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Polygon is holding their review until online features are turned on. The weird one I read was on Business Financial Post. greatn fucked around with this message at 20:24 on Nov 19, 2014 |
# ? Nov 19, 2014 20:22 |
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# ? May 29, 2024 22:10 |
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greatn posted:I read a weird negative one that opened with a couple of paragraphs about his dad threatening to throw their N64 in the garbage and lamenting about how a story mode must have been excised because this game was "rushed" and how the original Subspace Emissary brought him to tears. I too could not hold back my emotions when Captain Falcon Power-Slided and killed all those Pikmin.
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# ? Nov 19, 2014 20:38 |
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I'm considering getting a Wii U so my kids can have something to play non-handheld games together without hogging the TV. Is there a reasonable case for getting an additional one of the touchscreen gamepad things, and if so, is there anywhere you can get one for less than $130? That's the cheapest I've seen searching online, Nintendo doesn't seem to have any refurbs, and for that price it seems like you might as well just buy an entire Wii U and sell the console part to get the controller.
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# ? Nov 19, 2014 20:44 |
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Polygon will argue that if Smash sells well it will be bad for the Wii U because it means people won't buy as many other games.
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# ? Nov 19, 2014 20:44 |
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raditts posted:I'm considering getting a Wii U so my kids can have something to play non-handheld games together without hogging the TV. Is there a reasonable case for getting an additional one of the touchscreen gamepad things, and if so, is there anywhere you can get one for less than $130? That's the cheapest I've seen searching online, Nintendo doesn't seem to have any refurbs, and for that price it seems like you might as well just buy an entire Wii U and sell the console part to get the controller. Unfortunately, no Wii U games support using multiple touchscreen gamepads. There can only be one gamepad and the other players have to use either a Wiimote or a pro controller.
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# ? Nov 19, 2014 20:47 |
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raditts posted:I'm considering getting a Wii U so my kids can have something to play non-handheld games together without hogging the TV. Is there a reasonable case for getting an additional one of the touchscreen gamepad things, and if so, is there anywhere you can get one for less than $130? That's the cheapest I've seen searching online, Nintendo doesn't seem to have any refurbs, and for that price it seems like you might as well just buy an entire Wii U and sell the console part to get the controller. Each Wii U console can only support one of the touchscreen gamepads, if that's what you were thinking of doing.
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# ? Nov 19, 2014 20:47 |
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raditts posted:I'm considering getting a Wii U so my kids can have something to play non-handheld games together without hogging the TV. Is there a reasonable case for getting an additional one of the touchscreen gamepad things, and if so, is there anywhere you can get one for less than $130? That's the cheapest I've seen searching online, Nintendo doesn't seem to have any refurbs, and for that price it seems like you might as well just buy an entire Wii U and sell the console part to get the controller. Theres no reason to buy a 2nd one unless the first one break.
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# ? Nov 19, 2014 20:47 |
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raditts posted:I'm considering getting a Wii U so my kids can have something to play non-handheld games together without hogging the TV. Is there a reasonable case for getting an additional one of the touchscreen gamepad things, and if so, is there anywhere you can get one for less than $130? That's the cheapest I've seen searching online, Nintendo doesn't seem to have any refurbs, and for that price it seems like you might as well just buy an entire Wii U and sell the console part to get the controller. The Wii U can only connect to one gamepad, there's no point in getting a second unless you break it. And the best bet there is calling Nintendo, since they're not normally sold alone. So that plan won't work, multiplayer would need someone on the TV.
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# ? Nov 19, 2014 20:48 |
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raditts posted:I'm considering getting a Wii U so my kids can have something to play non-handheld games together without hogging the TV. Is there a reasonable case for getting an additional one of the touchscreen gamepad things, and if so, is there anywhere you can get one for less than $130? That's the cheapest I've seen searching online, Nintendo doesn't seem to have any refurbs, and for that price it seems like you might as well just buy an entire Wii U and sell the console part to get the controller.
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# ? Nov 19, 2014 20:48 |
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It's really cool how Nintendo told everyone that when they announced the system, people complained until Nintendo said they would support more than one, and then they just never did it. That's not sarcasm, I'm glad they decided to just shut everyone up and then ignore them.
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# ? Nov 19, 2014 20:49 |
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For additional controllers, instead of getting more Gamepads, what you're looking for are either Pro Controllers or Wii Remotes. The Pro is pretty broadly compatible with Wii U games and matches the Gamepad's button layout, but the Wii remote is necessary for original Wii games or for motion control stuff.
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# ? Nov 19, 2014 20:52 |
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Tender Bender posted:Polygon will argue that if Smash sells well it will be bad for the Wii U because it means people won't buy as many other games. Nintendo aware of failings of Wii U hardware, offers Gamecube controllers for Smash as apology.
