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fong posted:They really (like really really) need to do several small patches of their games rather than one big patch. It probably has to do with App Store verification. Sure, they could push out a bunch of small changes to Steam, but the iOS App Store isn't built for those kinds of updates. And as bad as the waiting for patches is, the outcry about not getting patches on what's probably their most popular platforms would be WORSE.
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# ? Nov 13, 2014 15:02 |
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# ? May 18, 2024 18:51 |
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At least most of us aren't playing BG2EE on Mac. Beamdog still hasn't released even BG2EE patch 1.2 on the Mac App Store.
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# ? Nov 13, 2014 17:00 |
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Airfoil posted:I'm assuming he didn't actually confirm they're planning to do EE versions of Planescape and IWD2. No confirm, no deny, just clear about BG2EE bugs bring their focus now...
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# ? Nov 14, 2014 00:16 |
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Draile posted:I would pay full price for an iOS port of Planescape that did nothing but improve the resolution. Me too. IWD on iPad has impressed me so much in how perfect it is on this device that I'll likely buy BG2 if/when it goes on sale, and IWD2 and Planescape would be day 1 buys as well. I own bg1 and 2EE on PC and bg1EE on Android so I wish there was some way of getting it cheap/free if you already own it on another system. Lemon Curdistan posted:
Yep, this is how I'd love to do alternative runs through the game. Good idea. BadAstronaut fucked around with this message at 00:23 on Nov 14, 2014 |
# ? Nov 14, 2014 00:20 |
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BadAstronaut posted:Yep, this is how I'd love to do alternative runs through the game. Good idea. I can't imagine that Planescape wasn't the thing they had in mind when they added story mode to IWD, really. It's a ridiculously obvious change for a PS:T EE because everyone mentions how bad PS:T's combat is.
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# ? Nov 14, 2014 00:39 |
Lemon Curdistan posted:I can't imagine that Planescape wasn't the thing they had in mind when they added story mode to IWD, really. It's a ridiculously obvious change for a PS:T EE because everyone mentions how bad PS:T's combat is. Yeah, it was baffling to include it in IWD. It's a decent story don't get me wrong, but it's ancillary to the main point of the game.
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# ? Nov 14, 2014 01:59 |
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Zilkin posted:At least most of us aren't playing BG2EE on Mac. Beamdog still hasn't released even BG2EE patch 1.2 on the Mac App Store. BG2EE on iOS still has a game-breaking bug that makes the illusory werewolves in Aerie's tent instant-kill you. Also, the quest prevents you from leaving the tent.
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# ? Nov 14, 2014 02:42 |
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And here I'm still waiting on BG2:EE for android. Sigh.
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# ? Nov 14, 2014 02:51 |
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Anyone know how high you need to have diplomacy, bluff and intimidate for all the talking checks for IWD2? I'm planning on doing a roguer/fighter thiefling who mainly just talks in the frontline while being able to stay alive a bit.
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# ? Nov 14, 2014 20:39 |
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Iretep posted:Anyone know how high you need to have diplomacy, bluff and intimidate for all the talking checks for IWD2? I'm planning on doing a roguer/fighter thiefling who mainly just talks in the frontline while being able to stay alive a bit. A quick look through a conversation skill check list (with massive spoilers, so I only skimmed the numbers) made it look like bluff and intimidate top out at 16 and diplomacy topped at 17. I might have missed something though.
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# ? Nov 14, 2014 20:50 |
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I guess with that much points needed a rogue/fighter won't cut it. Back to the drawing board I guess.
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# ? Nov 14, 2014 20:54 |
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Iretep posted:I guess with that much points needed a rogue/fighter won't cut it. Back to the drawing board I guess. Those checks aren't going to be until towards the end of the game. You might try a human sorcerer, since you can leave int at 10 and get 3 points per level up, and you'll be pumping Charisma so much you won't have to actually put all your points into just conversation skills.
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# ? Nov 14, 2014 20:58 |
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From my experience playing IWD1 and baldurs gate games I've learned that making your diplomat a frontliner makes the whole talking bit a lot simpler so I'm trying to avoid making him a pure sorcerer. Edit: Welp seems like you need 14 int, 14 wis and 16 charisma for talking so I guess it'll be some sort of sorcerer. Iretep fucked around with this message at 21:31 on Nov 14, 2014 |
# ? Nov 14, 2014 21:03 |
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Or be like me and roll in the 90s after about 15 seconds and end up with a superhuman Totemic Druid with 18 str, dex and charismawho becomes your front-runner for combat and conversions... I did gently caress up on this intelligence as a dump stat thing in that some of my characters can not read our use scrolls... What's the int minimum for this?
