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Leo Showers posted:Maarek Stele has the best art in the entire game You're wrong, nerd Eaden Vrill. Too bad he's an awful card
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# ? Nov 2, 2014 23:52 |
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# ? Jun 5, 2024 23:45 |
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Strobe posted:Inb4 Tie Advanced upgrade that costs the missile slot and adds an attack die for 2 points. I seriously hope they do a TIE Avenger title for the Advanced that's just +1 attack for 4-5 points, in a S&V-style box set with at least one TIE Avenger model. Just having 3att would be enough to make Maarek Stele worth using, and we're due an actual Avenger sculpt for the game. Come on FFG, make my dreams come true. Lemon-Lime fucked around with this message at 00:28 on Nov 3, 2014 |
# ? Nov 3, 2014 00:03 |
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alg posted:You're wrong, nerd
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# ? Nov 3, 2014 01:46 |
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Tekopo posted:I've seen him work almost in a list that had a ton of flechettes and hobbie with r3-a2. The person I flew against could get a pretty consistent 3 dice with him. Until he was left by himself that is. I think vrills going to make a pretty strong case as a Dash wingman. Hes going to be a very good choice in a meta thats about to be filled with PTL dashs.
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# ? Nov 3, 2014 04:27 |
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alg posted:You're wrong, nerd Even the the art for the Delta SQ. Pilot is better than this, and it's got bizarro bent wing. Disclosure: I like the Onyx SQ. Pilot art because I think it's pretty retro looking. Retro 90's Star Wars art looks rad and I'm sorry if you can't appreciate it.
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# ? Nov 3, 2014 04:53 |
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I'm a big fan of Lando flying out of an explosion, myself.
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# ? Nov 3, 2014 15:34 |
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Leo Showers posted:Even the the art for the Delta SQ. Pilot is better than this, and it's got bizarro bent wing. the current trend of gritty brown sci-fi art is really bland IMO. I hope Paul wins the world champ next weekend cuz it'll be fun to see the tactics he taught me on camera. Really obvious openings when he tells it but I would've never figured it out myself.
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# ? Nov 3, 2014 15:53 |
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Streaming info for WC: http://www.fantasyflightgames.com/edge_news.asp?eidn=5170
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# ? Nov 3, 2014 17:02 |
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Rules question. If I give Nera Dantels Deadeye, does that mean she can shoot torpedos at anyone in range regardless of firing arc, without the need of a target lock?
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# ? Nov 3, 2014 17:51 |
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Holy moly @ S&V. http://www.fantasyflightgames.com/edge_news.asp?eidn=5171
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# ? Nov 3, 2014 18:22 |
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Torkil Mux owns
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# ? Nov 3, 2014 19:24 |
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The anti-Roark. Also, unless the text in my memory is wrong, totally useless if Roark is on the field. Palob Godalhi is a loving boss, though. Blaster turret that poo poo, TL, snag a focus from somebody who got to close. Rinse, repeat. EDIT: PTL for Blaster turret with focus+TL every turn.
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# ? Nov 3, 2014 20:10 |
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SV Kath with Outmaneuver can throw 5 dice at range 1 using the aux firing arc, yeah?
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# ? Nov 3, 2014 20:44 |
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Don't think so. When a card says "firing arc" it explicitly means your front firing arc, or else Falcons would never use anything else ever.
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# ? Nov 3, 2014 21:43 |
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Strobe posted:Don't think so. When a card says "firing arc" it explicitly means your front firing arc, or else Falcons would never use anything else ever. The YT-1300 has a single firing arc and a turret primary weapon which can ignore the firing arc. The Firespray has primary and auxiliary firing arcs. Both are firing arcs for all purposes, though secondary weapons must use the primary firing arc unless they say otherwise.
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# ? Nov 3, 2014 21:50 |
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After reading his question again: if that were true, any Firespray would already be able to throw 5 dice at range 1 with outmaneuver. Kath would throw 6. That said, I'm pretty drat sure Outmaneuver is front firing arc only. EDIT: I'm also pretty drat wrong, apparently. FAQ supports it.
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# ? Nov 3, 2014 21:51 |
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FAQ page 15, bro.
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# ? Nov 3, 2014 21:53 |
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# ? Nov 3, 2014 21:54 |
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Outmaneuver reduces enemy agility dice by 1. if certain conditions are met: Per the FAQ, the auxiliary firing arc on a Firespray is a firing arc.
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# ? Nov 3, 2014 21:57 |
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CelestialScribe posted:4. I've read a lot about the rules but not a lot about actually setting up a game. Is there anywhere I can read about this? e.g. Constructing a side, how to calculate points by using cards most efficiently, etc. Figured this might be good for the OP: Maneuvers 101 Maneuvers 201 Turn Zero: Placing asteroids Turn Zero: Placing ships Turn Zero: Battle planning Turn Zero: Squad building
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# ? Nov 3, 2014 22:28 |
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Yeah wow, those Scum HWK-290s are loving baller. What's going to work against these guys, TIE Fighter swarm perhaps?
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# ? Nov 3, 2014 22:35 |
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Leo Showers posted:Yeah wow, those Scum HWK-290s are loving baller. Heavy Laser Cannons
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# ? Nov 3, 2014 22:41 |
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I guess a Defender with a HLC would be pretty good, although those HWK's are pretty reasonably priced.
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# ? Nov 3, 2014 22:46 |
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Anything that does crits well. One shield is still a big hurdle to get past for a slow ship like that.
