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JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

Railing Kill posted:

I showed up to pick up my wife that day and found her in tears, being yelled at by this guy. There were words. I have not set foot in the store since.

You have more restraint than I, sir goon. I am not a violent man nor a married one, but if you make my lady cry then you're in for a beating. All libertarians deserve a severe arse-kicking anyway, but then again they tend to be armed to the teeth... because they know that everyone who is a decent person hates them.

I'm sorry that your shop went to hell. I no longer live in the same area as my mum, but the Friendly Local Game Shop that was there years ago is still there, still run by the same married couple. The product changes, but the shelves haver never moved.

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Railing Kill
Nov 14, 2008

You are the first crack in the sheer face of god. From you it will spread.

JustJeff88 posted:

You have more restraint than I, sir goon. I am not a violent man nor a married one, but if you make my lady cry then you're in for a beating. All libertarians deserve a severe arse-kicking anyway, but then again they tend to be armed to the teeth... because they know that everyone who is a decent person hates them.

I'm sorry that your shop went to hell. I no longer live in the same area as my mum, but the Friendly Local Game Shop that was there years ago is still there, still run by the same married couple. The product changes, but the shelves haver never moved.

I had to keep myself from hitting the guy, and I'm not a violent guy at all. I'm not non-confrontational, though. Like I said, there were... words.

My friendly local game store from my earlier days is still going strong. They host events every day, and manage to balance huge Magic tournaments with other events so that no one gets stepped on. The guy who runs it is a good guy, and knows how to be both a businessman and a gamer without screwing up either of the roles. It helps that he's not an rear end in a top hat libertarian that is willing to torch any amount of goodwill or respect he has for short term gains, but he's also a way more savvy game businessman. He doesn't sell what he likes. He sells what other people like (and want to buy).

Shady Amish Terror
Oct 11, 2007
I'm not Amish by choice. 8(
Finally, someone who understands the wisdom of Joe Dirt.

AmiYumi
Oct 10, 2005

I FORGOT TO HAIL KING TORG

Railing Kill posted:

:orks: The store slowly slipped away from the model of "here are some games, so come buy them and play them so that other people see them and also buy them" to a model of "we just host Magic twice a week and otherwise gently caress off."
There it is, the one I was waiting for. My first-glance dealbreaker for FLGS is "this shop exists to sell M:tG and host Friday Night Magic, also there's a shelf of D&D4e in the back corner I guess", because that's like 3/4 of the places in this area for some reason. :(

As far as gaming in shitholes goes? When I was in high school, I had two FLGS: the one I bought books from, and the one I played at. The one I bought from was and continues to be great (and spoiled me for what I expect from a FLGS, huge back-stock and crazy markdowns in price of older books instead of charging more because they're OOP). The one I gamed at was every warning sign rolled into one: we gamed on torn-up faux-leather couches (presumably from the flea market upstairs; yes, the store was a basement) in the back of the store, surrounded by stacks of porn mags with the covers torn off and shelves of White Wolf books that had been literally chewed up and soiled by rats. We could game all hours of the night, so long as one of us took care of any customers came in and closed up when we were done (he would just leave once we got there). It was a pretty nice place for comics, admittedly; the owner'd order and set aside things on a "I thought you might be into this" basis, and if I wasn't he'd just shrug and shelve it (but he usually had my tastes pegged). Didn't even give me poo poo for what was, admittedly, a bit of a dick move on my part: I asked him to try and find a copy of Trinity: Battleground after the box went out-of-print, which he said was unlikely but he'd give it a try. I found a copy somewhere else basically nothing, bought it, and forgot to tell him to stop looking - right around the same time he tracked down a box. Pretty sure it went on eBay.

Name Change
Oct 9, 2005


AmiYumi posted:

There it is, the one I was waiting for. My first-glance dealbreaker for FLGS is "this shop exists to sell M:tG and host Friday Night Magic, also there's a shelf of D&D4e in the back corner I guess", because that's like 3/4 of the places in this area for some reason. :(

Magic makes a lot more money than anything else. At my FLGS we share Wednesday nights with a board game table in the back, and there's a bit of closeted resentment between both sides. Almost every other night is a sanctioned card game event of some kind and most employees spend all their time sorting and mailing Magic card orders.

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer
Welp. After months of agonizing, hemming, muttering imprecations and trying to enjoy myself, I told my Sunday GM that I was quitting. He replied that Sunday was going to be the last night of the game, and because a different player canceled, the game was canceled from under me. Then he said that there was probably a new game starting soon, with lower level and fewer characters.

