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it's gotta be real hard to be an experienced morrowind player and troubleshoot openmw because if something fucks up you accept it naturally
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# ? Oct 29, 2014 20:13 |
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# ? Jun 3, 2024 13:24 |
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Buck Turgidson posted:Anyone using OpenMW? The devs posted a bug which is pretty funny: Because what's the point, then, if everything is broken in the same way? If I wanted an executable with heaps of obscure poo poo wrong with it, one of those has been available for 12 years and can be downloaded from Steam.
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# ? Oct 30, 2014 16:47 |
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Kilroy posted:So are they just going to duplicate all the bugs that make Morrowind a loving chore to mod for in the first place, or what? Why not just supply a patch that fixes the broken scripts instead? They're fixing the bugs otherwise it'd be a lot of redundant work when they later on go in and change poo poo up anyway.
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# ? Oct 30, 2014 17:21 |
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Upmarket Mango posted:They're fixing the bugs otherwise it'd be a lot of redundant work when they later on go in and change poo poo up anyway. I can see the logic in trying to get a base executable that mimics MW, warts and all, for an initial release. It seems like they're making extra work though, if the plan is to eventually fix the bugs they spent time reintroducing in the first place. I guess they have a master plan though - they're smart enough to make OpenMW in the first place, after all.
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# ? Oct 30, 2014 17:28 |
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Kilroy posted:No, they duplicated the bug so that the script didn't work, rather than just fixing the script (or just removing it, in this case, from the sound of it). quote:Ironically, the effects of the bug needed to be replicated to make the game function as intended. this doesnt mean "we recreated the bug" it means "we recreated the end result of the bug" ie not killing dagoth ur before you run into him
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# ? Oct 30, 2014 17:40 |
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Yeah you're right they probably just check if that particular script is running and then break whatever they need to break, I'm gay.
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# ? Oct 30, 2014 17:43 |
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LEGO Genetics posted:https://www.youtube.com/watch?v=9lyKxKn_WsE
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# ? Oct 30, 2014 17:50 |
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actually if you're trying to recreate the engine, its much safer to literally recreate all the bugged poo poo in it because you don't know what stuff relies on it, rather than trying to bugfix in your base release im a progarmmer sometimes fixing a bug is just the wrong thing to do
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# ? Oct 30, 2014 18:13 |
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Prism Mirror Lens posted:actually if you're trying to recreate the engine, its much safer to literally recreate all the bugged poo poo in it because you don't know what stuff relies on it, rather than trying to bugfix in your base release Isn't most everything going to have to be rewritten for OpenMW anyway?
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# ? Oct 30, 2014 18:22 |
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anything that hooked into the engine in some way like the script extender/graphics extender will have to be rewritten I expect, but it sounds like it was the interaction between the dagoth script and the engine that caused the bug. presumably they're implementing all the scripting commands that existed in the original engine, and with the whole modding community out there, undoubtedly someone has done a hacky script that relies on exploiting bugs like that to work. i do not like the idea of mixing bug fixes in with baseline code, except, say, morrowind code patch fixes which are already extensively used, but i don't contribute to it and they seem to have a different opinion on that, so whatever e: I should point out that it sounds like they did reintroduce the 'bug' in order to fix the dagoth problem, and it only happened because they're not operating with full knowledge of the original code and so never implemented the bug in their version in the first place. In general though their page says they have freedom in whether they fix bugs or diverge from original functionality in some cases. Prism Mirror Lens fucked around with this message at 18:49 on Oct 30, 2014 |
# ? Oct 30, 2014 18:43 |
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skyrimmods.co.da https://www.youtube.com/watch?v=kGfx9wPX664
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# ? Oct 31, 2014 02:11 |
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Whorelord posted:skyrimmods.co.da hehahehahee
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# ? Oct 31, 2014 02:36 |
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SunAndSpring posted:
Actually, this is good, and made me laugh. i will do page 4, since you technically had to do pages 2 and 3 in this image.
