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I forgot which Prime game it was (2 I think) but there's a really amazing space pirate log of them trying to replicate the morph ball technology and they talk about how experiments have left subjects a twisted and mangled mess.
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# ? Jan 3, 2015 18:42 |
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# ? May 10, 2024 01:45 |
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Bhodi posted:Wasn't a fan of brother myself, I also uninstalled it after an hour. As far as twee storygames go Brother is one of the better ones out there simply by virtue of not being a sidescroller with pixel graphics.
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# ? Jan 3, 2015 18:44 |
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Bhodi posted:Wasn't a fan of brother myself, I also uninstalled it after an hour. Oh man, you may not want to look outside anytime soon. The sea of videogames featuring zombies might in fact outnumber how many people use baby talk when around dogs. Tracula posted:I forgot which Prime game it was (2 I think) but there's a really amazing space pirate log of them trying to replicate the morph ball technology and they talk about how experiments have left subjects a twisted and mangled mess. That was just the first one.
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# ? Jan 3, 2015 18:45 |
I really liked Brothers but something was hosed when I played it and I could never swing above 90 degrees on chains, which you had to do to advance. Had to give it up!
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# ? Jan 3, 2015 18:49 |
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Perestroika posted:On that note, I really do enjoy that for Inquisition they've moved away from importing some file and instead just offered an online tool for fine-tuning your world state. It's been years since I played those other two games so I don't even have those files any more, and it's also incredibly handy for setting up an entirely different background for a replay. Yeah, I'll second this. It's also a pretty brilliant way to help encourage players to buy the game instead of pirate it. I will say though, the fact that each game's main character is technically a different person between the three games does highlight just how often I do the "white, male, sarcastic, mage." Should've done a Qunari rogue
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# ? Jan 3, 2015 18:51 |
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Greatbacon posted:Yeah, I'll second this. It's also a pretty brilliant way to help encourage players to buy the game instead of pirate it. Playing as Qunari is pretty great in Inquisition because everyone is suspicious of you and basically rolls their eyes initially when they learn you're the Herald.
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# ? Jan 3, 2015 18:53 |
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Tracula posted:Playing as Qunari is pretty great in Inquisition because everyone is suspicious of you and basically rolls their eyes initially when they learn you're the Herald. Also it's funny to be a full head and shoulders over everyone who isn't Iron Bull.
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# ? Jan 3, 2015 19:00 |
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hotline miami is the only game with a good story it also has gameplay which is a plus in a video game
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# ? Jan 3, 2015 19:13 |
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Captain Lavender posted:Sounds like it's a game he doesn't like? I wasn't jazzed either, but it's easy enough to beat regardless. It's not for everyone, sure, but to say the controls are hosed?
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# ? Jan 3, 2015 19:16 |
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RareAcumen posted:Oh man, you may not want to look outside anytime soon. The sea of videogames featuring zombies might in fact outnumber how many people use baby talk when around dogs. Kairo: You're alone in a multi-universe / alien spaceship / alien landscape trying to jumpstart a city-sized machine while discovering what happened to the previous soul occupant Dark Souls 2: A story that is almost exclusively told through item descriptions Valkyria Chronicles: It's an anime-colored game with a weird high-school lovestory set to a not-world-war-2-invasion in the form of tactical combat Payday 2: Tactical FPS where you rob banks in places attached to the plane of elemental cops The Room: Your friend shipped you a huge box before he disappeared mysteriously, and you have to puzzle out it's mysteries to discover what happened to him Kerbal Space Program: Cobble together a rocket made from parts found lying on the side of the road and get yourself to the mun! Orbital mechanics trainer disguised as a kid's game NEO Scavenger: You crawl out of a cryo-pod into a turn-based post-apocalyptic wasteland, having to survive while trying to discover how you got in the cyro-pod in the first place Transistor: Your boyfriend saves your life and is killed and then accidentally transferred into a sentient blade. Find out why they were targeting you in the first place while absorbing more folks. Spintires: So Russia it hurts. Navigate a russian bog to pick up and then deliver lumber so you can extend your miserable existence for another day. With friends because depression loves company. Indeed not only are these games all zombie related but they are all very similar because the games landscape today is entirely one-dimensional. Bhodi has a new favorite as of 19:38 on Jan 3, 2015 |
# ? Jan 3, 2015 19:22 |
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Bhodi posted:Hmm yes let's take a look at my recently played and see if games are indeed nothing but zombie survival In how many of those are you told that your father is dying and you need medicine from far away? Because if the answer isnt "a shittonne of them" then havent you disproved your point as much as his? Because his point of "wow there sure are a lot of games about zombies", while not exactly an original observation, seems a) fairly uncontroversial and b) a really really odd thing to get so worked up about.
