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Hahaha I just realized they're doing nothing with the boons at the end of Origins
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# ? Oct 29, 2014 05:57 |
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# ? Jun 8, 2024 16:59 |
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Does the game take place in Fereldan much? I know it's on the map, but if you're only doing the odd outing there it might be easy to handwave differences. The Circles are in rebellion so one being independent isn't a big deal, the differences to Orzammar only really concern the safety of the Deep Roads and the status of elves is easy enough to downplay.
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# ? Oct 29, 2014 06:20 |
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steakmancer posted:Hahaha I just realized they're doing nothing with the boons at the end of Origins To be fair, there's like 20 different ones, what could they really do with them that would matter but also wouldn't take weeks by itself to implement. That's without factoring in whether Alister or Anora granted it to you, as well. Penakoto fucked around with this message at 06:26 on Oct 29, 2014 |
# ? Oct 29, 2014 06:24 |
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Wasn't one of the boons "help rebuild the grey wardens in ferelden" and they gave them Amaranthine? If that's the case, then basically Awakening overwrote whatever boon you may have picked. edit: No, wait, that happens anyway, doesn't it? It's been a fair bit since I actually played. marshmallow creep fucked around with this message at 07:00 on Oct 29, 2014 |
# ? Oct 29, 2014 06:33 |
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Lotish posted:Wasn't one of the boons "help rebuild the grey wardens in ferelden" and they gave them Amaranthine? If that's the case, then basically Awakening overwrote whatever boon you may have picked. No matter what, you get the Howes house for the Grey Wardens, which is one of the boons, regardless of which boon you choose. The Warden can choose to stay and help the Grey Wardens when asked right after the boon dialog, when asked "what will you do next, Warden?", and does so no matter what you say there. But, I think it does effect the epilogue after you finish Awakening though, so it's not a completely forced on choice.
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# ? Oct 29, 2014 07:14 |
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It's funny how my opinions have changed since I first played Origins, I'm noticing. On my first playthrough, I generally helped the Chantry out and wanted to help them spread across Thedas, but after DA2 and what I've seen of DA:I it seems a better idea to just do the sidequests that don't directly aid them and then ignore them for the most part or actively oppose them in others. At least, for this charater.
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# ? Oct 29, 2014 07:49 |
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COOKIEMONSTER posted:It's not personal for other wardens? Look, I'm not saying that Loghain is a rad dude that totally was right and deserves to live. I'm saying that a Grey Warden should know better than to kill off a potentially valuable resource for the sake of nothing but revenge.
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# ? Oct 29, 2014 07:53 |
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A true Grey Warden would convert the slaves, too, imho.
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# ? Oct 29, 2014 07:58 |
Drifter posted:A true Grey Warden would convert the slaves, too, imho. "Drinks on the house" *secretly adds Darkspawn blood to keg*
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# ? Oct 29, 2014 08:02 |
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What are a bunch of city elf Grey Wardens going to do, be oppressed at the darkspawn all day?
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# ? Oct 29, 2014 08:08 |
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# ? Oct 29, 2014 08:42 |
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paragon1 posted:What are a bunch of city elf Grey Wardens going to do, be oppressed at the darkspawn all day? Well to be fair, they can be used as a distraction with all their running and screaming while the proper Wardens ambush the spawn.
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# ? Oct 29, 2014 09:21 |
Operation Get Behind The Pointies.
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# ? Oct 29, 2014 09:24 |
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Thor-Stryker posted:Until it's Shale 2.0 and you lose out on a party member because What pisses me off about Shale is that he was the one of the first NPC's that was introduced and they literally ripped him out of the game to sell as DLC, he was originally supposed to hang out in Redcliffe and that huge-rear end house that you can't enter was supposed to figure into the whole quest.
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# ? Oct 29, 2014 09:41 |
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Vichan posted:What pisses me off about Shale is that he was the one of the first NPC's that was introduced and they literally ripped him out of the game to sell as DLC, he was originally supposed to hang out in Redcliffe and that huge-rear end house that you can't enter was supposed to figure into the whole quest. She
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# ? Oct 29, 2014 09:58 |
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Once the keep is in open beta, anyone want to swap some worldstates? I was hoping to run a different one for my first two playthroughs, but I can't be bothered to make a second. The one I have has a psychopath warden who manipulates and cajoles his way into becoming the dick king of Ferelden, and then a sarcastic mage Hawke, who's generally a nice girl, but sides with the Templars because she thinks (rightly) that the mages in Kirkwall without exception are monsters. Most importantly, Anders is dead.
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# ? Oct 29, 2014 10:02 |
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It takes like four minutes to make a worldstate though.
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# ? Oct 29, 2014 10:04 |
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Drifter posted:She Sheesh, how could I forget that? It's been too long... ;( CottonWolf posted:The one I have has a psychopath warden who manipulates and cajoles his way into becoming the dick king of Ferelden, and then a sarcastic mage Hawke, who's generally a nice girl, but sides with the Templars because she thinks (rightly) that the mages in Kirkwall without exception are monsters. Most importantly, Anders is dead. Anders' reaction when you do this is loving priceless.
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# ? Oct 29, 2014 10:06 |
Spoil it, for those of us who don't really fancy playing through DA2 again.
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# ? Oct 29, 2014 10:11 |
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Drifter posted:It takes like four minutes to make a worldstate though. I just discovered the randomise button. That solves my laziness issue.
