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Krowley posted:Make sure you have selected the character you want raised I tried again and it worked this time. I must have not had them selected before (but I thought I had).
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# ? Nov 25, 2014 12:17 |
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# ? May 21, 2024 20:34 |
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I got kinda tired of my Cleric / Ranger canon party game, and decided to spice things up a bit. Solo wild mage with full SCS installed I'm level 3 and can't kill poo poo, hah. Next up is Nashkel, but the improved mines are loving brutal. I might have to just run through them, kill Mulahey somehow, get all the poo poo and run :P The random encounter bounty hunters will most likely gently caress me up, though. I guess I should just pick my battles & clear the countryside of anything living before advancing the plot.
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# ? Nov 25, 2014 12:42 |
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Solo mage in BG1 is so laborious. Just about every fight involves kiting with familiar or summons and slinging until the creatures are dead.
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# ? Nov 25, 2014 13:25 |
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Are the iPad versions of these games worth getting?
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# ? Nov 25, 2014 14:09 |
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Is modding possible on the Android version of IWD? I'm playing it on my tablet while recovering from surgery, and managing my archer's arrow stock is a royal pain in the rear end because she empites stacks like I empty boxes of painkillers.
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# ? Nov 25, 2014 15:44 |
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Azuth0667 posted:Are the iPad versions of these games worth getting? The interfaces and touch controls are great. Some people complain about bugs, and rightfully so, but I never had any big issues aside from some minor inconveniences. So yeah, you should get them.
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# ? Nov 25, 2014 17:33 |
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me your dad posted:I tried again and it worked this time. I must have not had them selected before (but I thought I had). This drove me insane when I first got into these games as well. For something so simple it took me like a day to figure it out.
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# ? Nov 25, 2014 17:53 |
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Hahahah, holy poo poo, wild magic is the best thing.
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# ? Nov 26, 2014 20:19 |
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Lilli posted:Hahahah, holy poo poo, wild magic is the best thing. *is killed by falling cow*
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# ? Nov 26, 2014 20:26 |
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Lilli posted:
Did you just give everyone their own simulacrum?
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# ? Nov 26, 2014 20:32 |
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anime tupac posted:I am apparently the only person in this thread who thinks that Neera is acceptable and her voice acting is fine. fong posted:Neera's character is basically the same as that mage (or sorcerer?) from NWN2. Kind of impetuous/hot headed, undisciplined yet powerful, stumble into their magic almost by accident and have hurt people in the past (usually with fire), pursued by other mages who want to study her... It goes on. Lilli posted:Hahahah, holy poo poo, wild magic is the best thing.
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# ? Nov 26, 2014 21:01 |
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Wild magic accidents are hilarious. Casting magic missile in that first tomb after Kulduhar in IWD: EE and it gates in some loving demon thing which murdered all the skeletons and chased me to town.Dragonrah posted:The interfaces and touch controls are great. Some people complain about bugs, and rightfully so, but I never had any big issues aside from some minor inconveniences. Works amazingly I hope they port PS:T over to ipad too.
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# ? Nov 26, 2014 21:05 |
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Neera's romance is terrible, but she's a great companion. She's also got the benefit of introducing more story stuff into the game, which none of the other companions do. ( Wild Magic only became a thing with the death of some gods. Namely the god of magic. This is why she's being hunted, because Thay wants to figure out how a simple farmgirl can match their best and brightest with no formal training. ) It's a bit forced, but it's better then Dorn ( I'm just evil. ), Hexxat ( More Vampires? ), and Rasaad ( We made up a new cult of crazy martial arts dudes. They don't really fit the setting but whatever, Monks man. ).
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# ? Nov 26, 2014 21:27 |
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And yet they don't hunt sorcerers. hosed up, imo
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# ? Nov 26, 2014 21:51 |
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ANIME MONSTROSITY posted:And yet they don't hunt sorcerers. hosed up, imo Sorcerers didn't exist at that point. They were only introduced in 3rd edition, while the Time of Troubles/Bhaalspawn Crisis was 2nd.
