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Beer4TheBeerGod posted:After GW released the ork codex, I kind of stopped paying attention. Have I missed anything of note? Pretty much business as usual.
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# ? Jan 6, 2015 18:22 |
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# ? May 29, 2024 22:14 |
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Beer4TheBeerGod posted:After GW released the ork codex, I kind of stopped paying attention. Have I missed anything of note? nope
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# ? Jan 6, 2015 18:25 |
30k sounds super cool, Mechanicus sounds super cool, my girlfriend is going to hate me and it's all your guy's fault. e: Do I need both 30k books or just the relevant one? e2: What's a decent selection of units that I can start an army with? I want to know the price point I'll be looking at and how long I'll be saving. Drythe fucked around with this message at 18:48 on Jan 6, 2015 |
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# ? Jan 6, 2015 18:39 |
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Sulecrist posted:Play It Painted 2015. This has been my rule for the past two years and it makes a huge difference. I currently think about the models I have in terms of what's painted. Also it's rad seeing a painted army come together--the hardest part is getting through the 2 Troops and 1 HQ choice, but once you have those out of the way, it's a much more pleasurable experience. Related note: I am currently painting the sorcerer. Will be done by Friday. Something that helps, by the way--Paint, then assemble! You can't play with an unassembled model either and models look better when you can easily paint the whole thing.
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# ? Jan 6, 2015 18:51 |
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I love the look of the 30k Solar Auxilia. But im going to start up a Blood Angel 30k army so i can use some of it for normal 40K.
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# ? Jan 6, 2015 19:01 |
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All this base fuckery makes me feel better about taking my 2nd Ed Tyranids out on their square bases. Though I'm dreading the inevitable accusations of using them to game LoS advantage.
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# ? Jan 6, 2015 19:03 |
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Beer4TheBeerGod posted:After GW released the ork codex, I kind of stopped paying attention. Have I missed anything of note? Blood Angels got released and they made assault marines not troops anymore. Hams cried. That's about it.
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# ? Jan 6, 2015 19:11 |
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Beer4TheBeerGod posted:After GW released the ork codex, I kind of stopped paying attention. Have I missed anything of note? Tyranids got an apology update that makes them a lot better. The other updates have been decent but nothing groundbreaking.
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# ? Jan 6, 2015 19:12 |
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Slimnoid posted:With termies it made sense that they went to 40mm because that was when the new (at the time) plastic kit came out, and their foot span was more than a 25mm could really handle realistically. Dreads going to 60mm rounds was more a general streamlining because EVERYTHING in 40k uses rounded bases--even bikes eventually got them, though GW had an article way back when on how to make cavalry bases with rounded ends. Yeah, my problem with it is that instead of simply saying what they're doing, they're leaving a grey area as to what base models should be on. And there really should not be any grey area in the correct way to build their kits so that they work within the rules. The basing guidance on page 9 of the rulebook doesn't cover what they are doing here. Well, no, it actually does, but the GW published army pictures are contradicting it.
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# ? Jan 6, 2015 19:12 |
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TheChirurgeon posted:This has been my rule for the past two years and it makes a huge difference. I currently think about the models I have in terms of what's painted. Also it's rad seeing a painted army come together--the hardest part is getting through the 2 Troops and 1 HQ choice, but once you have those out of the way, it's a much more pleasurable experience. I can't get behind painting them assembling; I did it for my Orks back when and was not a fan. I do think that assembling one unit, then painting that unit is the way to go though. When you've got 80 Guardsmen staring at you from your painting table, it's intimidating, and even if you paint 10, that looks like a drop in the bucket. Your stuff owns though, so I can't fault your methods! Ignite Memories posted:Do tauroxes more closely resemble the ork trukk or the ork battlewagon in profile? Something about those proportions just grips me as orky.
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# ? Jan 6, 2015 19:47 |
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Indolent Bastard posted:Blood Angels got released and they made assault marines not troops anymore. GW white knights tried to claim that a BA-specific tac marine set with BA BITZ~! more than made up for the loss of a troops unit that had been a key component of the previous two BA codexes. FTFY
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# ? Jan 6, 2015 19:59 |
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# ? Jan 6, 2015 20:06 |
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We're people really surprised by that? The new edition seemed firmly in the camp of no more FoC shenanigans in favor of different force charts with different allocations. Like the blood angel FoC with tons of elite choices in place of troops. I'm sure when Dark Angels get redone there will be FoC's with 6 elite or fast attack choices instead of taking terms or bikes as troops.
