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Trying to beat Classic 9.0 as Marth with no equipment is pissing me off. How many sadists did they hire to work on this game?
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# ? Dec 2, 2014 09:45 |
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# ? May 30, 2024 05:06 |
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I don't know how y'all get dickslapped while playing Marth when his counter practically sends mother fuckers back to Melee.
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# ? Dec 2, 2014 10:03 |
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Surviving Cruel Smash as Luigi for one minute is gruesome and filled with rejection but once you get going you can't stop.
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# ? Dec 2, 2014 11:51 |
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That was incredibly easy. You just stay below the stage as much as possible. Get back on the ledge, and let go and hang out over there all floaty.
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# ? Dec 2, 2014 12:26 |
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I employed a method of flipping over and air dodging through them. This one run I did was a thing of beauty and it would have been successful had he done the missile instead of the up special like I know I inputted
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# ? Dec 2, 2014 13:03 |
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Just tried out Kirby inhaling all the new characters. :/
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# ? Dec 2, 2014 13:13 |
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Maple Leaf posted:Sheik: Sheik is my best at the moment and yeah you really have to learn to hit her down B (bouncing fish) You're right in that people just don't expect it. It can be confused for a simple doublejump and by the time you figure out what it is it hit you. It doesn't look impressive but it kills at really low percentages. They nerfed it and it's still good at killing. Also her tilts combo into everything. Forward tilt combos into itself and once it stops comboing into itself it combos into every air move you have. Forward Airs can be followed up by Down Bs for the most satisfying kills Sheik feels so good to play Teenage Fansub posted:Just tried out Kirby inhaling all the new characters.
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# ? Dec 2, 2014 14:05 |
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Man I am so so SO SO SO happy that Sonic is good in this game. I get Sonic's playstyle. He's totally intuitive to me. The timings of his aerials and their landing lag, especially. He's just so natural for me to use, everything flows into everything else but he still has tons of mix-up and mindgame potential. I've been wrecking poo poo on For Glory with the blue blur, especially when I have a really good connection. COOL poo poo TO DO WITH SONIC:
More information as I discover and/or remember it! DoctorWhat fucked around with this message at 16:43 on Dec 2, 2014 |
# ? Dec 2, 2014 16:36 |
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Hey, does anyone know what's going on with bricked consoles and Smash Bros Wii U? I see there's a firmware update out for the console and a patch out for the game today - are these safe to download?
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# ? Dec 2, 2014 16:45 |
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Well those reports were Sunday, so I'd imagine the firmware and patch are to fix that. They download automatically anyway.
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# ? Dec 2, 2014 16:54 |
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Nothing downloaded automatically for me it seems. Mine is still on 1.0.1. I imagine that's why I'm having issues this morning connecting to anyone online, how do I get to these updates manually? edit: if 1.0.1 is the new patch then online i just giving me issues
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# ? Dec 2, 2014 16:55 |
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Macaluso posted:edit: if 1.0.1 is the new patch then online i just giving me issues
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# ? Dec 2, 2014 16:58 |
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Okay I found the WiiU update and now online works fine
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# ? Dec 2, 2014 17:10 |
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Did some reading up, and it seems to be predominantly affecting people who play For Glory and there's been some suggestion that it is/was related to people powering down the console mid-match? Apparently the system-bricking occurs if you try and format your Wii U entirely after receiving the error. If only Nintendo actually released legitimate patch notes...
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# ? Dec 2, 2014 17:13 |
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CatsPajamas posted:Like Wild Knight said, the 3DS has the same roster as the WiiU, so it should be great for practicing. However, some of the stages are different so you can encounter ones in the Wii U version you haven't seen in the 3DS. The circlepad for the 3DS is different too and you can use the 3DS as a controller for the Wii U version if you prefer - but I didn't feel like the controls were different enough to make a difference. You can also choose the palette swap/alternate costume you want on the 3DS version which owns. Green and White Mage Robin all day every day. Also, Luigi vs. Marth! Luigi wins, and not by a low margin either.