I thought about it. I thought about how every game in the last quarter century ends up with everyone playing small parties unto themselves, and the PCs eventually meeting his old, epic PCs for use as mentors and item creation feats, and how fights devolve into stacks of hit points subtracting from one another, and the only difference between an ogre and an ogre with the levels of barbarian he added as 'balance' was that one was bigger.

I thought about the good times too. The times when funny poo poo just emerged, and wasn't smothered by a rulebook check. The times he came up with something funny, and he could be a funny guy when he wanted to, and not just the kind of naive political parody that we thought was funny in our teens. And I thought about his wife expressing hope that we'd still see each other sometime. Because that's why I joined up again: aside from weekly gaming, they almost never entertain.

I like them. I like their kids. I've been friends with this guy since primary school. I've tried to change things to no avail, so... forget it. If it's a choice between dealing with gaming inspired more by the Bard's Tale and gold-box flavoured Pool of Radiance than epic literature, and maybe seeing these people a couple of times a year, I'll take to mailing them frigging Christmas cards.

AmiYumi
Oct 10, 2005

I FORGOT TO HAIL KING TORG

OneThousandMonkeys posted:

Magic makes a lot more money than anything else. At my FLGS we share Wednesday nights with a board game table in the back, and there's a bit of closeted resentment between both sides. Almost every other night is a sanctioned card game event of some kind and most employees spend all their time sorting and mailing Magic card orders.
Oh, I'm well aware. Most of the shops around here are in areas where the stereotypical game-shop owner would go rapidly bankrupt, and they instead have the good business sense to allocate their limited space to what brings in a steady stream of paying customers. Hell, a couple are dedicated "this shoppe is for tournament-legal Magic and Yu-gi-oh cards only" places. I don't fault them for that, I'm just not interested - so I go elsewhere.

Elector_Nerdlingen
Sep 27, 2004



A game store that was near me in the '90s went (sorta) to the "Magic Only" thing in about a month, but in a really weird way. One month, I'm in there looking at D&D books, thinking about picking up the Planes of Conflict box for Planescape.

Next month, I go back in there and there's no RPGs or minis at all. Just M:TG, boardgames, and puzzles. I ask the (same guy as previous month) owner/employeee/whoever where the D&D stuff is, and he says "we don't stock that". I ask what changed, and he says nothing, and they've never stocked any of "that crap". I started trying to say that I was there a month ago and they had shelves of that stuff, but I got a bit weirded out and left.

I never did find out what happened, and I don't even remember the name of the store.

Lichtenstein
May 31, 2012

It'll make sense, eventually.

Bieeardo posted:

Welp. After months of agonizing, hemming, muttering imprecations and trying to enjoy myself, I told my Sunday GM that I was quitting. He replied that Sunday was going to be the last night of the game, and because a different player canceled, the game was canceled from under me. Then he said that there was probably a new game starting soon, with lower level and fewer characters.

I thought about it. I thought about how every game in the last quarter century ends up with everyone playing small parties unto themselves, and the PCs eventually meeting his old, epic PCs for use as mentors and item creation feats, and how fights devolve into stacks of hit points subtracting from one another, and the only difference between an ogre and an ogre with the levels of barbarian he added as 'balance' was that one was bigger.

I thought about the good times too. The times when funny poo poo just emerged, and wasn't smothered by a rulebook check. The times he came up with something funny, and he could be a funny guy when he wanted to, and not just the kind of naive political parody that we thought was funny in our teens. And I thought about his wife expressing hope that we'd still see each other sometime. Because that's why I joined up again: aside from weekly gaming, they almost never entertain.

I like them. I like their kids. I've been friends with this guy since primary school. I've tried to change things to no avail, so... forget it. If it's a choice between dealing with gaming inspired more by the Bard's Tale and gold-box flavoured Pool of Radiance than epic literature, and maybe seeing these people a couple of times a year, I'll take to mailing them frigging Christmas cards.

have you tried just drinking beer with them instead?

Beardless
Aug 12, 2011

I am Centurion Titus Polonius. And the only trouble I've had is that nobody seem to realize that I'm their superior officer.
I'm pretty lucky with my FLGS. They have more gaming space than actual store space, and they cater to everything. Magic, tabletop, wargames, boardgames, you name it and they'll let you play it there. The staff are friendly, and happy to stock stuff that they themselves aren't into (Which did kind of bite me in the rear end when I ordered some miniatures and they got the wrong ones, but what can you do).