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# ? Jan 6, 2015 20:14 |
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Cooked Auto posted:Yeah when you point out that thing it's slightly less appealing, even if all I really wanted was the wheel mounts since the only one I've seen available is a 6 wheeler when I just want it to be a 4 wheeler because I think it fits the design lot better. I got a couple of scatter blocks from Zinge as freebies for a kickstarter they did the casting on, they're really not that bad. Also the Victoria kit is 4 wheels as well http://victoriaminiatures.highwire.com/product/apc-wheel-and-suspension-kit
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# ? Jan 6, 2015 20:17 |
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Macdeo Lurjtux posted:We're people really surprised by that? The new edition seemed firmly in the camp of no more FoC shenanigans in favor of different force charts with different allocations. Like the blood angel FoC with tons of elite choices in place of troops. I'm sure when Dark Angels get redone there will be FoC's with 6 elite or fast attack choices instead of taking terms or bikes as troops. It wasn't "shenanigans", though, like taking a warboss to make a unit of nobz troops. They just HAD troops with assault packs, and now they don't.
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# ? Jan 6, 2015 20:19 |
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gently caress me dead, here we go
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# ? Jan 6, 2015 20:24 |
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Big Willy Style posted:gently caress me dead, here we go The great circle of
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# ? Jan 6, 2015 20:26 |
I want every Mechanicum model, help me. Mostly help my wallet.
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# ? Jan 6, 2015 20:28 |
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blood angels can no longer do a thing they used to be able to do, some people are ok with this and some are not, let's talk about 30k again
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# ? Jan 6, 2015 20:28 |
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Man, that had best not be Sigismund because that's a lame-rear end model. It ain't got poo poo on Helbrecht. Edit: Mango Polo posted:Nah, it's the upcoming Command Set. Safety Factor fucked around with this message at 20:37 on Jan 6, 2015 |
# ? Jan 6, 2015 20:30 |
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Safety Factor posted:Man, that had best not be Sigismund because that's a lame-rear end model. It ain't got poo poo on Helbrecht. Nah, it's the upcoming Command Set.
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# ? Jan 6, 2015 20:31 |
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Big Willy Style posted:gently caress me dead, here we go
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# ? Jan 6, 2015 20:32 |
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NTRabbit posted:Also the Victoria kit is 4 wheels as well http://victoriaminiatures.highwire.com/product/apc-wheel-and-suspension-kit Yeah I know of the Victoria kit but the biggest dealbreaker for me when it comes to that one is the price as I have mentioned before. I was looking at the Zinge kit as a more affordable option which it kinda is in my case.
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# ? Jan 6, 2015 20:32 |
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Macdeo Lurjtux posted:I'm sure when Dark Angels get redone there will be FoC's with 6 elite or fast attack choices instead of taking terms or bikes as troops. I wouldn't be surprised if they get the inverse of BA--bikes and termies becoming troops, rather than alternate FoC's. It'd certainly solve some problems that the SM book doesn't have. Total pipe dream though. I wish he was easier to mod because drat I'd love to use him as an Inquisitor.
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# ? Jan 6, 2015 20:34 |
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SRM posted:Kitbash them with Trukks and make Halftrakks. Noo but then I would have yet another trukk to fill with expensive crap
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# ? Jan 6, 2015 20:37 |
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All spelling and grammar errors should be pointed out with Rogue Trader era artwork.
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# ? Jan 6, 2015 20:41 |
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Ignite Memories posted:Noo but then I would have yet another trukk to fill with expensive crap Don't worry you can quit whenever you want. Right?
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# ? Jan 6, 2015 20:43 |
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Cooked Auto posted:Yeah I know of the Victoria kit but the biggest dealbreaker for me when it comes to that one is the price as I have mentioned before. I was looking at the Zinge kit as a more affordable option which it kinda is in my case. Then you should be fine, Zinge makes nice quality casts and the blocks aren't as bad as they look
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# ? Jan 6, 2015 20:45 |
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How do people feel about the ramshackle half-ute? I was thinking if I added a gun[ner?] on top and extended the rear cab vertically it would be a pretty similar profile to the ork trukk. Of course I'd also need to bash it up a little and add teeth how you do.
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# ? Jan 6, 2015 20:52 |
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Ignite Memories posted:Noo but then I would have yet another trukk to fill with expensive crap Yeah, especially when you can throw some gubbinz on this one http://www.amazon.com/gp/aw/d/B000IVMRO8/ref=mp_s_a_1_1?qid=1420574321&sr=8-1&dpPl=1&dpID=31D64O6bXNL&ref=plSrch And krump in style.
