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The symmetry that is the Garmur and Orthrus trumps the wacky concoctions of oddly-shaped attachments of T3s into first place for best looking ships. In other news, I was happy; I was a JDC IV scrub, but I was a happy JDC IV scrub. CCP can't take my JDC IV pride, I'm a
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# ? Oct 7, 2014 01:02 |
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# ? Jun 10, 2024 12:16 |
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No More Heroes posted:Like Cortez burning his ships Cortés never burnt his ships. He scuttled them which is the act of basically sinking them in the harbor/bay by opening hatches that let the water in. http://en.wikipedia.org/wiki/Scuttling#Hern.C3.A1n_Cort.C3.A9s_.281519.29 Mekchu fucked around with this message at 01:18 on Oct 7, 2014 |
# ? Oct 7, 2014 01:08 |
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pugnax posted:I'd wouldn't mind a rollback of the one-jb-per-system nerf, but I think treating a jb network just the same as the caps is what makes this whole thing work. This allows for cool tactics and logistical trade offs. It gives more reason to come camp space, actually use scouts, and run home defense fleets, not to mention actually making it less desirable to have a sprawling empire. In isolation, I'd agree. My concern is that there is no cet par between subcaps and caps -- if it costs X hours for both a subcap and a slowcat to cross Y light years, the slowcat will be vastly more flexible and useful. I like the idea of JBs inflicting jump fatigue, as long as it's not the same rate as caps -- make it scale with ship mass, maybe?
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# ? Oct 7, 2014 01:09 |
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I kinda like the idea of JB's destinations just being every other JB that's within a 5ly range, so instead of having a JB pair you can end up with a mesh. From any jump bridge, you can go to any other jump bridge within 5LY. Still only one JB per system, just multiple choices potentially for destination.
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# ? Oct 7, 2014 01:12 |
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ullerrm posted:In isolation, I'd agree. My concern is that there is no cet par between subcaps and caps -- if it costs X hours for both a subcap and a slowcat to cross Y light years, the slowcat will be vastly more flexible and useful. I'm not sold on it. Jump Bridges are great to have around but already have short range, a fuel requirement, and single bridge per system limit. If JBs end up causing fatigue, then a half a year down the line we find out Player Built Stargates are just bigger, more expensive versions of JBs we have now, there would be a whole shitload of Null players asking CCP why they even bothered in the first place.
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# ? Oct 7, 2014 01:19 |
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ullerrm posted:In isolation, I'd agree. My concern is that there is no cet par between subcaps and caps -- if it costs X hours for both a subcap and a slowcat to cross Y light years, the slowcat will be vastly more flexible and useful. I feel like as it stands, people will just poopsock the long rear end warp times and fly in a giant super + archon ball because eve players hate themselves.
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# ? Oct 7, 2014 01:23 |
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Unfunny Poster posted:Cortés never burnt his ships. He scuttled them which is the act of basically sinking them in the harbor/bay by opening hatches that let the water in. Yup, and that scuttling is actually something that gets emphasized for the wrong reasons. It wasn't a show of bravado. Cortes was playing a legal game at this point -- his boss had withdrawn permission for him to go to Mexico (something about Cortes loving his sister), and was planning to send some scrub that would be easier to control instead. Cortes responded by having that scrub killed, and took out his armada without official permission. He was technically a mutineer when he landed in Mexico. He knew that if he returned to Cuba, he'd be hung for mutiny. So, he got a town to declare him as a ruler, making him technically nobility -- authority now descended directly from the crown, instead of passing through Velazquez. Scuttling the ships ensured that anyone loyal to Velazquez wouldn't return to Cuba. By becoming independent, Cortes denied Velazquez of most of the rewards for the conquest of Mexico.
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# ? Oct 7, 2014 01:31 |
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Magic Rabbit Hat posted:there would be a whole shitload of Null players asking CCP why they even bothered in the first place. The same reason WoW raises the level cap every expansion.