Railing Kill
Nov 14, 2008

You are the first crack in the sheer face of god. From you it will spread.

AlphaDog posted:

A game store that was near me in the '90s went (sorta) to the "Magic Only" thing in about a month, but in a really weird way. One month, I'm in there looking at D&D books, thinking about picking up the Planes of Conflict box for Planescape.

Next month, I go back in there and there's no RPGs or minis at all. Just M:TG, boardgames, and puzzles. I ask the (same guy as previous month) owner/employeee/whoever where the D&D stuff is, and he says "we don't stock that". I ask what changed, and he says nothing, and they've never stocked any of "that crap". I started trying to say that I was there a month ago and they had shelves of that stuff, but I got a bit weirded out and left.

I never did find out what happened, and I don't even remember the name of the store.

Our city had a game store, The Wizard's Den, that was doing alright when I moved here in 2001, and by the time they closed in 2006 it was a shadow of what it used to be. The decline was something like:

2000: RPG books, CCGs, comic books, minis, board games.
2001: RPG books, CCGs, minis, board games.
2002: RPG books, CCGs, minis, manga/anime, board games.
2003: RPG books, CCGs, manga/anime, board games.
2004: CCGs, manga/anime, board games, more manga.
2005: Magic, manga, anime, manga, manga.
2006: manga, manga, manga, manga, anime, manga, anime, manga.

I literally never saw anyone buy a single manga or anime DVD there in several years of going regularly. I stopped going when I couldn't get good board games there and after I and others looted the place for clearance RPG books long after they stopped ordering new ones. I managed to find a copy of Deadlands core, two 7th Sea secret society books, and the Salubri Clanbook for Dark Ages Vampire. Thanks, Wizard's Den.

chitoryu12
Apr 24, 2014

I'm not even sure if the Orlando area has a gaming store, let alone one that holds games.

Edit: Apparently Sci-Fi City on Colonial Drive is holding an ongoing GURPS game.

chitoryu12 fucked around with this message at 04:02 on Jan 6, 2015

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer

Lichtenstein posted:

have you tried just drinking beer with them instead?

I'd love to, but they basically don't socialize outside of their weekly gaming sessions, besides a few specific dates. I missed them enough to sign on to their late-stage RIFTS game and try to budge the pattern D&D always falls into, but it just didn't work out.

Oh well. I'll probably see them for Victoria Day.

Name Change
Oct 9, 2005


chitoryu12 posted:

I'm not even sure if the Orlando area has a gaming store, let alone one that holds games.

Edit: Apparently Sci-Fi City on Colonial Drive is holding an ongoing GURPS game.

How could a city the size of Orlando with an entire theme park full of cosplayers not have an FLGS

NGDBSS
Dec 30, 2009






chitoryu12 posted:

I'm not even sure if the Orlando area has a gaming store, let alone one that holds games.

Edit: Apparently Sci-Fi City on Colonial Drive is holding an ongoing GURPS game.
I know a gaming couple who live down there, and if anyone knew where the Orlando FLGS was it'd be them.

Babe Magnet
Jun 2, 2008

Orlando has a few and most of them suck. Our GW was pretty neat, run by a great guy, but it closed down recently I think.

Sci-Fi City is okay. It's pretty big, got a couple of tables with varying terrain (even a cool desert-themed city-fighting board) and a decent-sized stock of most things.

chitoryu12
Apr 24, 2014

OneThousandMonkeys posted:

How could a city the size of Orlando with an entire theme park full of cosplayers not have an FLGS

I go to the local cons. The cosplay scene is predominately weeaboo and Superwholock, and I don't think I've seen a single tabletop RPG-related booth at any convention. On the other hand, there's overflowing anime, Winchester brothers, and British television.

CovfefeCatCafe
Apr 11, 2006

A fresh attitude
brewed daily!

chitoryu12 posted:

I go to the local cons. The cosplay scene is predominately weeaboo and Superwholock, and I don't think I've seen a single tabletop RPG-related booth at any convention. On the other hand, there's overflowing anime, Winchester brothers, and British television.

When I was still in college, I remember that MegaCon use to have rpgs and some LARPs (I know the Paranoia one was huge); but they'd always be off the main floor, in some side rooms, and the only way to really know where they were or sign up for them was to trawl the forums and sites before hand, or just start exploring random doors at the convention center until you find what you're looking for.

