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I hate having to wait for spoilers. I wanna be the first person to tell the whole world that the new cards suck and Magic is ruined.
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# ? Dec 29, 2014 16:55 |
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# ? Jun 8, 2024 03:51 |
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Veyrall posted:I hate having to wait for spoilers. I wanna be the first person to tell the whole world that the new cards suck and Magic is ruined. I hate the last few hours before spoilers. The months before that? I'm cool. But knowing that spoilers are coming TODAY just makes me all the more impatient for some reason.
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# ? Dec 29, 2014 16:59 |
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Manifest is extremely strange and Ken Nagle is ruining magic.
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# ? Dec 29, 2014 17:03 |
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# ? Dec 29, 2014 17:04 |
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Soulflayer seems unreasonably good... 6 mana 4/4 is already playable, and if it has any 2 abilities, then it becomes absurd... Hooting Mandrills is a great card, and this thing can be way better... I guess the tough part becomes finding those abilities in a deck that plays black? I'm talking about limited.
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# ? Dec 29, 2014 17:04 |
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I like these cards. Because standard sanctioned non creature morphs, and yey more Delve.
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# ? Dec 29, 2014 17:07 |
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The elemental seems like a decent wrath preventer but manifest seems like it might be clunky.
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# ? Dec 29, 2014 17:10 |
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Wow, Manifest is so neat. Even if at baseline it's just a way to make a bunch of Grizzly Bears, the fact that it'll (usually) be a surprise even to you when you have a creature to flip up makes it super exciting.
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# ? Dec 29, 2014 17:11 |
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Manifest seems awkward as hell, but I hope it turns out OK. How does it work with double-faced cards? If you manifest a Delver of Secrets, can you morph it for U, and later end up transforming it?
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# ? Dec 29, 2014 17:12 |
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Rinkles posted:I like these cards. Because standard sanctioned non creature morphs While I think I dig manifest, now you'll not only have to check your opponent's face-down cards after a game, you'll have to make sure they've indicated that any noncreatures and non-morph creatures were actually put into play with a manifest ability and not represented as a morph. Can't wait until people start tripping up over this
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# ? Dec 29, 2014 17:12 |
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I don't like Manifest. Even if it winds up playing alright, it seems like a huge rules / physical interaction headache that'll actually cause the sort of cheats people were afraid of with the Morph changes. At least it'll function way better on MODO, if there's still anyone left playing it by that point.
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# ? Dec 29, 2014 17:14 |
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I can't wait to see the controversy when someone manifests a noncreature card and at the end of the game a pro insists they played it as a morph. But it's that players fault and not the pro for being scummy because
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# ? Dec 29, 2014 17:15 |
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Oh I missed the rules article, sorry guys.
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# ? Dec 29, 2014 17:17 |
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Chamale posted:Manifest seems awkward as hell, but I hope it turns out OK. How does it work with double-faced cards? If you manifest a Delver of Secrets, can you morph it for U, and later end up transforming it? Well, double-faced cards can't be face-down. If you're unable to manifest your card, I guess the card just stays on top? I imagine we'll get a clarification. EDIT: For the sake of IRL magic, it's shocking they didn't use some kind of counter to indicate a manifested card. I hadn't considered the rules confusion. Myriad Truths fucked around with this message at 17:19 on Dec 29, 2014 |
# ? Dec 29, 2014 17:17 |
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JerryLee posted:While I think I dig manifest, now you'll not only have to check your opponent's face-down cards after a game, you'll have to make sure they've indicated that any noncreatures and non-morph creatures were actually put into play with a manifest ability and not represented as a morph. Can't wait until people start tripping up over this I don't see why they would have to reveal Manifested cards. Just keep track of the cards that were cast as morphs and make sure they're actually dudes.
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# ? Dec 29, 2014 17:17 |
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JerryLee posted:While I think I dig manifest, now you'll not only have to check your opponent's face-down cards after a game, you'll have to make sure they've indicated that any noncreatures and non-morph creatures were actually put into play with a manifest ability and not represented as a morph. Can't wait until people start tripping up over this From the rules article: I guess you're supposed to actually use the morph cards now.
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# ? Dec 29, 2014 17:17 |
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JerryLee posted:While I think I dig manifest, now you'll not only have to check your opponent's face-down cards after a game, you'll have to make sure they've indicated that any noncreatures and non-morph creatures were actually put into play with a manifest ability and not represented as a morph. Can't wait until people start tripping up over this True, but I don't concern myself w/ the practicalities of the game too much - I play rarely nowadays and never at tournaments. I just think it's a neat mechanic.
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# ? Dec 29, 2014 17:17 |
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suicidesteve posted:I don't see why they would have to reveal Manifested cards. Just keep track of the cards that were cast as morphs and make sure they're actually dudes. Good point that there's probably no reason to actually make them reveal Manifested cards, just keep track of them. Still, it's gonna lead to some drama.
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# ? Dec 29, 2014 17:19 |
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Dash seems like a really cool mechanic; even if that Heelcutter is the best version we'll be getting, for Boss Sligh it's 3 power with haste for 3 mana that pumps Foundry-Street Denizen.
