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my dad
Oct 17, 2012

this shall be humorous

Cironian posted:

Also just a small manufacturing mishap away from the first version of the nametag reading "M-1 M-1".

:vince:

Yessssss...

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Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Cironian posted:

Also just a small manufacturing mishap away from the first version of the nametag reading "M-1 M-1".

This is too perfect

Speedball
Apr 15, 2008

Haha, that's great. Okay then. It'll have to go in a later update because I just recorded and am putting the finishing touches on this one.

Speedball
Apr 15, 2008

Part 11: Seekers in the Rain



Everyone, GET OUT OF BED! I know it’s only been half a day, but there are more abductions in progress!
muuuughhhh…
Everyone but you, Watkins. You’re still on medical leave. Go watch some of Allen’s movies with Hilda. Bar-Lev will command in your absence.
Ahhh…thanks… *thump*
Who’ll be our fifth?



For the moment…Hugo Gutierrez! His aim’s only average, but his willpower score is through the roof. I’m hoping some combat experience brings out a little hidden potential in him.
Very, VERY pleased to make your acquaintance, ladies. Please, call me Hugo.
Hey, are you the guy always standing around the pool table? Nice to meet you.



So, you got any weird quirks we need to know about, Hugo? ‘Cause, I mean, we’ve all got ‘em.
None that I’m aware of…is it required that I be weird in some way? Maybe what makes me weird is how completely normal I am.
No, it just means that you’ll get weird later. *snicker* What did you used to do?
Cop. Tried to arrest an alien, just like in Men in Black. Except this one spit poison in my eyes…bastard… If we see any Thin Men, I’m taking them OUT.



We’re in the middle of some big construction site in the woods… lots of cover, but also lots of open spaces, not many big buildings. There will definitely be seekers, I hate those loving things… Move up, SLOWLY.
So, Eva, how’d you get in this outfit?
They promised me college credits…
Oh, a college girl, huh?
No flirting during the mission, or I’ll step on your dick! Focus. Keep moving up, cover by twos!



Floaters? We eat floaters for breakfast!



And sectoids to the right!



I’ll give it my best shot!



Wow, I’m getting better at this.



RRRRRGH. You scratched my paint job! DIE!



Here, have a patch job, Mimi. Be more careful!
Thank you…



The surviving sectoid and floater have pulled back.
I can reach the sectoid with a grenade! Please let me get it, I don’t get promoted if I don’t get any kills!
You are authorized to frag it, just don’t get reckless.



Whew! Easy money!



gently caress! Seekers! Everyone, establish overwatch!



Eva, there is a seeker RIGHT NEXT TO YOU. Don’t move.
How do you know?
Rain. There’s no rain droplets hitting the puddle right next to you.
…meeep…



I’ve got an idea. I’ll empty my drum, spray and pray the whole area next to you, Eva. The sparks should disrupt its invisibility. Then you blow the bastard away.
Ohh…ohhhhh…okaaaay. Go!
Keep your head down!





YEEEK! DIEEEE!



Can’t believe that worked!
Alright, I’m reloading, now we just need to keep an eye out for Seeker #2, and the last floater. Stay frosty—FUUUUCKK!
What?
Watkins said it often enough now I’m saying it! NOBODY SAYS “STAY FROSTY!” Grrr…



Last floater in the trees!
I got him!



X-ray down!
Look around for raindrops! Anyone? Anyone see anything?



There! Definitely THERE!



I did it!
Great job, Eva!
For someone so shy, you are surprisingly good at blowing the stuffing out of aliens.
Hee hee, thanks.



Well! One step closer to an official code name, Eva. Congratulations! And not bad for a rookie, Hugo!
Thank you, sir! Now to recommence hustling at the pool tables.
Good trick with the rain, too, Leroy; too bad we can’t count on the weather being on our side in the future.


** MEANWHILE… **

“Allen’s Movie Corner!” posted:





NEMESIS (1992)

Albert Pyun is a crap director, but this was the one time he got everything right. Nemesis is a movie about a burned-out ex-cop cyborg martial artist guy named Alex, running through Java on a quest to deliver some data to rebels about how androids are secretly replacing humans. Even his boss is one, played by Tim Thomerson, the King of the B-Movies in the 80’s and 90’s.