Otherwise, last time I went, there was a group of girls huddled around two skinny guys with blue dyed hair with a sign "Will yaoi for $$$", and on the opposite side, about two or three plus-sized gals with nobody paying any attention to them with the sign "Will yuri for $$$". Maybe it's a good thing that it's been almost 7 years since my last convention.

Dirk the Average
Feb 7, 2012

"This may have been a mistake."

Bieeardo posted:

I'd love to, but they basically don't socialize outside of their weekly gaming sessions, besides a few specific dates. I missed them enough to sign on to their late-stage RIFTS game and try to budge the pattern D&D always falls into, but it just didn't work out.

Oh well. I'll probably see them for Victoria Day.

Could always start up a board game night with 'em. It'd probably be similar enough to interest them, and there are some great games out nowadays.

Evilreaver
Feb 26, 2007

GEORGE IS GETTIN' AUGMENTED!
Dinosaur Gum
The party engages in a high-speed getaway after stealing valuable intel from an armed force in the middle of a warzone. They have four utility vans and a plethora of toys (EMP rifles, grenades, demo charges, decoys, etc). As the enemy force closes in, they make the decision to pair off and scatter, reasoning that at least a few of them will get away. It quickly becomes clear that the intel has tracking on it, and the enemy ignores the one pair, leaving the other with the entire army coming down on it.

The city is in ruin, and the 'lead van' has to play bulldozer for the 'follower van'.

:rolldice: As your convoy rounds the corner, you see that the tank that has been perusing you has caught up! Good job wasting all that time!
:ohdear: Can I floor it? Maybe lose it behind one of these buildings? [Rolls]
:rolldice: It's keeping up with you, as you dodge debris it just plows right through it. The pintle-mounted machine gun peppers [the van with the intel].

They dodge a bit, and it becomes clear the enemy doesn't want to destroy the intel van, only incapacitate it to recover the stolen goods. The bulldozer van has a highly-skilled PC driver who repeatedly aces rolls, so the follower can focus entirely on dodging. The PCs reason that they probably don't have the oomph to take down the tank, and so focus on escape.

:rolldice: The tank appears to be tired of the bulldozer van making things so easy for you. The main turret turns on you! Its massive railgun menaces with stray arcs of electricity as it charges!
:ohdear: I'm going to.... uh... slam on the brakes!
:rolldice: :manning: Oooookay, [Follower], roll to swerve out of the way. [Pass] You take the lead. The tank doesn't slow down at all, and opts to simply run you over.
:ohdear: ...Oh. I was hoping it would fire and miss.
:rolldice: Any last bright ideas? From a dead stop you're not going to be able to move out of its way, the tank turns to hit you square on.
:smith:

He opted to heroically leap out of the van window, critfailing and faceplanting on the road. Easiest dead player I've ever had. :killdozer:
The other two players eventually made their way back, killed the tank etc etc and escaped alive with the intel.

Luigi's Discount Porn Bin
Jul 19, 2000


Oven Wrangler
I have a group that I DM for once a year or so. So far, over three sessions we've run a one-shot of Star Wars: Edge of the Empire and an Unknown Armies one-shot that ran for another session since the players became quite attached to their characters.

In the Star Wars game, the PCs were supposed to infiltrate an Imperial intelligence base on a desert planet and recover some data for a mysterious hooded figure, who I planned to be some Sith guy looking to advance himself by sabotaging other Imperials. They ended up stumbling across a cache of Ryll spice and using it to poison the Imperial base's moisture collectors; the next day, the stormtroopers in the base were tripping pretty hard from drinking the harvested water, so the party just walked in and took the data with no trouble. They got into a scrap with the Hutt cartel, but escaped with the rest of the spice, said gently caress it to the job, and ended up parlaying the spice into an interstellar drug empire.

