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Centurions are the way to go for a plastic Obliterator base. But... proceed with caution:
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# ? Jan 10, 2015 17:36 |
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# ? May 29, 2024 23:24 |
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Ignite Memories posted:SRM your oblits look great though. What were the base models you used again? The Centurions came out like a week after I painted the squad which kinda bummed me out, but I love the models I found. They're from some Russian recaster on eBay who happened to have some Oblits I couldn't find anywhere else.
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# ? Jan 10, 2015 18:00 |
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Mango Polo posted:drat. Fantasy is stealing all of GW's creativity away from 40k it seems. Someone hasn't read about the rumored new version of Warhammer Fantasy
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# ? Jan 10, 2015 18:15 |
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These are gonna be awesome once they're all magnetized up. the only bit i dread is magnetizing the missile racks wheels are from blood and skull industry. Decent little kit that you really need to dry fitbecause what looks obvious is wrong
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# ? Jan 10, 2015 18:21 |
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Babe Magnet posted:Someone hasn't read about the rumored new version of Warhammer Fantasy I was only thinking of the models, yeah. Stop caring much after they hosed Wood Elves again
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# ? Jan 10, 2015 18:33 |
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Taurox looks good with wheels. Has anyone had problems with mounting the autocannons somewhere else? Strapped to the sides of the back half like luggage, aimed right at the brush guard, is just too damned stupid.
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# ? Jan 10, 2015 18:48 |
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GW is loving killing it with this End Times stuff. Absolutely crazy. A friend of mine uses the Techmarine model to make Dark Techpriests which he uses as Obliterators. Looks pretty drat good.
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# ? Jan 10, 2015 18:53 |
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Mango Polo posted:I was only thinking of the models, yeah. Stop caring much after they hosed Wood Elves again I was more referring to how they're moving the setting ahead a few centuries, completely dropping Lizardmen, rolling several races itno one book, giving the game a "Bubbles of Light in Darkness" theme with realities bumping into each other and vague references to it taking place in the warp so Space Marines could possibly show up as part of GW's attempt to draw the two games' rules into one big thing. Again, rumors, but from a so-far reliable source and even still lol could you imagine how horrible this would be
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# ? Jan 10, 2015 18:55 |
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Post 9-11 User posted:Taurox looks good with wheels. Has anyone had problems with mounting the autocannons somewhere else? Strapped to the sides of the back half like luggage, aimed right at the brush guard, is just too damned stupid. At the front obviously. But honestly I have no drat clue because their intended position is really dumb. It's not like you could turn them into a pintle mount or anything either. When I get a Taurox I'm probably just gonna skip all the given weapon options because I really don't like how the turret looks on top and just give it one of my spare tank pintle mounts. Hopefully that shouldn't be too much of an issue to do so.
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# ? Jan 10, 2015 18:56 |
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Post 9-11 User posted:Taurox looks good with wheels. Has anyone had problems with mounting the autocannons somewhere else? Strapped to the sides of the back half like luggage, aimed right at the brush guard, is just too damned stupid. There are mounting lugs for the autocannons right behind the doors and on the turret, no other real options. It sucks since it looks really good with an autocannon turret, but to actually utilize the firepower you basically need to put them back there. Finished my second squad of Stormtroopers: There's one more squad of stormies, one command squad, one commissar, and three Tauroxes left to paint before the formation is fieldable. I've built the second Taurox and the command squad, but it's the Commissar I'm excited about next: I liked the new plastic Commissar, but he didn't totally fit in with the new Scions models. I also wanted every model in this detachment to have a rebreather on, so I trimmed down the head with a rebreather and beret and fit the plastic Commissar's giant hat on top of that. I also swapped his legs out for a more armored and dynamic set from the Scions kit.
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# ? Jan 10, 2015 19:01 |
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SRM posted:There are mounting lugs for the autocannons right behind the doors and on the turret, no other real options. It sucks since it looks really good with an autocannon turret, but to actually utilize the firepower you basically need to put them back there. No, what you need to do, is source this commisar: that's the steel legion commisar, and he owns so much. sadly someone hosed up the gun on this one
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# ? Jan 10, 2015 19:37 |
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SRM posted:There's one more squad of stormies, one command squad, one commissar, and three Tauroxes left to paint before the formation is fieldable. I've built the second Taurox and the command squad, but it's the Commissar I'm excited about next: Now that is pretty rad. Even if you used the best head of the kit. Speaking of scions I ordered an extra set of legs and torso for my spare backpack so now I've got 6 scions that needs to be painted. No idea though if I wanna do the Black Armour, Tan Fatigues scheme that my younger brother was going to do on them until he lost interest or just go for something different. This mostly because I thought Black/Tan is a rather dull colour combination even for something you want to look a bit more special forces-ish. Frobbe posted:No, what you need to do, is source this commisar: Otherwise the Forgeworld Krieg Commissars aren't that bad.