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# ? Nov 26, 2014 21:56 |
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I wanted to complain that I could play as a Sorcerer with Neera in my party but then I remembered that the games aren't canon. Unlike the books
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# ? Nov 26, 2014 22:04 |
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Skwirl posted:Did you just give everyone their own simulacrum? Who is CHARNAME here? Looks like all NPC party?
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# ? Nov 27, 2014 00:07 |
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BadAstronaut posted:Who is CHARNAME here? Looks like all NPC party? It's Lilli Whizzardslayur
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# ? Nov 27, 2014 00:44 |
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ANIME MONSTROSITY posted:It's Lilli Whizzardslayur He's saying the pictures are all of NPCs (I think).
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# ? Nov 27, 2014 02:23 |
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The portraits for the Enhanced Edition NPCs are available to select as a portrait for CHARNAME. It looks like the PC is using Neera's portrait.
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# ? Nov 27, 2014 03:25 |
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Started a game of IWDEE, decided to use a Wild Mage for the first time. Very first fight of the game, dude gates a demon in and wipes it the party. This game.
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# ? Nov 27, 2014 04:32 |
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I found Neera's romance less annoying than most of them, really. There was no Aerie/Viconia/Jaheira woe is me junk. The closest you got to drama was the stuff at the Refuge, and that just leads to a pissed off Neera kicking down the door of a Red Wizard enclave and a pretty fun fight starting.
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# ? Nov 27, 2014 05:32 |
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My favorite incident of wild Mage fuckery was in one of the ironman threads where a surge summoned a greater demon in the very first fight in the game versus a candlekeep assassin. This was of course the fastest death in the thread. I have a wild Mage in my current IWD:EE party and my three favorite surges thus far were getting a fireball instead of a magic missile (useful), silencing my entire party (less useful), and robbing a poor summoned goblin of all his gold (just plain silly).
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# ? Nov 27, 2014 05:56 |
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Rookersh posted:It's a bit forced, but it's better then Dorn ( I'm just evil. ), Hexxat ( More Vampires? ), and Rasaad ( We made up a new cult of crazy martial arts dudes. They don't really fit the setting but whatever, Monks man. ). They actually did not make up the sun soul monks. They were not very well known being talked about in like one official book. But they existed before BG:EE. They were introduced in City of Splendors: Waterdeep in 2005.
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# ? Nov 27, 2014 09:19 |
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Forgotten Realms is such a clusterfuck of every fantasy cliché ever, so I guess kung fu monks who speak with a vaguely oriental accent fit right in
Dyna Soar fucked around with this message at 09:47 on Nov 27, 2014 |
# ? Nov 27, 2014 09:26 |
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Tzarnal posted:They actually did not make up the sun soul monks. They were not very well known being talked about in like one official book. But they existed before BG:EE. They were introduced in City of Splendors: Waterdeep in 2005. And Faiths and Pantheons and the 3e FRCS. Also Champions of Valor and likely Faiths and Avatars.
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# ? Nov 27, 2014 09:29 |
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Dyna Soar posted:Forgotten Realms is such a clusterfuck of every fantasy cliché ever I think it created a lot of those clichés, actually.
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# ? Nov 27, 2014 10:11 |
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BadAstronaut posted:I think it created a lot of those clichés, actually. nah, they ripped everything off. jack vance, Tolkien and various mythologies. names, concepts, characters... it's all a big rip off. I still love it tho now dark sun, spelljammer, planescape etc. are some p. original stuff. but forgotten realms Is as vanilla as a fantasy setting can get. actually i guess that it's charm is that it basically has everything.
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# ? Nov 27, 2014 10:24 |
Dyna Soar posted:nah, they ripped everything off. jack vance, Tolkien and various mythologies. names, concepts, characters... it's all a big rip off. I don't like calling it vanilla. It's like chocolate, vanilla, and strawberry in a blender. Now Dragonlance. That's vanilla.
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# ? Nov 27, 2014 11:22 |
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MegaGatts posted:I don't like calling it vanilla. It's like chocolate, vanilla, and strawberry in a blender. Now Dragonlance. That's vanilla. well said!