Forget about the plot for the moment. This is a movie where everything explodes. Where a shotgun is a rocket launcher. Where an old lady pulls a gun out of her purse and busts a cap in the rear end of an android. Where the hero shoots out the floor beneath himself and falls through FOUR STORIES, screaming all the while.



But it’s got a few moments of surprising depth. Not all the androids are evil; some are helping the hero on his quest. And there’s a great speech where Tim Thomerson quietly says how it’s wrong that the humans treat his kind like things when it’s not their fault they’re alive. Right before shrugging off some bullets and proudly declaring he’s “STATE OF THE loving ART, ALEX!” (Note: if one of us gets modified to be bulletproof, we must use this line)

Wow. That was a surprisingly fun movie to watch. …a very “Allen” kind of movie to watch, but hey.
I liked the skinny girl who could leap off of rooftops like it was nothing. Wish I could do that…
Well, it was great spending time with you, Hilda, but I guess they’re kicking me out of the hospital now…clean bill of health.
Three loving more days…just make sure to shoot them all twice. Once for you, and once for me, okay?



Heh, of course. …oh, wait a minute. Flip on the news again…!



poo poo! They’re attacking OPENLY!

Next time: Everything changes!

Speedball fucked around with this message at 22:26 on Sep 10, 2014

Omobono
Feb 19, 2013

That's it! No more hiding in tomato crates! It's time to show that idiota Germany how a real nation fights!

For pasta~! CHARGE!

Terror attack on a high panic country? Talk about a stroke of luck.

Viola the Mad
Feb 13, 2010


RickVoid posted:

I don't care what gets picked, so long as the Mimi nickname sticks and everyone flat-out refuses to call her by the name we (she) picked. To her unending frustration.

This gets my vote.

False edit: Oh crap, an update! Don't leave us hanging, Speedball!

Feinne
Oct 9, 2007

When you fall, get right back up again.

Omobono posted:

Terror attack on a high panic country? Talk about a stroke of luck.

I think that's actually how at least 'some' Terror Missions work. Like this first one I'm pretty sure is triggered by a country reaching five panic.

Speedball
Apr 15, 2008

For those who don't know:

You can tell if a seeker is on the ground if you attempt to issue a move order to the spot it's at. Your move cursor will blink out of existence on that spot. It's subtle, though, and likely something you'll easily miss, especially if it's not on the ground. However, I find that this is kind of against the spirit of the intent, so I house-rule it that I only exploit this when there's some way of the heroes being able to detect the seekers. Like, in this case, rain.

berryjon
May 30, 2011

I have an invasion to go to.
Or, say in the middle of a Smoke Grenade cloud?

Flesnolk
Apr 11, 2012
I get why they don't do it gameplay wise, but am I the only one who wondered, in-story, why the aliens wouldn't just do terror attacks 24/7? Especially in this version of XCOM where only one team can go anywhere at a time.

venom3053000
Dec 29, 2013
well that's not good

Eponymous
Feb 4, 2008

Maybe I just want to be happy, huh?! Maybe I want my life to not be a trainwreck for five GOD DAMN minutes?!

Flesnolk posted:

I get why they don't do it gameplay wise, but am I the only one who wondered, in-story, why the aliens wouldn't just do terror attacks 24/7? Especially in this version of XCOM where only one team can go anywhere at a time.

There's a good argument you could make as to their motives, but that obviously goes into spoilers. Really enjoying the LP so far!

Speedball
Apr 15, 2008

Glad you like it. Would anyone be against any more Allen movie night reviews?

GenericServices
Apr 28, 2010

Flesnolk posted:

I get why they don't do it gameplay wise, but am I the only one who wondered, in-story, why the aliens wouldn't just do terror attacks 24/7? Especially in this version of XCOM where only one team can go anywhere at a time.

For the original, I just assumed Cydonia's resources weren't unlimited, and the increasing pace of attacks as the game went on represented the aliens bringing more assets online (either out of storage or via reinforcements or whatever). So they could fill the sky with saucers, but on the off-chance the humans won, it'd be years before they could try that sort of stunt again and in the interim Earth might fortify beyond hope of capture. Better to play things safe and subtle, with the added bonus of keeping the planet in tip-top shape for the victory parade/reaping. This time around, it's harder to say, since there's some guy tweaking the narrative to fit a desired story and potentially over-writing or altering the situation.

Viola the Mad
Feb 13, 2010

Speedball posted:

Glad you like it. Would anyone be against any more Allen movie night reviews?

