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Zoness
Jul 24, 2011

Talk to the hand.
Grimey Drawer
You shouldn't pile shuffle more than once every time you sideboard, technically.

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Angry Grimace
Jul 29, 2010

ACTUALLY IT IS VERY GOOD THAT THE SHOW IS BAD AND ANYONE WHO DOESN'T REALIZE WHY THAT'S GOOD IS AN IDIOT. JUST ENJOY THE BAD SHOW INSTEAD OF THINKING.

Death Bot posted:

Pile shuffles are insufficient because it doesn't randomize your cards but rather distributes them. If a player shoves all their lands into one pile then puts them on one of of their deck, then pile shuffles once, then they've basically just mana weaved.

For reference, seven shuffles is the number of shuffles to randomize a 52 card deck, so 7 or 8 is probably correct for a magic deck.

Assuming you do it correctly. You can very easily just make a mash shuffle or even a riffle look like you're doing it right when you aren't.

The ultimate point, I think, is that the likliehood that the average player's paper shuffles are more random than the MTGO shuffler is extremely low.

Zoness
Jul 24, 2011

Talk to the hand.
Grimey Drawer
Magic: The Gathering: Megathread: Every Day I'm Pile Shufflin'

Death Bot
Mar 4, 2007

Binary killing machines, turning 1 into 0 since 0011000100111001 0011011100110110

Angry Grimace posted:

Assuming you do it correctly. You can very easily just make a mash shuffle or even a riffle look like you're doing it right when you aren't.

The ultimate point, I think, is that the likliehood that the average player's paper shuffles are more random than the MTGO shuffler is extremely low.

Well yeah, I'm just saying that if you're honestly asking how you're supposed to shuffle, 7-8 Riffles is correct and a pile is useful to make sure cards aren't sticking and that you've got 60

Angry Grimace
Jul 29, 2010

ACTUALLY IT IS VERY GOOD THAT THE SHOW IS BAD AND ANYONE WHO DOESN'T REALIZE WHY THAT'S GOOD IS AN IDIOT. JUST ENJOY THE BAD SHOW INSTEAD OF THINKING.

Death Bot posted:

Well yeah, I'm just saying that if you're honestly asking how you're supposed to shuffle, 7-8 Riffles is correct and a pile is useful to make sure cards aren't sticking and that you've got 60

Sure, I wasn't trying to suggest you were wrong, just kind of bringing it all back to the MTGO shuffler because its an important topic of the day.

fomo sacer
Feb 14, 2007

Death Bot posted:

Pile shuffles are insufficient because it doesn't randomize your cards but rather distributes them. If a player shoves all their lands into one pile then puts them on one of of their deck, then pile shuffles once, then they've basically just mana weaved.

For reference, seven shuffles is the number of shuffles to randomize a 52 card deck, so 7 or 8 is probably correct for a magic deck.

The real number for reasonably randomizing a 52 card deck is probably closer to 11 or 12 shuffles; the wide quoted 7 shuffles is from a paper where they used a very generous definition of "sufficiently random". The AMS put up a good article here that gives a pretty good overview of the math

quote:

Is it in fact true that seven shuffles suffice to adequately randomize a 52-card deck? ... After seven shuffles, the total variation distance from stationarity is approximately 0.3341. That is, after 7 riffle shuffles the probability of a given event can differ by as much as 0.3341 from its value under the uniform distribution. Indeed, Peter Doyle has described a simple solitaire game for which the probability of winning when playing with a uniform random deck is exactly 1/2, but whose probability of winning with a deck that has been GSR [riffle] shuffled 7 times times from its standard order is 0.801 (as computed in van Zylen and Schalekamp (2004)).

Ultimately the question of how many shuffles suffice for a 52-card deck is one of opinion, not mathematical fact. However, there exists at least one game playable by human beings for which 7 shuffles clearly do not suffice. A more reasonable level of total variation distance might be around 1 percent, comparable to the house advantage in casino games. This threshold would suggest 11 or 12 as an appropriate number of shuffles.









:spergin:

fomo sacer fucked around with this message at 02:16 on Dec 24, 2014

Peepers
Mar 11, 2005

Well, I'm a ghost. I scare people. It's all very important, I assure you.


