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NihilVerumNisiMors
Aug 16, 2012
I started over with a new team and did AG Center first this time.

Dunno why everyone is so upset about it, did it without much trouble. Having Rose and Angela with me certainly helped, as did having access to more skills this time. Perception and Demolition are essential.

Do those book I can find serve a purpose other than lore? Can you hand them to the museum guy in Ranger Citadel when you find a complete set?

e: Have some assorted Wasteland Weirdness





:allears:

NihilVerumNisiMors fucked around with this message at 16:20 on Sep 23, 2014

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oswald ownenstein
Jan 30, 2011

KING FAGGOT OF THE SHITPOST KINGDOM
Does melee get better? With the high AP requirement just to swing and the high miss chance it seems pretty bleh.

Dibujante
Jul 27, 2004

oswald ownenstein posted:

Does melee get better? With the high AP requirement just to swing and the high miss chance it seems pretty bleh.

You can weaponsmith melee weapons with grip tape / leather straps which reduces swing cost by 1 ap. This is huge and easily the best weapon mod in the whole game in terms of bang for buck. Dropping a 3 ap swing down to 2 ap gets really hairy.

Hulk Smash!
Jul 14, 2004

oswald ownenstein posted:

Does melee get better? With the high AP requirement just to swing and the high miss chance it seems pretty bleh.

Grab a crowbar at Ranger center. Base AP of 3. With some grip tape it goes to 2AP. Swing your way to victory. With 5 in melee I usually hover around 85%+ hit chance.

^^^ What he said

mlmp08
Jul 11, 2004

Prepare for my priapic projectile's exalted penetration
Nap Ghost

Lack of Gravitas posted:

I'm in Highpool, and I think the pothead's quest is broken. Tried talking to the dogs and the kids and having no luck. I think I'll just chuck a few pipebombs into the middle of that crowd instead, for a bit of Rangers + Highpool + kids + dogs nostalgia.

Have you used the skill designed for dog talking?

milkisgoodforu
Mar 18, 2009
This game is a brilliant nostalgia-machine...
About 12 hours in and absolutely loving it!

I've encountered a few bugs here and there, such as not being able to turn the pump on to save that guy's house from burning in Highpool , but nothing that could be considered game-breaking.

One thing I was wondering about was:

When you're finished with the underground in Highpool, what quests do you have to complete in order to gain the confidence of the town and have Kate win the election? I wiped out the raider camp nearby, delivered the letter and rock to their recipients and got whats-her-faces dowry back thinking this would curry enough favor with people, but, apparently it's still not enough. What else am I missing?

Also, when can you get access to the Ranger Citadel?

sauer kraut
Oct 2, 2004

Lack of Gravitas posted:

I'm in Highpool, and I think the pothead's quest is broken. Tried talking to the dogs and the kids and having no luck. I think I'll just chuck a few pipebombs into the middle of that crowd instead, for a bit of Rangers + Highpool + kids + dogs nostalgia.

You dint find the right dog then.

Crap my Vax died between a badger group and some missle fire, what am I gonna miss out on :smith:

Drifter
Oct 22, 2000

Belated Bear Witness
Soiled Meat

oswald ownenstein posted:

Does melee get better? With the high AP requirement just to swing and the high miss chance it seems pretty bleh.

Melee is actually great. Upgrade your melee skills to 4 or 5 and grip tape a crowbar and holy poo poo you'll do like 60 damage a turn.

BadLlama
Jan 13, 2006

Do heavy weapons ever get weapon attachments for them? I am at WS 5 or 6 and stripping heavy weapons still only just give me parts. The BAR is awesome and I want to make it as buff as possible.

LibbyM
Dec 7, 2011

milkisgoodforu posted:

I've encountered a few bugs here and there, such as not being able to turn the pump on to save that guy's house from burning in Highpool , but nothing that could be considered game-breaking.

You used machine repair on it right? And didn't get a critical failure?

milkisgoodforu
Mar 18, 2009

LibbyM posted:

You used machine repair on it right? And didn't get a critical failure?

Yeah, I tried several times over the course of a few minutes.
Each time it seemed I couldn't get close enough to activate the skill.
After awhile I was just like "Welp, sorry dude, guess your house is burning down." and went about my business elsewhere.

Syrant
Jun 28, 2006
This post is brought to you by: Goat Bouillabaise.

First 9
Do I need to personally escort new recruits I intend to dismiss to Ranger Center or can I just et them in the party and then dismiss them and expect them to be there in the mess hall when I get back?