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# ? Nov 27, 2014 11:24 |
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Time to give Icewind Dale another try. My secret shame is that despite finishing BG2 multiple times with difficulty mods, gimmick parties and random spell selections, I've never gotten very far in Icewind Dale before giving up in frustration. It's possible (sometimes even advantageous), to get away with goofy poo poo like all rogue parties or melee mages in the BG games, even with SCS 1 and 2 but I don't think that poo poo's gonna fly in the Dale...
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# ? Nov 28, 2014 00:32 |
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I don't suppose there's a way to stuff a playable Kobold into that game is there? He'd be pretty useless, but I want to recreate Neves' crew from Castle Arcania and dammit, they need their 6 HP wonder.
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# ? Nov 28, 2014 01:15 |
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In Icewind Dale EE, is there any drawback to having all my tanks specialize in crushing weapons. Seems like half the enemies I fight are skeletal undead that resist everything else, but theres hardly anything that resists crushing.
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# ? Nov 28, 2014 01:20 |
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I haven't really been able to get into Icewind Dale because it is balanced around an optimal party and even then requires extensive use of MMORPG–type tactics in order to deal with all the enemies that you face. It's not really fun for me to inch forward, drawing only one or two opponents at a time while the others stand around idle offscreen, because if I walk two feet further than that I would aggravate the entire group.
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# ? Nov 28, 2014 01:22 |
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DeathChicken posted:I don't suppose there's a way to stuff a playable Kobold into that game is there? He'd be pretty useless, but I want to recreate Neves' crew from Castle Arcania and dammit, they need their 6 HP wonder. Not "officially" afaik, but you can use a custom portrait, then ShadowKeeper can edit your stats/sprite to a kobold.
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# ? Nov 28, 2014 01:31 |
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divx posted:In Icewind Dale EE, is there any drawback to having all my tanks specialize in crushing weapons. Seems like half the enemies I fight are skeletal undead that resist everything else, but theres hardly anything that resists crushing.
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# ? Nov 28, 2014 01:34 |
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Draile posted:I haven't really been able to get into Icewind Dale because it is balanced around an optimal party and even then requires extensive use of MMORPG–type tactics in order to deal with all the enemies that you face. It's not really fun for me to inch forward, drawing only one or two opponents at a time while the others stand around idle offscreen, because if I walk two feet further than that I would aggravate the entire group. You can be a bit more cavalier if you make use of the crowd-control AoE spells they give you. If you take along a druid and a couple arcane casters, you get access to Entangle, Web, Grease, and Stinking Cloud early on. Druids get a spell called Spike Trap that does 1d4 damage to people in its AoE for several rounds. Once you get a good clump you can drop Skull Trap and Fireballs on it and do serious damage. You can pickpocket a couple Rings of Free Action in Kuldahar to let a couple tanks wander through the web/grease/vine area, and there is a cloak that gives you Free Action for a few rounds early on as well. Scouting is what I've found to help out the most. I'm about halfway through my second playthrough and I've taken along a Thief/Mage both times, liberal use of Invisibility and scouting ahead will help plan taking out larger groups. There are parts early on where you do have to draw out a few guys at a time though, the game remains pretty difficult through Ynoximei. After that it gets a lot easier and you have more options and buffs/debuffs.
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# ? Nov 28, 2014 02:05 |
A big difference between BG2 and IWD is that AC tanks are perfectly viable after being drat near useless in BG2. If you can get your AC to -12 or so there's very few enemies in the game that will reliably hit you.
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# ? Nov 28, 2014 02:11 |
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Starting yet another BG2EE run and it seems like Keldorn's quest is bugged. When I enter his house for the first time nothing happens, it like starts the cut-scene but nothing happens and I have to quit out of the game. Anyone have an idea what is going on? Also, why are all the good NCPs such little bitches? Other than Jan everyone of them is a huge whiny rear end in a top hat.
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# ? Nov 28, 2014 03:41 |
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# ? May 21, 2024 20:34 |
bunnielab posted:Starting yet another BG2EE run and it seems like Keldorn's quest is bugged. When I enter his house for the first time nothing happens, it like starts the cut-scene but nothing happens and I have to quit out of the game. Anyone have an idea what is going on? The alignment system is kinda weird in bioware's interpretation. Good or Neutral= kinda a sissy bitch. evil= pretty chill.
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# ? Nov 28, 2014 04:18 |