One if the guys at my LGS just cracked open a DD:A and one of the decks was almost entirely miscut:




Anyone else seen something like this?

edit: I just realized there is a miscut Daze in there.

Peepers fucked around with this message at 05:55 on Dec 24, 2014

TheTofuShop
Aug 28, 2009

must be nice to open a box full of money

suicidesteve
Jan 4, 2006

"Life is a maze. This is one of its dead ends.


Mr. Peepers posted:

One if the guys at my LGS just cracked open a DD:A and one of the decks was almost entirely miscut:




Anyone else seen something like this?

edit: I just realized there is a miscut Daze in there.

I've seen a lot of the green commander decks like that. Are the corners square? It's hard to tell on my phone. If they're round, they're tournament legal and I'd bet the Counterspell and Daze at least are pretty valuable. I'm pretty sure Ancestral Visions is in that too, right?

Fingers McLongDong
Nov 30, 2005

not eromenos
Fun Shoe
Anyone else watching Joe Lossett's stream? He used his reanimator brew to beat another reanimator player in the daily, and his opponent got mad called him a netdecker because he saw the same deck on SCG decktech. I guess he didn't know Joe's modo handle but it was still pretty funny.

Peepers
Mar 11, 2005

Well, I'm a ghost. I scare people. It's all very important, I assure you.


quote/edit

Saeku
Sep 22, 2010

Mr. Peepers posted:

One if the guys at my LGS just cracked open a DD:A and one of the decks was almost entirely miscut:




Anyone else seen something like this?

edit: I just realized there is a miscut Daze in there.

Entire miscut decks are very common in supplementary products, but not usually that extreme.

Dr. Stab
Sep 12, 2010
👨🏻‍⚕️🩺🔪🙀😱🙀

suicidesteve posted:

I've seen a lot of the green commander decks like that. Are the corners square? It's hard to tell on my phone. If they're round, they're tournament legal and I'd bet the Counterspell and Daze at least are pretty valuable. I'm pretty sure Ancestral Visions is in that too, right?

Yep, also fact or fiction, willbender, terrain generator, and mindstone, all of which might have someone who'd like a miscut. The islands are probably the easiest of the miscuts to move, though.

mandatory lesbian
Dec 18, 2012

Fingers McLongDong posted:

Anyone else watching Joe Lossett's stream? He used his reanimator brew to beat another reanimator player in the daily, and his opponent got mad called him a netdecker because he saw the same deck on SCG decktech. I guess he didn't know Joe's modo handle but it was still pretty funny.

To be fair I wouldn't know Joe's handle either if it wasn't for this thread, but still, lol

Snacksmaniac
Jan 12, 2008

Net deck as a pejorative.

jassi007
Aug 9, 2006

mmmmm.. burger...

Snacksmaniac posted:

Net deck as a pejorative.

I talked a new player down from that ledge recently. I just explained to him that if i was a new scientist, instead of having to figure out every single aspect of gravity, I could just read what Isaac Newton and Einstein have done before, then build on that. I literally saw a light bulb go on in his head, and he said "I wish someone would have told me that weeks ago."

There are of course the other extremes, the "If your exact 75 wasn't in a top 8 its wrong." Those people are stupid too.

TheKingofSprings
Oct 9, 2012
My buddy who taught me hates net decks because to him they're taking the fun out of one of the best parts of the game.

He also hates the idea of tournament magic as a result of some bad beats back when the only store here kinda sucked so maybe the two are related.

rabidsquid
Oct 11, 2004

LOVES THE KOG


If you hate "netdecks" play limited. Kind of weird that everyone who hates them really wants to play constructed with special rules as opposed to a format where you can't possibly "netdeck."

AgentAO
May 31, 2011
My favorite thing to tell people who complain about netdecks is the time I tried building a homebrew when Theros rotated in. I started building with all my favorite cards in standard, Stormbreath Dragon, Purphoros, the combination of BTE, Reckoner, and Nykthos, etc.

Then a week later I saw Mono-Red devotion in the top 8 of some event on the mothership, and realized I built the exact same deck but with a handful of worse cards. It helped me realize that netdecking and building a good deck are actually just the same thing.

