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Arivia
Mar 17, 2011

My Lovely Horse posted:

With Masterplan. If I didn't have a laptop set up with that and a secondary monitor stashed where we play, I flat out couldn't DM.

e: I used to, in high epic levels no less, but all it did was teach me that life's too short.

Ugh I'd have to DM in Windows. Yuck.

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Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

Mendrian posted:

I think the shrouds-as-separate-damage instance is dumb if only because it requires you to optimize the assassin in a very narrow and specific (and unintuitive) way. Like usually I come to a board like this to answer a question about whether a character class is poo poo based on some poor noob who wants to play one in my game and I'm not going to hand him a binder full of acceptable options that narrowly work within the confines of an ambiguous ruling.

Houseruling the assassin is both easier and more fun.

Executioner just gives them a flat damage bonus on all weapon attacks, and they're still an assasin. They're just missing the fun shadowy things.

Kai Tave
Jul 2, 2012
Fallen Rib
The Executioner may be more effective but it's also boring as hell. One Encounter power (ever) and an anemic selection of daily powers, then you're down to spamming at-wills basically. They have some cool and flavorful utility powers and I guess the out-of-combat applications of poisons could be fun provided all the pieces fall into place for you to use them that way, but after having played an Executioner through several mini-campaigns I'm in no hurry to do it again.

S.J.
May 19, 2008

Just who the hell do you think we are?

How bad is the blackguard?

Name Change
Oct 9, 2005


S.J. posted:

How bad is the blackguard?

Fairly dull as a striker with aspirations at tanking, not incredible DPR, most of its powers work better on a paladin.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
It depends, do you want to abuse strict wording of the rules by making a human blackguard who's only stat that matters is charisma with near infinite temporary hit points? If so it's boring but pretty okay.

Do you actually want to play them as designed? If so they're not great.

S.J.
May 19, 2008

Just who the hell do you think we are?

Just wanted to make sure. If I ever play out my evil Paladin fantasy, I'll just use the actual paladin and steal blackguard stuff from time to time.

Kai Tave
Jul 2, 2012
Fallen Rib
Honestly most of the Essentials stuff seems more useful as a Lego pile of spare parts to pillage for the non-Essentials classes a lot of the time (like, Slayers and Knights are pretty dull but Glowering Threat for a 4E Fighter? Yes please).

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

Kurieg posted:

It depends, do you want to abuse strict wording of the rules by making a human blackguard who's only stat that matters is charisma with near infinite temporary hit points? If so it's boring but pretty okay.

Do you actually want to play them as designed? If so they're not great.

Even if you do, they're pretty bad (the other options are half-elf and tiefling, FWIW). Blackguards have high damage MBAs and semi-double-tap encounter powers, but nothing else that makes them strikery - no true multi-attacks, in particular. I've had fun playing one, but king of the strikers it very much ain't. It'll hit baseline, no problem - but you can hit striker baseline entirely classlessly by charging anyway...

Blackguards are MUCH better if you hybrid them with Executioner.


Kai Tave posted:

Honestly most of the Essentials stuff seems more useful as a Lego pile of spare parts to pillage for the non-Essentials classes a lot of the time (like, Slayers and Knights are pretty dull but Glowering Threat for a 4E Fighter? Yes please).
Slayers are pretty buff if you use the options that they have for picking up pre-E material. I like MC Avenger, Rending Gouge, Ghost of the Past, Draeven Marauder. Martial Cross-Training for Trip Up and Reserve Maneuver for Rain of Blows. Expanded range crits trigger no-action MBAs. Blender. And bonus, the default fluff for Rending Weapon is basically a chainaxe.

And Knights have a few tricks of their own up their sleeve. I particularly like the Eladrin build which basically plays like an Essentials-ised Swordmage - blink everywhere, piss the enemy off no end.

Played with only Essentials materials, they're dull as loving ditchwater, though.

Kai Tave
Jul 2, 2012
Fallen Rib
Either way the point seems to stand that the way to make Essentials stuff interesting is to mash it up with the pre-Essentials stuff which is where most of the interesting bits come into play.