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# ? Oct 29, 2014 10:17 |
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CitrusFrog posted:Spoil it, for those of us who don't really fancy playing through DA2 again. I made a point of bringing him along with my mage Hawke and every time I made a pro-templar decision Anders basically went "But wh- you're a mage why would y- NGGGGH" I was a dick to him throughout the whole game, tearing apart his backwards-rear end logic so I had maxed out rivalry. If you do that then it's possible to convince him that he's pretty much lost his mind and as a reward you can keep him in your party after you side with the templars instead of letting him go or running him through. He becomes an empty shell of a person and even remarks that he'll probably kill himself after the battle is over. I consider mentally breaking him to be way more satisfying than killing him because gently caress Anders.
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# ? Oct 29, 2014 10:20 |
That is truly glorious and I salute your dedication.
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# ? Oct 29, 2014 10:23 |
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Vichan posted:I was a dick to him throughout the whole game, tearing apart his backwards-rear end logic so I had maxed out rivalry. If you do that then it's possible to convince him that he's pretty much lost his mind and as a reward you can keep him in your party after you side with the templars instead of letting him go or running him through. He becomes an empty shell of a person and even remarks that he'll probably kill himself after the battle is over. I consider mentally breaking him to be way more satisfying than killing him because gently caress Anders. Merrill actually suggests making him help sort it out if you've sided with the Templars and ask for her advice, making her the most sadistic party member by a long shot. Of course, unless he's a maximised rival he refuses anyway. But yeah, I think you're right, that route is more of a fitting punishment than killing him. It's definitely more entertaining.
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# ? Oct 29, 2014 10:24 |
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Vichan posted:What pisses me off about Shale is that he was the one of the first NPC's that was introduced and they literally ripped him out of the game to sell as DLC, he was originally supposed to hang out in Redcliffe and that huge-rear end house that you can't enter was supposed to figure into the whole quest. Shale was included for free in every new copy of DA:O, though, and it's not like she had a major impact on anything but the Golems quest.
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# ? Oct 29, 2014 14:08 |
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Yeah, Shale was nothing like Javik. If you didn't have Javik, you'd miss out a large part of the plot and background lore of the entire series. That stuff was ridiculous.
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# ? Oct 29, 2014 14:13 |
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Batham posted:If you didn't have Javik, you'd miss out a large part of the plot and background lore of the entire series. That stuff was ridiculous.
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# ? Oct 29, 2014 14:21 |
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CottonWolf posted:Once the keep is in open beta, anyone want to swap some worldstates? I was hoping to run a different one for my first two playthroughs, but I can't be bothered to make a second. AnimeJune fucked around with this message at 14:26 on Oct 29, 2014 |
# ? Oct 29, 2014 14:23 |
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I hope your character can casually stab people in the back of the head during cut scenes in this
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# ? Oct 29, 2014 14:56 |
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Jose posted:I hope your character can casually stab people in the back of the head during cut scenes in this And by stab we mean casually prod them with the sharp end of a knife with massive bloodsplatter as a result.
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# ? Oct 29, 2014 15:05 |
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So when is the Keep going open?
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# ? Oct 29, 2014 15:29 |
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Torrannor posted:So when is the Keep going open? Supposed to be tomorrow if I am not mistaken.
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# ? Oct 29, 2014 15:40 |
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evilmiera posted:And by stab we mean casually prod them with the sharp end of a knife with massive bloodsplatter as a result. Or chucking a knife halfway across a room, lodging it in the back of an innocent scholar's skull. That was not was I was expecting when I killed Genitivi....
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# ? Oct 29, 2014 15:46 |
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Batham posted:Yeah, Shale was nothing like Javik. If you didn't have Javik, you'd miss out a large part of the plot and background lore of the entire series. That stuff was ridiculous. Bioware designed Javik's dlc in the laziest way. The only thing you miss out on is having some random alien Voice Act what you could read in the in game codex. It was pretty poorly done given the theoretical importance of the character. I know some people like Javik, but you have to agree that he was VERY lazily implemented into the game, plotwise.
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# ? Oct 29, 2014 15:56 |
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Raygereio posted:You wont miss any plot without Javik. The only thing he added background lore on the Protheans. "They used to eat flies."
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# ? Oct 29, 2014 16:08 |
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MildShow posted:Or chucking a knife halfway across a room, lodging it in the back of an innocent scholar's skull. That was not was I was expecting when I killed Genitivi.... I never took that option and I just watched it on Youtube. Holy poo poo.
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# ? Oct 29, 2014 16:10 |
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Jose posted:I hope your character can casually stab people in the back of the head during cut scenes in this If Murder Knife 3.0 is in the game, nobody is surviving.
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# ? Oct 29, 2014 16:17 |
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Lotish posted:"They used to eat flies." It was so weird how some random soldier guy knew all these random facts about species who should've only been of interest to biologists at the time.
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# ? Oct 29, 2014 16:20 |
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Mymla posted:It was so weird how some random soldier guy knew all these random facts about species who should've only been of interest to biologists at the time. I'm willing to chalk it up to the Protheans' weird genetic memory scanning thing.
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# ? Oct 29, 2014 16:22 |
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Mymla posted:It was so weird how some random soldier guy knew all these random facts about species who should've only been of interest to biologists at the time. It would make sense for a highly technologically advanced race's soldiers to know about general biology. Gotta know what kind of frog is safe to touch with your bare hands and all that. Javik was a high-ranking soldier, as well, so he had even more reason to know about potentially dangerous alien life.
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# ? Oct 29, 2014 16:40 |
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# ? Jun 8, 2024 16:59 |
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Mymla posted:It was so weird how some random soldier guy knew all these random facts about species who should've only been of interest to biologists at the time. More likely it was something he heard in passing from one of his meathead specist cohorts and is regurgitating as fact. Javik is a walking stereotype of the displaced colonial oppressor, and its obvious that half the stuff he says about 'lesser species' is either misconstrued due his own bigotry, or just pure bullshit he's made up to get a rise out of someone.
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# ? Oct 29, 2014 16:44 |