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# ? Nov 3, 2014 22:46 |
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Im glad we're getting more generic pilots with EPTs again
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# ? Nov 3, 2014 23:05 |
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I'm so glad I've preordered Most Wanted.
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# ? Nov 4, 2014 00:13 |
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Ran an interesting build tonight. Han + Luke + 3po + millennium falcon (57) Nera Dantels + deadeye + bwing/e2 + recon specialist + adv proton torpedoes + adv proton torpedoes (43) The Han is pretty straightforward. But it allowed me to dump the rest of the points into Nera. If you remember, adv proton torpedoes allows you to turn up to three blank results into eyeballs. So Nera moves. Nera takes a focus. RS immediately gives Nera a second focus. Nera targets any ship around her(?) with the 360 secondary arc skill Deadeye to spend a focus instead of a TL Spend the second focus to modify up to 3 blank dice of the 5 you roll with adv proton torpedoes. I flew Nera straight for my roommate's mini swarm and caused all kinds of damage. Firing at anyone you want instantly with 5 dice and with plenty of modifiers is ridiculous. But yeah it's a pretty expensive bwing. Also with adv proton torpedoes being range 1 only I knew I would never hit his Echo so I ended up one-shotting both his howelrunner and his black squadron pilot without taking a single point of damage. Irom fucked around with this message at 06:25 on Nov 4, 2014 |
# ? Nov 4, 2014 06:19 |
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Yeah but really if you face Defenders with HLC or even Interceptors it'll be fairly hard for you to make those 43 points back, even with your fancy B-Wing/E2 and 360 Adv Torps. I think the best part of the list is that Han is paired with C3PO, which is a pretty good combo.
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# ? Nov 4, 2014 07:50 |
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Nera doesn't have a 360° secondary arc; she gets to ignore her firing arc when using torpedoes. We just went over the difference.
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# ? Nov 4, 2014 13:23 |
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Wanna try this Major Rhymer (26) Push the Limit (3) Advanced Proton Torpedoes (6) Advanced Proton Torpedoes (6) Omicron Group Pilot (21) Advanced Sensors (3) Heavy Laser Cannon (7) Engine Upgrade (4) Captain Jonus (22) Flechette Torpedoes (2) Total: 100 I call it the 'please god don't have anyone end up behind me' build (I realise it isn't a competitive build).
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# ? Nov 4, 2014 14:01 |
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Poopy Palpy posted:Nera doesn't have a 360° secondary arc; she gets to ignore her firing arc when using torpedoes. We just went over the difference. to be clear, you're saying torpedos can be fired in 360, just not cannons, right?
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# ? Nov 4, 2014 17:58 |
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Irom posted:to be clear, you're saying torpedos can be fired in 360, just not cannons, right? She can only fire torpedoes outside her primary arc. That's it.
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# ? Nov 4, 2014 18:00 |
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Irom posted:to be clear, you're saying torpedos can be fired in 360, just not cannons, right? The firing arc is the green/red/yellow (depending on faction) wedge printed on the base. Every ship (except the Firespray) has a single ~80° firing arc. The Firespray very explicitly has two firing arcs (one of which is auxiliary). Unless your primary weapon is a turret (which is e.g. the case for the YT-1300), you can only fire your primary weapon inside your firing arc(s). If you have a turret, you are explicitly allowed to fire your primary outside of your printed firing arc, but you still have a firing arc (this is important for e.g. the Outmanoeuvre EPT). Secondary weapons, whether they are missiles or torpedos or cannons, cannot be fired outside of the primary firing arc. These are the core rules for the game, but they can be superseded or modified by printed abilities. In Nera Daniels' case, her ability allows her to ignore her firing arc when firing torpedoes (and only torpedoes). She does not have a 360° firing arc, and she cannot ignore her firing arc when firing anything other than torpedoes.
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# ? Nov 4, 2014 18:05 |
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alg posted:
because it says "you can," I think targets both in and out of her firing arc are valid. So it is 360.
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# ? Nov 4, 2014 18:06 |
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Irom posted:because it says "you can," I think targets both in and out of her firing arc are valid. So it is 360. Yes, but it's not a 360° firing arc, or a 360° secondary firing arc. It's a printed ability that allows her to ignore her firing arc when firing torpedoes. This matters specifically because there's stuff that has an effect based on your firing arc and what's in it. e; and obviously also because torpedoes are not the only kind of secondary. Lemon-Lime fucked around with this message at 18:15 on Nov 4, 2014 |
# ? Nov 4, 2014 18:07 |
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Irom posted:because it says "you can," I think targets both in and out of her firing arc are valid. So it is 360. oh, i didn't realize that was what you were asking. yes she can fire torpedoes in her front arc.
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# ? Nov 4, 2014 18:07 |
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Lemon Curdistan posted:Yes, but it's not a 360° firing arc, or a 360° secondary firing arc. It's a printed ability that allows her to ignore her firing arc when firing torpedoes. gotcha.
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# ? Nov 4, 2014 18:10 |
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Weeeeeeell I think it's pretty clear from the card text that Nera Dantels can fire torpedoes in any direction around her. Also I thought this was pretty well clarified seeing it came up in Wave 2, in reference to the interaction between "Backstabber" and the Falcon/Slave 1.
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# ? Nov 4, 2014 21:38 |
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Leo Showers posted:Weeeeeeell I think it's pretty clear from the card text that Nera Dantels can fire torpedoes in any direction around her. She can. Is anyone saying she can't?
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# ? Nov 4, 2014 22:21 |
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# ? Jun 5, 2024 23:45 |
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# ? Nov 4, 2014 23:04 |