In the second session of the Unknown Armies game, I had what I thought was a pretty cool intrigue plot planned out where the PCs thought they'd been hired by Her Majesty's Occult Service to fight magickal terrorism in London, but were actually doing corporate dirty work for the New Inquisition. There was supposed to be a brief initial scene where they discovered some evidence that'd lead them to the truth during a mission at a Triad narco-alchemy lab, followed by a confrontation with a rival New Inquisition cabal and a showdown with the mysterious aristocrat who'd been giving them their marching orders. Of course, the players came up with this bizarrely convoluted infiltration plot involving a magical gun that temporarily turns people into Ray Charles and the use of an illusion spell to disguise a car as an atomic bomb made out of cocaine. So that initial encounter took up 90% of the session. After a ridiculous climax they managed to get the data their employer wanted and were heading back to their safehouse, when the party's Bibliomancer made a lucky roll to decrypt the data and found out the truth about their employers. Did they decide to confront the corporate scumbags? No, they turned the car around, went back to the lab, loaded up all the magical drugs they could find, and flew off in a helicopter to start a drug empire.

I don't know if it's me or the group but every game seems to end with drug empires. We're planning to start a regular skype campaign soon and I'm pretty sure I'm going to start them off as enforcers for a drug cartel just to save time.

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer

You could make a game set in Dune.

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets

Luigi's Discount Porn Bin posted:

I don't know if it's me or the group but every game seems to end with drug empires. We're planning to start a regular skype campaign soon and I'm pretty sure I'm going to start them off as enforcers for a drug cartel just to save time.

Every group seems to end up with its own running gag. My lot like to beat up old men for some reason. Not be able to figure it out yet, and it always seems to be for in character reasons. We're getting towards the end of breaking the Great Pendragon Campaign, and, you know, I'm just going to type this out - if your interested in watching the game, its on my Youtube channel, but to save you 32 hours I'll type out a summery.

For those who don't know, the Great Pendragon Campaign is a 85 year, multi-generational game spanning the Artherian lore from the death of this father through his birth and ascent to kingship, through his entire life and to his eventual wounding. It cast the players as basically supporting NPC's, telling a story of how they and their families shape these great events. The following will have mild spoilers.

Now, things went well for the first few years, the rails were in place and the young knights fought in battles, a few fell, and others won glory. Then we get to the end of the Uther Period. Two things of note happen here, the first is one of the players, playing a female Pagan knight, seduces one of the welsh kings right before he is murdered and his son framed for it. this leads to the players future character being the true king of Escalion. The other thing to happen was Merlin steals the infant King Arthur from his increasingly deranged father, and during his escape, the knights are implica

Ratpick
Oct 9, 2012

And no one ate dinner that night.

Bieeardo posted:

Welp. After months of agonizing, hemming, muttering imprecations and trying to enjoy myself, I told my Sunday GM that I was quitting. He replied that Sunday was going to be the last night of the game, and because a different player canceled, the game was canceled from under me. Then he said that there was probably a new game starting soon, with lower level and fewer characters.

I thought about it. I thought about how every game in the last quarter century ends up with everyone playing small parties unto themselves, and the PCs eventually meeting his old, epic PCs for use as mentors and item creation feats, and how fights devolve into stacks of hit points subtracting from one another, and the only difference between an ogre and an ogre with the levels of barbarian he added as 'balance' was that one was bigger.

I thought about the good times too. The times when funny poo poo just emerged, and wasn't smothered by a rulebook check. The times he came up with something funny, and he could be a funny guy when he wanted to, and not just the kind of naive political parody that we thought was funny in our teens. And I thought about his wife expressing hope that we'd still see each other sometime. Because that's why I joined up again: aside from weekly gaming, they almost never entertain.

I like them. I like their kids. I've been friends with this guy since primary school. I've tried to change things to no avail, so... forget it. If it's a choice between dealing with gaming inspired more by the Bard's Tale and gold-box flavoured Pool of Radiance than epic literature, and maybe seeing these people a couple of times a year, I'll take to mailing them frigging Christmas cards.

I feel for you, because I had an extremely similar experience with my old group. Me and one of the other guys in the group started playing together as kids with Rolemaster of all things, at some point we moved on to D&D 3e and during our high school years our group basically mutated into the form I most remember. There were really good times, like my friend's expansive homebrew campaign setting where we played a number of campaigns in through different time periods and historical events. I was never that invested in the setting but I admit it was a nice touch when we'd find our characters as the major movers and shakers of an indistinct historical event we'd heard referred to in a previous campaign.

I can't put my finger on when exactly it happened, but at some point the games just stopped being fun. I know I was partly to blame, because it was towards the end of 3.5 and I was bringing in increasingly gimmicky one-trick ponies to the games with the simple goal of "winning." I have to say, it was a lucky break that we all went to different universities and some even moved to different cities, because I still love those guys and if we'd kept playing there would've eventually been a major falling out due to our divergent tastes in roleplaying.