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# ? Jan 3, 2015 19:29 |
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the majority of video games have bad writing the majority of books, movies, tv shows, and plays also have bad writing
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# ? Jan 3, 2015 19:31 |
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The problem with "Your father is sick, go help him" is the same reason a lot of people call Disney plots schlock. It's tuned in the most generic fashion to try and evoke emotion. it's the laziest of lazy plot devices. When you have a game that's allegedly supported by it's plot and characterization, and you play it and find none, it's pretty disappointing. Edit: Maybe all that comes in after the first hour, I don't know. ANYWAY Bhodi has a new favorite as of 19:36 on Jan 3, 2015 |
# ? Jan 3, 2015 19:33 |
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Remember a few years ago when indie gamers used to make fun of big games for being unfinished and over-using zombies, and now every other indie game is an unfinished Kickstarter/Early Access game about zombies.
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# ? Jan 3, 2015 19:34 |
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Sleeveless posted:Remember a few years ago when indie gamers used to make fun of big games for being unfinished and over-using zombies, and now every other indie game is an unfinished Kickstarter/Early Access game about zombies. no i don't tell me more this is blisteringly interesting and original conversation
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# ? Jan 3, 2015 19:35 |
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i sure love those little things too they are cool
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# ? Jan 3, 2015 19:42 |
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Bhodi posted:Hmm yes let's take a look at my recently played and see if games are indeed nothing but zombie survival Your comment before was that Brothers was dumb or boring or something because the plot was 'Go get medicine for your dying father' Bhodi posted:Wasn't a fan of brother myself, I also uninstalled it after an hour. All I did was make a comment about how if you thought that was lame you should see the roaring maelstrom of video games plot that's basically or other times is literally Zombie Apocalypse. The joke being that zombies or infected or corrupted isn't innovative either and we're drowning in those games still.
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# ? Jan 3, 2015 19:50 |
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Bhodi posted:Hmm yes let's take a look at my recently played and see if games are indeed nothing but zombie survival
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# ? Jan 3, 2015 19:50 |
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Alouicious posted:the majority of video games have bad writing Sturgeon’s Revelation, man.
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# ? Jan 3, 2015 19:50 |
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Professor Wayne posted:You literally play as a zombie in the Dark Souls games. And the game world is full of almost nothing but other reanimated undead. Good example.
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# ? Jan 3, 2015 19:51 |
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Bhodi posted:The problem with "Your father is sick, go help him" is the same reason a lot of people call Disney plots schlock. It's tuned in the most generic fashion to try and evoke emotion. it's the laziest of lazy plot devices. So, kind of like a fairy tale. Really, the game is more about controlling two characters at the same time. If it were all about the plot the characters wouldn't be speaking an unintelligible language. The game is like three hours long. If you have the time to play games, you can finish it.
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# ? Jan 3, 2015 19:59 |
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Who What Now posted:Also it's funny to be a full head and shoulders over everyone who isn't Iron Bull. My first time through I played as a male dorf warrior and my second was as a female Qunari rogue. It was amusing that sometimes the camera would cut off my characters head just because of how loving tall she is. RareAcumen posted:That was just the first one. Ah right. Did a little googling and found it. "Log 11.222.8 Science Team is attempting to reverse-engineer Samus Aran's arsenal, based off data acquired from her assaults on our forces. Progress is slow, but steady. Command would dearly enjoy turning Aran's weapons against her. We believe we can implement Beam weapon prototypes in three cycles. Aran's Power Suit technology remains a mystery, especially the curious Morph Ball function. All attempts at duplicating it have ended in disaster; four test subjects were horribly broken and twisted when they engaged our Morph Ball prototypes. Science Team wisely decided to move on afterward."
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# ? Jan 3, 2015 20:25 |
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To prove how loving stupid space pirates are, the only reverse-engineering they managed were making pirates that fought slightly stronger weapons while also being weak to the very weapons they were using. Complete with color-coding. Space Pirates are the dumbest.
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# ? Jan 3, 2015 20:27 |
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Bhodi posted:Ah poo poo you're totally right. Forget everything I said. Oh believe me, we're all trying. Not necessarily a 'little' thing, but I always enjoyed how, when, in the Timesplitters series, you turn character abilities on, non-flammable characters are actually non-flammable. It's more of an appreciation to detail, I guess.
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# ? Jan 3, 2015 20:32 |
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Lumberjack Bonanza posted:To prove how loving stupid space pirates are, the only reverse-engineering they managed were making pirates that fought slightly stronger weapons while also being weak to the very weapons they were using. Complete with color-coding. Or Samus is the advancest.
