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Gort posted:For some reason heavy cruiser-only fleets sit outside of the maximum range of subs when engaging them, so the subs don't get to shoot them. Oh Darkest Hour, you so loving broken.
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# ? Sep 29, 2014 12:07 |
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# ? May 30, 2024 15:54 |
I really hope HoI4 includes some incentive to run more reasonable mixed-composition fleets. I don't need WitP:AE levels of grognard, but at least give me a reason to include a carrier task force made up of carriers, CA's, CL's, and DD's, instead of just a doomstack of zergcruisers or whatever the prevailing metagame was for HoI2/DH
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# ? Sep 29, 2014 12:40 |
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Doesn't have to be free, I'd pay to get into beta.
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# ? Sep 29, 2014 13:01 |
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Lord Windy posted:Doesn't have to be free, I'd pay to get into beta. I'm really not a fan of paying for beta, we still use beta as a way to polish the game rather than just a marketing ploy. Usually when people want to pay for beta, they want to pay for getting the game early and don't realize that this involves playing an unfinished product.
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# ? Sep 29, 2014 13:12 |
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Wiz posted:I'm really not a fan of paying for beta, we still use beta as a way to polish the game rather than just a marketing ploy. Usually when people want to pay for beta, they want to pay for getting the game early and don't realize that this involves playing an unfinished product. Oh I'm sure all Paradox fans are used to paying to play an unfinished product :iamafag:
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# ? Sep 29, 2014 13:43 |
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Wiz posted:I'm really not a fan of paying for beta, we still use beta as a way to polish the game rather than just a marketing ploy. Usually when people want to pay for beta, they want to pay for getting the game early and don't realize that this involves playing an unfinished product. Yeah, this is one of the reasons why I'm just incredibly cynical of the early access model. I'm really just tired of the whole open-beta thing because its very often not for actually play-testing products, but a marketing ploy / an excuse to sell unfinished products. And even when it's not, its almost invariably treated as just the release version in all but name by 95% of the people who buy into it. Really glad that paradox doesn't do it personally.
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# ? Sep 29, 2014 14:51 |
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VerdantSquire posted:Yeah, this is one of the reasons why I'm just incredibly cynical of the early access model. I'm really just tired of the whole open-beta thing because its very often not for actually play-testing products, but a marketing ploy / an excuse to sell unfinished products. And even when it's not, its almost invariably treated as just the release version in all but name by 95% of the people who buy into it. Really glad that paradox doesn't do it personally. I think the most telling indicator that these early access products are a marketing ploy are just how many of them want you to pay more for the privilege of playing the game sooner than others. I've seen early access products that were in an alpha state costing $100 for access. That's both insane and disgusting, especially in view of how this whole premise was essentially started with Minecraft, which cost me €5 when I bought it pre-alpha, a quarter of its final price.
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# ? Sep 29, 2014 15:04 |
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Reveilled posted:I think the most telling indicator that these early access products are a marketing ploy are just how many of them want you to pay more for the privilege of playing the game sooner than others. I've seen early access products that were Absolutely, its really crazy some- Reveilled posted:an alpha state costing $100 for access. Yeah, that's the worst thing I've ever heard today. It's such a blatant abuse of the whole "Just take my money" mindset that I'm surprised it's not illegal. Its just a horrible way of doing business, and that's not even mentioning the affects it has on the mentality of some development teams. I don't want to go into it because this whole thing is already pretty off-topic, but there is a reason why I said that I'm happy paradox doesn't do early access.
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# ? Sep 29, 2014 15:37 |
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Drone posted:I've been reading HoI4 dev diaries all morning and I'm getting seriously excited for it too. I recently tried (again) to get back into HoI3, since I know it has its fans, but I really just can't. And Darkest Hour runs like a turd for me on Windows 8.1. Run it in a Windows XP virtual machine. Much more stable than running it in 7/8 and you get the bonus of being able to run it in a pseudo window and having alt+tab work.
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# ? Sep 29, 2014 15:48 |
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Thanks for the navy tips folks, I will sink every other ship on the planet now!
