|
They aren't the sprites from the original games, but I'm not sure where people are getting 'hideously ugly' from. Like if there was a massive change in the art style and everyone was a chibi or something but I don't see all the much of a difference. I'm just glad I finally have the trilogy, I could never find any copies of the DS games around here.
|
# ? Dec 11, 2014 22:59 |
|
|
# ? Jun 10, 2024 11:16 |
|
nftyw posted:e: Honestly I like PW1 when it comes to multiple choice responses because the game is extremely lenient on them, so you can go wild with wrong options just to see what hijinks happen after you choose a clearly wrong answer. Huh, I never knew about all of these. I guess I was boring and always chose the right answer. I kinda wish someone would compile all of these now, that would be incredible.
|
# ? Dec 11, 2014 22:59 |
|
Jazama posted:Oh god am I really cross-examining that thing! Case 4 is so insane. Yeah, you know, that's loving tame compared to some of the cross-examinations later in the series.
|
# ? Dec 11, 2014 22:59 |
|
Sassy Sasquatch posted:Welp just finished case 5. I'm super disappointed. Lurdiak posted:I kind of dislike that they walk back how corrupt prosecutors are once their tragic past is revealed. I don't buy for a second that Edgeworth did things by the book and was just vicious, and even less so for Franziska. That's something I sortof like about Blackquill incidentally, he's aggressive enough to be a real threat but if you think about it there's no implication that he's corrupt (he gets angry at his witnesses for lying rather than for saying something he wanted them to suppress, for instance).
|
# ? Dec 11, 2014 23:08 |
|
Sassy Sasquatch posted:Welp just finished case 5. I'm super disappointed. What? That's not bad writing, because the game wasn't going for that at all. Yeah, Phoenix doing everything he could to prove Athena innocent would have linked to the theme of justifying the means. But that's not what the game's theme is. The game is about how the end doesn't justify the means, so going along for that would have been at complete odds with what the game was about. It would have been a fun game to play, but it wouldn't have fit with the rest of the game--or Phoenix's characterization for that matter--even slightly. I'll agree on the second point though. Wasn't a huge fan of Fullbright myself. I mean I loved the reveal, but yeah the confrontation with him wasn't that great.
|
# ? Dec 11, 2014 23:11 |
|
He actually admits to coaching witnesses in a thought bubble in that case (it might actually be the only time that happens when you're not explicitly controlling the character thinking)
|
# ? Dec 11, 2014 23:11 |
|
Irony Be My Shield posted:Do you ever actually see Edgeworth do anything bad? I think he might've coached witnesses but I'm not sure.
|
# ? Dec 11, 2014 23:14 |
|
Jazama posted:Oh god am I really cross-examining that thing! Case 4 is so insane. What, you played DD but not the DLC case?
|
# ? Dec 11, 2014 23:16 |
|
Now we just need an HD Investigation collection which has the first game and a proper NA release for 2. Throw in Apollo just to round it out.
|
# ? Dec 11, 2014 23:17 |
|
Strange Quark posted:What, you played DD but not the DLC case? My 3DS have major problems with downloading DLC. I don't like to buy DLC because it usually takes a week to download it.
|
# ? Dec 11, 2014 23:20 |
|
mateo360 posted:Now we just need an HD Investigation collection which has the first game and a proper NA release for 2. Throw in Apollo just to round it out. Nah, they should make the third game
|
# ? Dec 11, 2014 23:21 |
|
Who would have thought that the killer is the suspicious man who is obviously hiding something? I greatly enjoyed case 4; it makes for a good ending for the game. Looking back, case 1 is completely disconnected with the story. Case 2 sets up some important concepts and introduces some important characters. Case 3 is mostly unrelated and is only useful for some character development.
|
# ? Dec 12, 2014 00:03 |
|
Irony Be My Shield posted:This just isn't how AA operates. It's fair enough if you have a preference for dark endings but I like the "double twist" model a lot more. I remember that in Case 2 when White was about to admit guilt, Edgeworth turned it around into him just admitting to tapping the phone. Which I guess is pretty corrupt?
