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Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
So, I just finished The Genius: Rules of the Game season 1. I enjoyed it a lot! Is it worth it to continue on to season 2?

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sexpig by night
Sep 8, 2011

by Azathoth
It super is, if you liked 1 you'll love 2.

Mormon Star Wars
Aug 13, 2005
It's a minotaur race...

s t a t y o u r s e l f a n d f a c e t o b l o o d s h e d

Mitama
Feb 28, 2011

Alien Rope Burn posted:

So, I just finished The Genius: Rules of the Game season 1. I enjoyed it a lot! Is it worth it to continue on to season 2?

It's not as amazing as the first season, but there's enough to like. At least it'll get you excited for the latest season.

(Self-reminder to change my username to Garnet Chaebol.)

Mors Rattus
Oct 25, 2007

FATAL & Friends
Walls of Text
#1 Builder
2014-2018

The main issue with it is that it can never be as amazing as the first season, because everyone who plays in later seasons is playing knowing what went on then. The first season's most amazing trait was that it all developed organically, without anyone having expectations.

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets

Fuego Fish posted:

I have been working on a tutorial for making maps based off my long years occasional bouts of work. I am hoping to make it comprehensive enough to help people out with making fancy maps.

I just realised we don't have a map/map making thread!

They are dammned usefull for RPG's - especially if you play over the internet, and having a thread with tips/resources would be extreamly useful. I'm okay at making my own maps for things, but help is always useful.

What do you lot think?

Kai Tave
Jul 2, 2012
Fallen Rib
Worst that can happen is nobody posts there and it dies off.

Kemper Boyd
Aug 6, 2007

no kings, no gods, no masters but a comfy chair and no socks
I could be up for a map thread. Me and my illustrator have been sort-of working at putting together a map for my game and there's interesting stuff you learn.

Forums Terrorist
Dec 8, 2011

Here's a game where you could play yourself guiltfree: pokeymans

Forums Terrorist
Dec 8, 2011

Also I wish AmiYumi would put more dots in posting because he's been rolling a lot of duds lately

Astus
Nov 11, 2008

Forums Terrorist posted:

Here's a game where you could play yourself guiltfree: pokeymans
Hell, Gundam would be perfect as well, the shows already tend to be about regular people being thrown into a war just because one of the sides involved needs more bodies in mobile suits.

AmiYumi
Oct 10, 2005

I FORGOT TO HAIL KING TORG

Forums Terrorist posted:

Here's a game where you could play yourself guiltfree: pokeymans
Pretty sure most of us here aren't 11, actually.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
Sometimes E for Everyone really can mean everyone.

NutritiousSnack
Jul 12, 2011

Astus posted:

Hell, Gundam would be perfect as well, the shows already tend to be about regular people being thrown into a war just because one of the sides involved needs more bodies in mobile suits.

bonus if you are a teenager or early twenties.

Covok
May 27, 2013

Yet where is that woman now? Tell me, in what heave does she reside? None of them. Because no God bothered to listen or care. If that is what you think it means to be a God, then you and all your teachings are welcome to do as that poor women did. And vanish from these realms forever.
Was talking with my friends on skype about games that take one fantasy archetype and make a whole game based around it. Like Ars Magica with wizards and Pendragon with knights. We couldn't, however, think of one for thieves. Anyone know if there are any for thieves?

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.

Covok posted:

Was talking with my friends on skype about games that take one fantasy archetype and make a whole game based around it. Like Ars Magica with wizards and Pendragon with knights. We couldn't, however, think of one for thieves. Anyone know if there are any for thieves?

Hm, there was a game called I think "Dark" that was about thieves that got Kickstarted recently. I haven't heard much about it though.