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# ? Jan 3, 2015 20:40 |
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I got Postal 2 for a buck during the Steam sale and while it's a terrible game on just about every objective level I love the mayhem that breaks out when you have all the settings at max so levels are crammed with NPCs and bodies never go away; a single firefight can cascade into map-wide panic and a stray severed head can cause a chain reaction of puking bystanders. Especially when you combine it with the random weapon system for NPCs, which leads to hilarity like a National Guard soldier trying to kill an attacking pit bull with a napalm launcher only to blow himself up and set a crowd of people on fire in the process. Also Running With Scissors is not only inexplicably still in business but is still supporting the game over a decade later, so the referential humor wraps around from outright bad to a surreal nightmare where you play through an extended Pulp Fiction homage and protesters wear shirts with Joe Lieberman on them but NPCs make references to YouTube and you can use a can of Axe body spray as a flamethrower and the achievements are all image macros that make references to Reddit, Workaholics, and Mel Gibson's dad.
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# ? Jan 3, 2015 20:53 |
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Lumberjack Bonanza posted:Space Pirates are the dumbest. To be fair, the other bounty hunters in Prime 3 weren't that much brighter. They managed to get themselves corrupted, which you avoid by firing your weapons, which is probably what they should have been doing anyway.
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# ? Jan 3, 2015 21:11 |
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Tracula posted:My first time through I played as a male dorf warrior and my second was as a female Qunari rogue. It was amusing that sometimes the camera would cut off my characters head just because of how loving tall she is. Alternatively the previous page of this thread has this exact same quote along with 3 others. Never played Prime 3, might look up some of those logs.
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# ? Jan 3, 2015 21:13 |
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dpbjinc posted:To be fair, the other bounty hunters in Prime 3 weren't that much brighter. They managed to get themselves corrupted, which you avoid by firing your weapons, which is probably what they should have been doing anyway. I thought that was a feature of the PED and the Pirates had no way to bleed excess phazon
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# ? Jan 3, 2015 21:37 |
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Who What Now posted:I thought that was a feature of the PED and the Pirates had no way to bleed excess phazon I thought all the bounty hunters/space marines had the PED.
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# ? Jan 3, 2015 21:53 |
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dpbjinc posted:I thought all the bounty hunters/space marines had the PED. Right, hunters and space marines (although I think only specific PED troopers had it) but not pirates.
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# ? Jan 3, 2015 21:56 |
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Flectarn posted:hotline miami is the only game with a good story Actually it's a v. bad and dumb story
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# ? Jan 3, 2015 22:29 |
ANIME MONSTROSITY posted:Actually it's a v. bad and dumb story I will stand 12.1 feet away from you (where I'm invisible) and throw a gun at your head.
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# ? Jan 3, 2015 22:37 |
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Brothers doesn't have a wildly innovative story but gosh it sure tells it well. That's my two cents.
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# ? Jan 3, 2015 22:54 |
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Professor Wayne posted:You literally play as a zombie in the Dark Souls games. And the game world is full of almost nothing but other reanimated undead. Good example.
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# ? Jan 3, 2015 23:18 |
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Less Fat Luke posted:Only if you get killed! Nope, you start as a corpse in both.
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# ? Jan 3, 2015 23:29 |
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Who What Now posted:Nope, you start as a corpse in both. Not for long in 2 though!
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# ? Jan 3, 2015 23:38 |
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Mierenneuker posted:So, kind of like a fairy tale. What makes Brothers good is that the story is directly tied into the gameplay, you have to work together and essentially become an efficient team. When it's done right and as you get better, it becomes more fluid and easier. It's almost as if the brothers are becoming closer and knowing what the other is going to do or what they're thinking without needing to communicate about it, whereas at the start you were likely clunky and had simpler problems to solve. It literally ties your development as a player into the interactions of the characters. That's pretty amazing, that's doing what 99% of other games fail to do, Brothers even tells its story with minimal dialogue or exposition but still makes its world feel interesting and expansive, the exact opposite of what most games do. It's well done, and saying that the premise of the plot being boring brings down the whole thing is unbelievably retarded. In fact, I made the same point earlier, good writing or story isn't the premise being interesting or the overarching narrative of the plot being some amazing work of mind bending twists. I swear the only people that ever say that poo poo about writing or story in anything are the same dumbasses that have never read anything other than a Fantasy or Sci-Fi novel.
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# ? Jan 3, 2015 23:40 |
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Also, the story turns seriously weird after you have to bathe in blood of innocents to impersonate a god and soon after, cut off a giant's hand
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# ? Jan 3, 2015 23:42 |
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# ? May 10, 2024 01:45 |
Neddy Seagoon posted:Isn't there one where they just about state that Science Team or Command are loving morons because of some fuckup or other? I had almost written up a big spergy post about all the little things I loved about the Prime series, there are an absurd amount of details they put into the games that just make the world feel more alive. So instead of just listing everything I'll post my favorite detail of the series and that is Samus' visor. There are a ton of visor effects in the series ranging from rain, to bug guts and even including a funny reboot sequence in the second game if a specific enemy type hits you with a rare move. You can also see Samus' face reflected in it under certain conditions, and in the third game she's notably more and more corrupted by phazon as the game progresses in her reflections.
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# ? Jan 3, 2015 23:57 |