Yawgmoth
Sep 10, 2003

This post is cursed!

jassi007 posted:

I talked a new player down from that ledge recently. I just explained to him that if i was a new scientist, instead of having to figure out every single aspect of gravity, I could just read what Isaac Newton and Einstein have done before, then build on that.
The bold bit is the most important, imo. Just grabbing a list off SCG and hitting "buy all" is loving boring. You can do it, and if we're at a tournament I will play the required 2-3 games against you, but part of what make magic so fun is the functionally endless potential variance. I stopped playing at FNM for most of RTR/THS standard because half of my LGS played the exact same Junk list and it was boring as poo poo. So by all means read deck lists and build them and play them, but also experiment with them and try making a change here and there.

tl;dr it's the difference between "I built this deck because it's the best" and "I built this deck based off of [list] but I changed X to Y because [reason]." The former is the guy no one wants to talk to or play with, not the latter.

Snacksmaniac
Jan 12, 2008

I was going through some old cards for someone. There was nothing too exciting in it (mostly 4th, CHR, IA). However, I do believe there is a Alternate Fourth Edition Counterspell in it. Passes on the no black light test and feels different from the others. Jackpot !! (A whole $14.99 on SCG).

black potus
Jul 13, 2006
whenever someone complains about netdecking i can't help but feel like they feel like they should get rewarded for spending more time (and specifically spending more time, not making better choices) on picking out cards than their opponent rather than anything related to play skill.

jassi007
Aug 9, 2006

mmmmm.. burger...

rabidsquid posted:

If you hate "netdecks" play limited. Kind of weird that everyone who hates them really wants to play constructed with special rules as opposed to a format where you can't possibly "netdeck."

Yup. And the best part, is if your a decent deckbuilder, and take something similar to a pro-brew, they'll still shout you down. As someone below pointed out it happens. I built a GB nemesis of mortals nighthowler deck last standard that was very similar to the one Conley Woods tinkered with a bit. It was an alright deck, but not great. Honestly some decks are fairly simple and obvious if you've played magic for a while you can throw a list together that is probably 80% match to a deck that has or will do well in a tournament environment.

Angry Grimace
Jul 29, 2010

ACTUALLY IT IS VERY GOOD THAT THE SHOW IS BAD AND ANYONE WHO DOESN'T REALIZE WHY THAT'S GOOD IS AN IDIOT. JUST ENJOY THE BAD SHOW INSTEAD OF THINKING.

jassi007 posted:

Yup. And the best part, is if your a decent deckbuilder, and take something similar to a pro-brew, they'll still shout you down. As someone below pointed out it happens. I built a GB nemesis of mortals nighthowler deck last standard that was very similar to the one Conley Woods tinkered with a bit. It was an alright deck, but not great. Honestly some decks are fairly simple and obvious if you've played magic for a while you can throw a list together that is probably 80% match to a deck that has or will do well in a tournament environment.

Especially in Standard, there aren't enough competitive decks you can even build without having it look substantially similar to a popular deck.

mehall
Aug 27, 2010


jassi007 posted:

Yup. And the best part, is if your a decent deckbuilder, and take something similar to a pro-brew, they'll still shout you down. As someone below pointed out it happens. I built a GB nemesis of mortals nighthowler deck last standard that was very similar to the one Conley Woods tinkered with a bit. It was an alright deck, but not great. Honestly some decks are fairly simple and obvious if you've played magic for a while you can throw a list together that is probably 80% match to a deck that has or will do well in a tournament environment.

Like this standard!

4 Sylvan Caryatid
4 Courser of Kruphix
4 Siege Rhino
4 Thoughtseize

Land.

small changes to the rest.

eSporks
Jun 10, 2011

The only person that actually brews original decks is Greg Hatch.

BaronVonVaderham
Jul 31, 2011

All hail the queen!
I used to hate netdecking. Now I still do, but for a very different reason. In theory there's nothing wrong with the practice, but in reality I think it breeds a hellish opponent to face.

