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Dareon posted:Also, for an interesting thing, kill yourself in London ("/reset" chat command, often more useful than finding something to punch you, yes you can use it to fast travel) and go check out the Templar HQ. Huh, never noticed that! Do any of the other HQs have easter eggs?
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# ? Dec 31, 2014 01:24 |
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# ? May 21, 2024 12:21 |
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Len posted:You can safely ignore physical/magical defense though because those are worthless. I thought those looked sort of superfluous, what with defense rating, block rating, and evade rating already available (And usually much easier to get). Good to know I had the right idea. So I just got to Egypt (Blue Mountain still gives me trouble, though, I focused too much on inner wheel abilities, too). Should I start looking into secondary loadouts, or just keep working on my solo build until I can punch Cthulhu in the face? Because I did put together a healing build and it is absolutely terrible, consisting mainly of Nurture, Coup de Grace and a healing drone. I might actually be better at tanking, because I have some tank gear and I initially started with Chaos before moving to a Pistols/Elemental crit-fishing build. I even maxed inner-wheel Hammer because I wanted its critical-hit heal.
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# ? Dec 31, 2014 06:20 |
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Finishing the inner wheel isn't actually such a bad thing, it doesn't take more than 1-2 early outer wheel abilities for a good build at that level and you can certainly make "good enough for Blue Mountain" builds with just the inner wheel. Blue Mountain isn't giving you guys problems because you spent too much AP on the inner wheel, that would be silly considering the XP only starts to noticeably ramp up there and in Egypt (it takes about half the AP of the full inner wheel just to reach a 50 AP skill on the outer one). Also you can heal Polaris ("Cthulhu") fine with inner wheel blood/fist abilities, I don't know how fistol compares though. Fist is good but you want to pick up Surgical Steel for 9 AP so you have a fist healing consumer. orcane fucked around with this message at 07:43 on Dec 31, 2014 |
# ? Dec 31, 2014 07:36 |
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Toshimo posted:Turbulence (and evade) aren't really worth it. Here's what I'd been using, which doesn't seem significantly worse: http://www.badomens.net/calculator#0174g.09.09.09.05g.09.090004.09.09000esg.09.09.09.09/05b5b103b70bb300804wb6b20804ba00 Maybe it's a gear issue? I'd just been picking the quest rewards that gave green health+attack gear and dropping ravaging (hit+pen) glyphs into them when I could make them.
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# ? Dec 31, 2014 07:46 |
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orcane posted:Finishing the inner wheel isn't actually such a bad thing, it doesn't take more than 1-2 early outer wheel abilities for a good build at that level and you can certainly make "good enough for Blue Mountain" builds with just the inner wheel. Blue Mountain isn't giving you guys problems because you spent too much AP on the inner wheel, that would be silly considering the XP only starts to noticeably ramp up there and in Egypt (it takes about half the AP of the full inner wheel just to reach a 50 AP skill on the outer one). Cauterize/Surgical steel is basically all you need to heal anything ever. Fist healing is easy mode healing. Sure it doesn't bring in the sick nasty dps but Edit: How did TSW get to be possibly third? http://www.mmorpg.com/showFeature.cfm/feature/9253/General-The-Great-MMO-FaceOff-of-2014-THE-FINALS.html They've done gently caress all this year. 2013 actually had more issues and events than 2014. But then again maybe I'm just bitter that rather than accept negative feedback Funcom chose to block me from every bit of social media they have. Len fucked around with this message at 08:24 on Dec 31, 2014 |
# ? Dec 31, 2014 07:47 |
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The hugbox always links to votings on that site, I also assume there's a part of the MMO "community" that laps up everything not-fantasy and they don't have a lot to choose from. Actually significant MMOs don't actually care about MMORPG.com articles which is why you see TSW up there with LotRO and TESO
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# ? Dec 31, 2014 08:18 |
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Well right now it is up against EVE online which is barely even a game.
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# ? Dec 31, 2014 15:46 |
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orcane posted:Finishing the inner wheel isn't actually such a bad thing, it doesn't take more than 1-2 early outer wheel abilities for a good build at that level and you can certainly make "good enough for Blue Mountain" builds with just the inner wheel. Blue Mountain isn't giving you guys problems because you spent too much AP on the inner wheel, that would be silly considering the XP only starts to noticeably ramp up there and in Egypt (it takes about half the AP of the full inner wheel just to reach a 50 AP skill on the outer one). Oh, no. It wasn't my build. I had to grind sp because I dumped it into weapons because I didn't understand how to properly spend them.
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# ? Dec 31, 2014 20:47 |
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Ah yeah. SP is different, don't spread SP thin until you get to QL10 on two of them.
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# ? Dec 31, 2014 21:09 |
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orcane posted:Ah yeah. SP is different, don't spread SP thin until you get to QL10 on two of them. Yep, it wasn't too bad. I'm in all ql5 and 6 right now with only playing a few days. I have a healing build and I'm itching to try it out in a dungeon. Games been a blast, and I LOVE the illuminati quest turn ins. Demons are so blasé.