I still see said guys at cons to this day and we still shoot the poo poo and drink beer and have even played a couple of one-shots for old times' sakes. We did have some really great times playing together and I'm glad that circumstances conspired against us playing together actively because it allowed us to quit while we were ahead.

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets

Luigi's Discount Porn Bin posted:

I don't know if it's me or the group but every game seems to end with drug empires. We're planning to start a regular skype campaign soon and I'm pretty sure I'm going to start them off as enforcers for a drug cartel just to save time.

Every group seems to end up with its own running gag. My lot like to beat up old men for some reason. Not be able to figure it out yet, and it always seems to be for in character reasons. We're getting towards the end of breaking the Great Pendragon Campaign, and, you know, I'm just going to type this out - if your interested in watching the game, its on my Youtube channel, but to save you 32 hours I'll type out a summery.

For those who don't know, the Great Pendragon Campaign is a 85 year, multi-generational game spanning the Artherian lore from the death of this father through his birth and ascent to kingship, through his entire life and to his eventual wounding. It cast the players as basically supporting NPC's, telling a story of how they and their families shape these great events. The following will have mild spoilers.

Now, things went well for the first few years, the rails were in place and the young knights fought in battles, a few fell, and others won glory. Then we get to the end of the Uther Period. Two things of note happen here, the first is one of the players, playing a female Pagan knight, seduces one of the welsh kings right before he is murdered and his son framed for it. this leads to the players future character being the true king of Escalion. The other thing to happen was Merlin steals the infant King Arthur from his increasingly deranged father, and during his escape, the knights are implicated. A treason trial occurs, and while they are not put to death, some of the players harbor resentment towards Merlin.

Fast forward a few years, and the players are getting fed up with the constant demands for tithes from the Anglo-saxon invaders. Cornwall offers them an alliance and protection, and they convince the countess they work for to agree. This is where the wheels really begin to come off. backed by a large army, they are now part of a major expanding kingdom, as opposed to being slowly starved and ruined by Saxons. They begin to become rich and powerful, when at this point the campaign is supposed to be depriving them of resources. To make things worse, anyone who knows the story of King Arthur knows that the Cornish are some of the early baddies! (My players didn't know this at the time.)

More years pass, and the players are now sitting as trusted knights to the King of Cornwall, able to command an army of their own and all stupidly famous. This is when the Sword in the Stone occurs. The one player who may have sided with him missed the session, and the players remain loyal to who are now supposed to be the baddies. I'm forced to switch the engagement around, and this leads to them, being the most famous knights in the army, coming into contact with a Teenage Arthur and his retinue.

After a hard fight, Arthur is knocked unconscious, Excalibur is stolen, and the knights are running hell for leather from a very angry Merlin who is laying waste to their troops behind them, on knight is killed by Merlin's magic, but they escape with the sword. Later on they fight and kill a very much weakened Merlin, but not before they are cursed with a wasting disease that will kill them and their family for eternity.

The Campaign's broken now, so I throw in the Grail Quest as a way of curing the enchantment, and we're gearing up to a grand melee to decide which king should get Excalibur and become the new Pendragon. Great fun has been had by all, and although I've had to think on my feet. its been a blast of a campaign.

It was only a few weeks ago that one of my players mentioned something to me in skype.

"You know, this was doomed from the start. Merlin was an old man. We hate old men."

So next I'm going to run a Star Wars campaign. The Emperor is an old man to, so maybe this will keep them on the straight and narrow...

AceClown
Sep 11, 2005

I'd be giving them a race of ancients to fight, let them re-awaken from under the mountains/deep space/wherever and describe them as being super powerful but old as balls and watch what happens.

Luigi's Discount Porn Bin
Jul 19, 2000


Oven Wrangler

Mehuyael posted:

You could make a game set in Dune.
poo poo, if I knew anything about Dune that would sound pretty good. One of the players is a big Frank Herbert fan so that sounds like kind of a minefield. Thinking Eclipse Phase or something...

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer

Grey Hunter posted:

So next I'm going to run a Star Wars campaign. The Emperor is an old man to, so maybe this will keep them on the straight and narrow...

There's no quicker way to controlling a galaxy spanning empire I can think of than killing the emperor and assuming his place with a few good disguise checks and a lot of killing sith pretenders.

They could start a second-hand lightsaber shop on the side.