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# ? Oct 7, 2014 01:32 |
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ullerrm posted:In isolation, I'd agree. My concern is that there is no cet par between subcaps and caps -- if it costs X hours for both a subcap and a slowcat to cross Y light years, the slowcat will be vastly more flexible and useful. Scaling with mass is actually a pretty great idea - it also helps blops out as well. But yeah, unsurprisingly the vastly more expensive and skill intensive ship is more useful. And the speed to cross long distances wouldn't be the same - you would only jump a chain under extraordinary circumstances because it leaves you stuck there for a month. Most of the time you'll jump and then take gates until your fatigue has gotten down enough to warrant another jump or there's an obstacle that needs to be hopped over. So considering that most of the travel will be gate to gate, subcaps will get from point A to B much faster. quote:I kinda like the idea of JB's destinations just being every other JB that's within a 5ly range, so instead of having a JB pair you can end up with a mesh. From any jump bridge, you can go to any other jump bridge within 5LY. Still only one JB per system, just multiple choices potentially for destination. This is really cool. pugnax fucked around with this message at 02:09 on Oct 7, 2014 |
# ? Oct 7, 2014 01:42 |
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wdarkk posted:The same reason WoW raises the level cap every expansion. That's more of a progression treadmill thing, rather than disengenuiously nerfing something only to introduce a more expensive pre-nerf version later on. Like that's never happened.
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# ? Oct 7, 2014 01:44 |
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Zasze posted:I feel like as it stands, people will just poopsock the long rear end warp times and fly in a giant super + archon ball because eve players hate themselves. To be fair, you don't have to sacrifice that much tank (on shield ships) to warp faster than a hac (you give up a cdfe and a low on a rag)
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# ? Oct 7, 2014 01:44 |
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dotalchemy posted:I kinda like the idea of JB's destinations just being every other JB that's within a 5ly range, so instead of having a JB pair you can end up with a mesh. From any jump bridge, you can go to any other jump bridge within 5LY. Still only one JB per system, just multiple choices potentially for destination. I REALLY like this idea, especially because it would differentiate JBs from gates, but also because it makes new players more familiar with the jump ui before they get into caps. It's also a justification for at least some jump fatigue.
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# ? Oct 7, 2014 01:57 |
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Last time I checked, JB fuel use was based on mass travelling through it. How many supers/slow cat blobs would it take to make GSOL mutiny?
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# ? Oct 7, 2014 02:02 |
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Bagu posted:I REALLY like this idea, especially because it would differentiate JBs from gates, but also because it makes new players more familiar with the jump ui before they get into caps. The counter argument currently to having JB's like that is you could JB chain and avoid gates altogether, which of course allows you to travel through sovereign nullsec with near immunity short of people camping jump bridges. With Jump Fatigue being a factor, you end up not being able to go more than a couple of jumps without then having to resort to gates else incur huge penalties to your jump fatigue. Will it ever happen? Probably not, but I might make a suggestions post with it at some point.
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# ? Oct 7, 2014 02:26 |
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darth cookie posted:Last time I checked, JB fuel use was based on mass travelling through it. How many supers/slow cat blobs would it take to make GSOL mutiny? caps used to be able to use jb's they took that out only 2 or so years ago, so probably the same amount with some rear end in a top hat with no jump skills moving his ratting carrier around long enough to get caught.
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# ? Oct 7, 2014 02:57 |
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IMNSHO they should just dispense with the JDC skill entirely after Phoebe -- just normalize all caps to 5 ly and leave JFC intact. But I'm not in a sufficiently influential position.
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# ? Oct 7, 2014 03:02 |
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ullerrm posted:IMNSHO they should just dispense with the JDC skill entirely after Phoebe -- just normalize all caps to 5 ly and leave JFC intact. But I'm not in a sufficiently influential position. I'd agree. It seems like a dick move to make that skill necessary at all given JDC5 would be mandatory anyway. Plus I'd like a skill point refund on that to put into other things.