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# ? Nov 19, 2014 20:54 |
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elf help book posted:It's really cool how Nintendo told everyone that when they announced the system, people complained until Nintendo said they would support more than one, and then they just never did it.
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# ? Nov 19, 2014 21:00 |
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Or you could just not give a poo poo and have fun playing video games with your buds instead of being angry at the person with the cool controller.
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# ? Nov 19, 2014 21:01 |
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PrBacterio posted:I disagree, I think this just highlights what a misstep Nintendo made with the controller/gamepad situation with the Wii U, in that because of this in any local multiplayer situation the controller distribution will pretty much have to be asymmetrical, unless everybody just ignores the gamepad entirely, in which case they might as well have made it optional in the first place. For a console whose library largely distinguishes itself from its competitors by its excellent support for local multiplayer, that is not an ideal situation. Mind, the gamepad itself is actually an excellent controller, but that still doesn't make this situation any less ridiculous; the fact, for instance, that in Mario Kart 8, the minimap was originally only displayed on the gamepad screen so they had to make a patch that would fix this and display it on the main TV screen as well illustrates this issue nicely. I'm going to read this post.
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# ? Nov 19, 2014 21:02 |
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Good luck, friend.
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# ? Nov 19, 2014 21:03 |
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elf help book posted:I'm going to read this post. I read it, and it is bad.
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# ? Nov 19, 2014 21:03 |
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PrBacterio posted:I disagree, I think this just highlights what a misstep Nintendo made with the controller/gamepad situation with the Wii U, in that because of this in any local multiplayer situation the controller distribution will pretty much have to be asymmetrical, unless everybody just ignores the gamepad entirely, in which case they might as well have made it optional in the first place. For a console whose library largely distinguishes itself from its competitors by its excellent support for local multiplayer, that is not an ideal situation. Mind, the gamepad itself is actually an excellent controller, but that still doesn't make this situation any less ridiculous; the fact, for instance, that in Mario Kart 8, the minimap was originally only displayed on the gamepad screen so they had to make a patch that would fix this and display it on the main TV screen as well illustrates this issue nicely. [giant_foghorn.wav]
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# ? Nov 19, 2014 21:03 |
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I got those Mario and Luigi themed Wii Remote Pluses and they work great on the Wii U.
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# ? Nov 19, 2014 21:04 |
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Tender Bender posted:Polygon will argue that if Smash sells well it will be bad for the Wii U because it means people won't buy as many other games. After a copycat exploit is discovered in the stage builder allowing system level access to the machine?
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# ? Nov 19, 2014 21:06 |
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Mercury Crusader posted:I got those Mario and Luigi themed Wii Remote Pluses and they work great on the Wii U. Heads up: they also make a Peach one
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# ? Nov 19, 2014 21:08 |
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oddium posted:Heads up: they also make a Peach one I'm gonna go buy a Peach one. EDIT: There's also a Yoshi one but not in the US but I'm still gonna buy one.
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# ? Nov 19, 2014 21:09 |
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PrBacterio posted:I disagree, I think this just highlights what a misstep Nintendo made with the controller/gamepad situation with the Wii U, in that because of this in any local multiplayer situation the controller distribution will pretty much have to be asymmetrical, unless everybody just ignores the gamepad entirely, in which case they might as well have made it optional in the first place. For a console whose library largely distinguishes itself from its competitors by its excellent support for local multiplayer, that is not an ideal situation. Mind, the gamepad itself is actually an excellent controller, but that still doesn't make this situation any less ridiculous; the fact, for instance, that in Mario Kart 8, the minimap was originally only displayed on the gamepad screen so they had to make a patch that would fix this and display it on the main TV screen as well illustrates this issue nicely. You can easily have symmetrical (gamepad acting as a regular controller) or asymmetrical (making use of the screen.) Where's the problem?
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# ? Nov 19, 2014 21:10 |
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Supercar Gautier posted:For additional controllers, instead of getting more Gamepads, what you're looking for are either Pro Controllers or Wii Remotes. The Pro is pretty broadly compatible with Wii U games and matches the Gamepad's button layout, but the Wii remote is necessary for original Wii games or for motion control stuff. I've got original Wii remotes / controllers still lying around, so if it's possible for them to play with the remote screen with two separate controllers that would probably work too. Sounds like that might not be an option either though...
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# ? Nov 19, 2014 21:17 |
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At this point you'd be better off buying them a cheap TV. They still have CRTs at Goodwill and the likes; although I think you need a Wii display cable to output in good ol' standard definition.
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# ? Nov 19, 2014 21:21 |
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raditts posted:I've got original Wii remotes / controllers still lying around, so if it's possible for them to play with the remote screen with two separate controllers that would probably work too. Sounds like that might not be an option either though... If you've got any wii games that's an option. Backwards compatibly sent to the screen (though the wii pad's buttons don't work with old games.)