I got a big kick out of it and I'd love to see more. Don't stretch yourself if it's too much effort, though.

FredMSloniker
Jan 2, 2008

Why, yes, I do like Kirby games.

Glidergun posted:

An additional quirk of the cover mechanics: when a character is on the edge of a piece of cover (i.e. they get cover from it, and if they moved one tile parallel to the "cover plane" they would no longer be in cover) they are allowed to have any of their shots count as coming from that one-tile-along space.
An additional quirk of that quirk: for line of sight purposes, a character in cover who can 'lean out' like that is targetable both in their own square and in the 'lean out' square. Over in the Jade Star LP, he had line of sight on an alien, decided to blow up its cover with another character to improve the odds of the first character's shot. However, for reasons I no longer remember, the cover object remained, even though it was no longer providing cover, and thus now blocked the line of sight of the first character.

Bacchante
May 2, 2012

Friends don't let friends do sarcasm.

GenericServices posted:

For the original, I just assumed Cydonia's resources weren't unlimited, and the increasing pace of attacks as the game went on represented the aliens bringing more assets online (either out of storage or via reinforcements or whatever). So they could fill the sky with saucers, but on the off-chance the humans won, it'd be years before they could try that sort of stunt again and in the interim Earth might fortify beyond hope of capture. Better to play things safe and subtle, with the added bonus of keeping the planet in tip-top shape for the victory parade/reaping. This time around, it's harder to say, since there's some guy tweaking the narrative to fit a desired story and potentially over-writing or altering the situation.

Not just 'some guy', but the secret love-child/Snatcher Prototype of Hideo Kojima. Either way, I'm sure we'll either get a logical explanation, a batshit crazy explanation, or a logically batshit crazy explanation.

Or all three. Have fun with that.

Flesnolk
Apr 11, 2012
There aren't nearly enough nanomachines, child soldiers or crazy boss fights for Speedball to be related to Kojima.

Bacchante
May 2, 2012

Friends don't let friends do sarcasm.

Flesnolk posted:

There aren't nearly enough nanomachines, child soldiers or crazy boss fights for Speedball to be related to Kojima.

Yet. See: His Civ V LP.

Flesnolk
Apr 11, 2012
He was the "Big Boss in Mount and Blade" guy too, right?

Andy Waltfeld
Dec 18, 2009
No, that's Blasphemaster. There's too little heavy metal in this thread for them to be one and the same.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
I wouldn't assume that every LP Speedball does is going to go as far into crazytown as his CiV LP did. He's capable of doing more than one kind of narrative!

Speedball
Apr 15, 2008

TooMuchAbstraction posted:

I wouldn't assume that every LP Speedball does is going to go as far into crazytown as his CiV LP did. He's capable of doing more than one kind of narrative!

Sadly I fear this also means XCOM won't be as lighning-in-a-bottle amazing, but hey, I've turned meld into an in-universe justification for wacky character customization.

Bobbin Threadbare
Jan 2, 2009

I'm looking for a flock of urbanmechs.

Andy Waltfeld posted:

No, that's Blasphemaster. There's too little heavy metal in this thread for them to be one and the same.

Did somebody call?

Speedball
Apr 15, 2008

Great, now everyone needs to headbang with Otto Zander hair.

Siegkrow
Oct 11, 2013

Arguing about Lore for 5 years and counting



You know, if there is ONE agent that should join XCOM, it is the man who was forced to kill his best friend, and his father(twice). The man who knows how to sneak around, the man who feels asleep. The Man in the Box. Solid Snake.

But not the broken Old Snake of MGS4, or the man who had all hsi beliefs broken of MGS1. We need the snake who retired to Alaska after Zanzibar Land. A man who was meant to fight Foxhound, except that the aliens arrived before Liquid made his play.

Fantastic Alice
Jan 23, 2012





Siegkrow posted:

You know, if there is ONE agent that should join XCOM, it is the man who was forced to kill his best friend, and his father(twice). The man who knows how to sneak around, the man who feels asleep. The Man in the Box. Solid Snake.

But not the broken Old Snake of MGS4, or the man who had all hsi beliefs broken of MGS1. We need the snake who retired to Alaska after Zanzibar Land. A man who was meant to fight Foxhound, except that the aliens arrived before Liquid made his play.

I'm still half expecting Plastic Snake to show up as a SHIV or something later.