Reliance on netdecking from early on shortcuts a new Spike to the top tier, and they focus JUST on winning. They're the ones who will most often complain that luck was the biggest element of their losses but proclaim their boundless skill after they themselves get a god hand that can't be stopped.

They will learn the mechanics of the game and memorize a lot of "clever plays" for that particular deck, but I don't feel like they ever really develop the same depth of understanding surrounding WHY that deck functions the way it does. It's infuriating when I want to have a discussion about a deck I faced and ask, "So why did you decide to run just 2 copies of this instead of the usual 4?" I get a blank stare and the answer, "I dunno, _____________ made top 8 with this last weekend." This feeds back into the conversation about the term "grinder" a while back....this is where they're born. They think they can go pro after 3 months of borrowing decks and then netdecking their own, get an overinflated opinion of their skill level because they skipped a LOT of steps for learning the game thoroughly (but still do well at FNM because not everyone runs tier 1), and then rage that they don't make day 2 of every GP they travel to.

Netdecking has its place, but I think every good player I've known started out hating it and trying to figure things out on their own. Not that it can't rarely be done the other way, but generally the type of player who netdecks from the start will just have a very superficial understanding of the game and thinks the choice of deck is the number one factor in determining success. The moment they lose with the deck, they don't start wondering how they can tweak it, what wasn't working, what can be better....they just look for another list to copy.

My own story of discovery was very similar to someone talking about red devotion earlier: I discovered Modern and just vaguely knew that Melira was a combo with Persist creatures and Birthing Pod. From that idea I started building and came up with almost card for card the list that won GP Portland when suddenly everyone noticed the deck and it took off. At first I was mad, because who's going to believe me that I didn't netdeck this now, but mostly I was just proud that I came up with something really awesome that actually WAS really awesome. It turns out when you streamline an idea, there are very few ways to build it.

I think my own netdecking constitutes more of browsing around for ideas. What new combo is out there I can abuse? Then I build it and see if I came up with the same thing, or maybe I improved upon it because I didn't limit myself with preconceived ideas. I just think it's more satisfying and gives me a much better understanding of the game and, I hope, has helped me grow as a player.

Alaan
May 24, 2005

Speaking of brewing, what has Conley Woods been up to recently anyway. He kind of fell off the radar. I know for a while he was sticking more to his teams decks than his wonky Conley Woods(tm) brews.

Cynic Jester
Apr 11, 2009

Let's put a simile on that face
A dazzling simile
Twinkling like the night sky
Just came across this gem:



quote:

Aoko Goshoku is the president of the student council at Mahochiehi Academy, and she loves to play Magic: The Gathering. In fact, she loves it so much, that she's willing to play under any conditions - even if that means dating the winner if she loses! Aoko never backs down from an interesting challenge, much to the annoyance of her fellow student council members. But when one challenge drags the whole council into hot water, will Aoko's Magic skills be enough to save her friends?

Boxman
Sep 27, 2004

Big fan of :frog:


But do they wear holographic projectors strapped to their arms capes?

Chamale
Jul 11, 2010

I'm helping!



Cynic Jester posted:

Just came across this gem:



Nowhere near as good as Cock Magic.

jassi007
Aug 9, 2006

mmmmm.. burger...

Cynic Jester posted:

Just came across this gem:



By the looks of her skirt, she loves draft.

mandatory lesbian
Dec 18, 2012

Cynic Jester posted:

Just came across this gem:



I think I may have read this already lol

jassi007
Aug 9, 2006

mmmmm.. burger...

BaronVonVaderham posted:

I used to hate netdecking. Now I still do, but for a very different reason. In theory there's nothing wrong with the practice, but in reality I think it breeds a hellish opponent to face.

Reliance on netdecking from early on shortcuts a new Spike to the top tier, and they focus JUST on winning. They're the ones who will most often complain that luck was the biggest element of their losses but proclaim their boundless skill after they themselves get a god hand that can't be stopped.