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# ? Nov 14, 2014 23:22 |
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BadAstronaut posted:Or be like me and roll in the 90s after about 15 seconds and end up with a superhuman Totemic Druid with 18 str, dex and charismawho becomes your front-runner for combat and conversions... 9 minimum or you're illiterate
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# ? Nov 14, 2014 23:41 |
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He's talking about IWD2, which uses a point buy system and no rolling for stats.
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# ? Nov 14, 2014 23:44 |
Skwirl posted:He's talking about IWD2, which uses a point buy system and no rolling for stats. That's the thing with IWD2. I understand on an intellectual level that point buy makes for a better game, but on an emotional level nothing beats that feeling you get when you hit a 90+ roll.
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# ? Nov 15, 2014 00:32 |
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IWD2s point buy system is stupidly broken though. Only game that has a more broken one is temple of elemental evil.
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# ? Nov 15, 2014 00:34 |
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Iretep posted:IWD2s point buy system is stupidly broken though. Only game that has a more broken one is temple of elemental evil. TOEE has an okay point buy system. The problem is that it's bugged so you can go all 18, but that's not by design like IWD2 is.
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# ? Nov 15, 2014 00:43 |
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I'm talking about iwd1ee. Is there any way without cheating to get +1 int to get it up to 9?
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# ? Nov 15, 2014 01:19 |
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BadAstronaut posted:I'm talking about iwd1ee. Is there any way without cheating to get +1 int to get it up to 9? There's potions that can do it temporarily, otherwise you're going to have to cheat. If IWD:EE keeps all the BG1EE items in the easiest way would be to cheat yourself the one of the stat raising tomes. Otherwise, I don't know if it's been ported yet, but EEKeeper is probably your best bet. I don't actually know if 9 int is a requirement to read priest scrolls, it definitely is to read mage ones, but druids can't do that anyways. Get your hand on a scroll of cure light wounds to check. If you also have a cleric, I wouldn't worry about it anyways, scroll reading isn't that important to priests except that having a couple raise dead or resurrection scrolls means you can use your high level slots for other things and not necessarily have to wander back to a safe rest place anytime someone bites it.
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# ? Nov 15, 2014 01:39 |
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Skwirl posted:There's potions that can do it temporarily, otherwise you're going to have to cheat. If IWD:EE keeps all the BG1EE items in the easiest way would be to cheat yourself the one of the stat raising tomes. Otherwise, I don't know if it's been ported yet, but EEKeeper is probably your best bet. yeah, just fix that in EE. cheating happens in multiplayer.
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# ? Nov 15, 2014 01:40 |
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Does anyone know how to stop the apparent bug where turning undead stops instantly and you basically can't use it?
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# ? Nov 15, 2014 01:46 |
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I finally installed the bg I & II copies I got from gog years ago and I'm back to having a blast. I'm really a fan of some of the ease of use improvements in the tweak pack. Setup was a breeze too. We've come a long way from the last time I tried to do all that. So yeah, great stuff.
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# ? Nov 15, 2014 01:59 |
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BadAstronaut posted:Does anyone know how to stop the apparent bug where turning undead stops instantly and you basically can't use it? I think that's a party AI issue. Try turning it off and see if that helps.
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# ? Nov 15, 2014 02:03 |
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I first played BG2 14 years ago and I just now discovered that you can talk to Kveroslava, the Rom fortune teller in Trademeet, with different NPCs and get all of their fortunes told too (before approaching her with your PC anyway, once you do that she's too freaked out by your fortune to read any others). To Beamdog's credit, the new NPCs all have fortunes too!
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# ? Nov 15, 2014 03:37 |
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BadAstronaut posted:Does anyone know how to stop the apparent bug where turning undead stops instantly and you basically can't use it? I don't get this bug. Actions other than movement turn it off though so maybe check that the character's script isn't causing them to do something?
