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LordHippoman posted:So, how do all you cool Screenshot LP people make those images of character portraits you use to denote who's speaking without using screenshots while transcribing text? When I did DQV, I cropped off headshots from whatever official artwork I could scrounge up, since the game itself doesn't have portraits to screenshot. Resizing them to be consistent was tricky, and I don't think I did a GREAT job, but it wasn't that big of a deal. Also, to save your sanity, use Rightload Url AutoReplace because Admiral Curtiss is a goddamn hero.
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# ? Sep 15, 2014 22:51 |
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# ? May 13, 2024 03:09 |
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Many games have character portraits of at least the important people, or official artwork you can use, or failing that (or in games where the character artwork sucks for portrait purposes, like Final Fantasy V) you may have luck finding in-game images at a place like The Spriter's Resource. 50x50's a good baseline for portrait size, with 75x75 working if the game you're using has finer details. The important thing is to be consistent with these sizes, particularly width-wise, since it'll keep the text nice and aligned.
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# ? Sep 15, 2014 23:23 |
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I'm thinking about starting an LP and going through the guides, but I'm having a problem with VirtualDub. I'm capturing a PC game's 640x480 window, but the VD preview is at the same resolution even with the stretch option turned on. What am I missing? I've tried overlay and preview modes but neither one stretches properly.
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# ? Sep 16, 2014 00:52 |
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Mordecai posted:I'm thinking about starting an LP and going through the guides, but I'm having a problem with VirtualDub. I'm capturing a PC game's 640x480 window, but the VD preview is at the same resolution even with the stretch option turned on. I want to say I fixed this really simply and when I did I was so frustrated by the fix I stopped using VirtualDub. Have you tried double-clicking inside the preview window? Or right clicking and trying to change the aspect ratio that way?
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# ? Sep 16, 2014 09:25 |
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It wasn't those, but I tried messing around some more, and apparently you have to turn on preview acceleration.
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# ? Sep 16, 2014 16:32 |
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I am having some issues with my video capture device. I know that at one point I had it so I could capture footage on my computer and play the PS3 on my television without issue. Now I had to use some other HDMI cable in order to get the PS3 to play nice on the TV and the Componant cables (those multi-colored pronged things) are plugged into the Happauge PVR 2, but now where once it would only show capture footage from the component and never from the HDMI, now I can get it in HD on my TV but none of the Video input options are giving me anything anymore. the PS3 asked me if I wanted to output at 1080p, and I said yes, but now I am wondering if that is responsible? Does anyone know what I'm doing wrong? Of note, trying to capture footage with the HDMI cables has not worked regardless of which cable I use.
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# ? Sep 16, 2014 18:44 |
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IIRC, most capture cards can't do 1080p. Try switching it down to 1080i or 720p, instead. And the PS3 uses HDCP to protect the signal on the HDMI cable, so unless you have some way of stripping the copy-protection, you can't record from that.
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# ? Sep 16, 2014 19:46 |
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Edward_Tohr posted:IIRC, most capture cards can't do 1080p. Try switching it down to 1080i or 720p, instead. That didn't seem to do anything. I'm trying to record off the component, which no longer works now that I have the HDMI plugged into the television itself. Before, when I had everything just plugged into the PVR, it did work. Even at a lower resolution, I'm still getting a blank screen (and some audio hissing) on the Arcsoft screen.
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# ? Sep 16, 2014 20:17 |
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Are you sure you set the PS3 to output video over the Component cables rather than the HDMI? It won't do both at the same time.
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# ? Sep 16, 2014 23:04 |
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If your PS3's video output settings are hosed you can hold down the power button for a bit to reset them. Also Arcsoft Showbiz is discontinued update your PVR's software so that you have Hauppage Capture.