Kenshin
Jan 10, 2007

BadLlama posted:

Do heavy weapons ever get weapon attachments for them? I am at WS 5 or 6 and stripping heavy weapons still only just give me parts. The BAR is awesome and I want to make it as buff as possible.

No. For some reason heavy weapons cannot have mods.

Another Person
Oct 21, 2010

milkisgoodforu posted:

This game is a brilliant nostalgia-machine...
About 12 hours in and absolutely loving it!

I've encountered a few bugs here and there, such as not being able to turn the pump on to save that guy's house from burning in Highpool , but nothing that could be considered game-breaking.

One thing I was wondering about was:

When you're finished with the underground in Highpool, what quests do you have to complete in order to gain the confidence of the town and have Kate win the election? I wiped out the raider camp nearby, delivered the letter and rock to their recipients and got whats-her-faces dowry back thinking this would curry enough favor with people, but, apparently it's still not enough. What else am I missing?

Also, when can you get access to the Ranger Citadel?

There is a water purifying engine in the Highpool shop that you should try and fix (the engine is on the floor beside a bodyguard, put it in, then use mech repair on the unit), and there are also a number of patients in there too which you can use some surgery on to curry some more favour. There is a high chance of failure on the patients though.

e; separate thing - I dismissed Ang Deth for shooting the Snake Squeezin's merchant in cold blood - am I going to miss much by doing this? I really hated her already anyway, that was just the line I drew. There was no reason for her to drop him.

big duck equals goose
Nov 7, 2006

by XyloJW
Why is everything in this game trapped? Garbage piles are trapped. Doors are trapped. Vegetables are trapped. Dirt piles are trapped.

Shrinkage
Oct 23, 2010

big duck equals goose posted:

Why is everything in this game trapped? Garbage piles are trapped. Doors are trapped. Vegetables are trapped. Dirt piles are trapped.

Free Xp.

Except if you don't have the demolition skill then you're hosed.

oswald ownenstein
Jan 30, 2011

KING FAGGOT OF THE SHITPOST KINGDOM

big duck equals goose posted:

Why is everything in this game trapped? Garbage piles are trapped. Doors are trapped. Vegetables are trapped. Dirt piles are trapped.

It's the Wasteland so I'd booby trap the poo poo out of low value items with high value explosives too

Then I can come back and eat the remains of the guy that got exploded, and maybe the animals that came to eat him. It's like a meat farm.

mlmp08
Jul 11, 2004

Prepare for my priapic projectile's exalted penetration
Nap Ghost

milkisgoodforu posted:

Yeah, I tried several times over the course of a few minutes.
Each time it seemed I couldn't get close enough to activate the skill.
After awhile I was just like "Welp, sorry dude, guess your house is burning down." and went about my business elsewhere.

IIRC there's an item lying around on the ground you can pick up to put the house out without even using the repair skill. That's a common mechanic that makes the repair skill not so awesome.

HiriseSoftware
Dec 3, 2004

Two tips for the wise:
1. Buy an AK-97 assault rifle.
2. If there's someone hanging around your neighborhood you don't know, shoot him.

big duck equals goose posted:

Why is everything in this game trapped? Garbage piles are trapped. Doors are trapped. Vegetables are trapped. Dirt piles are trapped.

Everyone in the wasteland takes the advice on my avatar it seems. Well, blowing them up instead of shooting them, but the idea's the same.

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

big duck equals goose posted:

Why is everything in this game trapped? Garbage piles are trapped. Doors are trapped. Vegetables are trapped. Dirt piles are trapped.

I buried that can of tuna fish so I could come back to it later. Back the gently caress off.

Ohmygodsquad
Dec 14, 2005
Found a little exploit, at least I think I did. Picked up a high powered scope and had to upgrade my weaponsmithing to fit it. Put a point in weaponsmithing but never confirmed, but it still let me put the scope on. I didn't think about it until I switched to the other character to reequip the gun and it asked me if I wanted to confirm the skillpoint. I'm guessing I could've taken my points back after the fact.

mlmp08
Jul 11, 2004

Prepare for my priapic projectile's exalted penetration
Nap Ghost
If every time the Desert Rangers showed up, they dug up every stash and looted every crate they could find, I'd probably get pretty loving paranoid with traps, too.

Desert Rangers: We will try to save your life, but we are also going to rob you motherfuckers blind. Now thank us.

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

mlmp08 posted:

Desert Rangers: We will try to save your life, but we are also going to rob you motherfuckers blind. Now thank us.