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# ? Jan 6, 2015 21:00 |
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Ignite Memories posted:How do people feel about the ramshackle half-ute? I was thinking if I added a gun[ner?] on top and extended the rear cab vertically it would be a pretty similar profile to the ork trukk. Of course I'd also need to bash it up a little and add teeth how you do. Those would be perfect. I've not gotten anything from them yet, but I'm told their casting quality is pretty solid, so I'd say go for it.
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# ? Jan 6, 2015 21:51 |
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NTRabbit posted:Then you should be fine, Zinge makes nice quality casts and the blocks aren't as bad as they look Good to know if anything.
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# ? Jan 6, 2015 21:52 |
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Ignite Memories posted:How do people feel about the ramshackle half-ute? I was thinking if I added a gun[ner?] on top and extended the rear cab vertically it would be a pretty similar profile to the ork trukk. Of course I'd also need to bash it up a little and add teeth how you do. Ramshackle stuff is pretty legit, and very Orky looking out of the box. With a little Orky TLC that'd look great.
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# ? Jan 6, 2015 22:16 |
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Forgeworld continues to be rad. In IA:13, the Greater Brass Scorpion is technically only available to CSM. This is a big change, since you could previously take them as a Lord of War for Chaos Daemons as well. I shot off an email about it, and got a response today -Some cool dude posted:Thank you for your email. The Great Brass Scorpion should also have the Chaos Daemon Stamp as well. (It is a poor dream, since I know some goddamn Knight is going to wander over and smack it with a proper Destroyer hit, negating my planned 2++ before I even swing.)
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# ? Jan 6, 2015 22:43 |
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ProfessorCurly posted:Encountered a Seer Council w/ invisibility on bikes. I was playing what I thought was a dead-hard Tau list. Invis is pretty rough. Bring Markerlights.
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# ? Jan 6, 2015 22:47 |
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Yo Buffchix, this is pertinent to your Admech Squats: http://ironsleet.com/2015/01/06/harder-than-steel-squat-exo-unit/ I just want to see a conversion like this done as the characters from Exosquad
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# ? Jan 6, 2015 22:51 |
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AbusePuppy posted:Hmm. Magos Dominus, an Adsecularis Covenant with the fixin's, a unit of three Thrallax, a unit of two Castellax with a few toys, and a Thanatar leaves you ~400pts to play with. That could get you several more big scary robots, more Thrallax or some Myrmidons for firepower, a crapload more expendable chumps, some angry tractors to shoot lasers at enemy tanks, and/or upgrade your Magos to a Magos Prime and give him some cool toys. If you really wanna push the big robits theme, you could take the named character robit HQ, who is actually pretty scary. Basically, pick any two of those (or pick one and double down on it) and you'd be pretty close to having a 1250 army. Angry Tractors sound great, what are they?
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# ? Jan 6, 2015 23:04 |
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Lungboy posted:Angry Tractors sound great, what are they? Krios Battle Tanks. Alternatively, the Triaros Armoured Conveyer. The true secret of Mars is that everyone there has a tractor fetish. Mango Polo fucked around with this message at 23:14 on Jan 6, 2015 |
# ? Jan 6, 2015 23:09 |
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All of mankind's war machines are based on farm equipmentDrythe posted:30k sounds super cool, Mechanicus sounds super cool, my girlfriend is going to hate me and it's all your guy's fault. Just get the pack of 2 little red books, or if you wanna save money, just the crusade army list (cheaper than a 40K codex at $45)- one has the army list and unit options while the other has all the legion rules so far. The big books are amazing, but you need all 3 for a complete list. So unless you are gay for fluff spend that money on your army instead. What you need to get started:
All of that you can do with regular old 40k marines, conversions, or bits on ebay. If you go hog wild with forgeworld kits it will cost a lot more. I suggest you get the books, plan our your army, and then decide what you want to buy. There's a ton of options which will dictate what you need. For example, you could totally just rock 1 hq and 2 x5 man tactical squads. That's right, a legal army of 11 models.
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# ? Jan 6, 2015 23:18 |
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# ? May 29, 2024 22:14 |
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Get on WIC. Cheese, crackers, cereal, formula, and peanut butter are your most expensive commodities when raising a kid, and the state pays for those. Kids aren't that bad buy some pewter mans. BULBASAUR posted:All of mankind's war machines are based on farm equipment A small, legal army that would get minced in ~3 turns?
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# ? Jan 6, 2015 23:56 |