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# ? Sep 16, 2014 23:16 |
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Nidoking posted:Are you sure you set the PS3 to output video over the Component cables rather than the HDMI? It won't do both at the same time. Well wait, okay...so I can do it so I can have it display on my computer now, but wouldn't that render it so that I can only have it displaying on either my computer or the TV and not both at the same time? I managed to get it to display otherwise, but if I can't have it display and be playable on the TV at the same time, then it's useless to me--and I know it has to be possible because it's done this before. Mico posted:If your PS3's video output settings are hosed you can hold down the power button for a bit to reset them. Oh, well, good to know. I wasn't much a fan of Arcsoft anyway, tended to crash a lot for me.
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# ? Sep 17, 2014 00:08 |
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I think you may be overthinking this. The HDPVR has HDMI passthrough. If you plug your PS3 into the PVR with the Component cables, then plug the PVR into your TV with HDMI you'll be able to play on your TV and also record from the software.code:
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# ? Sep 17, 2014 00:26 |
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Mico posted:I think you may be overthinking this. The HDPVR has HDMI passthrough. If you plug your PS3 into the PVR with the Component cables, then plug the PVR into your TV with HDMI you'll be able to play on your TV and also record from the software. Ah. That sounds like what I did before, come to think of it. Of course, I think now the Happauge has somehow destroyed my computer, so I may be putting a kibosh on the whole thing. I'd plugged in the PVR after a long period of it being in a box, figured out all the right cables, hooked up the USB, spent all day getting it seemingly working fine. I download the drivers and then restart my computer, and Windows can't load for some reason. I unplug the USB, remove CDs from my drive, try again. Manage to get it to boot, but my computer's then really slow. I run an Avast scan and it wants me to reboot my computer, I attempt to do so and now I can't actually boot up Windows normally at all, I have to go into Safe Mode just to post this and maybe see if deleting some of the old Happauge drivers and Arcsoft off my computer does any good. I wasn't having any of these troubles before I started messing with the PVR 2, so I'm inclined to blame it, although it seems bizarre to me that it could have reduced my computer to an inoperable state. :/ And of course, for some reason now I can't do an Avast scan while in Safe Mode so gently caress me right EDIT EDIT: Holy balls and poo poo, Happauge has killed my computer. I can't even log onto the guest profile account. Selecting one starts the boot up, and then the screen goes black, as if loading, and doesn't come back, even after almost an hour of waiting. BottledBodhisvata fucked around with this message at 02:57 on Sep 17, 2014 |
# ? Sep 17, 2014 01:47 |
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Mico posted:Also Arcsoft Showbiz is discontinued update your PVR's software so that you have Hauppage Capture. Do note that, if you still have the first HD PVR, I do not recommend this. The Happauge Capture software has created several half-corrupted recordings for me that would not load in any editing software I tried and had questionable playback behavior in MPC (not seeking properly for example). Apparently it works much better with the PVR2 so disregard if you have that.
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# ? Sep 17, 2014 02:09 |
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Okay, I fixed my computer...for the moment...and I'm stubbornly trying to get this stupid PVR business to work. SO: I have the PS3 plugged into teh component cables on the PVR. I have an HDMI cable going from the PVR to the TV, to HDMI slot 3. I have the PVR hooked up to my computer via the USB. I have turned my PS3 video output to composite. I can now see the PS3 footage on the capture software on my laptop, and can now no longer see it on my TV. I have checked every input setting and there's no visual. I'm clearly missing a step. Is there something specific I must do to trigger the HDMI pass through?
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# ? Sep 17, 2014 04:11 |
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BottledBodhisvata posted:Okay, I fixed my computer...for the moment...and I'm stubbornly trying to get this stupid PVR business to work. SO: It should do it automatically. The HDMI cable my PVR2 came with was broken so I had to use a different one. the PVR should be glowing green too to indicate everything's hooked up right.
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# ? Sep 17, 2014 04:31 |
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I've got an incredibly basic question, but I barely know how to use avisynth beyond the absolute basics of Trim and Fadeout. How do I play .mp4 clips? What plugins or summon commands do I need?