Attorney at Funk
Jun 3, 2008

...the person who says honestly that he despairs is closer to being cured than all those who are not regarded as despairing by themselves or others.

Kai Tave posted:

Either way the point seems to stand that the way to make Essentials stuff interesting is to mash it up with the pre-Essentials stuff which is where most of the interesting bits come into play.

Well, that's not fair. The Essentials Wizard is pretty great, and I'm fond of the Skald's play pattern. The boring Essentials classes are basically just the classes that are boring in every other edition of D&D besides 4e, and they were made that way on purpose.

Kai Tave
Jul 2, 2012
Fallen Rib
The Essentials Wizard is almost literally the PHB1 Wizard though, unless that's the joke. The Skald is definitely a much better example of an interesting Essentials class though, as is the Berserker.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
The Skald added a hell of a lot to the o-Bard, and suffered hugely in action economy terms. Conceptually it was great, but the aura really needed either to be at-will, or to be a free action to turn on. And needed to extend to 10/15 squares by tier.

But then, I'd question the assertion that the Skald was Essentials. I'm never quite sure where the line is drawn though - both the Skald and the Berserker used some fairly essentials-y mechanics, but in terms of class design were very much pre-e in structure and functionality.

Despite CharOp's fairly universal derision, I really like the berserker. I mean, it's basically a Knight with a couple fo bitching dailies (especially the aura-expander one) which can take Battle Awareness. What's not to like?

I really like playing mine, currently languishing rather unplayed though D:

Name Change
Oct 9, 2005


I'm working on a half-elf skald who does almost nothing but spam Eldritch Strike after hooking Purple Dragon Knight/Academy Master/all the White Lotus feats. I can't tell if this is the worst build or the worstbest.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
Most of the White Lotus feats are trash, TBH.

But that's a solid core to a build. But again, one which has a tendency to work better on an o-Bard than a Skald. All the Dimensional Step and Echoing Weapon powers still work, but your class features are more useful and a lot less fiddly and minor-action-intensive. If you play the Skald RAW, you're spending two minors on your first turn to activate the aura and use an at-will, then charging (hope you're in range). Should be fun though, which in the end is what matters.

Worstbest for my money is the silly-rear end Eldritch Strike Knight build which takes advantage of WotC's lovely errata policy to use White Lotus Master Riposte on aura targets. Which are not, technically, marked, so you can MBA them if they do literally anything except both hit you and make you unable to hit them back as a reaction. Of course, I'd slap it with a fish as a DM, but even with just straight WLR, it's a solid catch-22 defender.

Name Change
Oct 9, 2005


thespaceinvader posted:

Most of the White Lotus feats are trash, TBH.

But that's a solid core to a build. But again, one which has a tendency to work better on an o-Bard than a Skald. All the Dimensional Step and Echoing Weapon powers still work, but your class features are more useful and a lot less fiddly and minor-action-intensive. If you play the Skald RAW, you're spending two minors on your first turn to activate the aura and use an at-will, then charging (hope you're in range). Should be fun though, which in the end is what matters.

Worstbest for my money is the silly-rear end Eldritch Strike Knight build which takes advantage of WotC's lovely errata policy to use White Lotus Master Riposte on aura targets. Which are not, technically, marked, so you can MBA them if they do literally anything except both hit you and make you unable to hit them back as a reaction. Of course, I'd slap it with a fish as a DM, but even with just straight WLR, it's a solid catch-22 defender.

Yeah White Lotus by themselves are not very good in most cases. The ones where you riposte the hell out of people who hit you back, yeah maybe. It's a total gimmick build where every turn I literally pop as many end-of-turn fiddly bullshit bonuses as I can. I think in epic play it will just get trashed.

I would have preferred o-bard (probably valorous) but having things to do besides eldritch strike/aura/endless selection of minors really negates the point of the build.

Attorney at Funk
Jun 3, 2008

...the person who says honestly that he despairs is closer to being cured than all those who are not regarded as despairing by themselves or others.