EDIT: Ah, found it: Project: Dark. Looks like it's still being worked on.

clockworkjoe
May 31, 2000

Rolled a 1 on the random encounter table, didn't you?
Thieves Guild: http://heroworlds.blogspot.com/2014/03/retrospective-thieves-guid-and.html

General Ironicus
Aug 21, 2008

Something about this feels kinda hinky
Leverage comes to mind if you want to expand past fantasy thieves. And for that matter, Shadowrun or any other heist game.

dwarf74
Sep 2, 2012



Buglord

Spincut posted:

Hm, there was a game called I think "Dark" that was about thieves that got Kickstarted recently. I haven't heard much about it though.

EDIT: Ah, found it: Project: Dark. Looks like it's still being worked on.
I backed it and I'm a bit salty about it. The designer is communicating now, but the project was dark (:rimshot:) for about 6 months or so. I'm not sure how close it is to being done.

FMguru
Sep 10, 2003

peed on;
sexually
Thieves' Guild owned. Super crunchy rules for thieves, scenarios for parties of thieves, a big sprawling fantasy city (Haven) full of opportunities and institutions for thieves, etc.

Also: for fantasy games built around everyone playing the same archetypes: Iron Heroes for fighters.

Jimbozig
Sep 30, 2003

I like sharing and ice cream and animals.

AmiYumi posted:

Pretty sure most of us here aren't 11, actually.

Man, gently caress this team rocket bullshit.

A party of a collector and breeder, a trainer, a poke-scientist, and a poke-fashion consultant go on a quest to find the shiny Nosepass and save Puce Town from the rampaging herd of Zigzagoons (what could be causing their strange behaviour?), all while winning first prize at the pageant! Is it juvenile? Sure, but you can't tell me that pretending to be a magical nerd, a roided up moron, and a criminal beating up skeletons and saving the world is the height of grown-up behaviour.

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!

Jimbozig posted:

Man, gently caress this team rocket bullshit.

A party of a collector and breeder, a trainer, a poke-scientist, and a poke-fashion consultant go on a quest to find the shiny Nosepass and save Puce Town from the rampaging herd of Zigzagoons (what could be causing their strange behaviour?), all while winning first prize at the pageant! Is it juvenile? Sure, but you can't tell me that pretending to be a magical nerd, a roided up moron, and a criminal beating up skeletons and saving the world is the height of grown-up behaviour.

That actually sounds like "Ash's sidekicks from the anime all get together to get their own series". Which sounds pretty neato.

unseenlibrarian
Jun 4, 2012

There's only one thing in the mountains that leaves a track like this. The creature of legend that roams the Timberline. My people named him Sasquatch. You call him... Bigfoot.

FMguru posted:

Thieves' Guild owned. Super crunchy rules for thieves, scenarios for parties of thieves, a big sprawling fantasy city (Haven) full of opportunities and institutions for thieves, etc.

Also: for fantasy games built around everyone playing the same archetypes: Iron Heroes for fighters.

I could never find the actual Thieves' Guild books, but I've still got the Haven stuff in a three ring binder somewhere. Mostly I remember that one of the sample adventures was literally just a 1930s Crosby and Hope "Road" movie, with the party escorting two halflings named Bing and Bob. (Bing sings, Bob tells jokes) to their next performing gig.

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

Jimbozig posted:

Man, gently caress this team rocket bullshit.

A party of a collector and breeder, a trainer, a poke-scientist, and a poke-fashion consultant go on a quest to find the shiny Nosepass and save Puce Town from the rampaging herd of Zigzagoons (what could be causing their strange behaviour?), all while winning first prize at the pageant! Is it juvenile? Sure, but you can't tell me that pretending to be a magical nerd, a roided up moron, and a criminal beating up skeletons and saving the world is the height of grown-up behaviour.

I wanna DO THIS!

sexpig by night
Sep 8, 2011

by Azathoth
I know the old fan made Pokemon RPG got Fatal and Friends-ed fairly hard, and rightly, but there's actually a newer version called PTU that's...it's not GREAT but it's way less lovely and basically possible to have a good time with other pokemon nerds who are also RPG nerds without needing a separate side book of houserules.