McKilligan fucked around with this message at 16:21 on Sep 17, 2014 |
# ? Sep 17, 2014 10:21 |
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FFMS2 is the standard way to load .mp4 files. It's somewhat bizarre to use, and I have my own set of functions for it, but I believe the way you want to use it iscode:
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# ? Sep 17, 2014 15:30 |
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Here's the avisynth wiki's entry on FFMS2, and here's its user manual that lists all the arguments that each of its functions has. Though apparently you can jump through hoops to get MP4's sources into your AVS scripts without that particular plugin, according to this question in the FAQ. 'course, they list the plugin as the first choice. In any case, you may want to double or triple check what version of FFMS2's plugin you end up getting as its new stable versions aren't always backwards compatible. Keep a copy of the old plugins around if you can. MeGUI comes with FFMS2 installed. Check its installation directory for something like "..\MeGUI\tools\ffms\ffms2.dll" and just LoadPlugin the DLL at the start of your AVS scripts. ElTipejoLoco fucked around with this message at 16:14 on Sep 17, 2014 |
# ? Sep 17, 2014 16:10 |
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Booya baby! I did it. I got it to work. loving finally, hooray!
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# ? Sep 17, 2014 16:22 |
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I'm having a lot of issues with playing back my avs files in Media Player Classic (x86). The first few frames load okay, but I do not get any sound and by the second 2 of the file, things have locked up completely and I have to kill the process. This is also apparently affecting encoding somehow, because I tried to do a quick test encode and MeGUI decided to hang on the audio encode at 0%. Does anyone have any idea what the problem might be here? For reference, my script is here, I am attempting to encode in x264 video and FLAC audio in an mkv container, I have also attempted to play back in VirtualDub and gotten the same behavior, Avidemux won't open avs files despite me clicking the de-encoder option in the install, and the comments and speed-up function are there to help make a standard template to use during the LP, so even if they're not used right now they will be at some point soon.
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# ? Sep 18, 2014 06:58 |
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Can you play "E:\majesty\1 - Bell Book Candle - Orv - Raw.avi" on its own? Because it looks like you should be dealing with that file a couple of seconds into the script, and since your script isn't doing anything overly complicated, presumably something is going wrong reading that file. In fact, a few seconds in, FadeIO should be doing nothing other than passing unmodified frames straight from that AVI file. If it's just crashing in the audio, you can always try adding KillAudio() to the end of the script and see if that lets it play. It would at least give you a hint about what's going wrong. But I'd look at that first file and see if it's corrupted or something.
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# ? Sep 18, 2014 09:10 |
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I haven't been able to play .avs files in MPC for quite some time. Try loading it in VirtualDub.
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# ? Sep 18, 2014 15:06 |
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Coolguye posted:For reference, my script is here, I am attempting to encode in x264 video and FLAC audio in an mkv container, I have also attempted to play back in VirtualDub and gotten the same behavior, Avidemux won't open avs files despite me clicking the de-encoder option in the install, and the comments and speed-up function are there to help make a standard template to use during the LP, so even if they're not used right now they will be at some point soon. Xenoveritas posted:Can you play "E:\majesty\1 - Bell Book Candle - Orv - Raw.avi" on its own? Because it looks like you should be dealing with that file a couple of seconds into the script, and since your script isn't doing anything overly complicated, presumably something is going wrong reading that file. In fact, a few seconds in, FadeIO should be doing nothing other than passing unmodified frames straight from that AVI file. pre:(Body ++ BodyOuttro ++ AudioDub(Intermission,BlankClip(Intermission)) ++ Body2).KillAudio() e: Potentially relevant, VirtualDub spits this out upon loading the the raw files. [!] AVI: Stream 1 (audio) has a non-zero start position of 480 samples (+20 ms). VirtualDub does not currently support a non-zero start time and the stream will be interpreted as starting from zero. It does not stop it from playing the raws appropriately, with no sound desync. e2: Also potentially relevant, these videos were recorded using Bandicam. Is there a known weirdness with that recorder? Coolguye fucked around with this message at 16:33 on Sep 18, 2014 |
# ? Sep 18, 2014 15:39 |
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Coolguye posted:e: Potentially relevant, VirtualDub spits this out upon loading the the raw files. Excellent! Then you should be able to load the raw video into VirtualDub, choose Export as WAV to make a WAV of the audio, and then AudioDub it over the original video in your script. Not the most elegant solution, but it's a way to make the thing work. quote:e2: Also potentially relevant, these videos were recorded using Bandicam. Is there a known weirdness with that recorder? I know nothing about Bandicam. But you're having problems with it, so there is now? It sounds like something, somewhere, is hitting an infinite loop within the audio processing code. (Because if AviSynth outright crashes, you'll get an error message in VirtualDub.) Your AviSynth script is incredibly simple and for the most part AviSynth just passes raw audio straight through (FadeIO does alter audio during the fade) so I don't have any good idea as to what is causing problems, but - well, clearly something is.
