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either make him go into a house you never plan on visiting or just a room with a door you can close. remove from party and he'll never even initiate dialogue.
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# ? Dec 11, 2014 11:31 |
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# ? May 21, 2024 12:55 |
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petrify him or petrify him, soften him, equip a two hander and kai him
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# ? Dec 11, 2014 11:59 |
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BG1 is set up with the idea in mind that since it's low level D&D, people are going to die along the way so you can just grab one of the dozen replacements. If Khalid dies, Jaheira sticks around anyway.
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# ? Dec 11, 2014 14:08 |
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Uh, Khalid rules, Jaheira's the one to get gibbed. Actually, in EE they're both pretty great, 'cause you can give Khalid the Gauntlets of Ogre Power and Jaheira the Brawler's Hands and the 19 strength belt and boom, two amazing front liners. Branwen will catch up pretty fast if you grind some Flesh Golems or Ankhegs for an hour with her and Charname, just leave everyone else at Friendly Arm.
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# ? Dec 11, 2014 14:25 |
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bunnielab posted:Cant you just kill them on sight? At least Neera & Hexxat stick out like a sore thumb because of obnoxious cut scenes introducing them. It's not a big deal, but it diminishes the experience for me and I'd rather not deal with them at all.
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# ? Dec 11, 2014 14:44 |
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Metal Meltdown posted:My big question is how's the Baldurs Gate saga on iPad. I know the enhanced editions are buggy, but is it anything game breaking or will I be able to deal? Icewind Dale was pretty stable with only the ammo bag issues and two quests glitching. I've asked this a couple of times and it seems that the original Baldur's Gate and expansion works well and without any real issue (but the EE extras are all IAP) but BG2 has some bugs in it that they haven't fixed including unkillable werewolves in the circus tent
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# ? Dec 11, 2014 15:10 |
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BG2EE 1.3 beta is now available on Steam. Here's how to activate it:quote:To activate the beta branch for the game, follow these steps: Took them a year to get even this beta out, but at least it seems to have some very nice improvements in addition to bug fixes.
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# ? Dec 11, 2014 17:04 |
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Now they need to announce that they are doing an IWD2EE.
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# ? Dec 11, 2014 17:12 |
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Can I point how hilarious it is that they released a 36 page PDF to cover all the bugfixes and feature changes in this patch?
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# ? Dec 11, 2014 17:19 |
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Zilkin posted:BG2EE 1.3 beta is now available on Steam. Here's how to activate it: Whoa!
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# ? Dec 11, 2014 17:58 |
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Zilkin posted:the game remembers which spells you had memorized before getting level drained hot drat. I need this so bad.
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# ? Dec 11, 2014 18:07 |
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armoredgorilla posted:Uh, Khalid rules, Jaheira's the one to get gibbed. Not a big Khalid fan, me, though I do like Jaheira when she gets some levels under her belt. Not having a kick-rear end wisdom score hurts her spellcasting potential, though. She becomes godly if you stick with her in BG2, and Khalid isn't around then if you're like me and don't fancy him much. Sadly, in the Enhanced Edition they took out the Flesh Golem grind spot. It didn't make sense to have it, I agree, but I liked it there as a place to earn experience. Just about every RPG should have a way to grind a bit to catch up, and D&D games where just one or two levels can make a huge difference is certainly no exception. Having characters who can start underleveled because you met them or didn't pick them up late and can really set you back. I think that, when met, NPC's should all have exactly as much exp as the main character and have it adjusted to that value if they leave and rejoin the party so that they always keep pace, but I've never found a patch for that.
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# ? Dec 11, 2014 18:07 |
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Does anyone know how pickpocketing from NPCs (not stores) works? My 100% pickpocketing bard is consistently failing to steal from Brennan Ristling (Mencar Pebblecrushers's thief buddy), but I had no problems cleaning out the rest of his crew. Even with a potion of master thievery consumed, he is still failing a lot. Now, checking Brennan's CRE file, he's got 70% pickpocketing skill, so maybe that's applied as a penalty to my roll? Or maybe not, who knows.