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# ? Jan 10, 2015 19:44 |
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Frobbe posted:No, what you need to do, is source this commisar: He's already serving in my Steel Legion platoon: Because of course I have a Steel Legion platoon. IG, man. Cooked Auto posted:Now that is pretty rad. Even if you used the best head of the kit. And the Krieg Commissars "aren't that bad" is understatement of the year, those models absolutely rule. Unfortunately their gasmask isn't consistent with the Scions one so that's why I converted up my own. That and I got that Commissar for cheap when some store was quitting the GW biz.
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# ? Jan 10, 2015 20:04 |
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REAL MUSCLE MILK posted:So did anyone want these lovely tiny robot men? I found four of them unopened.
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# ? Jan 10, 2015 20:08 |
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SRM posted:I've got like 6 of those kits, so I think I could spare just one head! If you want to do special forces or something like that, a deep blue and black/grey may work. A friend of mine wants me to paint up a second formation of these guys in night ops colors and while he's an evil bastard for suggesting it, I don't hate the idea. Yeah I was thinking something in deep blue as well or a dark grey. Then again I've always wanted to try painting US ACU/UCP camo and these guys have enough open spaces on them to make that work possibly. Found at least one good guide that uses Vallejo colours for it so it could be done. SRM posted:And the Krieg Commissars "aren't that bad" is understatement of the year, those models absolutely rule. Unfortunately their gasmask isn't consistent with the Scions one so that's why I converted up my own. That and I got that Commissar for cheap when some store was quitting the GW biz. Yeah that was a dumb phrasing on my part as I honestly want one of those as well.
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# ? Jan 10, 2015 20:11 |
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I will say, the one thing that surprised me is the deceptively small amount of open space on the Scions models. Even the gold trim on mine go all the way around them, and there's no room on the torsos for freehand or unit markings. Even with the shoulders, there's not really much room to put a squad number or anything of the sort. They're gothic as gently caress and I really dig them, but that's just something to keep in mind.
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# ? Jan 10, 2015 20:18 |
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SRM posted:There's one more squad of stormies, one command squad, one commissar, and three Tauroxes left to paint before the formation is fieldable. I've built the second Taurox and the command squad, but it's the Commissar I'm excited about next: This Commissar is awesome, if I ever get around to doing scions (I won't, but a man can dream), I'm totally stealing this idea.
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# ? Jan 10, 2015 20:23 |
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here's my progress on my transports i really need two more of those autocannon turrets, and it seems like Forgeworld at least don't have insane shipping for those. and i gues i'll need that inquisition rear door because it's goddamn awesome.
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# ? Jan 10, 2015 20:25 |
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SRM posted:I will say, the one thing that surprised me is the deceptively small amount of open space on the Scions models. Even the gold trim on mine go all the way around them, and there's no room on the torsos for freehand or unit markings. Even with the shoulders, there's not really much room to put a squad number or anything of the sort. They're gothic as gently caress and I really dig them, but that's just something to keep in mind. Yeah but at the same time there is a lot more open and uncovered space than the normal Cadian Guardsmen whose chest is more often than not completely obscured by their rifles which means you only really have the shoulders and helmet visible.
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# ? Jan 10, 2015 20:31 |
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SRM posted:I will say, the one thing that surprised me is the deceptively small amount of open space on the Scions models. Even the gold trim on mine go all the way around them, and there's no room on the torsos for freehand or unit markings. Even with the shoulders, there's not really much room to put a squad number or anything of the sort. They're gothic as gently caress and I really dig them, but that's just something to keep in mind. Its a symptom of what I don't like about the modern GW trend. Theres just SO much detail on them when sometimes, less is more.
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# ? Jan 10, 2015 22:08 |
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SRM posted:There are mounting lugs for the autocannons right behind the doors and on the turret, no other real options. It sucks since it looks really good with an autocannon turret, but to actually utilize the firepower you basically need to put them back there. The Stormtroopers look sicknasty, I especially like the detail you put into the screens on the gauntlets. Seamless work on the Commissar. Hot drat, that is so much better! I didn't know that was even an option, I see the lugs now that you pointed them out. Why not mount them on the turret, in case it gets immobilized and there are infantry right in front of its bumper? I'll take the 360' firing arc, anyway.
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# ? Jan 10, 2015 22:22 |
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Post 9-11 User posted:The Stormtroopers look sicknasty, I especially like the detail you put into the screens on the gauntlets. Seamless work on the Commissar. The only reason to ever mount guns on the side is if you are fielding the taurox prime. You can even add a stormbolter
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# ? Jan 10, 2015 22:40 |
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Post 9-11 User posted:Hot drat, that is so much better! I didn't know that was even an option, I see the lugs now that you pointed them out. Why not mount them on the turret, in case it gets immobilized and there are infantry right in front of its bumper? I'll take the 360' firing arc, anyway. You use the turret for the guns on the normal version. It's only the prime that has guns in a goofy place, because the turret usually has a different gun on it (except for the missile launcher?).