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# ? Sep 18, 2014 19:07 |
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Xenoveritas posted:Excellent! Then you should be able to load the raw video into VirtualDub, choose Export as WAV to make a WAV of the audio, and then AudioDub it over the original video in your script. Not the most elegant solution, but it's a way to make the thing work. pre:V = AVISource("E:\majesty\1 - Bell Book Candle - Orv - Raw.avi").Trim(53,21530) A = WavSource("E:\majesty\1 - Bell Book Candle - Orv - Raw.wav") AudioDub(V,A) e: I see an old note about how AVISynth doesn't much like compressed audio or something. Bandicam does compress its audio with MPEG-1 L2, which is super well supported but is somehow causing problems? e2: Alright, now this is just loving with me. pre:V = FFVideoSource("E:\majesty\1 - Bell Book Candle - Orv - Raw.avi") A = FFAudioSource("E:\majesty\1 - Bell Book Candle - Orv - Raw.wav") AudioDub(V,A).Trim(53,21530) pre:V = FFVideoSource("E:\majesty\1 - Bell Book Candle - Orv - Raw.avi") A = FFAudioSource("E:\majesty\1 - Bell Book Candle - Orv - Raw.wav") AudioDub(V,A).Trim(53,21530).ChangeFPS(30) pre:--------------------------- VirtualDub Error --------------------------- Avisynth open failure: ConvertFPS: New frame rate too small. Must be greater than 0.0000 Increase or use 'zone=' (E:\majesty\Majestyep1-test.avs, line 1) --------------------------- OK --------------------------- e3: loving GOT IT. pre:V = AVISource("E:\majesty\1 - Bell Book Candle - Orv - Raw.avi").KillAudio() A = FFAudioSource("E:\majesty\1 - Bell Book Candle - Orv - Raw.avi") AudioDub(V,A).Trim(53,21530) Coolguye fucked around with this message at 21:36 on Sep 18, 2014 |
# ? Sep 18, 2014 20:52 |
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I'm sure this has been asked a million times (but not in the last 5 pages or so): I'm playing a Rimworld in a borderless window in Windows 8 (but this problem goes for any game in a borderless window), and any attempt to take a screenshot just results in a picture of my empty desktop rather than the game. What is the fix for this?
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# ? Sep 21, 2014 15:11 |
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Alchenar posted:I'm sure this has been asked a million times (but not in the last 5 pages or so): I'm playing a Rimworld in a borderless window in Windows 8 (but this problem goes for any game in a borderless window), and any attempt to take a screenshot just results in a picture of my empty desktop rather than the game. What are you using to capture screenshots? Print Screen, Irfanview, Fraps, etc...
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# ? Sep 21, 2014 15:37 |
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Jobbo_Fett posted:What are you using to capture screenshots? Print Screen, Irfanview, Fraps, etc... Tried messing about with both Print Screen and Irfanview. None of the capture options on Ifranview seem to make any difference.