Also it's hard to hate on a game that lets you play a Martial Artist who fights along side his pokemon. Like, they super hard threw out the concept that only the pokemon fight and you can just slug the other trainer or dropkick his annoying Pikachu and it rules.

In my group's last game one of us may have wound up reinacting that Russian(?) statue of the dude fighting a bunch of babies when we found a school and demanded pokemon logic be applied and thus for some reason everyone inside, especially the tiny children, are trainers.

KirbyJ
Oct 30, 2012
Pokemon is too juvenile

which is why I wrote a Pokemon/The Wire RPG (using GURPS)

clockworkjoe
May 31, 2000

Rolled a 1 on the random encounter table, didn't you?

KirbyJ posted:

Pokemon is too juvenile

which is why I wrote a Pokemon/The Wire RPG (using GURPS)

so like this? http://viridiancitypokecenter.tumblr.com/

Lurks With Wolves
Jan 14, 2013

At least I don't dance with them, right?

Tatum Girlparts posted:

I know the old fan made Pokemon RPG got Fatal and Friends-ed fairly hard, and rightly, but there's actually a newer version called PTU that's...it's not GREAT but it's way less lovely and basically possible to have a good time with other pokemon nerds who are also RPG nerds without needing a separate side book of houserules.

Also it's hard to hate on a game that lets you play a Martial Artist who fights along side his pokemon. Like, they super hard threw out the concept that only the pokemon fight and you can just slug the other trainer or dropkick his annoying Pikachu and it rules.

In my group's last game one of us may have wound up reinacting that Russian(?) statue of the dude fighting a bunch of babies when we found a school and demanded pokemon logic be applied and thus for some reason everyone inside, especially the tiny children, are trainers.

I'm in a game of Pokemon Tabletop United (which you can find here) too, and I feel like I should temper expectations a bit. It's still way more playable than PTA, don't get me wrong, but it could still be better. It still sticks closer to Pokemon's video game mechanics than a tabletop game really should without a good way to automate it. (I would completely refuse to even touch stuff that affects combat stages if I wasn't using a spreadsheet like this one to automate it.) It still has unfun moneysinks like fishing that are only there because... I don't know, because Pokemon needs to have fishing and thus you need to have to buy bait and have the chance of a fish snapping the line and swimming off. We still had no idea that our pokemon XP vs trainer XP vs money was completely out of line with what the expected rates were until some of the other players went to their IRC channel because they don't say how much money or how many pokemon they expect a level five trainer to have so it's all in the hands of the GM to decide. It's still playable. It's just annoying.

On the plus side PTU's way more of an actual game than PTA was and other than the whole "doesn't set good expectations for how fast the three types of advancement should advance" thing it does actually have good GM advice, so it's not a complete waste of time to read if you want to look at a Pokemon tabletop.

Covok
May 27, 2013

Yet where is that woman now? Tell me, in what heave does she reside? None of them. Because no God bothered to listen or care. If that is what you think it means to be a God, then you and all your teachings are welcome to do as that poor women did. And vanish from these realms forever.
Had a really good session of X-COM FATE today.

Two characters who should have met a long time did and there was a great back and forth between them. One was a military general while the other was a grizzled, old veteran (me). Completely unintentional, the grizzled vet kept making stabs at the general for not being on the battlefield and sending men to die in battle. He's always been a little of a cynic so I thought it made sense.

Then, due to a challenge we ran into, I had to evacuate the general from a room filling with poison. I was wearing a skeleton suit -- which has a grappling hook built in -- and there was an exposed hole in the roof. We had a few other young soldiers with us. I am, quite literally, the 1,000,000 man since I have cybernetic enhancements from alien tech: humanity needs me alive for, if nothing else, the tech inside me. The general is one of the commanders so we have to evacuate him from the FUBAR base. So, I had to give the soldiers some false reassurance I would send the skeleton suit back down to them. They gave me some false bravado even though the GM let it drop that they knew they were going to die.