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# ? Sep 29, 2014 16:00 |
uPen posted:Run it in a Windows XP virtual machine. Much more stable than running it in 7/8 and you get the bonus of being able to run it in a pseudo window and having alt+tab work. I'll get around to it when the urge to play Kaiserreich strikes again. Which happens fairly often. Edit: oh God I can't resist posting ParadoxForums_txt. quote:It looks like a game for 5 yr-olds. The design is really bad for a ww2 sim/game. 0 immersion. They could have simply made a good looking map based off German military map of country specific military map. Like when you play as Britain you would get the map as if you are really looking at real British map and planning the war. Now you have some plastic looking washed out sandbox (real sandbox) looking map. Drone fucked around with this message at 17:30 on Sep 29, 2014 |
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# ? Sep 29, 2014 16:08 |
Why are 4,000 foot tall nazi mans marching around my map?
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# ? Sep 29, 2014 17:59 |
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Drone posted:I've been reading HoI4 dev diaries all morning and I'm getting seriously excited for it too. I recently tried (again) to get back into HoI3, since I know it has its fans, but I really just can't. And Darkest Hour runs like a turd for me on Windows 8.1. Run in windowed mode with the rest set to bout 1% lower than your screen res in the config file. No idea why that fixes the weird lag, but I've been playing for a couple weeks with that trick and it runs normal. Just never move the window or the game crashes.
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# ? Sep 29, 2014 17:59 |
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Reveilled posted:I've seen early access products that were in an alpha state costing $100 for access. I've only really seen this in games that claim to do it to weed out the "just wants to play the game earlier" crowd, since a bunch of people going "This game alpha/beta is INCOMPLETE" isn't exactly constructive criticism; or to enforce parity with say, kickstarter rewards.
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# ? Sep 29, 2014 18:13 |
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Setting the cost for early access to something absurd like $100 doesn't sound like a terrible thing, yeah. Only a handful of people will pay that much for a beta so it's not like it's a viable hit-and-run strategy.
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# ? Sep 29, 2014 18:18 |
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YF-23 posted:Setting the cost for early access to something absurd like $100 doesn't sound like a terrible thing, yeah. Only a handful of people will pay that much for a beta so it's not like it's a viable hit-and-run strategy. Meh. Towns charged $20 for Early Access for their beta on Steam and then took the money and ran.
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# ? Sep 29, 2014 18:26 |
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I thought the absurd early access prices were usually because they're matching the cost of the upper kickstarter tiers that got early access. I know that was the case for Planetary Annihilation, at least, I don't really follow early access games so maybe others are being sleazy about it.
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# ? Sep 29, 2014 18:39 |
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Sindai posted:I thought the absurd early access prices were usually because they're matching the cost of the upper kickstarter tiers that got early access. I know that was the case for Planetary Annihilation, at least, I don't really follow early access games so maybe others are being sleazy about it. Which probably means you shouldn't be selling your barely functioning engine on Steam.
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# ? Sep 29, 2014 18:41 |
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Hitlers Gay Secret posted:Meh. Towns charged $20 for Early Access for their beta on Steam and then took the money and ran. $20 is not an unreasonable cost for a videogame, $100 is.
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# ? Sep 29, 2014 18:42 |
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YF-23 posted:$20 is not an unreasonable cost for a videogame, $100 is. It's pretty drat unreasonable when it's still being sold on Steam for $20 and will never be finished. EDIT: This has gotten off topic from Paradox so we should continue our discussion here.
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# ? Sep 29, 2014 18:43 |
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Sindai posted:I thought the absurd early access prices were usually because they're matching the cost of the upper kickstarter tiers that got early access. I know that was the case for Planetary Annihilation, at least, I don't really follow early access games so maybe others are being sleazy about it. Yeah it's either this; or the reasoning that charging a price higher than even what regular retail should normally be will make it so that only people committed to providing actual feedback and playtesting will bite.