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# ? Jan 1, 2015 08:52 |
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I have a few weeks off and want to try this out. Could someone PM me a trial key?
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# ? Jan 1, 2015 23:11 |
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KetTarma posted:I have a few weeks off and want to try this out. A2CSFPPVUH9XCTER, this should be one of the christmas invites that gives 30 days.
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# ? Jan 1, 2015 23:56 |
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If any goon wants to try this out for a month : NHHB4GLQNMEVEWFQ
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# ? Jan 2, 2015 00:50 |
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HughGRect posted:A2CSFPPVUH9XCTER, this should be one of the christmas invites that gives 30 days. Thanks. Installing now.
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# ? Jan 2, 2015 00:54 |
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Got this game on the flash sale and enjoying the hell out of it so far, my only complaint is how investigation missions seem to break to hell if more then one person at a time is trying to do them.
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# ? Jan 2, 2015 03:11 |
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KetTarma posted:Thanks. Installing now. Probably the wrong place to do this, but how is having free time again ket?
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# ? Jan 3, 2015 06:21 |
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Secret Spoon posted:Probably the wrong place to do this, but how is having free time again ket? Well, I'm on winter break from college right now. I graduate in May 2016 then it's off to be a grownup again. The free time is nice but I'm a little antsy to go back to school and finish this year off so I can focus on job stuff. Anyone have an opinion on Illuminati vs Templar? I've only played for a little bit and am unsure what faction to join. I know that it doesn't matter from a mechanics perspective, just wanted to get an idea of which had the better flavor.
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# ? Jan 3, 2015 14:08 |
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KetTarma posted:Anyone have an opinion on Illuminati vs Templar? I've only played for a little bit and am unsure what faction to join. I know that it doesn't matter from a mechanics perspective, just wanted to get an idea of which had the better flavor. flip a coin, honestly. all 3 factions bring something to the table. illuminati has a fantastic mission handler, templar has that faded-british-empire charm, and dragon is all about the random factor.
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# ? Jan 3, 2015 16:59 |
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KetTarma posted:Anyone have an opinion on Illuminati vs Templar? I've only played for a little bit and am unsure what faction to join. I know that it doesn't matter from a mechanics perspective, just wanted to get an idea of which had the better flavor. I always found the templar a little dull, they felt like the straight men in the setting standing next to Dragon and Illuminati. There's definitely people who enjoy templar but I found the Illuminati characters and handler messages much more fun to read.
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# ? Jan 3, 2015 17:20 |
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Speaking of X vs. Y vs. Z. What faction should I try as a first time player ? Is there a difference ? Where's the most engaging story ? Should I get an invite to a goon guild as soon as I launch it ? Should I even try the game ? I'm confused, please help.
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# ? Jan 3, 2015 21:47 |
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Cpl Clegg posted:Speaking of X vs. Y vs. Z. What faction should I try as a first time player ? Is there a difference ? Where's the most engaging story ? Should I get an invite to a goon guild as soon as I launch it ? Should I even try the game ? I'm confused, please help. I will tackle the last question first: I do stand behind this games 'single player' content. The writing, voice acting and setting are fantastic and on those merits alone it is easily worth a try, especially if you can pick the game up when it is on sale. The combat is kinda meh, but it is still interesting to use the ability wheel to make your own special snowflake build to kill zombies and punch Cthulhu in the face. I enjoyed the Illuminati faction specific cut scenes more than the Templar or Dragon, the Illuminati mission handler is fantastic and the flavor text is entertaining; however, all three are well written and enjoyable. The big difference between the three factions are a small number of unique story missions, dress up barbie clothes, and the text messages you receive whenever you complete a mission. I don't think any of the goon guilds are still alive, but I could be wrong.
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# ? Jan 3, 2015 22:33 |
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Answered my last question myself. It's poo poo. Well, at least for me. I feel that this game is more annoying that interesting, sadly. I agree that single player content is nice, acting and setting are good but I wish it was packaged in more balanced and structured way. It's just...feels incomplete, even after all the time it's spent after the launch. Maybe it's just something Funcom-specific ?
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# ? Jan 4, 2015 15:12 |
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What annoyed you about it? I started playing it a month or so ago and have quite enjoyed it. I just wish there was still a goon presence so I could run some dungeons. I hate teaming up with pubbies when I don't really know what I'm doing either.
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# ? Jan 4, 2015 17:21 |
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Hello Sailor posted:What annoyed you about it? I started playing it a month or so ago and have quite enjoyed it. I just wish there was still a goon presence so I could run some dungeons. I hate teaming up with pubbies when I don't really know what I'm doing either. Its combat system is probably my biggest problem, I just don't like how it's played. Quest system is strange. Quest difficulty says nothing about its actual difficulty. Out of place quests. Unexpected difficulty spikes. Lots of running across the map for no real reason. Stuff like that. Just little things I didn't like, creating a feeling of an unpolished game. I don't say it's bad for everyone, far from it. I actually like its setting. Just not enough to play the actual game.