Kai Tave posted:

The Essentials Wizard is almost literally the PHB1 Wizard though, unless that's the joke. The Skald is definitely a much better example of an interesting Essentials class though, as is the Berserker.

Yeah, my point was that Essentials took as its core premise the same thing other editions of D&D do, namely 'you only get powers if you're a spellcaster'. Skald is very much in this vein because it has spells and powers, but its melee interaction is (like other Essentials classes) wholly confined to the basic attack and riders you append to the basic attack.

Rexides
Jul 25, 2011

I was trying to make a Bard for a friend in the character builder once, and the skald only powers kept popping up which made me angry. Not just because they were irrelevant to what I was trying to do, but because they were so needlessly complicated compared to a normal bard. Maybe the class is amazing to play as a whole by people who are experienced 4E players, but being offered as the "simple" alternative to the o-bard in the builder was stupid.

Vorpal Cat
Mar 19, 2009

Oh god what did I just post?
So I'm not sure if this is the best place to ask but I can't think of anywhere else. Between this thread and the 5th edition thread I've been bitten by the urge to play 4th edition after playing briefly in collage but leaving over an overly controlling DM who wanted to tell "his story". In any case due to my current situation prevents me from easily finding a physical group (living in the middle of nowhere, and the possibility of moving several hundred miles within the next half a year.) Whats the best way to go about finding a 4th edition group over the internet. I looked at play by post on the forums but most recent thread closed submissions literally the day before I decided to look.

Sorry in advance if this has been answered elsewhere and I just skipped over it like an idiot.

goldjas
Feb 22, 2009

I HATE ALL FORMS OF FUN AND ENTERTAINMENT. I HATE BEAUTY. I AM GOLDJAS.

Arivia posted:

At least for part of it, 4e had Dungeon pumping out content every month, which Pathfinder does not. It has parts of it in various ways (the back matter in Adventure Paths, monthly Player Companions, etc) but nothing like the magazines.

I do it by trusting my players(Also, while I do not have every class, feat, and power memorized, I have a pretty solid general idea of what most classes and most kind of builds can do at most level, which helps, but this just comes from experience), but I know for a fact that they are people who would rather slit their own throats then cheat. I do realize that not everyone plays with people like that.

goldjas fucked around with this message at 10:23 on Sep 20, 2014

crime fighting hog
Jun 29, 2006

I only pray, Heaven knows when to lift you out
What's the best "dude on a horse " build in terms of race and class? Always wanted to play a horse back charger of some kind.

Hwurmp
May 20, 2005

Cavaliers can ride a magic dinosaur from Heaven in paragon tier.

On the other hand, Lances get an extra 1[W] on mounted charge attacks, so the real answer is probably some breed of charge-monkey Fighter or Rogue.

dwarf74
Sep 2, 2012



Buglord

crime fighting hog posted:

What's the best "dude on a horse " build in terms of race and class? Always wanted to play a horse back charger of some kind.
Cavalier is the closest, but there is really no dedicated cavalry class.

Warlords with Greatspears make a good showing of it, though. :D

AXE COP
Apr 16, 2010

i always feel like

somebody's watching me
Anyone with access to the Mounted Combat feat or Mark of Handling can make full use of mounts. Goblins have a special feat for it too but I don't think it particularly offers anything special.

The real thing to remember with mounts is that you can ride anything that has the mount keyword and get full access to its mount powers. Fighting a gnoll riding a giant spider? Knock him off and take it for yourself!

Generic Octopus
Mar 27, 2010

AXE COP posted:

The real thing to remember with mounts is that you can ride anything that has the mount keyword and get full access to its mount powers. Fighting a gnoll riding a giant spider? Knock him off and take it for yourself!

Just to clarify/add on to this, it doesn't have to have the mount keyword to ride it, it just has to be a larger size than you; the mount keyword indicates it has special powers which you need Mounted Combat to use. Also it has to be willing, so the spider might not cooperate (but that's what Nature is for).

Name Change
Oct 9, 2005


As I recall, Cavalier is supposed to be a really bad class and you are better off taking certain feats and themes with just about any other class.