|
# ? Dec 12, 2014 00:08 |
|
Jazama posted:Who would have thought that the killer is the suspicious man who is obviously hiding something? I greatly enjoyed case 4; it makes for a good ending for the game. Looking back, case 1 is completely disconnected with the story. Case 2 sets up some important concepts and introduces some important characters. Case 3 is mostly unrelated and is only useful for some character development. Killerman is Killerman
|
# ? Dec 12, 2014 00:33 |
|
SyntheticPolygon posted:I remember that in Case 2 when White was about to admit guilt, Edgeworth turned it around into him just admitting to tapping the phone. Which I guess is pretty corrupt? That and well. "Updated" Autopsy report. Even Phoenix use quotes for the "Updated" part.
|
# ? Dec 12, 2014 00:38 |
|
Jazama posted:My 3DS have major problems with downloading DLC. I don't like to buy DLC because it usually takes a week to download it. A week well spent.
|
# ? Dec 12, 2014 00:40 |
|
Jazama posted:Who would have thought that the killer is the suspicious man who is obviously hiding something? I greatly enjoyed case 4; it makes for a good ending for the game. Looking back, case 1 is completely disconnected with the story. Case 2 sets up some important concepts and introduces some important characters. Case 3 is mostly unrelated and is only useful for some character development. This is just a hunch but I think of the original four cases, case 3 was written last. Also, i think 1-5 is the hardest case in the series. There is just a ridiculous amount of things going on with all the details you need to bring out in court, and I hardly remember any of them compared to the other cases.
|
# ? Dec 12, 2014 01:08 |
|
1-5 has that ONE Angel testimony. THAT cross-examination. It never fails to stump me.
|
# ? Dec 12, 2014 01:16 |
|
mabels big day posted:This is just a hunch but I think of the original four cases, case 3 was written last. I think you're right, with the exception that case 1 was thrown in at the last minute because they realized they were going to want a tutorial for the cases. I'd say it was the last case they made before 1, and 2 had some minor reworkings made to it after.
|
# ? Dec 12, 2014 01:17 |
|
1-5 was written after the third game so I think some of the trickiness they had in some of those later cases accidentally seeped into that case.
|
# ? Dec 12, 2014 01:19 |
|
Meekins's armband has something in Japanese written on it.
|
# ? Dec 12, 2014 04:21 |
|
ChaosArgate posted:1-5 was written after the third game so I think some of the trickiness they had in some of those later cases accidentally seeped into that case. You can tell the writing is completely different in 1-5.
|
# ? Dec 12, 2014 17:45 |
|
Hopeford posted:What? That's not bad writing, because the game wasn't going for that at all. Yeah I was tired when I wrote that, I probably expressed my thoughts poorly. I know the theme is not that the end justifies the means, quite the opposite (and it's been going on since the first AA if I recall) but to me it would have been way more interesting to see Phoenix dealing with the consequences of Athena's guilt and accepting it -for once- rather than letting her off the hook with a double backflip twist ending in classic AA fashion. I know I shouldn't get my hopes up about any change in the series tone but I thought they had an opportunity to do something different and unexpected, that's why I'm disappointed. At this point it's pretty much established that you cannot lose a single trial in those games, and winning the unwinnable has become routine and cliché. Maybe I'm just tired of the formula and should move on to other things. vv
|
# ? Dec 12, 2014 18:15 |
|
Sassy Sasquatch posted:Yeah I was tired when I wrote that, I probably expressed my thoughts poorly. I know the theme is not that the end justifies the means, quite the opposite (and it's been going on since the first AA if I recall) but to me it would have been way more interesting to see Phoenix dealing with the consequences of Athena's guilt and accepting it -for once- rather than letting her off the hook with a double backflip twist ending in classic AA fashion. They already did that, though. In 2-4. Repeating it would be kind of pointless. And, well, apart from 2-4's circumtances, what would be the point? Procuror: "Here's my case. It's airtight." Phoenix: "Oh, well, shucks." Iceclaw fucked around with this message at 18:22 on Dec 12, 2014 |
# ? Dec 12, 2014 18:19 |
|
Gant is weird. He stands there and just stare for several seconds. The music died completely and didn't come back until his testimony. Is that supposed to happen?