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# ? Sep 29, 2014 18:56 |
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gradenko_2000 posted:Yeah it's either this; or the reasoning that charging a price higher than even what regular retail should normally be will make it so that only people committed to providing actual feedback and playtesting will bite. So instead of hiring an actual playtester you can just have a bunch of pleebs pay to bugtest your game for you.
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# ? Sep 29, 2014 19:00 |
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YF-23 posted:The way "set popup to pause" works is it pauses the game, but it's a temporary pause until you click, well, anything else. When it appears you need to make sure you pause normally ASAP on top of the popup pause, then select your research. While we are at V3 wishlist, please make cores dynamic as in EU4 and CK2. Or just make them not give the AI a free, infamy-less CB. Or give us a wargoal that will make them forfeit their cores. I'm currently playing Concert of Europe mod as Poland, and even though my troops know St. Petersburg better than their own capital, Russia attacks me again several days after truce expires. quote:e; If I'd change a thing in V2, other than the message spam and the crisis backer thing, it would be making reforms/politics somewhat less non-sensical. It makes no sense that socialists are not in favour of expanding suffrage or expanding trade union rights, it makes no sense that ruling party policy (residency/limited citizenship/full citizenship) can instantly disenfranchise huge parts of the population, or that accepted/non-accepted culture pops might potentially vote for a party that would disenfranchise them. I'd drop the idea of ideology-based Upper House entirely. Its entire premise was that it doesn't represent an actual Senate, but the will of the elites to reform the country. It actually does that at Appointed - because the only people who get the representation in the Upper House are Noblemen and Aristocrats. Everything goes to poo poo after setting the UH to Population - Joe the Coal Miner and gets the same influence in state politics as John D. Rockefeller. The UH could be dominated by groups of interest instead - military, bureaucracy, business, landowners and populists. Only the latter would be ideology-based, supporting or opposing reforms as per seats in parliament. The rest would behave according to their class interest - the bureaucracy would like social reforms and be kinda indifferent to political ones, while the business would reluctantly support political reforms and absolutely oppose social ones. They would gain and lose dominance according to the already passed reforms and party politics - for example, the military would thrive in Jingoism and rapidly lose ground in Pacifism. If one of the establishment groups is powerful enough, they could coup the country and set up a government they like the most. Populists instead would gain ground through social movements and unrest. Mass protests, strikes and other political actions, while disrupting the order in the country, would make them stronger and let the player actually pass the reforms. Long-term domination by populists, however, would lead to a serious clusterfuck - think Jacobin or Bolshevik purges, for example. tldr: Make Upper House about establishment vs populism, instead of ideologies.
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# ? Sep 29, 2014 19:07 |
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Has anyone else had this happen before? I didn't know it could.
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# ? Sep 29, 2014 19:18 |
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Maybe Columbia formed Gran Columbia and then revolted back out a few years later?
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# ? Sep 29, 2014 19:19 |
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uPen posted:Maybe Columbia formed Gran Columbia and then revolted back out a few years later? Would make sense but it didn't happen that way, a bunch of Colombian pan-nationalists seized all of Venezuela, revolted Gran Colombia out of it and left Caracas as the sole remnant of Venezuela. Unmodded HOD. Vernii fucked around with this message at 19:25 on Sep 29, 2014 |
# ? Sep 29, 2014 19:22 |
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If we accept that games should drop in price fairly rapidly after release in order to maximize revenue by catching consumers at their optimal price point while interest and visibility is at its greatest, I see no reason why that trend cannot be traced prior to release.
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# ? Sep 29, 2014 19:22 |
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Wiz posted:I'm really not a fan of paying for beta, we still use beta as a way to polish the game rather than just a marketing ploy. Usually when people want to pay for beta, they want to pay for getting the game early and don't realize that this involves playing an unfinished product. This is what's wrong with early access, too. The internet is full of gamers who think "The game is ready to play and those bad companies are just withholding it with all this talk of 'alpha' and 'beta'. I mean, look! Screenshots! You can't explain that!". P.S. put me in all your betas
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# ? Sep 29, 2014 21:34 |
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Alchenar posted:Oh I'm sure all Paradox fans are used to paying to play an unfinished product :iamafag: Hehe. :iamafag: We've been beta testing Paradox games since forever, this will just make it official.
