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By the way, that wasn't just some random parking garage. That's the parking garage for the jail you broke out of earlier in the story. When you exit the jail, you end up at the top of that parking garage. This criminal gang set up shop in the jail's parking garage. Which I think actually does make sense in Watch_Dog's world, since I think some gang was supposed to have ties with some group of guards or something.
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# ? Nov 22, 2014 07:46 |
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# ? Jun 11, 2024 05:22 |
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The privacy invasions are a little all over the place tonaly, but I really do feel they were a strong addition to the game. Hell, easy to argue that they have the best writing in the game. They range from depressing dark, to goofy funny. I hope you show none of the other side stuff, we've basically seen them all at this point. Maybe some of the fixer missions are interesting. But 80% of the Privacy Invasion videos are worth watching. I hope you make a side video with them.
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# ? Nov 22, 2014 08:34 |
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Shaking my head at scrub collectors that buy their poo poo from stateside vendors when ordering straight from Glorious Nippon is hella cheaper.
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# ? Nov 22, 2014 09:40 |
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KirbyKhan posted:The privacy invasions are a little all over the place tonaly, but I really do feel they were a strong addition to the game. Hell, easy to argue that they have the best writing in the game. They range from depressing dark, to goofy funny. Problem is that the best weapons are locked behind the repetitive side-missions (convoy and weapons, for the curious) while the privacy invasions unlock bupkis. I agree though, they are a strong addition to the game.
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# ? Nov 22, 2014 09:51 |
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SSNeoman posted:Problem is that the best weapons are locked behind the repetitive side-missions (convoy and weapons, for the curious) while the privacy invasions unlock bupkis. I agree though, they are a strong addition to the game. "Best weapons"? As in, Automatic Grenade Launcher? Chain RPG launcher? Self Guiding Screen Wiping BFG?
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# ? Nov 22, 2014 10:27 |
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SSNeoman posted:Problem is that the best weapons are locked behind the repetitive side-missions (convoy and weapons, for the curious) while the privacy invasions unlock bupkis. I agree though, they are a strong addition to the game. I never really cared for most of the unlockalbe weapons, so screw that noise. I do like what the do with the privacy invasion videos, both in the side mission and in the CToS centres, but gently caress are the missions boring. I showed off an easy one where you can immediately do the hack. Most of them you have to run around and unlock a bunch of nodes by holding square at them. The best side content is still to come but for whatever reason it unlocks absolutely nothing, not even completion percentage. I will be showing off at least one of every side mission even if they are all crap and the game forces you to do basically the same thing for plot anyway. It's because I hate myself and this LP is public self-flagellation.
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# ? Nov 22, 2014 10:30 |
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# ? Nov 22, 2014 10:37 |
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JcDent posted:"Best weapons"? As in, Automatic Grenade Launcher? Chain RPG launcher? Self Guiding Screen Wiping BFG? I find the grenade launcher to be situationally useful. I went for a stealth approach in my games, so unless I was doing a convoy (which are almost always obnoxious to some degree), the grenade launcher didn't help me much. Also it's unsilenced, so you better loving find the guys with reinforcement coms and shut them down unless you want endless clown cars of dudes to swarm on your rear end. The explosion also has some funky hit detection, so 'nading dudes is not as practical as it seems. Works like a dream for cars though. Anyway, the weapons you get are: The Spec Ops Goblin (which I prefer over the Spec Ops Vector, even if that one is "easier" to get) which is a silenced version of the goblin. It deals good damage and has a small bullet spread. If you have any plans on trying to stealth missions, this thing is a must. You don't get a silenced sniper rifle (I'm guessing this was something Ubi learned from FC3 players), so this is the next best thing. And The Destroyer, a unique anti-materiel rifle that instantly disables vehicles, kills/incapacitates all but the toughest dudes and can shoot through walls. It only has a two round magazine, so you best make your shots count. Really recommend grabbing it, later missions get obnoxious even with this puppy in your inventory. This is one of the few things to reliably take out those police choppers.
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# ? Nov 22, 2014 10:38 |
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SSNeoman posted:I find the grenade launcher to be situationally useful. I went for a stealth approach in my games, so unless I was doing a convoy (which are almost always obnoxious to some degree), the grenade launcher didn't help me much. Also it's unsilenced, so you better loving find the guys with reinforcement coms and shut them down unless you want endless clown cars of dudes to swarm on your rear end. I googled just to see what kind of retard weapons are those... Watch Dogs wiki suggest that some weapons (like the AK) have the exact same model as in Far Cry 3. Nice job on the recycling.
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# ? Nov 22, 2014 18:59 |
JcDent posted:I googled just to see what kind of retard weapons are those... Watch Dogs wiki suggest that some weapons (like the AK) have the exact same model as in Far Cry 3. Nice job on the recycling.
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# ? Nov 22, 2014 21:07 |
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JcDent posted:I googled just to see what kind of retard weapons are those... Watch Dogs wiki suggest that some weapons (like the AK) have the exact same model as in Far Cry 3. Nice job on the recycling. Well yeah. It's an AK. They already had a model for it so of course they'd use it. And if they didn't make an AK-looking AK, people would be bitching that it doesn't look like an AK.