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# ? Oct 7, 2014 03:04 |
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ullerrm posted:IMNSHO they should just dispense with the JDC skill entirely after Phoebe -- just normalize all caps to 5 ly and leave JFC intact. But I'm not in a sufficiently influential position. Yeah, JDC 5 gives far too much of a bonus with a 5LY max range. It gives 25% per level, which means at 5 you are reaching 225% of base range. This means that all caps have to have a BASE range of 2.22 LY. I'd argue for reducing it to 5% per level, bumping base range to 4LY, reducing the rank of JDC, and refunding the SP difference.
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# ? Oct 7, 2014 04:09 |
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Otacon posted:My favorite ship is the Ishtar because it will never be nerfed They said this about the Vagabond, too. Of course they never really did nerf it, everything else just powercrept up around it over the course of 8-9 years while it stayed the same.
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# ? Oct 7, 2014 05:04 |
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pugnax posted:I'd wouldn't mind a rollback of the one-jb-per-system nerf, but I think treating a jb network just the same as the caps is what makes this whole thing work. This allows for cool tactics and logistical trade offs. It gives more reason to come camp space, actually use scouts, and run home defense fleets, not to mention actually making it less desirable to have a sprawling empire. More likely, everyone will dock up their ratting carriers and wait for 15 minutes. Counting alts, there won't be enough actual players in each system and its neighbours to organise a proper home defense fleet (you still can't support more than a handful of ratters per system) and anyone else is going to take even longer to get to the form up. dotalchemy posted:I kinda like the idea of JB's destinations just being every other JB that's within a 5ly range, so instead of having a JB pair you can end up with a mesh. From any jump bridge, you can go to any other jump bridge within 5LY. Still only one JB per system, just multiple choices potentially for destination. Who wants to bet player owned stargates will do this?
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# ? Oct 7, 2014 08:22 |
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That picture pre-dates the buff to medium rails. Hence the "shin kicks" reference of the Proteus due to the abhorrent range of the medium blasters that were the only option at the time. Still a nice piece of work.
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# ? Oct 7, 2014 09:53 |
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So...are Proteuses any good now in PvP then?
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# ? Oct 7, 2014 09:57 |
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Artificer posted:So...are Proteuses any good now in PvP then? They're alright, not great but not bad. I can't think of any single role that I would bring a proteus to do that I couldn't put another ship into, though, except for extremely heavy tackle. You can get 500k EHP out of a Proteus with links.
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# ? Oct 7, 2014 10:12 |
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Artificer posted:So...are Proteuses any good now in PvP then? Razor used them pretty successfully for a few weeks with Triage Archons as logi. But ship doctrines are like a game of whack-a-mole. If you use the same hole every single time, day in and day out then eventually The enemy will see the pattern Though up until that. They worked great. Winning several victories with little to no losses against larger forces. Supposedly a rail Tengu can get the same DPS but with more EHP.
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# ? Oct 7, 2014 10:13 |
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eriktown posted:Now is a great time to join Goonfleet. The force projection changes are going to make things really exciting over the next few months. Please don't fakepost in this thread.
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# ? Oct 7, 2014 11:10 |
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The nice thing about the proteus is that the support ships aren't made of paper. Web lokis and guardians are a lot harder to kill than a tengu fleet's huginns and scimitars. Of course its all moot in max sized fleets where people volley each other but for smaller fleets the proteus works perfectly as the core ship.
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# ? Oct 7, 2014 11:56 |
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ullerrm posted:For looks, the Legion looks fantastic -- especially in its probing variant that looks like a miniature Avatar -- but is so underwhelming :/ Second place is the Nyx. Third is the Garmur.
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# ? Oct 7, 2014 12:02 |
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Collateral Damage posted:The Sacrilege is my favorite for looks after they redesigned the Maller hull. Currently in the process of training everything to max out my ability to fly this. Wanna be Sac buddies after?