This is me in every single RPG that lets you steal things. All of them.

cheesetriangles
Jan 5, 2011





Sometimes I let people die on purpose so I can loot them in games. I didn't actually kill them myself so it is still morally fine.

Shard
Jul 30, 2005

Where exactly is the DNA analyzer in the Ag Center? I didn't see it there.

TexMexFoodbaby
Sep 6, 2011

by LITERALLY AN ADMIN
I literally disarmed all of Holliday's explosives in his shop (also kicked them open) and he didn't say poo poo about it. Say goodbye to your livelihood I guess?

Edit: ^^^ the first room in the right hallway out of the central basement.

Furism
Feb 21, 2006

Live long and headbang

mlmp08 posted:

Desert Rangers: We will try to save your life, but we are also going to rob you motherfuckers blind. Now thank us.

Several times NPCs have acknowledged that I was looting their stuff, but not a lot unfortunately.

mlmp08
Jul 11, 2004

Prepare for my priapic projectile's exalted penetration
Nap Ghost

Furism posted:

Several times NPCs have acknowledged that I was looting their stuff, but not a lot unfortunately.

The dowry quest is the funniest, because I looted something like 20 times the worth of the dowry from in/around that building. But I think the writing makes it obvious that she isn't very bright.

double nine
Aug 8, 2013

So I just made a new party and "accidentally" (as in I wanted to see what'd happen) spoke to Vargas with Deth, who ordered her to stay behind. Does this change the story later on or is it simply a case of choosing whether or not to drop this party member?

IAmTheRad
Dec 11, 2009

Goddammit this Cello is way out of tune!
I was having a lot of trouble killin' things.

Then I went to the ranger citadel and sold a bunch of crap I got from the ag center and some weapon scrap to the vendor there.

Suddenly things started to die much easier because I didn't need to fill them full of as many bullets. Of course my guys no longer shooting the ground when I ask them to aim at an enemy also makes it easier.

Highpool was a joke when I could kill the entire encounter before they could even get to my squad. Of course being higher level and carrying massive weapons didn't hurt. The infected town also wasn't that big of a problem as I knew to go for the pod people first, and at range they're no threat at all.

beats
Oct 21, 2010
So the second half of this game seems pretty buggy. I'm still really enjoying it but I've ran into a few situations where questlines don't seem to react at all to what I've done (presumably I did things out of order?), some duplicate quest items as well as a quest you can repeatedly turn in for infinite xp and skill book reward. Hopefully they're working on a patch because otherwise California has been really cool so far.

cheesetriangles
Jan 5, 2011





Well I finally did it to myself. After spending the first 35 hours with the game making a party being unhappy with it then restarting and doing it over and over again I optimized stuff so well and learned the mechanics so well that the game became trivial on normal difficulty. Bumping it up to Ranger/Hard was a really good move and very refreshing. The fight with Larsen was kinda nuts because he was doing 20 damage per shot to my 40-50 hp rangers. Only way I survived it was because I had opened with a rocket to his face so he started at only 25hp instead of 100.

After doing some rough guess math I really can't see ever using 4 int / 3 skills/level. If level cap is 30 you are getting 29 levels of 3 per level + 12 at the start. 99 Skill points is just not enough when a full tree cost you 44 points. Sure you get some free skill points from statues and skill books are very rare boost but you are still going to be incredibly skill point starved. 8 INT seems like the sweet spot. 10 INT you end up gimping your combat ability too much to get there. Skill books it seems should always be held onto until you are deep into the tree when stuff cost the most. Using a skillbook when something cost 2 or 4 points each is very wasteful.

Flame112
Apr 21, 2011
So Charisma seems like the best dump stat, even with the XP penalty. My dude with 7 Charisma is only 1 level higher (at level 16) than my dudes with 2 and 3 Charisma so it doesn't seem like it has that big of an effect overall. Maybe this is because the dudes with 2 and 3 Charisma tend to get more kills and do more skill checks though? I'm not really sure.

Mr.Pibbleton
Feb 3, 2006

Aleuts rock, chummer.

I keep on getting npcs whose skills are redundant, so I respecc them in the character editor because I'm going to have only one master of toaster repair in my squad. :mad:

cheesetriangles posted:

Well I finally did it to myself. After spending the first 35 hours with the game making a party being unhappy with it then restarting and doing it over and over again I optimized stuff so well and learned the mechanics so well that the game became trivial on normal difficulty. Bumping it up to Ranger/Hard was a really good move and very refreshing. The fight with Larsen was kinda nuts because he was doing 20 damage per shot to my 40-50 hp rangers. Only way I survived it was because I had opened with a rocket to his face so he started at only 25hp instead of 100.