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# ? Oct 31, 2014 02:38 |
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https://www.youtube.com/watch?v=6DuXO189eCA
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# ? Oct 31, 2014 04:42 |
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uses lovely mod-voiced Dagoth Ur, otherwise accurate 4/5
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# ? Oct 31, 2014 04:52 |
Normal voice Dagoth Ur is good because he is so friendly. Even when he chides you for thinking you could kill him, he keeps a very conversational tone because you're the reincarnation of his buddy, even if he is trying to murder you so he can get the Tools of Kagrenac, and that kind of shows how loving nuts he is. Giving him a grimdark deep voice is loving stupid and I dunno why people like that mod.
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# ? Oct 31, 2014 04:56 |
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The mod is extremely bad. Didn't the unofficial patch add it in at one point or something.
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# ? Oct 31, 2014 05:00 |
Average Bear posted:The mod is extremely bad. Didn't the unofficial patch add it in at one point or something. It was either that or MGO. Either way I still don't get it. I mean, the original VA wasn't the best of voice actors, but replacing him with some dumb nerd with a voice modulator is the opposite of improvement.
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# ? Oct 31, 2014 05:03 |
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One of the craziest moments I had in that game was stumbling across Dagoth Ur and suddenly he's talking. For a game with no voice acting, that was some really good voice acting. Honestly if you didn't find the Dag before the main quest, idk if you played Morrowind right.
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# ? Oct 31, 2014 05:06 |
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Average Bear posted:Honestly if you didn't find the Dag before the main quest, idk if you played Morrowind right. p. much, everyone surely must have a moment where they're like, "i wonder what's at the center of that big mountain/crater looking thing on the map"
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# ? Oct 31, 2014 05:12 |
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I remember assuming that the game wouldn't let you enter Red Mountain until the end of the game, and then having my mind blown when I found out you could stroll through the Ghostgate and get wrecked by Ash Vampires. If this game were made today you'd get up to the final quest and Red Mountain would be a tiny instanced area that Vivec teleports you to in order to fight Dagoth Ur.
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# ? Oct 31, 2014 05:31 |
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Mod idea: Total conversion of skyrim. All enemies are witches. All nords are naked.
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# ? Oct 31, 2014 05:32 |
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Whorelord posted:skyrimmods.co.da Which one of you is CHIM Shady?
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# ? Oct 31, 2014 05:45 |
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ForeverSmug posted:Mod idea: Were already halfway there.
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# ? Oct 31, 2014 05:50 |
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Well, I don't know how but between now and the last time I played I've hosed my game. Everything's all dark and lovely and after spending an hour working on fixing it, I'm just going to reinstall. Gonna get lit and install tea mods and mudcrap summoning spells. edit: heehee mudcrap Guildenstern Mother fucked around with this message at 06:30 on Oct 31, 2014 |
# ? Oct 31, 2014 06:27 |
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Who will volunteer to illustrate Page 5 of C0DA
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# ? Oct 31, 2014 20:14 |
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muthsera
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# ? Oct 31, 2014 23:25 |
TresTristesTigres posted:
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# ? Nov 1, 2014 06:44 |
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SunAndSpring posted:Normal voice Dagoth Ur is good because he is so friendly. Even when he chides you for thinking you could kill him, he keeps a very conversational tone because you're the reincarnation of his buddy, even if he is trying to murder you so he can get the Tools of Kagrenac, and that kind of shows how loving nuts he is. Giving him a grimdark deep voice is loving stupid and I dunno why people like that mod. Even if you read the dialogue or script it is obvious that he's actually a pretty decent guy for a villian. He honestly regrets that you two will have to fight and has respect for you. He's not exactly trying to murder you to get the Tools. He's very open about that as well as the fact that he can't just ask you for them because you could never trust each other. Is he nuts? Yeah, but more in the way he's fighting for the freedom of the Dunmer using hosed up cultists, plauged minions and a giant robot powered by the heart of a god. Anyway point is, I agree that grimdark voice is dumb as gently caress
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# ? Nov 3, 2014 00:18 |
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I think grimdark dagoth ur suits that video pretty well but yeah i have no idea why people thought that mod ever needed to exist in the first place, dagoth being a polite conversational orator fits the game perfectly
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# ? Nov 3, 2014 00:40 |
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# ? Nov 3, 2014 02:56 |
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bukkits posted:Even if you read the dialogue or script it is obvious that he's actually a pretty decent guy for a villian. He honestly regrets that you two will have to fight and has respect for you. He's not exactly trying to murder you to get the Tools. He's very open about that as well as the fact that he can't just ask you for them because you could never trust each other. Is he nuts? Yeah, but more in the way he's fighting for the freedom of the Dunmer using hosed up cultists, plauged minions and a giant robot powered by the heart of a god. Dagoth Ur is just a good villain overall. Playing through the Skyrim Civil War quests again I was just reminded of how poor a villain Ulfric is compared to him (and Alduin is just non-existent as a character in the main quest). They're both megalomaniacal bastards with super-human powers who want to murder/drive out the Empire from their land, but Ulfric is just Nord-Hitler whereas Dagoth Ur is a chill dude you could have a Alduin being even worse, of course, because Buck Turgidson posted:
Oh and dark elves with tubas for faces are much better minions any day than Ye Olde Fantasye Nazis.