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# ? Oct 7, 2014 12:15 |
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Miniluv just successfully ganked a Obelisk 1.2 seconds before the servers hit downtime. I still can't believe we made it in time, considering we were warping over 150au three systems away at 2.5au/s. My mail icon and my wallet started flashing, followed immediately by servers going down. Absolutely amazing timing. I've now learned to never ever ever question Warr Akini's judgment when it comes to ganking freighters. EDIT: Killed at exactly 11:00 evetime. https://zkillboard.com/kill/41670881/ edit2: christ im tired, it was an Obe not a charon Otacon fucked around with this message at 13:49 on Oct 7, 2014 |
# ? Oct 7, 2014 12:20 |
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ullerrm posted:For looks, the Legion looks fantastic -- especially in its probing variant that looks like a miniature Avatar I always thought that wasn't so much "tiny avatar" as it was "I just rear-ended a tristan ". edit: that obelisk pilot is gonna be maaad. Sir_Substance fucked around with this message at 12:59 on Oct 7, 2014 |
# ? Oct 7, 2014 12:52 |
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Never doubt Warr's power to organize a gank. One way or another he'll make it happen, even if he's the only one doing damage. Looking at that Obelisk kill though, have we moved back to the holy land around Uedama? Might have to resub to go bump some fools.
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# ? Oct 7, 2014 12:57 |
Otacon posted:Miniluv just successfully ganked a Charon 1.2 seconds before the servers hit downtime. I still can't believe we made it in time, considering we were warping over 150au three systems away at 2.5au/s. Since downtime hit right after the gank, does that mean you evaded concord retribution?
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# ? Oct 7, 2014 13:11 |
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Reading all this stuff about force projection changes is making my eyes glaze over, because the only thing I understand about EVE is how to shoot things and only sometimes blow up. So, I guess, in short - is the consensus that the changes are going to have a good effect, too much of an effect, or in usual fashion somehow make the meta issues they're attempting to fix even worse?
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# ? Oct 7, 2014 13:13 |
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Slashrat posted:Since downtime hit right after the gank, does that mean you evaded concord retribution? someone did S-Alpha posted:Never doubt Warr's power to organize a gank. One way or another he'll make it happen, even if he's the only one doing damage. It's never been a better time to resub if you enjoy bumping things. Uedama is literally on fire. Otacon fucked around with this message at 13:24 on Oct 7, 2014 |
# ? Oct 7, 2014 13:21 |
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Otacon posted:someone did And yet people still loving autopilot through Uedama
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# ? Oct 7, 2014 13:30 |
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orange juche posted:And yet people still loving autopilot through Uedama Well not through it.
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# ? Oct 7, 2014 13:34 |
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orange juche posted:And yet people still loving autopilot through Uedama Man, even people in-system trying to steal loot from under us autopilot to station. That exact thing happened pre-Crimewatch when Darius III and his lackies tried to start poo poo. Some people are just that stupid.
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# ? Oct 7, 2014 13:41 |
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After a few months of reading about eve in this thread, on themittani.com and the horrifically pubbie infested official forums i have decided to take the plunge, created an account and applied to Goonwaffe. Hopefully i can be in the warm and no doubt slightly fetid space embrace of goonswarm soon.
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# ? Oct 7, 2014 14:14 |
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Aztech posted:After a few months of reading about eve in this thread, on themittani.com and the horrifically pubbie infested official forums i have decided to take the plunge, created an account and applied to Goonwaffe. Hopefully i can be in the warm and no doubt slightly fetid space embrace of goonswarm soon. Spy. You were in SIF earlier this year at least, and possibly retain a small 3 man corp inside of it Interkosmos. At least admit to coming back to eve instead of saying you were brand new. Aztech posted:Whilst ts3 is down a bunch of goons have been using my private ts3 server at https://www.eve-interkosmos.com. It only has a 32 person license but feel free to use that for your platoons and what not. Scrap Iron Flotilla. is blue +10 to NCdot. Even though they're dead as poo poo, you're still on the wrong side of the map, if you want to get technical. orange juche fucked around with this message at 14:34 on Oct 7, 2014 |
# ? Oct 7, 2014 14:20 |
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# ? Jun 10, 2024 12:16 |
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orange juche posted:Spy. You were in SIF earlier this year at least, and possibly retain a small 3 man corp inside of it Interkosmos. At least admit to coming back to eve instead of saying you were brand new. His post doesn't say anything at all about being new to eve so good job on jumping to that.
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# ? Oct 7, 2014 14:28 |