Jazama fucked around with this message at 18:51 on Dec 12, 2014 |
# ? Dec 12, 2014 18:45 |
|
Jazama posted:Gant is weird. He stands there and just stare for several seconds. The music died completely and didn't come back until his testimony. Is that supposed to happen? Of course, it's supposed to be that way, Jazzy. (Trust me, your game didn't freeze. And it's not freezing any other time, either.)
|
# ? Dec 12, 2014 20:32 |
|
Gant was cool
|
# ? Dec 12, 2014 20:35 |
|
The way the game shades orange makes them look like orange leather coats.
|
# ? Dec 12, 2014 20:37 |
|
How do you know he isn't actually wearing an orange leather coat?
|
# ? Dec 12, 2014 20:40 |
|
ChaosArgate posted:How do you know he isn't actually wearing an orange leather coat? I've always just imagined he was. That seems like his kind of thing honestly.
|
# ? Dec 12, 2014 20:41 |
|
Jazama posted:Gant is weird. He stands there and just stare for several seconds. The music died completely and didn't come back until his testimony. Is that supposed to happen? Absolutely. That's probably my favorite little character tic of any of the games. Anytime that popped up I just cracked the hell up.
|
# ? Dec 12, 2014 20:47 |
|
Sassy Sasquatch posted:Yeah I was tired when I wrote that, I probably expressed my thoughts poorly. I know the theme is not that the end justifies the means, quite the opposite (and it's been going on since the first AA if I recall) but to me it would have been way more interesting to see Phoenix dealing with the consequences of Athena's guilt and accepting it -for once- rather than letting her off the hook with a double backflip twist ending in classic AA fashion. If you're playing Phoenix Wright games hoping for Phoenix to lose and teenage girls to be executed you're probably playing the wrong franchise in general. That isn't different and unexpected in a good way, it's grim and dark for no real reason.They already did a good case where Phoenix has to lose.
|
# ? Dec 12, 2014 20:55 |
|
ImpAtom posted:If you're playing Phoenix Wright games hoping for Phoenix to lose and teenage girls to be executed you're probably playing the wrong franchise in general. That isn't different and unexpected in a good way, it's grim and dark for no real reason.They already did a good case where Phoenix has to lose. Sounds like Layton vs Ace Attorney would be perfect though.
|
# ? Dec 12, 2014 20:59 |
|
ayn rand hand job posted:Sounds like Layton vs Ace Attorney would be perfect though. If the loop-around-quadruple-twist-so-you-can-have-a-happy-ending thing bothers you I'm pretty sure Layton vs. Ace Attorney isn't the game for you.
|
# ? Dec 12, 2014 21:07 |
|
After an hour of running around everywhere and examining everything, I finally got Marshall to show up.
|
# ? Dec 12, 2014 21:18 |
|
Jazama posted:After an hour of running around everywhere and examining everything, I finally got Marshall to show up. When I was young I spent almost an hour in the parking lot because I didn't notice you could pan the camera over
|
# ? Dec 12, 2014 21:22 |
|
Austrian mook posted:When I was young I spent almost an hour in the parking lot because I didn't notice you could pan the camera over I forget which case it was but in one of the last cases of either AA1 or AA2 I spent a long time totally stuck investigating everything in one room over and over (I think it was that parking lot) because I had been everywhere and I couldn't imagine where else the next thing I needed to look at would be. It turned out I had missed a sheet of paper lying under Edgeworth's desk.
|
# ? Dec 12, 2014 21:30 |
|
Playing through the old games helps you appreciate the way DD changed investigations to not be horribly tedious.
|
# ? Dec 12, 2014 21:42 |
|
http://www.usgamer.net/articles/expert-witness-an-interview-with-alex-smith-the-writer-behind-ace-attorneys-english-debut Pretty interesting article about localizing AA. I didn't realize that part of the localization was done by Bowne Global Solutions!
|
# ? Dec 12, 2014 21:52 |
|
|
# ? Jun 10, 2024 11:16 |
|
This music is haunting me in court. https://www.youtube.com/watch?v=pgyQDDa0RGI
|
# ? Dec 12, 2014 22:34 |