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# ? Nov 3, 2014 07:41 |
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wandering around red mountain at like level 15 for the first time with my draw distance set to nothing because the ash storms lagged me so bad might have been the best. found keening and found sunder and just about poo poo myself over all them status effects, found both of the books in the other citadels and some how managed to kill a few ash vampires while not knowing what the gently caress. then i wander into dagoth ur, collect some sweet loot and see the devil himself dancing around and blowing blight out of his palm. whoa
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# ? Nov 3, 2014 08:19 |
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i think the thing i legit loved about morrowind the most was being an outlander pauper poo poo head getting slaughtered by cliff racers with scrub rear end armor. then level 10 rolls around, i'm not missing every single attack, have a few cool enchanted items and progressing some guilds while exploring some giant cool as gently caress tombs. few more levels later and i'm rocking ebony armor and chrysamere and i realize i am now on my way to being an unstoppable god flying around with levitate and boots of blinding speed. then i pick vivec's lock and murder him what a game
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# ? Nov 3, 2014 08:24 |
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CROWS EVERYWHERE posted:Nord-Hitler
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# ? Nov 3, 2014 08:37 |
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Kilroy posted:The Thalmor are in Skyrim as guests of the Empire, and their crimes are far worse than anything Ulfric has ever done, which includes apparently giving refugees room and board, putting traitors in Markarth to death, and not telling Galmar's idiot brother to shut the gently caress up. Truly a monster. The one thing I did like about Skyrim was that they gave you two Nazi factions, so whether you sided with the Imperials or the Stormcloaks you could have the satisfaction of killing Nazis.
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# ? Nov 3, 2014 08:38 |
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CROWS EVERYWHERE posted:The one thing I did like about Skyrim was that they gave you two Nazi factions, so whether you sided with the Imperials or the Stormcloaks you could have the satisfaction of killing Nazis. Unfortunately they set it up so that siding with the Nords is an objectively bad choice. Freeing Skyrim is super destabilizing to the empire, which means that the Aldmeri Dominion can more quickly take things over, eventually reenslaving Skyrim anyway. Siding with the empire at least creates a chance that they can regroup and fight off the high elves.
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# ? Nov 3, 2014 15:58 |
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i wish i was bored enough to write a proper marxist analysis of what morrowind, ob and skyrim say about imperialism and colonialism but ehhhh
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# ? Nov 3, 2014 16:12 |
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Prism Mirror Lens posted:i wish i was bored enough to write a proper marxist analysis of what morrowind, ob and skyrim say about imperialism and colonialism imperials bad dunmer mad
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# ? Nov 3, 2014 17:17 |
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# ? Jun 3, 2024 13:24 |
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Let's have a 100+ page discussion on whether the stormcloaks or empire are worse like in the skyrim subforum or a 1 page discussion on which Elder Scrolls game is the best. It's morrowind because I find it really obtuse but thinking back on Oblivion and Skyrim they actively pissed me off with their shittiness so I think Morrowind wins.
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# ? Nov 3, 2014 17:26 |