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# ? Nov 15, 2014 04:41 |
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anime tupac posted:I first played BG2 14 years ago and I just now discovered that you can talk to Kveroslava, the Rom fortune teller in Trademeet, with different NPCs and get all of their fortunes told too (before approaching her with your PC anyway, once you do that she's too freaked out by your fortune to read any others). To Beamdog's credit, the new NPCs all have fortunes too! Wait, WHAT? Can someone post them??
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# ? Nov 15, 2014 05:27 |
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Iretep posted:IWD2s point buy system is stupidly broken though. Only game that has a more broken one is temple of elemental evil.
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# ? Nov 15, 2014 13:08 |
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Comstar posted:Wait, WHAT? Can someone post them?? For most of my party, she just said they didn't have a very exciting future and gave a refund.
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# ? Nov 15, 2014 14:39 |
Iretep posted:From my experience playing IWD1 and baldurs gate games I've learned that making your diplomat a frontliner makes the whole talking bit a lot simpler so I'm trying to avoid making him a pure sorcerer. You might have to skimp a little on dex and con to get decent int, but IIRC the limit for con +hp for non-Fighters is 2 (which I think is 16?), so all it affects is Raise Dead chance, I think.
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# ? Nov 15, 2014 14:56 |
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I'm playing IWD2 so 2nd edition advice isn't going to help much. My partys finally done anyway: Talker is a pure drow sorcerer with 20 int and charisma Cleric is a drow with 18 str and 18 wisdom. Two half-orc barbarians for the punching. The wizard drow is going to also be the trap finder and archer. 20 in dex and int. Then finally a paladin because I want to use the token paladin weapon.
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# ? Nov 15, 2014 15:21 |
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jBrereton posted:Paladin is also good for this, the 2e games auto-roll you a 17 in CHA for Paladins and they have reasonably high base wisdom requirements too. Fighters, Paladins, Rangers and Barbarians do get more hp from CON. All others cap at 16 (+2).
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# ? Nov 15, 2014 16:40 |
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Disco Infiva posted:Fighters, Paladins, Rangers and Barbarians do get more hp from CON. All others cap at 16 (+2).
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# ? Nov 15, 2014 20:01 |
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Iretep posted:I'm playing IWD2 so 2nd edition advice isn't going to help much. I've never gotten very far in IWD2, but why 20 int on your sorcerer. You got the three talking skills and then spellcraft and concentration, what else do you need skill points for? Int won't affect your spellcasting at all.
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# ? Nov 15, 2014 22:06 |
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Where is the ring of intelligence in IWD? Could really do with that...
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# ? Nov 15, 2014 22:24 |
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There isn't a ring that raises your intelligence (unless they added one in the EE). If you mean the ring that increases your mage spell slots, Kontik has it in the frost giant cave.
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# ? Nov 15, 2014 22:37 |
Mzbundifund posted:There isn't a ring that raises your intelligence (unless they added one in the EE). If you mean the ring that increases your mage spell slots, Kontik has it in the frost giant cave. I think there's a ring that rises intelligence by one and lowers constitution by 1 as random loot in the severed hand
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# ? Nov 15, 2014 22:46 |
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Skwirl posted:I've never gotten very far in IWD2, but why 20 int on your sorcerer. You got the three talking skills and then spellcraft and concentration, what else do you need skill points for? Int won't affect your spellcasting at all. I'm basing that sorcerer on a power gamer build from gamefaqs. The build puts 20 points into knowledge arcana as well, which saves time on identifying stuff. Theres no real reason to go to 20 int over say 18 I think. There just no reason not to. You don't have enough points to get decent STR or DEX anyway so might as well make him a talker/bomber/bard/skillmonkey hyprid.
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# ? Nov 15, 2014 22:49 |
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# ? May 18, 2024 18:51 |
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Iretep posted:I'm basing that sorcerer on a power gamer build from gamefaqs. The build puts 20 points into knowledge arcana as well, which saves time on identifying stuff. Theres no real reason to go to 20 int over say 18 I think. There just no reason not to. You don't have enough points to get decent STR or DEX anyway so might as well make him a talker/bomber/bard/skillmonkey hyprid. 2 extra points in strength let's you carry heavier stuff, and 2 extra points in dexterity always improves AC by one if you aren't wearing armor. Also 20 Charisma gives you +5 to all the talking skills and your CHA will be significantly higher before you get to the point where there's skill checks at 17, so you aren't actually going to need to put as many skill points into them as you think.
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# ? Nov 15, 2014 23:22 |