I did keep my word and drop the armor back, but only one guy made it out. Had a great little exchange like "So it this what it's like to be a general?" "Yes" "Glad I never got promoted. Now, help me get this guy out of here. I don't want all this kids to die today."

When we blew the base, I was given the option of pulling the trigger, but refused because some of our men were still inside and I couldn't bear having anymore blood on my hand.

On our way out, I even had a dialogue with the survivor about trying to stay sane through all this and remind him what we're fighting for: reminded him of his wife and how he's got to get home to her when this was all over.

It was pretty frikken good session especially since it's normally more on the light hearted side.

Forums Terrorist
Dec 8, 2011

Oh yeah, and the final nail in the "playing yourself is unfun" argument is the tale of Grendel, the fat and goony Dark Heresy 1e Adept who single-handedly killed a Charnel Daemon of Khorne with a knife.

Fuego Fish
Dec 5, 2004

By tooth and claw!

Grey Hunter posted:

I just realised we don't have a map/map making thread!

They are dammned usefull for RPG's - especially if you play over the internet, and having a thread with tips/resources would be extreamly useful. I'm okay at making my own maps for things, but help is always useful.

What do you lot think?

I would be cool with that, gently caress the haters. I'd post in it all the time.

Bucnasti
Aug 14, 2012

I'll Fetch My Sarcasm Robes

Fuego Fish posted:

I would be cool with that, gently caress the haters. I'd post in it all the time.

Maybe a thread on maps, handouts, character sheets and other paraphernalia. I create lots of things for So77 that aren't exactly maps but are along the same lines (like handouts) that I would love to share. I have a friend who does nutty things for his Traveler games, laminated ID cards, travel papers and even starship paychecks.

Mors Rattus
Oct 25, 2007

FATAL & Friends
Walls of Text
#1 Builder
2014-2018

Tatum Girlparts posted:

Also it's hard to hate on a game that lets you play a Martial Artist who fights along side his pokemon. Like, they super hard threw out the concept that only the pokemon fight and you can just slug the other trainer or dropkick his annoying Pikachu and it rules.

Gonna be honest, if I'm gonna play a pokemon game I don't actually want the trainers to be fighting. I'd prefer a game that actually focused on the pokemon part and got that handled and done real well. Something real cool and fun there. I have a ton of other games about punching guys.

Like, I feel like when you go 'and the most awesome thing is totally throwing out the main premise of pokemon battling as the way things are done' you may be missing the point of playing a pokemon rpg.

Elfgames
Sep 11, 2011

Fun Shoe

Mors Rattus posted:

Gonna be honest, if I'm gonna play a pokemon game I don't actually want the trainers to be fighting. I'd prefer a game that actually focused on the Pokemon part and got that handled and done real well. Something real cool and fun there. I have a ton of other games about punching guys.

Like, I feel like when you go 'and the most awesome thing is totally throwing out the main premise of Pokemon battling as the way things are done' you may be missing the point of playing a Pokemon rpg.

Oh thank god i didn't want to be the jerk who said it first but If i want to play Pokemon i want to play something more like the show or games in spirit (the comics do have people sort of fighting alongside their Pokemon but not really) i know how much people hate it but i was thinking that something along a *world hack would work ok for Pokemon.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
I'd love a map thread - one of my biggest hurdles is making up rooms and room lay-outs and "interesting terrain" on the fly.

sexpig by night
Sep 8, 2011

by Azathoth

Lurks With Wolves posted:

I'm in a game of Pokemon Tabletop United (which you can find here) too, and I feel like I should temper expectations a bit. It's still way more playable than PTA, don't get me wrong, but it could still be better. It still sticks closer to Pokemon's video game mechanics than a tabletop game really should without a good way to automate it. (I would completely refuse to even touch stuff that affects combat stages if I wasn't using a spreadsheet like this one to automate it.) It still has unfun moneysinks like fishing that are only there because... I don't know, because Pokemon needs to have fishing and thus you need to have to buy bait and have the chance of a fish snapping the line and swimming off. We still had no idea that our pokemon XP vs trainer XP vs money was completely out of line with what the expected rates were until some of the other players went to their IRC channel because they don't say how much money or how many pokemon they expect a level five trainer to have so it's all in the hands of the GM to decide. It's still playable. It's just annoying.