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# ? Nov 19, 2014 21:21 |
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raditts posted:I've got original Wii remotes / controllers still lying around, so if it's possible for them to play with the remote screen with two separate controllers that would probably work too. Sounds like that might not be an option either though...
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# ? Nov 19, 2014 21:23 |
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Shelf Adventure posted:I can imagine the use of Megaman in other games will be incredibly low. It still isn't determined if Nintendo allows developers to use amiibos in whatever way they choose. If they do, I hope Comcept makes Mega Man compatible in Mighty No. 9.
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# ? Nov 19, 2014 21:53 |
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Joystiq is streaming Smash Bros. U on twitch right now. https://www.twitch.com/joystiq They also said that the wavebird works flawlessly.
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# ? Nov 19, 2014 22:36 |
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Fremry posted:Joystiq is streaming Smash Bros. U on twitch right now. https://www.twitch.com/joystiq http://www.twitch.tv/joystiq
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# ? Nov 19, 2014 22:40 |
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Mercury Crusader posted:I got those Mario and Luigi themed Wii Remote Pluses and they work great on the Wii U. Those are the best. I love how the secondary colors are slightly different to be accurate with the characters.
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# ? Nov 19, 2014 22:54 |
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Oh, the only non-glowing review of Smash U so far (which is an 80, not even that low) bashes it for having no story. Is this like Persona 4 Arena's fault or something? Since when are fighting games supposed to have fleshed out stories?
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# ? Nov 19, 2014 23:05 |
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enojy posted:Oh, the only non-glowing review of Smash U so far (which is an 80, not even that low) bashes it for having no story. Is this like Persona 4 Arena's fault or something? Since when are fighting games supposed to have fleshed out stories? Probably because Brawl had Subspace Emissary?
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# ? Nov 19, 2014 23:08 |
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I found it hilarious he thought there was no story mode because the game was rushed, not because no one liked subspace emissary last time.
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# ? Nov 19, 2014 23:09 |
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Subspace Emissary loving sucked so I'm glad the devs decided not to waste their time with another tediously over-long story mode that all of the unlocks are gated behind. e: Yeah I mean I guess you could also do 450 Smash battles. RyokoTK fucked around with this message at 23:15 on Nov 19, 2014 |
# ? Nov 19, 2014 23:11 |
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enojy posted:Oh, the only non-glowing review of Smash U so far (which is an 80, not even that low) bashes it for having no story. Is this like Persona 4 Arena's fault or something? Since when are fighting games supposed to have fleshed out stories? Fighting games having full-scale stories have been the norm for quite some time now. Pretty much every anime fighter, from your AquaPazzas and BlazBlues to your Dengeki Bunkos and now Guilty Gears have a huge VN-style story mode, NetherRealm has been pushing hard on cinematic story modes with Mortal Kombat 9 and Injustice, and Bandai Namco's been doing wonders experimenting with the formula with Soulcalibur, Tekken, and their other anime fighters du jour like JoJo ASB and Naruto. Games like Street Fighter that have story modes comprised of 6 or 7 fights bookended by anime cutscenes and an occasional Vs. Rival scene are quickly becoming archaic.
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# ? Nov 19, 2014 23:17 |
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Fighting games are basically the worst possible genre you could try to build a story around. BlazBlue/Persona 4 Arena/Injustice all put a lot of effort into it and it always turns out pretty bad
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# ? Nov 19, 2014 23:17 |
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I played through all of Subspace Emissary and all I can remember is how bored and annoyed I was at having to play it through to unlock characters. Thank god they didn't do that again. Edit: and i skipped all those interminable cutscenes in Injustice single player. I can't really imagine the person who plays fighting games for the stories. Eindyin fucked around with this message at 23:21 on Nov 19, 2014 |
# ? Nov 19, 2014 23:18 |
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Policenaut posted:Fighting games having full-scale stories have been the norm for quite some time now. Pretty much every anime fighter, from your AquaPazzas and BlazBlues to your Dengeki Bunkos and now Guilty Gears have a huge VN-style story mode, NetherRealm has been pushing hard on cinematic story modes with Mortal Kombat 9 and Injustice, and Bandai Namco's been doing wonders experimenting with the formula with Soulcalibur, Tekken, and their other anime fighters du jour like JoJo ASB and Naruto. Games like Street Fighter that have story modes comprised of 6 or 7 fights bookended by anime cutscenes and an occasional Vs. Rival scene are quickly becoming archaic. People actually pay attention to those????
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# ? Nov 19, 2014 23:24 |
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# ? May 29, 2024 22:10 |
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I'm beginning to decide I don't need the Gamecube adaptor in my life. It's been confirmed that it's only compatible with Smash Bros, right? Anyway I'm going to cancel my preorder of the Smash + GC Adaptor bundle ($89.95 at EB Games, ) and just pick up Smash for $58 at Big W (or failing that, $69 at JB Hi Fi)
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# ? Nov 19, 2014 23:24 |