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# ? Jan 4, 2015 18:38 |
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The way they expect you to get missions is bizarre if you're used to the regular mmo thing of rolling into town, picking up 20 quests and then running around doing them. With this you're meant to pick up a single mission and then when it's done, you should be within sight of another mission you can take. They don't tell you that anywhere though.
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# ? Jan 4, 2015 18:50 |
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This game is completely loving awesome. Just picked it up on flash sale and it's more like a point and click adventure game you can play with your friends than a true MMO, which serves me just fine. About halfway through Savage Coast (I think?) and hoping it keeps up the pace. Feels like a cross between VTM: Bloodlines and Myst. Assuming the game doesn't eventually devolve into an mmo combat shitfest like everything else out there, I figure I'm probably going to put a few more bucks into it. Could anyone recommend which issues are worth picking up first/at all?
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# ? Jan 4, 2015 20:46 |
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subhuman filth posted:Could anyone recommend which issues are worth picking up first/at all?
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# ? Jan 4, 2015 21:25 |
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subhuman filth posted:...Feels like a cross between VTM: Bloodlines... drat! You just make me even gladder that I picked this up over the Steam Christmas sale. It'll be a little while before I get around to playing it, but I'm definitely looking forward to it, especially after reading that.
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# ? Jan 5, 2015 04:03 |
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Brave New World posted:drat! You just make me even gladder that I picked this up over the Steam Christmas sale. It'll be a little while before I get around to playing it, but I'm definitely looking forward to it, especially after reading that. The combat is super janky but the characters, writing and atmosphere are all top notch. So yeah, it actually is kind of like Bloodlines now that I think about it.
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# ? Jan 5, 2015 07:33 |
Pesterchum posted:The combat is super janky but the characters, writing and atmosphere are all top notch. So yeah, it actually is kind of like Bloodlines now that I think about it. Yeah, TSM content is great, combat engine is pure poo poo, progression scheme is interesting but I haven't played recently so can't say good or bad.
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# ? Jan 5, 2015 08:06 |
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Just play it as an adventure mystery RPG. Every MMO aspect of it is pretty poo poo.
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# ? Jan 5, 2015 09:12 |
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Is Tokyo done yet?
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# ? Jan 5, 2015 13:22 |
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Drinkfist posted:Is Tokyo done yet? Not yet, they're currently working on Issue 11 which is basically Orochi Tower (or so its been heavily implied). The rest is done though. I like Tokyo although the mob density can be a real pain in the rear end when you just want to travel somewhere. Blue Mountain has nothing on that place. Great atmosphere though.
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# ? Jan 5, 2015 13:45 |
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DancingShade posted:Not yet, they're currently working on Issue 11 which is basically Orochi Tower (or so its been heavily implied). The rest is done though. Orochi Housing Projects is brutal. It's really easy to aggro extra mobs while you're fighting something, like those stupid onryo with those floating disk things that kill you.
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# ? Jan 5, 2015 13:49 |
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Is Tokyo part 2 like part 1? Sure it's out but only as a hollow husk that's almost devoid if quests until they release two more $10 (after discount) content packs?
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# ? Jan 5, 2015 13:56 |
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There's a fair number of green missions you will find laying around as you are running from the millions of mobs you accidentally agro'd and can't kill due to needing a solid 2-3 seconds to switch your aegis poo poo around. Also, I really don't understand mob density in this game. Zombies in Zombietown USA were expected because that's just how zombies roll, but it so much more fun when there are fewer tougher mobs (that you have to try to avoid) than millions of easy ones. Their genre is horror/conspiracy and secret societies, you would think Funcom would try harder to introduce mobs in a way that made us like... fear them? Funcom: "Oh, here's a new ghost mob... btw, 12 more around the corner. Have fun 1 shotting them all" TracerM17 fucked around with this message at 18:18 on Jan 5, 2015 |
# ? Jan 5, 2015 18:16 |
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TracerM17 posted:There's a fair number of green missions you will find laying around as you are running from the millions of mobs you accidentally agro'd and can't kill due to needing a solid 2-3 seconds to switch your aegis poo poo around. That's just because Funcom doesn't actually test anything related to combat. You can also see evidence in this with Super Hel 2013. She had what 210,000,000? They just dumped her without actually testing.
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# ? Jan 5, 2015 18:41 |
Crimson Theatre was all the proof anyone ever needed that funcom doesn't test combat mechanics.
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# ? Jan 5, 2015 19:29 |
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Anias posted:Crimson Theatre was all the proof anyone ever needed that funcom doesn't test combat mechanics. That was so long ago I forgot all about that one.
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# ? Jan 5, 2015 20:48 |
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# ? May 21, 2024 12:21 |
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Anias posted:Crimson Theatre was all the proof anyone ever needed that funcom doesn't test combat mechanics. I wasn't paying attention when that happened; what was the issue?
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# ? Jan 5, 2015 20:52 |