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer

Dirk the Average posted:

Could always start up a board game night with 'em. It'd probably be similar enough to interest them, and there are some great games out nowadays.

I've tried. Some of the players who have faded out over the years used to play card or board games while waiting their turn in his should-have-been-a PBEM empires game, but he's made his disinterest clear. Well-meaning relatives have given them board games as presents, but the shrink-wrapped copy of Ticket to Ride that hasn't moved an inch in three years gives a hint as to how well they've gone over.

I've tried offering to run one-shots in alternative games like Dungeon World or whatever too, but no dice. It's 3.5, RIFTS, or the GURPS-derived 4X game that's gone completely numberwang over the years.

At least no-one's given them Monopoly. Thank god for that.

Ramba Ral
Feb 18, 2009

"The basis of the Juche Idea is that man is the master of all things and the decisive factor in everything."
- Kim Il-Sung

Luigi's Discount Porn Bin posted:

poo poo, if I knew anything about Dune that would sound pretty good. One of the players is a big Frank Herbert fan so that sounds like kind of a minefield. Thinking Eclipse Phase or something...

Eclipse Phase can work. You can have a campaign be set like Saints Row with your players trying to create virtual drugs known as petals and selling it to kids or other sociopathic activities.

Captain Sheepy
Nov 22, 2013

My apologies!
Playing Shadowrun 4th Edition back in December, we had the job of kidnapping a mall Santa with drunken Dwarves masquerading as Santa's little helpers. Quite naturally this particular scenario transgresses into a shootout with Christmas elves packing MAC-10's and flashing red lights which although what your average shopper might think, aren't holiday decorations. :tfrxmas:

After my Troll bashes one of the Dwarves in the skull with a fire extinguisher, I get another move:

:hist101: "I want to throw the dead dwarf at the living dwarf."

:rolldice: ...

:buddy: "On the way back up from the swing, Evir grabs the body & hurls it at the last Dwarf standing, who probably didn't forsee "Corpse chucking" as the way he'd die. "

Afterwards, while dodging bullets from the actual mall security, we hoist Santa and ourselves up a rope to the roof and drive away in our battle tram RV. Feeling the holiday spirit, we did what any good children would do and that is to throw Santa out of the van, tied up behind a dirty convenience store, as is the holiday tradition.

masam
May 27, 2010

JackNapier posted:

From what I heard, it's like a chain, um, I guess their home stores are in Fort Wayne, and their branching out to surrounding states, from what my friend said, they boast open game nights on Thursdays and Saturdays, and MTG tournaments on Sunday's and Friday's, as well as a game room and open orders for requests on Merchandise, it's apparently making enough money back in Fort Wayne that they can afford to open a store almost three hundred miles away and pay to have it advertised for on five of the stations that I listen to, if that helps
Edit: I'd have to check when their opening, but from the sounds of it, their opening inside the city's shopping strip, if I'm remembering my locations right, it's a pretty expensive area their leasing out, the majority of all the large retail stores are in the area, as well as five or six high end jewelry stores

Hey dude i live in Fort Wayne and know a couple different game shops and their owners. What's the name I the store and whose running it? We had a couple big incidents back here with some of the guys involved in one store booking it out of state and other assorted highly illegal bullshit.

Foolster41
Aug 2, 2013

"It's a non-speaking role"
Some out of context quotes from last week's sessioin:

Nigel, Undead Goblin Necromancer: "trust me, undead army"
Shazra Gnome Sorcerer: "That's the thing, I don't think I trust you on this"

Nigel: "We'll go public with the souls, but then buy them all back. we're going to bring the market down from the inside"
(The "soul market" which Nigel made up with a roll of a 20 on a bluff check against the previously mentioned extradementional circus demon.)

---

All this talk about game stores makes me remember I have a really nice game store near by. (I was glad to discover it, since it's not only a lot nicer looking (not like a cave) than the other one in town, it's quite a bit closer too). I should try to go over there sometime soon. They host boardgame nights. (A good thing of working early mornings instead of evenings).

JackNapier
Jun 20, 2014

masam posted:

Hey dude i live in Fort Wayne and know a couple different game shops and their owners. What's the name I the store and whose running it? We had a couple big incidents back here with some of the guys involved in one store booking it out of state and other assorted highly illegal bullshit.