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# ? Dec 2, 2014 17:26 |
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That Marth is super terrible though.
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# ? Dec 2, 2014 17:32 |
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RyokoTK posted:That Marth is super terrible though. No he's not and if you think he is you're probably M2K jizzing on bedsheets right this moment.
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# ? Dec 2, 2014 17:42 |
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RyokoTK posted:That Marth is super terrible though. PantsBandit posted:No he's not and if you think he is you're probably M2K jizzing on bedsheets right this moment. He throws out up smashes that cost him stocks both times he does it and a couple times throws neutral airs that whiff when a different attack would hit. Also he doesn't go for throws much. Super terrible might be a stretch but he's got some learning to do.
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# ? Dec 2, 2014 17:56 |
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Yeah "super terrible" was hyperbole (I thought that was kinda obvious ) but he made a lot of dumb mistakes that someone more competent would not have done (like not grabbing, seriously).
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# ? Dec 2, 2014 17:58 |
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.TakaM posted:when I use Charizard it either results in them quitting or also using Charizard for the next match, I think he's my favourite heavyweight I love playing Charizard as well but I'm not very good with him. Probably about 90% of my deaths are from charging off the side of the stage or getting knocked off at a low percentage and screwing up getting back on. How do I not suck at playing him??
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# ? Dec 2, 2014 18:31 |
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Hey guys! I'm the casualest of casuals at Smash and a really bad player but I've taking to heart a lot of general tips I've found here. Does anyone here know how to get better with Mr. Game & Watch? He seems to be the one that clicks with me the most (along with Duck Hunt), so I would love to know how to take better advantage of his abilities.
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# ? Dec 2, 2014 18:37 |
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Smoking_Dragon posted:I love playing Charizard as well but I'm not very good with him. Probably about 90% of my deaths are from charging off the side of the stage or getting knocked off at a low percentage and screwing up getting back on. How do I not suck at playing him?? ABFB: Always Be Flare Blitzing
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# ? Dec 2, 2014 18:42 |
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Siselmo posted:Hey guys! I'm the casualest of casuals at Smash and a really bad player but I've taking to heart a lot of general tips I've found here. Does anyone here know how to get better with Mr. Game & Watch? He seems to be the one that clicks with me the most (along with Duck Hunt), so I would love to know how to take better advantage of his abilities. Never not use Judgment because sometimes you get a 9 and it's the sickest thing.
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# ? Dec 2, 2014 18:59 |
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Kaubocks posted:Never not use Judgment because sometimes you get a 9 and it's the sickest thing. I love Mr. Game and Watch though even as a super-casual player I know that he'll never be the greatest. Judgment is fun (forward special) but you only get a usable effect about half the time. Of course that one of ten times that it's an insta-kill is a great way to annoy your friends. The frying pan (special) is best used to just harass people. Mr. G&W is so floaty and light with his jumping that I get a lot of mileage out of the key (aerial down smash), and using it with the trampoline launch (up special). If you can mash that button fast, just the regular spray can (neutral attack) can catch and tie people up for a while. He doesn't have a lot of reach, but the best attack for that is usually going to be the double hammers (down smash). More generally, he's super light, fast, and floaty so make those advantages. Hit and run. Drop from the sky, catch them in a follow up attack, launch yourself out of there again. Maybe not the best way to use Game and Watch, but it's how I do it.
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# ? Dec 2, 2014 19:17 |
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I'm a poo poo player who can't win even while following basic instructions. How do I get to eight Trophy Rushes with Dr. Mario? I've been using the strategy said earlier in the thread (Beam Sword), and I can only get to seven at best, and then I run out of time. My Dr. Mario custom has +36 attack, -35 defense, +31 speed and Beam Sword equipped, basic moveset. Any changes I should make? Any strategy?