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# ? Dec 11, 2014 19:00 |
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I just want them to put the ipad versions on sale for christmas dammit
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# ? Dec 11, 2014 19:02 |
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armoredgorilla posted:Can I point how hilarious it is that they released a 36 page PDF to cover all the bugfixes and feature changes in this patch? It is insanely funny
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# ? Dec 11, 2014 20:31 |
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verybad posted:Does anyone know how pickpocketing from NPCs (not stores) works? My 100% pickpocketing bard is consistently failing to steal from Brennan Ristling (Mencar Pebblecrushers's thief buddy), but I had no problems cleaning out the rest of his crew. Even with a potion of master thievery consumed, he is still failing a lot. Now, checking Brennan's CRE file, he's got 70% pickpocketing skill, so maybe that's applied as a penalty to my roll? Or maybe not, who knows. You can quaff an additional master thievery potion, the effects stack. Don't exceed 255, though, or your skill resets to 0.
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# ? Dec 11, 2014 20:42 |
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verybad posted:Does anyone know how pickpocketing from NPCs (not stores) works? My 100% pickpocketing bard is consistently failing to steal from Brennan Ristling (Mencar Pebblecrushers's thief buddy), but I had no problems cleaning out the rest of his crew. Even with a potion of master thievery consumed, he is still failing a lot. Now, checking Brennan's CRE file, he's got 70% pickpocketing skill, so maybe that's applied as a penalty to my roll? Or maybe not, who knows. pick pockets: code:
steal in store: code:
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# ? Dec 11, 2014 21:27 |
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Yeah pick pockets is the only skill worth pushing above 100% really.
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# ? Dec 11, 2014 22:40 |
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So, if I understood that correctly... 1) pick pockets is a d100 roll, and you have to roll lower than your pickpocketing skill - enemy pickpocketing, 100 always fails? Does Luck factor into it? 2) stealing from stores is a d100 roll, and you have to roll lower than your pickpocketing skill - store difficulty, no chance of critical failure? fong posted:Yeah pick pockets is the only skill worth pushing above 100% really. Yeah I knew that, but what I didn't know is that there can be penalties for stealing from NPCs, not just stores. (Stealth is worth pushing over 100% too, though.)
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# ? Dec 11, 2014 22:44 |
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1) Yes, and no, that's the full code 2) Yup. You fail automatically if you don't have high enough PP skill. The difference is, the steal rate is something completely different than target PP, it wont 'be higher than 100 and you will never be able to steal from the shops that have a 100% steal rate because that's also an autofailure even if you have over 100% PP
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# ? Dec 11, 2014 23:12 |
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ANIME MONSTROSITY posted:1) Yes, and no, that's the full code Am I right to assume shops that have 100% steal rate don't even have a steal tab (like Ribald Barterman)? I can't remember failing to clear out any vendor with a 240% pp thief.
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# ? Dec 11, 2014 23:41 |
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Finished Baldur's Gate 1 finally for the first time! Played it a few times before but always got bored. I gotta admit I skipped most of the side quests. I'm annoyed to hear how awful BG2 enhanced edition is with all the bugs. I want the nice fonts and the quick loot thing.
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# ? Dec 12, 2014 00:58 |
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Excelzior posted:Am I right to assume shops that have 100% steal rate don't even have a steal tab (like Ribald Barterman)? I can't remember failing to clear out any vendor with a 240% pp thief. The hardest vendor to steal from is the one in the Copper Coronet IIRC, you'd probably need a high pickpocket around that level to jack his poo poo (again, easy to achieve with multiple potion of master thievery/power).
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# ? Dec 12, 2014 01:16 |
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hemale in pain posted:Finished Baldur's Gate 1 finally for the first time! Played it a few times before but always got bored. I gotta admit I skipped most of the side quests. It just got a patch.
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# ? Dec 12, 2014 01:17 |
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Think they just started beta testing the patch for BG2EE. Probably be another month at least before it's released.
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# ? Dec 12, 2014 01:24 |
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I just downloaded the update to BG1 for iOS. It removed neera, dorn, and the portrait pack, which are Dlc I have already purchased. What gives?
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# ? Dec 12, 2014 03:45 |
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I keep banging on about abandoned companion locations, but I got another situation bugging me. I just picked up Dynaheir and I guess I'll leave Xan behind. But, y'know, he's in a gnoll fortress and I don't know if those buggers are going to respawn and just kill him. Will that happen? Because that seems like an obvious problem to fix.