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# ? Jan 10, 2015 22:50 |
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LordAba posted:You use the turret for the guns on the normal version. It's only the prime that has guns in a goofy place, because the turret usually has a different gun on it (except for the missile launcher?). The turret isn't mounted when the launcher is on
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# ? Jan 10, 2015 23:03 |
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SRM posted:
Mate, I really like the commissar, but I think you'd be better off using the peaked cap from the cadian command sprue - just slice it off the officer's head it's attached to. The stock model commissar hat is just insanely large. If that's the effect you're going for, though, obviously I withdraw my statement.
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# ? Jan 10, 2015 23:14 |
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Genghis Cohen posted:Mate, I really like the commissar, but I think you'd be better off using the peaked cap from the cadian command sprue - just slice it off the officer's head it's attached to. The stock model commissar hat is just insanely large. If that's the effect you're going for, though, obviously I withdraw my statement. I was thinking about it, but I don't have one of those heads lying around. I was actually originally planning to use the Hellhound commander head, but I already used mine on my counts-as Straken. I had the giant hat, so why not use it? It is a bit silly, but with the bigger head it's not as bad as it is on the stock model. Frobbe posted:The only reason to ever mount guns on the side is if you are fielding the taurox prime. You can even add a stormbolter
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# ? Jan 10, 2015 23:58 |
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The hat needs to be large, for clarity. If the soldiers can't see the commissar's hat in the middle of the battle, how will they know what to be afraid of?
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# ? Jan 11, 2015 00:30 |
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SRM posted:Obliterats? I still think Centurions would be good Oblit standins with a little converting. No amount of converting will save you from that model
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# ? Jan 11, 2015 01:21 |
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BULBASAUR posted:No amount of converting will save you from that model I really want some of their bits, those drills are pretty rad.
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# ? Jan 11, 2015 01:30 |
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Whoa, who makes the body on this one? Any ideas?
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# ? Jan 11, 2015 01:45 |
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Man I love low point count games so much. Played panascope's IG today against my Dark Eldar at 850 points. The game finished on turn 6, with something like 9 points to me, 8 to him, and featured so many close calls that could have swung the game either way a half dozen times. Special mention to my kabalite warrior who watched his whole squad die to wyvern fire, began retreating, rallied on snake eyes, passed pinning tests, then made it into a bunker to keep from awarding panascope the VP for the unit. Also to my Archon who weathered 2 turns of concentrated wyvern and heavy bolter fire, passing every save without a clone field on just armour and FnPs. Finally, to my Ravager that turned that eversor assassin into a puddle. Dark Eldar are really fun to play. It's not at all like SM type armies where you can pretty much tell by turn 3 whether you've taken too many casualties to pull something off. With DE, they just get *better* as the game goes on, so on turn 6 when you're last ditch charging into half a squad that's holding an objective, you know that you've got furious charge, FnP, rage and combat drugs turning even the most benign troop into a PCP'd up ragepot.
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# ? Jan 11, 2015 01:47 |
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BlackIronHeart posted:Whoa, who makes the body on this one? Any ideas? Sculped and cast by some dude called Thaimer apparently - https://eternalhunt.wordpress.com/2014/06/13/big-guns-never-tire/
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# ? Jan 11, 2015 03:07 |
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Finished up some orks recently, so y'all get lovely phone pics. Looted wagon #1. Looted wagon #2. Deffkoptas. Mega armored mek with KFF. Counts-as loota, ded shiny shoota mek, and counts-as Grotsnik. Mega dred. Gorkanaut. (If you look closely you can see he has a turret on a turret on a turret on a turret on a turret!) Did I do it right???
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# ? Jan 11, 2015 03:28 |
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Monoliths posted:Finished up some orks recently, so y'all get lovely phone pics. Quite right.
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# ? Jan 11, 2015 03:44 |
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I really did that dingy turquoise and olive skin tones. Nice poo poo man. Also good conversions all around.
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# ? Jan 11, 2015 03:47 |
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Monoliths posted:Finished up some orks recently, so y'all get lovely phone pics. I like your poo poo. I like good conversions because I can steal ideas and incorporate them into my own.
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# ? Jan 11, 2015 04:14 |
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Thanks gang. Steal away, they're all pretty simple kitbashes anyway!
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# ? Jan 11, 2015 04:40 |
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I recognize just about every piece of those looted wagons, and i'm really impressed with how well you pulled off the first one especially. You're my kinda guy, Monoliths.
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# ? Jan 11, 2015 05:42 |
I really like the idea of a pintle mounted Nova Cannon.
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# ? Jan 11, 2015 07:30 |
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# ? May 29, 2024 23:24 |
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Babe Magnet posted:The hat needs to be large, for clarity. If the soldiers can't see the commissar's hat in the middle of the battle, how will they know what to be afraid of? They're Guardsmen. "Everything" is generally a good place to start.
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# ? Jan 11, 2015 08:03 |