|
Today tragedy was averted and this game finally clicked for me. While buying animals off elves to butcher I very nearly sent a Giant Panda to the chopping block before realising that you can train them to be Hunting and War animals and the thought of Dwarves going into battle supported by Giant Panda's is too good to pass up. I need a mate for it and then to see if my Dwarves can do what Chinese Zookeepers can't.
|
# ? Sep 18, 2014 14:25 |
|
|
# ? May 11, 2024 09:30 |
|
Fans posted:Today tragedy was averted and this game finally clicked for me. While buying animals off elves to butcher I very nearly sent a Giant Panda to the chopping block before realising that you can train them to be Hunting and War animals and the thought of Dwarves going into battle supported by Giant Panda's is too good to pass up. I need a mate for it and then to see if my Dwarves can do what Chinese Zookeepers can't. Unlikely unless Toady updated the raws - Exotic animals cannot be bred. On the plus side, if you continue to have positive relations with elves, you can eventually have a hallway of chained beasts so diverse that it's practically guaranteed to give a dwarf a happy thought.
|
# ? Sep 18, 2014 15:33 |
|
A forgotten beast set my underground farm on fire, and now half of the place is covered with infertile ash. Will that problem correct itself with time, or do I need to do something about it?
|
# ? Sep 18, 2014 15:37 |
|
TheAwfulWaffle posted:A forgotten beast set my underground farm on fire, and now half of the place is covered with infertile ash. Will that problem correct itself with time, or do I need to do something about it? You need to pour water over it iirc.
|
# ? Sep 18, 2014 15:49 |
|
Well, I fell off the Dwarf Fortress wagon and downloaded the most recent starter pack to ease back in. It's been a few years, at least since before wheelbarrows or towers or any other big things I haven't noticed yet, but it was surprisingly easy to get back into dwarf management. Then all of my free time disappeared. Fortress Fatblunts was cleansed in magma after I realized you can't channel under raised bridges.
|
# ? Sep 18, 2014 15:50 |
|
TheAwfulWaffle posted:A forgotten beast set my underground farm on fire, and now half of the place is covered with infertile ash. Will that problem correct itself with time, or do I need to do something about it? You might want to try irrigating the ash tiles. http://dwarffortresswiki.org/index.php/DF2014:Irrigation
|
# ? Sep 18, 2014 15:50 |
|
Suicide Sam E. posted:Unlikely unless Toady updated the raws - Exotic animals cannot be bred. What? Since when?
|
# ? Sep 18, 2014 16:12 |
|
Suicide Sam E. posted:Unlikely unless Toady updated the raws - Exotic animals cannot be bred. Any animals with [Pet] and [Child] tags can be bred, maybe you're thinking of the defunct Dungeon Master's role in permitting the TAMING of said animals? If elves bring you a pre-tamed breeding pair, you're good to go.
|
# ? Sep 18, 2014 22:15 |
|
What's the solution for getting this error on linux?code:
|
# ? Sep 19, 2014 05:19 |
|
Excelzior posted:Any animals with [Pet] and [Child] tags can be bred, maybe you're thinking of the defunct Dungeon Master's role in permitting the TAMING of said animals? So we can't capture lions, jaguars etc. and breed them ourselves? Even if we tame them? And what exactly does taming animals to the point where your civ gains lots of knowledge about them do? Can you take them with you on future embarks from that civ? I've trained and re-trained the same pair of poorly trained Keas so many times that my civ now has General Familiarity of them.
|
# ? Sep 19, 2014 05:20 |
Breaking news!!Toady One posted:I think for this upcoming release, I'm going to handle fruit harvesting, finish the dwarf thought rewrite, and perhaps a few other outstanding issues, since they've been sitting on the table for a while. Then I'll continue fixing bugs. It's about time we had a few uninterrupted months of DFHack stability.
|
|
# ? Sep 19, 2014 05:59 |
|
scamtank posted:Breaking news!! Finally, a way to rid my map of all those pesky fruits!
|
# ? Sep 19, 2014 06:13 |
|
the fruit has been taunting me for a while now
|
# ? Sep 19, 2014 06:40 |
|
On one hand this might mean if you start on a map with trees at all the game will get extremely easy - all the food, wood and happiness inducing booze you can gather. On the other, with cave adaption being re-added, I'm unfortunately wondering if dwarves will be ok with using fruit that's soaking in puke.
|
# ? Sep 19, 2014 06:58 |
|
So I have noticed an issue, all of my rivers and ocean biomes have nothing in them ever. I so rarely see fish in water. What is the issue with DF and fish?
|
# ? Sep 19, 2014 07:02 |
|
reading posted:What's the solution for getting this error on linux?
|
# ? Sep 19, 2014 08:30 |
|
For those of you unfamiliar with Toady's cycle, there is about a 50/50 chance I'd say that the next update will be measured in weeks, or in years.
|
# ? Sep 19, 2014 09:29 |
|
Iunnrais posted:For those of you unfamiliar with Toady's cycle, there is about a 50/50 chance I'd say that the next update will be measured in weeks, or in years. "A few outstanding issues" could mean anything up and including adding magic and the end of days. Its Toady, you just can't tell!
|
# ? Sep 19, 2014 11:06 |
|
Fans posted:Today tragedy was averted and this game finally clicked for me. While buying animals off elves to butcher I very nearly sent a Giant Panda to the chopping block before realising that you can train them to be Hunting and War animals and the thought of Dwarves going into battle supported by Giant Panda's is too good to pass up. I need a mate for it and then to see if my Dwarves can do what Chinese Zookeepers can't. IIRC Pandas need to graze on a massive amount of bamboo or they'll starve.