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# ? Dec 2, 2014 20:05 |
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I've actually seen Sheik the most in For Glory matches. She generally appears to be beating the poo poo out of me but then can't actually finish the job and I eventually win. I had some epic Robin vs. Sheik matches earlier where, at its most hilarious, she got me 100% while I literally had not hit her but then I finally landed a few hits and KO'd her first. I'm really starting to settle on playing Robin lately. Anyone have any good tips I should be remembering. I feel like I use all her moves except up smash (covers such a narrow area and isn't particularly great when it does hit) and her down air, which I'm not sure I've ever hit anyone with. Majority of my kills are down smash or forward smash with the occasional fully charged thoron.
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# ? Dec 2, 2014 20:06 |
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Blaze Dragon posted:I'm a poo poo player who can't win even while following basic instructions. How do I get to eight Trophy Rushes with Dr. Mario? I've been using the strategy said earlier in the thread (Beam Sword), and I can only get to seven at best, and then I run out of time. You don't need speed and you don't really need defense either. I rolled with two attack pieces (one being the Beam Sword) and one being defense so I wouldn't get completely wrecked if I missed a bomb. Not dying is really super important, so staying mobile and hitting bombs right away is top priority; hitting the gold blocks is second.
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# ? Dec 2, 2014 20:12 |
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How much lag are you guys getting in online play? I almost can't play online because of the lag but when I go to the wifi setup screen it shows full signal.
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# ? Dec 2, 2014 20:12 |
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Huge lag in some matches and basically 0 in others. If I get more than a tiny bit of lag, I leave the room and rejoin to fight someone else. Sometimes when I first enter a match it is so laggy I can't imagine that the person on the other side is always playing like that, so maybe it's just the connection between us.
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# ? Dec 2, 2014 20:29 |
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I played against a guy in For Glory once. Our first match, ignoring the fact that he completely stomped me, went pretty smoothly. No complaints. Second match there's a minor lag spike and he immediately and purposely SDs twice and leaves the match as fast as possible. The big baby attitude that I can only imagine he had (literally-- we didn't voice chat so I'm just assuming) kinda soured me on For Glory and I mostly just play with friends.
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# ? Dec 2, 2014 20:35 |
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Kaubocks posted:I played against a guy in For Glory once. Our first match, ignoring the fact that he completely stomped me, went pretty smoothly. No complaints. Second match there's a minor lag spike and he immediately and purposely SDs twice and leaves the match as fast as possible. Some people just don't like playing with lag and would rather get out early before the game turns into Super Slideshow Bros for Wii U.
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# ? Dec 2, 2014 20:44 |
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If we are still taking NNID's: Heavy Sigh - Wonder-Sigh
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# ? Dec 2, 2014 21:03 |
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Siselmo posted:Hey guys! I'm the casualest of casuals at Smash and a really bad player but I've taking to heart a lot of general tips I've found here. Does anyone here know how to get better with Mr. Game & Watch? He seems to be the one that clicks with me the most (along with Duck Hunt), so I would love to know how to take better advantage of his abilities. Down throw -> side b.
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# ? Dec 2, 2014 21:06 |
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Peach is probably solidly mid tier, but I appreciate her for who she is.