After doing some rough guess math I really can't see ever using 4 int / 3 skills/level. If level cap is 30 you are getting 29 levels of 3 per level + 12 at the start. 99 Skill points is just not enough when a full tree cost you 44 points. Sure you get some free skill points from statues and skill books are very rare boost but you are still going to be incredibly skill point starved. 8 INT seems like the sweet spot. 10 INT you end up gimping your combat ability too much to get there. Skill books it seems should always be held onto until you are deep into the tree when stuff cost the most. Using a skillbook when something cost 2 or 4 points each is very wasteful.


Flame112 posted:

So Charisma seems like the best dump stat, even with the XP penalty. My dude with 7 Charisma is only 1 level higher (at level 16) than my dudes with 2 and 3 Charisma so it doesn't seem like it has that big of an effect overall. Maybe this is because the dudes with 2 and 3 Charisma tend to get more kills and do more skill checks though? I'm not really sure.

You use charisma for leadership radius and to determine what npcs are recruitable, I used it as my dump stat at 2 for everyone but my leader and I've been recruiting npcs like crazy.

cheesetriangles posted:

Well I finally did it to myself. After spending the first 35 hours with the game making a party being unhappy with it then restarting and doing it over and over again I optimized stuff so well and learned the mechanics so well that the game became trivial on normal difficulty. Bumping it up to Ranger/Hard was a really good move and very refreshing. The fight with Larsen was kinda nuts because he was doing 20 damage per shot to my 40-50 hp rangers. Only way I survived it was because I had opened with a rocket to his face so he started at only 25hp instead of 100.

After doing some rough guess math I really can't see ever using 4 int / 3 skills/level. If level cap is 30 you are getting 29 levels of 3 per level + 12 at the start. 99 Skill points is just not enough when a full tree cost you 44 points. Sure you get some free skill points from statues and skill books are very rare boost but you are still going to be incredibly skill point starved. 8 INT seems like the sweet spot. 10 INT you end up gimping your combat ability too much to get there. Skill books it seems should always be held onto until you are deep into the tree when stuff cost the most. Using a skillbook when something cost 2 or 4 points each is very wasteful.

Isn't the level cap 50? That should be enough to max out two skills and some points to spare even with a intelligence of 1.

Drifter
Oct 22, 2000

Belated Bear Witness
Soiled Meat

Flame112 posted:

So Charisma seems like the best dump stat, even with the XP penalty. My dude with 7 Charisma is only 1 level higher (at level 16) than my dudes with 2 and 3 Charisma so it doesn't seem like it has that big of an effect overall. Maybe this is because the dudes with 2 and 3 Charisma tend to get more kills and do more skill checks though? I'm not really sure.

Charisma is more a party average skill than a per person skill. A decent charisma helps keep my freakin' followers from doing their own stupid thing during battle.

Why, yes, please, just run into that group of people with your sniper rifle. I could see how you would mistake it for a club.

NihilVerumNisiMors
Aug 16, 2012
Three Slicer Dicer bots in one encounter in Arizona.

Good design.

HondaCivet
Oct 16, 2005

And then it falls
And then I fall
And then I know


How do you recruit animals? I've got Animal Whisperer on one character but I haven't seen how to use it on animals yet. Or can you not recruit the first goat?

IAmTheRad
Dec 11, 2009

Goddammit this Cello is way out of tune!
This game is more of diversifying your team skills rather than throw everything you can on one character.
You don't NEED to have your leader pick the locks, open the safes, disarm the traps, shoot the food, blast enemies with energy, have very loyal followers, rescue all the animals, save the down medic, heal the party, and snipe the nose off a raider at 100 yds while standing up.

NPCs are good for filling out the roles in your party that you can't personally fill. Do you need someone to do computer science when Rose can do it better than you probably can when you first pick her up?

Kenshin
Jan 10, 2007

NihilVerumNisiMors posted:

Three Slicer Dicer bots in one encounter in Arizona.

Good design.
If you're at the place South of the Prison, you're not supposed to be able to kill those on your own:
If you have a character with high computer science skill, you need to hack the humanoid robot in the shed near those Slicer Dicer bots. He only lasts one encounter but does truly absurd amounts of damage.

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CyanideRush
Apr 14, 2004
ok. New party to try something out. Running past all the enemies in the mines (because at level one I can't kill'em), made it to the end but can't initiate conversation while in combat, and can't resolve the exit. Is there a way to force end combat? The enemies haven't moved after me for a half dozen turns.

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