Flesnolk
Apr 11, 2012

Speedball posted:

Great, now everyone needs to headbang with Otto Zander hair.

With a certain cheat code, Zander himself could show up if you wanted - and maybe if Guava gave the OK first.

Siegkrow
Oct 11, 2013

Arguing about Lore for 5 years and counting



Flesnolk posted:

With a certain cheat code, Zander himself could show up if you wanted - and maybe if Guava gave the OK first.

Yeah but Zander is kinda sorta maybe VERY overpowered

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
On the one hand, 'yay continuity!'.

On the other, 'gently caress the circle-jerk, let it stand on it's own!'.

Hmm. I feel both. but the second more strongly. He's good enough to make something that does not require in-house circle-jerk, so he probably shouldn't unless HE chooses so.

Speedball
Apr 15, 2008

Siegkrow posted:

Yeah but Zander is kinda sorta maybe VERY overpowered

Not much more overpowered than Naomi Bar-Lev is herself at this point, she's about to hit 100 aim and will. Criminey, she may be the very best MEC trooper I have ever had.

I will NEVER turn off random soldier stats again. Jesus.

Vicevirtuoso
Feb 3, 2014
So, turns out my initial 10-hour binge of the game was on Enemy Unknown, and not Enemy Within like it should have been. :doh: The mechanics added in EW seem to be purposefully designed to get you to blow your cover and be reckless. Meld doesn't seem worth the trouble of going out of your way to get, really -- putting your best soldiers in gene therapy is a massive flag signalling for Very Difficult abductions to come in that 3-day period when all you've got are your rookies and squaddies!


I think I'd like the game a lot more if it wasn't so RNG-based (I am currently 0 for 10 on Overwatch shots against Seekers), but, I guess the term I'm supposed to say here is :xcom:?

Speedball
Apr 15, 2008

It is RNG-based, but it expects you to know how to tilt the odds in your favor. Don't just hide behind cover and take bad shots at the enemy--circle around or blow up their cover with grenades. Overwatch is just what you do when you have nothing better to do, mostly. And yes, the mechanics of Enemy Within are meant to keep you from just hiding in a corner and overwatching to the end of time.

and seekers are REALLY hard to shoot, they are god-drat annoying fucks.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
I can't remember if it's made clear, but Overwatch shots are made at a significant aim penalty. I think it's 15% or maybe even 25%. Camping out and luring the enemy into an ambush is an okay strategy but it's far from the only one.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Been replaying this thanks to the LP, but man it's pain in the rear end trying to fight in buildings, ended up with a full team wipe partly because I was fighting the camera to make my squaddies go UP the stairs, not some random place that look like the stairs but the game says it's not

While he has no further in-game role, I grew pretty fond of my Triad recruit so I was pretty upset and reloaded

Flesnolk
Apr 11, 2012

Siegkrow posted:

Yeah but Zander is kinda sorta maybe VERY overpowered

The easy solution to this would be to not actually deploy Zander unless things get bad enough Speedball has to go nuclear - the "gently caress it, we're summoning Godzilla" moment. The rest of the time he could be drilling the others on the team or something. Maybe goes on one mission where he just blows everyone else away then hangs out at the base after. Speedball's call of course.

Speedball
Apr 15, 2008

I typically put a scope on my heavies because they often have REALLY bad aim. Eva is well above-average, aim-wise, for a heavy, but even she couldn't hit much if she didn't have that scope.

Once I get the ability to put two items on my units, though, she's going to double as a powerful utility character because of heavies' ability to use double grenades.

Vicevirtuoso
Feb 3, 2014

TooMuchAbstraction posted:

I can't remember if it's made clear, but Overwatch shots are made at a significant aim penalty. I think it's 15% or maybe even 25%.

I remember the tooltip saying that the Aim penalty was minor, but I could have been wrong. Either way, 15% or more is massive. Overwatch seems largely pointless in light of that.

Speedball
Apr 15, 2008

Vicevirtuoso posted:

I remember the tooltip saying that the Aim penalty was minor, but I could have been wrong. Either way, 15% or more is massive. Overwatch seems largely pointless in light of that.

You're not meant to win the game with it by any means, but it does give you something to do besides just hunkering down in place. Which is also a valid strategy if you're under fire.

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Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

my snipers ended up winning me several engagements with overwatch - they ended up with 100 aim, aliens out of range, they move into range, get insta-killed or near-death then they take a shot at the other alien that moved into range.

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