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# ? Sep 29, 2014 21:50 |
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Dibujante posted:P.S. put me in all your betas They do betas all the time. The one downside (and the reason I stopped doing them), is that the loudest and most vocal posters on the Paradox forums are also the loudest and most vocal on the beta forums. I'm not saying that I'm some perfect paragon of posting prowess, but even I'm a good poster compared to a lot of the people there.
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# ? Sep 29, 2014 21:58 |
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Vernii posted:Has anyone else had this happen before? I didn't know it could. For fifteen years after the Colombian-Venezuelan war, Colombia has been torn apart by a great civil war that has now turned cold. With each faction solidly entrenched on their territory and unable to drive each other off, how will this situation finally be resolved? (The Colombian capital is in the pan-nationalist controlled territory. Don't know how they haven't collapsed yet)
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# ? Sep 29, 2014 22:00 |
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Vernii posted:
This exact thing happened to me about an hour ago.
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# ? Sep 29, 2014 22:22 |
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Can't wait to see the HOI4 preorder go live on steam. Would also like to see more people vote on the game's website because I'm curious about the DLC that could be offered. I know HOI3 was considered pretty terrible at launch. Have patches and such made it better? My options are either the build infantry all the time method of conducting a war from DH or the lack of internal political control in HOI3 (unless that was fixed).
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# ? Sep 29, 2014 22:34 |
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Another thing I'd like to see in a future V3 or what have you is a forced truce if territory changes hands in a crisis. If the Great Powers have agreed that fine, Mudertopia will give Buttfuckistan back its cores in this state, Murdertopia should not immediately declare war over those cores once the crisis is resolved. Not a huge issue but annoying sometimes. And while I'm dreaming I'd like Kaiserreich for HOI4 please.
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# ? Sep 29, 2014 22:51 |
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Just finished an MP game with Wiz, YF-23, Hutterson, and Viscardus, where we all played Muslim powers with the goal of conquering Europe. Some end game screenshots: Europe World Map Religion Map Players (bit out of date, also Visc was missing for the last session) Culture mapmode Wiz's colonial nations (Wiz is a bad person) Trade (Sevilla had like 160 until the last year when Hutter messed with trade) Some late game screenshots: Rogue0071 fucked around with this message at 23:33 on Sep 29, 2014 |
# ? Sep 29, 2014 23:21 |
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Rogue0071 posted:
Uuuuuuuuuuggggggggggggggh
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# ? Sep 29, 2014 23:28 |
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It's me, I am the worst person. Also: getting handed a 0 ADM ruler 10 years before the end of the game while the last 50 years have been a non-stop race to core provinces with +100% core cost from Scandinavia taking aristocratic ideas.
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# ? Sep 29, 2014 23:29 |
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All my screen-shots ended up with terrible resizing, but in my defence I A: Never named any of my colonial nations after puns, B: Had control of a whole lot more over Asia then those screen-shots showed, by protectorates and vassals. C: If Wiz hadn't vassalized Scotland, I would have kicked out all Europeans out of Africa. For being the first game I ever completed, I am happy over how it turned out. Despite though that due to some save-game error thing, I never technically reconquered Ceuta.
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# ? Sep 29, 2014 23:37 |
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Hitlers Gay Secret posted:Uuuuuuuuuuggggggggggggggh I make no apologies.
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# ? Sep 29, 2014 23:38 |
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# ? May 30, 2024 15:54 |
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Hutter posted:All my screen-shots ended up with terrible resizing, but in my defence I A: Never named any of my colonial nations after puns, B: Had control of a whole lot more over Asia then those screen-shots showed, by protectorates and vassals. C: If Wiz hadn't vassalized Scotland, I would have kicked out all Europeans out of Africa.
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# ? Sep 29, 2014 23:39 |