I think it's called the Deck Factory or something of the like, I checked the place out somewhat, apparently it's a fairly large store? No clue who's running it, they haven't said anything about an official opening for the store where I live, if it helps their opening a new store in Lima, Ohio, if it narrows down the list of people mentioning expanding

JackNapier fucked around with this message at 10:14 on Jan 10, 2015

masam
May 27, 2010
Ok then, you should be alright there as long as it wasn't white Knight games. Deck factory used to be a little shop (can't remember the original name) until a few owners got together and one of them bought the others out. He's mostly a card shop, if you couldn't tell by Deck Factory, but he does stock a ton of stuff and if i remember from a board gamer buddy, orders things pretty often if he can.

petrol blue
Feb 9, 2013

sugar and spice
and
ethanol slammers

JackNapier posted:

the Deck Factory

:raise:

rejutka
May 28, 2004

by zen death robot
I just want those Star Wars stories to come back. :(

Tunicate
May 15, 2012


Sounds like a hacker group in shadowrun.

Golden Bee
Dec 24, 2009

I came here to chew bubblegum and quote 'They Live', and I'm... at an impasse.
Jurassic Parking Lot
This retelling has spoilers for the Spirit of 77 Adventure -Jurassic Parking Lot-. Don't like it? Get hosed!

Cassie "Rebel" Deveraux has had a lot of adventures.
She was on the Kaboom Show, where she helped the host defect from the Soviet Union. (It was complicated.)

She was forced by city government to infiltrate the Woman's Prison of the Apes.

But her latest adventure started for the humblest of reasons. She and her friend, the Good Ol' Girl Jolene wanted to go bowling, but the alley didn't open til noon. So instead, they found themselves at City Museum of National History, which was co-sponsoring a middle school science exhibition.

Through no fault of their own, the southern belles joined up with Frederick Von Van Der Slook, the famous anonymous stuntman, and Kiley Jewel, weirdo. (Frederick may have been the most fully realized one-shot character ever seen. From his motto, "It's not a stunt if nobody gets injured", to the hundreds of movies* he'd been in ("Dr. Whatsit and the Gorilla-Faces", "Yes, They Were Cowboys" and cult favorite, "The Revenge of the Return of the Resurgence of the Mummy")...he was great.)

Now, the season was a living highlight reel, but here are the best bits early on:
--A jealous Cassie and Jolene commiserating with a middle schooler about how intelligent the first-place winner was;
--The Stuntman networking with a 12-year-old, whose role on "PT Swizzlestick" represented a world of glamour;
--The Stuntman dodging a huge explosion, grabbing two kids and diving through an exhibit on breakaway glass.

Now, a time anomaly sent half the museum back to the past. The gang decided to get drunk and 'borrow'** a Partridge-family schoolbus,

Here are the highlights of prehistory:
--The gang finding a picked-clean body hung in a tree and Cassie declaring, "Oh my god! They're killing skeletons!"
--An ancient mastermind basing their ziggurat on D&D, with the gang successfully stealing an eye gem.
--Kiley upgrading Cassie's taser, then Cassie immediately testing it on her. "Hello? Hello? It worked!"
----She'd later defend this as "Proof of concept." The taser was powerful enough to knock out a dino.
--Cassie's complete inability to "subdue" folks without her taser, which was scrapped to repair the bus. She tried to subdue a native with a sock full of nickels: it failed. The bounty hunter's laundry money went flying, including one coin embedding itself in Kiley's forehead.
--Cassie would try to sneak up on the Grand Poobah. The Poobah shot Kiley, but Cassie got in position...and FLUNG a wrench with full force!
It hit Kiley and knocked her unconscious.

In the end, Cassie saved the children with only minor damage to the parking lot (tequila, fire) and history (Watergate happened in the 40s). Overall, a pretty good day!

*Many of them filmed in the same week!
**There was a subplot where Jolene's car was discovered in a sarcophagus...aged thousands of years. Cassie helpfully suggested: "Hey Jolene, you left your purse in there right?"
As they searched for her car, Cassie REPEATEDLY stole a Camaro from the parking lot, driving it into the museum, asking if Jolene needed a ride, if they should go into the time portal, if she could salvage her car...Cassie stole the same car four times.

Golden Bee fucked around with this message at 06:30 on Apr 25, 2023

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Captain Sheepy
Nov 22, 2013

My apologies!

Tunicate posted:

Sounds like a hacker group in shadowrun.

I'm sure it sounds like a great place to hold 24/7 M:TG tournaments.

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