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# ? Dec 12, 2014 04:05 |
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hemale in pain posted:Finished Baldur's Gate 1 finally for the first time! Played it a few times before but always got bored. I gotta admit I skipped most of the side quests. I played through all of BGEE without any bugs I can remember
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# ? Dec 12, 2014 04:23 |
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Flip Yr Wig posted:I keep banging on about abandoned companion locations, but I got another situation bugging me. I just picked up Dynaheir and I guess I'll leave Xan behind. But, y'know, he's in a gnoll fortress and I don't know if those buggers are going to respawn and just kill him. Will that happen? Because that seems like an obvious problem to fix. I have been wondering this myself. I think I am about to drown a dwarf because the companions are too dumb to go hang out at the Inn or something. I've left about every recruitable character I have encountered right where I met them.
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# ? Dec 12, 2014 05:19 |
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Flip Yr Wig posted:I keep banging on about abandoned companion locations, but I got another situation bugging me. I just picked up Dynaheir and I guess I'll leave Xan behind. But, y'know, he's in a gnoll fortress and I don't know if those buggers are going to respawn and just kill him. Will that happen? Because that seems like an obvious problem to fix. 1) I don't think they'll kill Xan, and 2) If they do that's not the worst thing in the world.
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# ? Dec 12, 2014 05:25 |
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What's up with the Improved Shadow Lord in SCS? So far the mod has been a blast, leveling the playing field by making casters prebuff/use spells somewhat intelligently and giving fighter-types enough potions to make them scary. Definitely harder, but the enemies are just matching what I'm doing. Then the Shadow Lord shows up with his Shadow Aura, which seems to be a save or be drained, and if you get drained below level 1 you get auto-chunked and turned into a shadow. All this on top of decent casting abilities. Maybe I went to him too early (party was mostly level 9, had ~4 casts of Negative Plane Protection total) but the aura kicked my rear end over and over. I could maybe see it on a late-game boss, when you have more options to protect you from the aura and can drop his defenses more quickly, but putting that rear end in a top hat at the end of an otherwise easy, earlygame dungeon was killer. I eventually brute forced it with luck on saves, but it just seemed really odd to give an early boss such a unique and nasty ability in a mod that's been otherwise about bringing enemies up to your level. Did I just approach him wrong?
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# ? Dec 12, 2014 05:33 |
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Yeah, that fight the author of the mod admitted he ran out of actually decent ideas for and just phoned it in. He admits that it's terribly balanced, but it's okay because it's technically a beta version or whatever. It's loving retarded, and I never install it. His aura also gets worse the higher your difficulty is, I think.
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# ? Dec 12, 2014 05:43 |
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I've started up BG1 on my iPad now. My question is how should I distribute Imoens thief skills? I figure I should pump pickpockets early to start swiping loot. I know about Algernons cloak, but are there any other pickpockets I should aim for?
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# ? Dec 12, 2014 07:00 |
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Go traps and open locks until they're at 100, then you can bump up whatever you feel like. I don't bother with stealth on Imoen because she's too weak and squishy to get in melee, so I usually do set traps next. Pick pocket is a pretty rare use so I just buy or stockpile potions of master thievery for the few times I want to do it.
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# ? Dec 12, 2014 07:32 |
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JustJeff88 posted:Sadly, in the Enhanced Edition they took out the Flesh Golem grind spot. It didn't make sense to have it, I agree, but I liked it there as a place to earn experience. Metal Meltdown posted:I've started up BG1 on my iPad now. My question is how should I distribute Imoens thief skills? I figure I should pump pickpockets early to start swiping loot. I know about Algernons cloak, but are there any other pickpockets I should aim for?
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# ? Dec 12, 2014 08:39 |
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The Ilmater priest outside of Firewine bridge has a scroll of magic immunity on him that you can only get by murder/pickpocketing.
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# ? Dec 12, 2014 08:43 |
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Algernon's cloak was nerfed in the enhanced edition so it doesn't have unlimited uses per day. The charm is still really useful, but not to the point where it's worth designing a character around it.
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# ? Dec 12, 2014 08:47 |
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So what's the point of Find Traps without Disable Traps, which doesn't seem to be in BG1? Let your tank walk into it?
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# ? Dec 12, 2014 08:54 |
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Fruits of the sea posted:Algernon's cloak was nerfed in the enhanced edition so it doesn't have unlimited uses per day. The charm is still really useful, but not to the point where it's worth designing a
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# ? Dec 12, 2014 08:55 |
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# ? May 21, 2024 12:55 |
Holy poo poo those patch notes. took like half an hour to get through. I really want to try out an Iron Man run of BG1 and 2 now.
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# ? Dec 12, 2014 09:17 |