Generic Octopus
Mar 27, 2010
Cavalier is awful, but it's the only way to get the sorta neat Celestial mounts without houserules (the Summon Celestial Steed power used to be a utility with a level so Paladins could take it, but that was changed later).

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

OneThousandMonkeys posted:

As I recall, Cavalier is supposed to be a really bad class and you are better off taking certain feats and themes with just about any other class.

It is. The best way to play a mount using class is to play a Small Fey Beast Tamer, Ranger or Sentinel Druid, and ride your animal companion.

But mounted combat in 4e, as with most D&D editions, is pretty lovely.

P.d0t
Dec 27, 2007
I released my finger from the trigger, and then it was over...
So how much should I shell out for the Dungeon Master's Kit ($:canada:) ?
For reference, I'm looking at a "never used, only opened once" kind of secondhand deal that I have a lead on.

Name Change
Oct 9, 2005


P.d0t posted:

So how much should I shell out for the Dungeon Master's Kit ($:canada:) ?
For reference, I'm looking at a "never used, only opened once" kind of secondhand deal that I have a lead on.

If it's not a mom and pop shop, never pay over Amazon's going price for used.

Covok
May 27, 2013

Yet where is that woman now? Tell me, in what heave does she reside? None of them. Because no God bothered to listen or care. If that is what you think it means to be a God, then you and all your teachings are welcome to do as that poor women did. And vanish from these realms forever.
Anyone know a good resource for pre-generated characters? Especially ones done in a snazzy, visual format that would appeal to people who have never done a TRPG before?

Party Boat
Nov 1, 2007

where did that other dog come from

who is he


Have a scroll through these and see what you think:

http://dungeonsmaster.com/pre-generated-character-library/

If you've got new players, a quick cheat sheet that describes good situations to use their abilities in goes a long way.

Hwurmp
May 20, 2005

Can multiple creatures grab the same target at once, RAW?

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
Yes. Each grab beyond the first adds 2 to the difficulty of the escape check, one check for all grabs, against the highest relevant defence of all grabbers

Majuju
Dec 30, 2006

I had a beer with Stephen Miller once and now I like him.

Really Pants posted:

Can multiple creatures grab the same target at once, RAW?

Yes, and to escape, assuming the creatures are allies, the following applies:

Against Multiple Grabbers: If the creature is trying to escape and is grabbed by more than one source at once, the creature makes a single check against the highest of the grab DCs. The DC increases by 2 for each grabber beyond the first, to a maximum increase of 8.

Hwurmp
May 20, 2005

Alright, thanks.

IT BEGINS
Jan 15, 2009

I don't know how to make analogies
Has anyone tried porting 13th Age's background + icon system wholesale into 4E? Any issues that could come up? I can't really think of too many problems with it, but I was hoping someone had more experience with it.

Flame112
Apr 21, 2011

IT BEGINS posted:

Has anyone tried porting 13th Age's background + icon system wholesale into 4E? Any issues that could come up? I can't really think of too many problems with it, but I was hoping someone had more experience with it.

Majuju tried it in his Set Sail game but there's too much stuff that relies on being trained in skills like utility powers and stuff. And Themes and Feats and Items and stuff that all provide various bonuses to skills.

Majuju
Dec 30, 2006

I had a beer with Stephen Miller once and now I like him.
YEAH BOO TO THAT

There are a million problems, because things like grabs are tied to Athletics/Acrobatics, or jumping in combat, or how to balance DCs, or whatever else.

My workaround: everyone gets at least 4 trained skills, no class lists. Trained skill checks use [highest attribute] + [1/2 level] + 5 for checks. Untrained skill checks are [second-best attribute] + [1/2 level]. Haven't had much chance to test it yet but I think it'll work OK.

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P.d0t
Dec 27, 2007
I released my finger from the trigger, and then it was over...
I've often thought a cool use of class skill lists would be to say "you can replace your Attribute mod with +3 for any untrained class skills" but there ain't enough hours in the day to test poo poo like that.

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