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# ? Nov 22, 2014 23:20 |
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SSNeoman posted:Well yeah. It's an AK. They already had a model for it so of course they'd use it. And if they didn't make an AK-looking AK, people would be bitching that it doesn't look like an AK. The Wiki points out, it has parts of several different AK rifle in it. So instead of making a new AK-74 model, they decided to cut the costs. anilEhilated posted:Really, when you have a game about a gravely rear end in a top hat of a protagonist performing bullshit magic and coating it with this week's technobabble, least you could do is steal from Blood Dragon. Blood Dragon is too much fun for Watch_Dogs. It's all serious and dramatic and making fun of their target audience.
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# ? Nov 23, 2014 09:11 |
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Just out of curiosity, does the game ever say what year it's supposed to take place in?
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# ? Nov 24, 2014 16:06 |
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SSNeoman posted:Secret weapons stuff Okay, that last one sounds freaking awesome. Definitely hope we get to see that.
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# ? Nov 24, 2014 18:30 |
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Yeah, the Destroyer is loving crazy and makes online hacking defense a joke. Also want to point out that unlike some games you actually can hide out to shake off pursuers at times in this game and they'll actually give up. That seems like a small thing but I was really used to bullshit games where they would either find you with Spidey Sense or just hang out indefinitely like they have nothing better to do with their lives. The first time I watched someone flee a pursuit in a car, stop and lose them in a building and then sneak out of the patrol, my jaw about hit the floor.
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# ? Nov 24, 2014 19:26 |
^AssCreed 1 level of innovation, totally next-gen.
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# ? Nov 24, 2014 19:29 |
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Antikythera posted:Just out of curiosity, does the game ever say what year it's supposed to take place in? 2013. Niece died in 2012 (it says on the gravestone), and the events of the game take place about a year later. Good job with the LP so far, guys. I had fun with the game, but I will readily admit that it is not good. My main issue was just how much Ubisoft pigeon-holed you into certain strategies even though it promised open-ended gameplay with *real choices*.
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# ? Nov 24, 2014 19:29 |
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anilEhilated posted:^AssCreed 1 level of innovation, totally next-gen. Seriously. Enemies giving up at some point, rather than staying in alarmed mode is hardly jaw dropping.
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# ? Nov 24, 2014 20:57 |
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CrashCat posted:Also want to point out that unlike some games you actually can hide out to shake off pursuers at times in this game and they'll actually give up. That seems like a small thing but I was really used to bullshit games where they would either find you with Spidey Sense or just hang out indefinitely like they have nothing better to do with their lives. The first time I watched someone flee a pursuit in a car, stop and lose them in a building and then sneak out of the patrol, my jaw about hit the floor. Are you talking about Watch_Dogs or are you just being sarcastic? Because enemies are the exact opposite of this. Unless a recent patch fixed this, the enemies know exactly where you are all the time, they just pretend not to notice (and how much they don't notice depends on your alert level, if that makes sense). I can show you what I mean right now. Start a new game. Do the stadium thing. When you're escaping in the car, find either Nicky's suburb, the top of a parking lot or anywhere else the police cannot path to you. Do this without getting spotted. Then watch your radar. Notice how all the enemies suddenly swarm the surroundings of your little hideyhole despite having no clue where you are? Notice how they will constantly patrol this block without driving away to look elsewhere? All enemies are like this. As a corollary, here is this game's alert status guide, which I know because apparently I've become really good at Ubisoft stealth games: Unnoticed: Enemies have regular patrol patterns. They have no idea you're in the area and will go about their business. So long as enemies have no chance to alert others of your presence, and so long as nothing explodes, nor are any bodies found, the enemies will persist in this state. Using takedowns and silenced weapons to take down enemies will not raise the alert level, so long as others don't find the bodies. Partial Alert: The enemies found a body, or one of them managed to shout to his friends that he got shot in the legs by a silenced weapon (funny note: so long as you keep interrupting them while they yell, the alert level won't rise. The answer to shooting shouty people in the legs is to keep shooting them in the legs). IEDs cause this alert state. In a patched game, environmental explosions from hacking powers cause this status as well. Enemies will now go to the last area where the body or explosion was found and then slowly fan out. Noticed Alert: The enemies heard an unsilenced gunshot, or an explosion from a grenade (yes, explosions from IEDs and grenades are different). Enemies will now fan out a lot more and become much more perceptive. In an unpatched game, environmental explosions cause this alert status. Since enemies can call reinforcements when in this status, the results were...frustrating. The enemies can pinpoint the exact location a grenade was thrown/fired from, so prepare to book it. Enemies randomly become clairvoyant in this state (bug or feature? You decide!) so during or after their initial investigation, a few will beeline to your new location (though take note that they do not use cover when doing so). Full Alert: The enemies noticed you and everyone in the yard now knows where you are and are after your rear end. Reinforcements will definitely be called in and enemies will head towards your location, using cover to flank you (which admittedly they do a very good job at). If you use cover to sneak away, the enemies will basically go back to Noticed Alert. They do not decrease their alert status past that point.