|
# ? Sep 19, 2014 11:12 |
|
The Moon Monster posted:IIRC Pandas need to graze on a massive amount of bamboo or they'll starve. This bug was fixed in the latest release I believe.
|
# ? Sep 19, 2014 11:47 |
|
Splode posted:This bug was fixed in the latest release I believe. And war animals don't need to graze anyway, IIRC.
|
# ? Sep 19, 2014 12:06 |
|
Splode posted:This bug was fixed in the latest release I believe. It still requires bamboo though.
|
# ? Sep 19, 2014 12:23 |
|
What's the plan for all these barrels of blood anyways
|
# ? Sep 19, 2014 12:30 |
|
Faithless posted:What's the plan for all these barrels of blood anyways I was trying to use them to keep a vampire happy. No sale. Animal extracts (blood 'n' ichor) are just trade commodities. If you can find a creative use for them by all means share it. Dashticle posted:On one hand this might mean if you start on a map with trees at all the game will get extremely easy - all the food, wood and happiness inducing booze you can gather. My dwarf fort is currently straddling some sinister mountains (terrible idea, but fun .. and they appear to keep invaders to a minimum) and some fruit-filled orchard-like forest. The forest is amazing - it has fruits, the leaves fall in autumn. The downside is sometimes undead come rampaging through, but I like to think they somehow make the fruit sweeter. Near as I can tell, yes, apricot, pear, plum, and other fruit trees make the beginning much simpler. (I also usually embark on a larger than 3X3 area, so I do have more herb gathering real estate as well.)
|
# ? Sep 19, 2014 13:16 |
Dashticle posted:On one hand this might mean if you start on a map with trees at all the game will get extremely easy - all the food, wood and happiness inducing booze you can gather. Oh and I suppose next we'll all wear bark for shoes and run around singing to the moon god and you know what you can take your filthy elf talk and get out
|
|
# ? Sep 19, 2014 13:55 |
|
Bad Munki posted:Oh and I suppose next we'll all wear bark for shoes and run around singing to the moon god and you know what you can take your filthy elf talk and get out
|
# ? Sep 19, 2014 16:12 |
|
Man, that's harsh. Accurate, but harsh.
|
# ? Sep 19, 2014 18:17 |
|
El Disco posted:
Is this an actual thing?
|
# ? Sep 19, 2014 18:19 |
|
reignonyourparade posted:It still requires bamboo though. This turned out to be a bit of a problem when the poor thing starved to death. We had Gigantic Panda steaks in its memory. Fans fucked around with this message at 18:35 on Sep 19, 2014 |
# ? Sep 19, 2014 18:28 |
|
Lawman 0 posted:Is this an actual thing? I am playing Masterwork, so I don't know if it's that or a regular DF thing. The dwarf in question freaked out and dodged away from a small monkey straight into my spike pit. Missed the spikes but broke a number of bones.
|
# ? Sep 19, 2014 18:35 |
|
reading posted:So we can't capture lions, jaguars etc. and breed them ourselves? Even if we tame them? You're misreading. You should be able to breed any animal that breeds. Unrelatedly, some animals cannot be tamed by you and must be purchased already-tame from other civilizations.
|
# ? Sep 19, 2014 18:39 |
|
El Disco posted:I am playing Masterwork, so I don't know if it's that or a regular DF thing. The dwarf in question freaked out and dodged away from a small monkey straight into my spike pit. Missed the spikes but broke a number of bones. Probably a masterwork thing since a lot of the systems make use of the syndrome mechanic to function.
|
# ? Sep 19, 2014 19:01 |
|
Iny posted:You're misreading. You should be able to breed any animal that breeds. Unrelatedly, some animals cannot be tamed by you and must be purchased already-tame from other civilizations. The last time I played with enough fortress stability to purchase a menagerie, the exotic animals never bred. But at least those were the days when most of them didn't need grass or food, either.
|
# ? Sep 19, 2014 21:40 |
|
I haven't seen any exotic animals in an elven caravan past the first one since I started playing with the 40.xx builds. Was that fixed in one of the more recent patches?
|
# ? Sep 19, 2014 22:18 |
Ooh, hey! DFHack updated already. For all platforms, too.Gus Hobbleton posted:I haven't seen any exotic animals in an elven caravan past the first one since I started playing with the 40.xx builds. Was that fixed in one of the more recent patches? Oh, no, the selections are still busted. I haven't seen a scrap of cloth from those people since version 0.34.
|
|
# ? Sep 19, 2014 22:32 |
|
I've had excellent luck getting cool animals from the elves, including a breeding pair of giant coatis a couple versions ago. They reach adult age in a year, so my fort was looking like this: https://www.youtube.com/watch?v=W_FLBgf2TeQ But much bigger.
|
# ? Sep 19, 2014 23:09 |
I got a grizzly bear and a giant jaguar from one caravan. Trained them as war animals and assigned them to the militia commander. They've never so much as struck a blow despite him having killed at least a dozen goblins and having been seriously wounded 2-3 times.
|
|
# ? Sep 20, 2014 00:18 |
|
I've got a pit full of baby giant dingos, so I think you just have bad luck.
|
# ? Sep 20, 2014 00:57 |
|
tonberrytoby posted:Did you try creating a link to libSDL-1.2.so.0 in your df directory? I tried that with both the 64-bit version in my system and a 32 bit version from my Steam folder, neither one worked. I get the same error message. Although putting the 64 bit one in the libs/ folder gave: code:
reading fucked around with this message at 13:15 on Sep 20, 2014 |
# ? Sep 20, 2014 13:12 |
|
|
# ? May 11, 2024 09:30 |
|
GenericOverusedName posted:I've got a pit full of baby giant dingos, so I think you just have bad luck. Please tell me that is your Baby Dwarf Solution Pit.
|
# ? Sep 20, 2014 15:36 |