On the plus side PTU's way more of an actual game than PTA was and other than the whole "doesn't set good expectations for how fast the three types of advancement should advance" thing it does actually have good GM advice, so it's not a complete waste of time to read if you want to look at a Pokemon tabletop.

Yea it's still rough, I was comparing it to pta where a leap from total poo poo to clunky but works is a huge step up.


Mors Rattus posted:

Gonna be honest, if I'm gonna play a pokemon game I don't actually want the trainers to be fighting. I'd prefer a game that actually focused on the pokemon part and got that handled and done real well. Something real cool and fun there. I have a ton of other games about punching guys.

Like, I feel like when you go 'and the most awesome thing is totally throwing out the main premise of pokemon battling as the way things are done' you may be missing the point of playing a pokemon rpg.

Pokemon still do the bulk of things even for fighting classes, when it happens it's less "now YOU are the fighter" and more you go on all fours behind the other guy and your pokemon kicks him over you.

And the other guy is some kid who wanted to show his bugs off.

Trainer combat happens since rpg party size monkeys with encounter sizes compared to the games. A cost of shifting mediums was needing a way to deal with the fact that suddenly at starting levels the heroes are dealing with swarms of beedrill rather than just one, and they needed something for when six angry bee monsters decide to go after the human instead other than saying "don't have that happen because reasons".

But yea, one of its major failings is trying to use the tone and all from the games, anime, and comics all at once so you have poo poo like a Lasher class that literally beats pokemon to make them meaner and fight better, and fuckin cheerleaders and fashionista classes. On one hand it's nice to have a toolbox, but on the other it feels very Frankenstein.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
I don't know a whole lot about Pokemon beyond watching friends play it on Game Boys back in high school, but I think that a game about fantastical animals engaging in sanctioned duels would be just about perfect for lots of social combat: backroom dealings and match rigging and betting and bookies. Don King: The Game, with small magical animals.

Fuego Fish
Dec 5, 2004

By tooth and claw!

Bucnasti posted:

Maybe a thread on maps, handouts, character sheets and other paraphernalia. I create lots of things for So77 that aren't exactly maps but are along the same lines (like handouts) that I would love to share. I have a friend who does nutty things for his Traveler games, laminated ID cards, travel papers and even starship paychecks.

That's cool with me because I've done other stuff I could yammer on about, like flags and coats of arms and stuff like that.

Elfgames
Sep 11, 2011

Fun Shoe

Tatum Girlparts posted:

Trainer combat happens since rpg party size monkeys with encounter sizes compared to the games. A cost of shifting mediums was needing a way to deal with the fact that suddenly at starting levels the heroes are dealing with swarms of beedrill rather than just one, and they needed something for when six angry bee monsters decide to go after the human instead other than saying "don't have that happen because reasons".


It doesn't happen because you have a trained murder beast between you and them. Also according to actual game lore pokemon respect an ancient pact to fight fairly and any dude actually fighting pokemon would be breaking that and thus bringing the whole loving wrath of all murderbeasts onto humanity a a whole.

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potatocubed
Jul 26, 2012

*rathian noises*

Elfgames posted:

It doesn't happen because you have a trained murder beast between you and them. Also according to actual game lore pokemon respect an ancient pact to fight fairly and any dude actually fighting pokemon would be breaking that and thus bringing the whole loving wrath of all murderbeasts onto humanity a a whole.

Sounds like a plot to me. "Some asshat wrecked things for everyone. You! Ten-year-old girl! Go and fix it."

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