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# ? Nov 24, 2014 23:24 |
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The stadium really annoyed. You got to all that effort to get out without a chase. Then the police hunt you down. Even if you don't grab the prepped stolen car. First try, I just tried to walk out of the area without raising a fuss. Not a good plan. I just made tons of Jam Comms, because chases were just a huge pain to me. Then I saw online that the solution was to use hacking to wreck the cars following you. Which in most GTA-style games would up your star rating. I'd love to also rant about the complete lack of pacing and context in the early game. But I'm bad at ranting, so I'll let the game speak for itself.
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# ? Nov 25, 2014 00:14 |
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Rush_shirt posted:2013. Niece died in 2012 (it says on the gravestone), and the events of the game take place about a year later. Which is, incidentally, the original release date. So basically the game was supposed to take place "today" but due to delays, it wound up releasing such that it takes place in the past.
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# ? Nov 26, 2014 09:17 |
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Xenoveritas posted:Which is, incidentally, the original release date. So basically the game was supposed to take place "today" but due to delays, it wound up releasing such that it takes place in the past. It is clearly the future-past, though, with all that kickin' rad tech going on.
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# ? Nov 27, 2014 17:25 |
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That last junction box puzzle reminded me of this old Flash cube escape game, where you had to do 27 puzzles to unlock the ability to rotate cube faces and pipe light to the center.
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# ? Dec 2, 2014 15:35 |
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morallyobjected posted:It is clearly the future-past, though, with all that kickin' rad tech going on. Yeah, that's one of the many baffling design decisions. You'd think it would be obvious: set it at some random unspecified "future date." But, no, they set it so that it would be set at the same time that the game was supposed to be shipped. And then the release date shipped. So now it's set in the highly computerized wi-fi enabled Chicago of a year ago.
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# ? Dec 2, 2014 18:02 |
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Episode 7 : Uncut | Cut In this week's episode Aiden plays poker and we get diplomatic immunity. Our guest this week is Vifs, he has a mostly dead LP of Tony Hawk's Underground 2 going. Also he streams a bunch so watch for him in the stream thread. Also a chess puzzle: White to mate in one move. The Heavenator fucked around with this message at 02:16 on Dec 12, 2014 |
# ? Dec 12, 2014 01:49 |
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Queen to F8?
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# ? Dec 12, 2014 02:04 |
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idk what the right notion is, but that top left rook to g8
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# ? Dec 12, 2014 02:06 |
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Well, it should be a mate if King to E2 I may be really bad at chess but that already looks like check mate to me. The rook at C8 should be able to just run up and take the king on H8? The king can't move anywhere either unless... that bishop? So it's knight to G4? But that seems like the same result as the previous solutions to me. Poil fucked around with this message at 02:14 on Dec 12, 2014 |
# ? Dec 12, 2014 02:07 |
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Oh poo poo I hosed up the puzzle. Here is the right one: Still white to mate in one move. The Heavenator fucked around with this message at 02:16 on Dec 12, 2014 |
# ? Dec 12, 2014 02:13 |
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White Queen to H7
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# ? Dec 12, 2014 02:22 |
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The Heavenator posted:Episode 7 : Uncut | Cut \ In regards to Aiden's new coat: Packers! Woo! Packers!
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# ? Dec 12, 2014 02:46 |
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The Heavenator posted:
Sorry I'm late to the party on this, haven't gotten to check this thread in a while. Anyway, I can't figure out what stops bishop to D6 from also being a winning move on that setup.
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# ? Dec 12, 2014 04:20 |
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Gothsheep posted:Sorry I'm late to the party on this, haven't gotten to check this thread in a while. Anyway, I can't figure out what stops bishop to D6 from also being a winning move on that setup. Nothing, that is a valid solution.
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# ? Dec 12, 2014 04:55 |
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Nice to see Aiden's new jacket has a cross on it.
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# ? Dec 12, 2014 05:12 |
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Aiden is supporting his local Australian sports teams with his green and gold trench coat.
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# ? Dec 12, 2014 06:13 |
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gently caress the Viceroys. And that is my contribution to the recent update, because I don't play chess. And shipping containers are never made with any sort of glass.
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# ? Dec 14, 2014 04:40 |
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I really don't see the problem with a super-secret base, especially when your regular secret base just got raided all to hell and you flailed around blindly for a while. Considered outside the game it does seem a bit ludicrous, I agree.
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# ? Jan 1, 2015 03:59 |
bman in 2288 posted:gently caress the Viceroys.
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# ? Jan 2, 2015 01:54 |
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I just can't wait until you get to the one mission that unlocks that song. It was the high point of this game for me.
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# ? Jan 14, 2015 21:56 |
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# ? Jun 11, 2024 05:22 |
https://www.youtube.com/watch?v=Lg_Lp5bO1U8
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# ? Jan 20, 2015 20:32 |