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# ? Dec 2, 2014 21:09 |
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A cool drat horse posted:Peach is probably solidly mid tier, but I appreciate her for who she is. I dunno. Her stupid turnip has priority over tons of poo poo. She can stop my bowser jr's clown car in its tracks
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# ? Dec 2, 2014 21:17 |
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Smoking_Dragon posted:I love playing Charizard as well but I'm not very good with him. Probably about 90% of my deaths are from charging off the side of the stage or getting knocked off at a low percentage and screwing up getting back on. How do I not suck at playing him?? Charizard is about building a bit of damage and then gibbing people with either his smashes or Flare Blitz. His moves hit very hard and he has long range, but his abilities have significant recovery, so you need to be very careful with spacing and timing or you'll get punished repeatedly. On the ground, his jab combo is very fast and knocks people upward on the third hit, allowing you to combo into a forward air. His forward tilt is very fast and has nice range/knockback, and his down tilt has excellent range but isn't quite as fast and has a bit more recovery. His up tilt is decent for juggling, but in most cases I use the up smash instead, as it's wider and sends people higher, but the up tilt is faster if you don't think you have enough time to use the smash. His dash attack covers a decent amount of ground but has significant recovery, so be careful when you use it. In the air, his forward air is quite fast, and if you sweet spot it, it can kill at a fairly low percentage, especially if they're off the side of the stage. His down air is a down spike, but you need to hit with the tip of his foot and the timing is weird, so I'd practice hitting things with its tiny hitbox before trying to put it into practice much. His neutral air is sort of like ROB's, but rotates a bit slower. I like to use it at first to bait my enemies into expecting it, then switch to forward air, which is harder to hit with but far more punishing. His back air is excellent and can kill at higher percents fairly reliably, but I find it easier to whiff with than his forward air, so I use it sparingly. His smashes, especially his forward smash, can kill at very low percentages, especially when charged, but they all have fairly slow recovery and are easily punishable if you whiff. His grab has great range and his forward and back throws fling people a long way. I've gotten kills with his back throw many times. For specials, I use flamethrower as a space building or edge guarding tool. For building space, I like to do a short hop forward or backward and start flamethrower in the air. If they try to jump around it or over it, you can angle it up or down and hit them anyway. Ideally, you want to keep the opponent far enough away that you can hit them with tilts but they can't retaliate, but if they try to rush in closer, you use your jab combo or rock smash. Rock smash has super armor, so even if they run in and hit you they're still getting a face full of boulder (the fragments that fly off of the broken rock also deal damage, giving the move a bit more range). I also sometimes use Rock Smash to help me recover or land without getting juggled, as they try to just smack you from below while rock smash is going, you'll eat their attack without flinching and then bonk them right on the noggin with that big ol' rock. Then of course there's Flare Blitz. It kills at fairly low percentages, particularly on light characters, but they shield it you'll smack against it and land right on your rear end. Also, if you whiff and fly off the edge it may be difficult to recover (make sure to get the most possible distance out of your two jumps if you do this, as your up air covers very little horizontal space). I find that this move is most effective if you don't spam it, but weave it into your combos and/or movement at irregular times, so that your opponent can't easily predict when you're going to do it. You can also use it to recover or avoid an edge guard, since it covers so much horizontal space. **BEWARE** the fact that some projectiles, e.g. Mario's Fireball or Link's boomerang can stop Flare Blitz dead if you run into them near the start of the move (it seems to have more momentum the longer you fly before impact). As for his up-air, it covers a decent amount of vertical space but not much horizontal. It deals damage, but I virtually never actually use it to attack.
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# ? Dec 2, 2014 21:20 |
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Alright since everyones been asking me for my Shulk write-up I know I know, but we all have busy plates to fill Anyway, Here It iS: With Shulk, I like to make sure I get stale moves for all the attacks I want to hit people and especially finish them with, you want to accidentally let the opponents get to 250% only to kill them with a single fair after you come back from a back slash SD. Also, activating Shield when you would have settled for anything else, is recommended. Trying to activate buster or smash when its too soon to do that is also a pro move always, always, stand still doing usmash over and over, except when it will hit someone that's it, i'm mreally congealing it
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# ? Dec 2, 2014 21:46 |
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It's never really too soon to activate Buster. In fact, sometimes it's way too late.
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# ? Dec 2, 2014 21:49 |
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Supercar Gautier posted:It's never really too soon to activate Buster. In fact, sometimes it's way too late. i meant trying to activate it during its cooldown but yeah, activating it when I wanted Smash is another gripe that said I love Shulk
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# ? Dec 2, 2014 21:53 |
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# ? May 30, 2024 05:06 |
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I was watching people play For Glory on stream last night and making fun of Shulks that would use Smash when the enemy is at 0%, or using Shield when he was at low%, or using Jump... ever. Basically using anything but Buster and Smash. Just use Buster and Smash.
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# ? Dec 2, 2014 21:59 |