They will learn the mechanics of the game and memorize a lot of "clever plays" for that particular deck, but I don't feel like they ever really develop the same depth of understanding surrounding WHY that deck functions the way it does. It's infuriating when I want to have a discussion about a deck I faced and ask, "So why did you decide to run just 2 copies of this instead of the usual 4?" I get a blank stare and the answer, "I dunno, _____________ made top 8 with this last weekend." This feeds back into the conversation about the term "grinder" a while back....this is where they're born. They think they can go pro after 3 months of borrowing decks and then netdecking their own, get an overinflated opinion of their skill level because they skipped a LOT of steps for learning the game thoroughly (but still do well at FNM because not everyone runs tier 1), and then rage that they don't make day 2 of every GP they travel to.

Netdecking has its place, but I think every good player I've known started out hating it and trying to figure things out on their own. Not that it can't rarely be done the other way, but generally the type of player who netdecks from the start will just have a very superficial understanding of the game and thinks the choice of deck is the number one factor in determining success. The moment they lose with the deck, they don't start wondering how they can tweak it, what wasn't working, what can be better....they just look for another list to copy.

My own story of discovery was very similar to someone talking about red devotion earlier: I discovered Modern and just vaguely knew that Melira was a combo with Persist creatures and Birthing Pod. From that idea I started building and came up with almost card for card the list that won GP Portland when suddenly everyone noticed the deck and it took off. At first I was mad, because who's going to believe me that I didn't netdeck this now, but mostly I was just proud that I came up with something really awesome that actually WAS really awesome. It turns out when you streamline an idea, there are very few ways to build it.

I think my own netdecking constitutes more of browsing around for ideas. What new combo is out there I can abuse? Then I build it and see if I came up with the same thing, or maybe I improved upon it because I didn't limit myself with preconceived ideas. I just think it's more satisfying and gives me a much better understanding of the game and, I hope, has helped me grow as a player.

Agree. I think most decks have a base, as someone above illustrated, 4 courser, 4 caryatid, 4 siege rhino (other stuff). I think that the real take away to reading decklists is to see what is the core of the deck, and then what parts are changeable. I like my version of GR monsters better than some others, I prefer to keep 4 rabble 3 xenagos and less removal. I think the deck doesn't require lightning strike, I just keep playing out threats until they take over the game. i also like fliers to close out with, standard seems a little soft to them, so I run 4 stormbreath, 2 ashcloud, 2 sarkhan. I generally finish the game with one of those or a crater's claws after a few early jabs.

Orange Fluffy Sheep
Jul 26, 2008

Bad EXP received

Cynic Jester posted:

Just came across this gem:



No her skills won't be enough because she plays loving stormtide leviathan.

Ramos
Jul 3, 2012


Whatever this poo poo is, I need to read/watch it.

edit:

Best guess for this image: mtg rule 34

bhsman
Feb 10, 2008

by exmarx
Netdecking is also helpful if you don't have a variety of cards to brew with; I'm OK with taking a deck that has won a big event (that I also find interesting or cheap to build) if it means I can focus on just acquiring those cards.

Toshimo
Aug 23, 2012

He's outta line...

But he's right!

Ramos posted:

Whatever this poo poo is, I need to read/watch it.

edit:

Best guess for this image: mtg rule 34

http://myanimelist.net/manga.php?id=52243
Magic: The Gathering - Magic Gakuen Seitokai (One Shot)
http://mtg-jp.com/publicity/003584/

Toshimo
Aug 23, 2012

He's outta line...

But he's right!
Just to be clear, you guys have no chance. This is Joe Losset's waifu:

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SierraNovember
Nov 3, 2011
DON'T YOU FUCKING DARE TELL ME THAT YOU'RE A WOMEN OR GAY. I'M SO TIRED OF PEOPLE TELLING ME THAT THAT I KEEP BREAKING MY FUCKING KEYBOARD. GOD JUST READING THAT MAKES ME WANT TO BASH IT IN UNTIL EVERYTHING IS COVERED WITH BLOOD, FLESH, AND BONE AAAARGHAARHGHGHAHRHHFFF
When we started playing a few months ago, a friend net decked his first rhino whip deck. I blew 20 quid on the KTK event deck and managed to make a few trades from gimmes at our LGS.

I think I'm now more consistent in my mardu-brew purely as I play against our meta in additions and tweaks.

Not that I'm pro by any means, but understanding synergy etc most often beats net-decking surely? It's like handing a monkey a set if car keys.

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