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# ? Sep 21, 2014 15:54 |
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Alchenar posted:Tried messing about with both Print Screen and Irfanview. None of the capture options on Ifranview seem to make any difference. What option are you using for Irfanview? I use #4 (Foreground Window - Client Area) when capturing non-fullscreen and it works fine for me. Granted, I'm not on Windows 8
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# ? Sep 21, 2014 16:10 |
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Alchenar posted:Tried messing about with both Print Screen and Irfanview. None of the capture options on Ifranview seem to make any difference. Have you tried Steam? I forget if you can make it take lossless screenshots or not, but Steam can take screenshots using F12 when you run a game through it. I think the Nvidia Experience is also capable of taking screen shots if you have an Nvidia card. And of course you could try FRAPS, I'm pretty sure you can take screenshots with just the free trial version. Edit: Steam can take lossless screenshots (or at least uncompressed ones, at least in the beta version), and it turns out you can't take screenshots using ShadowPlay. Which makes a certain amount of sense and adds more proof that all ShadowPlay does is take the existing Nvidia Shield streaming software and aim it at the disk. Xenoveritas fucked around with this message at 18:04 on Sep 21, 2014 |
# ? Sep 21, 2014 16:58 |
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Xenoveritas posted:Have you tried Steam? I forget if you can make it take lossless screenshots or not, but Steam can take screenshots using F12 when you run a game through it. Steam worked. Thanks to all.
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# ? Sep 21, 2014 17:30 |
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Stupid Virtualdub question here - What is the option that refreshes the frames when you use the arrow keys to seek out a certain frame? I'm sure I accidentally disabled it when trying to figure something else out, so now when the video is paused, and I try to seek left or right, the video doesn't update, which means my edits then involve a lot of guesswork...
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# ? Sep 22, 2014 15:54 |
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So, for anyone who takes Let's Play / audio way too seriously, wants to feel like a real professional, or just has too much disposable income: Steam currently has MAGIX's Samplitude (a digital audio workstation) for 40% off until the end of the week. It's a step below their powerhouse software Sequoia, but i've seen Samplitude in a few professional recording and mixing studios. Why is this even on Steam? Who the gently caress knows. Even more mystifying is that it's part of a sale. Unless you've also got a band project on the side that can take advantage of all the poo poo this does, you'll probably use less than 3% of this program's capabilities for LPs, but here's your discounted shot at some professional audio software.
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# ? Sep 22, 2014 21:14 |
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McKilligan posted:Stupid Virtualdub question here - What is the option that refreshes the frames when you use the arrow keys to seek out a certain frame? I'm sure I accidentally disabled it when trying to figure something else out, so now when the video is paused, and I try to seek left or right, the video doesn't update, which means my edits then involve a lot of guesswork... You've presumably disabled the Input and Output panes (although I thought that would disable them entirely, even when playing the video). Check under the View menu. The hotkeys are F9 (input) and F10 (output).
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# ? Sep 22, 2014 21:48 |
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Xenoveritas posted:You've presumably disabled the Input and Output panes (although I thought that would disable them entirely, even when playing the video). Check under the View menu. The hotkeys are F9 (input) and F10 (output). Thanks! I'm a babe in the woods when it comes to virtualdub/avisynth.
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# ? Sep 23, 2014 01:05 |
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When I'm using the RightLoadUrlAutoReplace, which directory should the update.txt and urls.txt be in?
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# ? Sep 23, 2014 01:08 |
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Dr. Fetus posted:When I'm using the RightLoadUrlAutoReplace, which directory should the update.txt and urls.txt be in? I just put everything in the same folder, and run RUAR from the commandline.
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# ? Sep 23, 2014 01:39 |
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Dr. Fetus posted:When I'm using the RightLoadUrlAutoReplace, which directory should the update.txt and urls.txt be in? I just threw it all right on my main drive (c:) and went start>run "cmd.exe" from there on Vista. From there I just enter RightLoadUrlAutoReplace update.txt urls.txt and voila
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# ? Sep 23, 2014 02:44 |
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# ? May 13, 2024 03:09 |
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Oh thanks, I managed to get it working. Turns out I didn't run the thing from the right folder.
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# ? Sep 23, 2014 03:02 |