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# ? Dec 29, 2014 17:19 |
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Chamale posted:Manifest seems awkward as hell, but I hope it turns out OK. How does it work with double-faced cards? If you manifest a Delver of Secrets, can you morph it for U, and later end up transforming it? All sides of a double faced card are face up. It isn't possible for them to be face down. We'll have to wait for the rules dump to figure out how the hell that interaction works.
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# ? Dec 29, 2014 17:21 |
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Elyv posted:Oh I missed the rules article, sorry guys. Good poo poo. Looks like a pretty complex set for today's standards.
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# ? Dec 29, 2014 17:21 |
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Manifest Kheru Spellsnatcher, spellsnatch for 3U unstead of 4UU.
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# ? Dec 29, 2014 17:21 |
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bhsman posted:Dash seems like a really cool mechanic; even if that Heelcutter is the best version we'll be getting, for Boss Sligh it's 3 power with haste for 3 mana that pumps Foundry-Street Denizen. Yeah I like Dash a lot, hoping it gets some neat cards. Nice, simple mechanic, but there's a lot of potential depth and design space. Also, a blog I follow on Tumblr posted these two along with Whisperwood Elemental
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# ? Dec 29, 2014 17:22 |
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Could anyone rehost the images? The Wizards site is blocked where I'm at.
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# ? Dec 29, 2014 17:23 |
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Rinkles posted:Good poo poo. Looks like a pretty complex set for today's standards. I think small sets are allowed to be noticeably more complex, since you get fewer packs of them during limited, and they're designed to build on mechanics that have already been established. A reasonable design paradigm.
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# ? Dec 29, 2014 17:23 |
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Manifest is great with this little guy: 2W mana for a 12/12 Trample, if you can stack the deck right.
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# ? Dec 29, 2014 17:25 |
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Kolaghan is also in that art piece for Dragons of Tarkir, where she's seen leading the Mardu against the Abzan and their own dragon. Gonna be awesome when both the clans and dragons work together to wreck each other's poo poo.
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# ? Dec 29, 2014 17:27 |
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You have to keep it clear what order morphed cards entered the battlefield so that your opponent can keep track of them, so they can't shuffle their morphs to keep you confused. I'm guessing you'll have to do the same thing with manifested cards, where if you ask your opponent "was this morphed or manifested?" they'll have to answer correctly. If there's any rules headache here it's one that already existed with morph.
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# ? Dec 29, 2014 17:27 |
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Oh man, already there are a few cards for my cube. +1/+1 counters EVERYWHERE!
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# ? Dec 29, 2014 17:28 |
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Btw manifesting isn't necessarily tied to the top card of your library (depends on the card, ofc)
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# ? Dec 29, 2014 17:28 |
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Bolster is a bad mechanic and should have been reworked. People are gonna gently caress up with Honor's Reward so hard forever.
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# ? Dec 29, 2014 17:28 |
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Toshimo posted:Bolster is a bad mechanic and should have been reworked. People are gonna gently caress up with Honor's Reward so hard forever. I'm leery of manifest, but I honestly don't see what's wrong with bolster.
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# ? Dec 29, 2014 17:32 |
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For those that missed it, like I did. Serperoth posted:
Khans or Dragons
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# ? Dec 29, 2014 17:33 |
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Elyv posted:I'm leery of manifest, but I honestly don't see what's wrong with bolster. I want you, and not anyone else, to tell me what happens when I play Honor's Reward with an Akroan Crusader in play. Then, tell me how many times that's going to result in a judge call.
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# ? Dec 29, 2014 17:34 |
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Elyv posted:I'm leery of manifest Isn't the potentially broken stuff the most exciting?
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# ? Dec 29, 2014 17:34 |
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Rinkles posted:For those that missed it, like I did. I was waiting for someone else to point that out. I like the modal cards so far for FRF, especially since they flesh out the 'conflict' of the set very well. EDIT: Toshimo posted:I want you, and not anyone else, to tell me what happens when I play Honor's Reward with an Akroan Crusader in play. You gain four life, then put two +1/+1 counters on Akroan Crusader. Honor's Reward doesn't have the word "target" on it. Even more technical, you choose the recipient of the counters on resolution, which is also when the toughnesses are checked. Serperoth fucked around with this message at 17:37 on Dec 29, 2014 |
# ? Dec 29, 2014 17:35 |
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Toshimo posted:I want you, and not anyone else, to tell me what happens when I play Honor's Reward with an Akroan Crusader in play. You put two +1/+1 counters on your smallest creature, since Honor's Reward doesn't target?
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# ? Dec 29, 2014 17:37 |
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Outpost Siege is really good....
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# ? Dec 29, 2014 17:37 |
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So say I blink a facedown sorcery, what happens?mcmagic posted:Outpost Siege is really good.... Red Future Sight, woo!
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# ? Dec 29, 2014 17:38 |
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# ? Jun 8, 2024 03:51 |
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Manifest is the coolest goddamn mechanic I've seen since Phyrexian mana.
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# ? Dec 29, 2014 17:44 |