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From Ashes > Citadel > Leviathan > Omega
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# ? Jan 28, 2015 10:06 |
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# ? May 31, 2024 23:48 |
Fraction posted:Goons: which of these are the best/worth grabbing? Citadel is great. From Ashes is basically supposed to be part of the base game. Arrival is... okay. Worth playing once. Leviathan. An attempt to make the ending more 'fleshed out'. Ignore. Omega. Do you like Aria? Well, get it. If you don't - ignore. To be fair, people say it has really good combat sections but I've never actually played it due to the setting and Aria.
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# ? Jan 28, 2015 10:25 |
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Omega is the conclusion to the 4 part comic series starring Aria.
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# ? Jan 28, 2015 10:30 |
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None of the special weapon/appearance packs are ever worth it, so I say skip. Arrival and Omega are probably the weakest DLC from their respective games and are totally skippable without missing much of anything, unless you simply can't get enough of ME2/3 combat. Leviathan I ended up liking a lot, the settings are fantastic and unlike most DLC all the squadmate parts are fully voiced, so it very much feels a part of the main game. Surprisingly lengthy too for its price point. Citadel and From Ashes are the strongest, obviously. I've never played the game without Javik but I imagine a lot of the main themes would feel incomplete without him there. Citadel is fun as a sort of epilogue to the trilogy and has a lot of great moments, even if it doesn't really fit within ME3's storyline.
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# ? Jan 28, 2015 10:47 |
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Milky Moor posted:Leviathan. An attempt to make the ending more 'fleshed out'. Ignore. It's way more than that, though. Even if you're mad and turning away from anything related to the ending like it's a plastic spoon full of mushed peas, Leviathan still has some of the more memorable locations and activities in ME3, and the mood in certain parts are fantastic.
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# ? Jan 28, 2015 12:12 |
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Tirranek posted:It's way more than that, though. Even if you're mad and turning away from anything related to the ending like it's a plastic spoon full of mushed peas, Leviathan still has some of the more memorable locations and activities in ME3, and the mood in certain parts are fantastic.
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# ? Jan 28, 2015 13:43 |
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Tirranek posted:It's way more than that, though. Even if you're mad and turning away from anything related to the ending like it's a plastic spoon full of mushed peas, Leviathan still has some of the more memorable locations and activities in ME3, and the mood in certain parts are fantastic. It's got some good ideas. Good enough that I'd have liked them to be better developed and added to the game to begin with, but as for gameplay and bonuses, it falls a little short.
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# ? Jan 28, 2015 15:12 |
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Milky Moor posted:Leviathan. An attempt to make the ending more 'fleshed out'. Ignore. e: Explains the ending to people apparently too stupid to pick up what was going on in three games. e2: i really liked the location and the dlc though. Just not the fisher price story summary in the end.
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# ? Jan 28, 2015 15:25 |
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My problem with Leviathan are the parts that are alright the first time, but are just drags when you replay.
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# ? Jan 28, 2015 17:14 |
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Er, this doesn't need to be that complicated. Bioware gamers are one of two people, you play for the story or you play for the gameplay. If you're here for the story: From Ashes, Leviathan, Citadel If you're here for the gameplay: Leviathan, Omega and maybe Citadel if you think putting up with all the fanservice is worth one (really) good boss-fight. Don't buy any weapon packs because that is this game's horse armour.
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# ? Jan 28, 2015 17:37 |
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Edit: oops
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# ? Jan 28, 2015 18:00 |
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Zigmidge posted:Don't buy any weapon packs because that is this game's horse armour.
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# ? Jan 28, 2015 19:41 |
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Shumagorath posted:After getting an upgrade to the N7 edition I sort of agree, but the Reegar is too much fun and better than the Firestorm at its own job. The Harrier is also a big deal in multiplayer but in SP it's not that remarkable. I put whichever gun has the bigger number, and by ME2 you don't even have that so I just randomly choose. This aint no gear game and paying for extras is weird.
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# ? Jan 28, 2015 20:32 |
Does the ME3 DLC ever go on sale on PC? I just need Leviathan and Omega but don't want to pay the current asking price even a little.
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# ? Jan 28, 2015 20:44 |
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ME2 has numbers, They just aren't exposed to the user Which I agree is dumb, but the weapons *do* deal different amounts of damage to different types of protection, which is why the game suggests using shotguns and SMGs against barriers and shields. I think that ME3 probably has too many guns, but some of the DLC weapons are super fun to play with so
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# ? Jan 28, 2015 20:46 |
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For all the guns ME3 has, they do a pretty good job of making them feel distinct.
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# ? Jan 28, 2015 22:19 |
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Alain Post posted:For all the guns ME3 has, they do a pretty good job of making them feel distinct. A perfect game would have ME1's art design and soundtrack, ME2's variety, characters, encounters, dialogue, and overall tone, and ME3's weapons and combat refinements.
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# ? Jan 28, 2015 23:48 |
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Mr E posted:Does the ME3 DLC ever go on sale on PC? I just need Leviathan and Omega but don't want to pay the current asking price even a little.
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# ? Jan 29, 2015 00:46 |
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rypakal posted:I put whichever gun has the bigger number, and by ME2 you don't even have that so I just randomly choose. I care more about how gear looks/sounds/feels than how powerful it is personally. It's the same with armour; by ME3 I began ignoring stats/bonuses and just picked what individual pieces I liked the look of most, even if they were weak. In ME1, when I went back to revisit it recently, I took a completely different approach to my first run years ago where I had just used the most powerful guns/armour regardless of how it looked. Instead I used the ME Wiki to find which gear had my favourite design, which was Ariake Technologies for guns (tan with orangey red stripes) and Elkoss Combine Assassin armour (pale green and dark grey). On that note I think most of the one-piece armour suits in ME2/3 are quite ugly and tacky, like the Inferno suit and that one Vega wears. I hope they bring back some designs from ME1 for ME4. psyman fucked around with this message at 05:43 on Jan 29, 2015 |
# ? Jan 29, 2015 05:40 |
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I want that bright yellow one.
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# ? Jan 29, 2015 05:42 |
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Man screw the Atrium in Grissom Acadamy on Hardcore and Insanity. It was a pain in the butt on lower difficulties, having 3 engineers teleport in behind you and drop 3 turrets in flanking positions with no warning while an atlas launches homing missiles at you is an hour long exercise in pain.
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# ? Jan 29, 2015 05:46 |
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psyman posted:I care more about how gear looks/sounds/feels than how powerful it is personally. It's the same with armour; by ME3 I began ignoring stats/bonuses and just picked what individual pieces I liked the look of most, even if they were weak. There are some unique armor/weapon designs you can only get by forcing them in with the console.
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# ? Jan 29, 2015 05:51 |
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It's like they wanted to make all the armors not boring, but then didn't. I wonder if it was a polygon count issue for 360? ME1 barely functioned as it was, and those armors look more interesting than everything actually in-game.
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# ? Jan 29, 2015 05:56 |
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Kurieg posted:Man screw the Atrium in Grissom Acadamy on Hardcore and Insanity. It was a pain in the butt on lower difficulties, having 3 engineers teleport in behind you and drop 3 turrets in flanking positions with no warning while an atlas launches homing missiles at you is an hour long exercise in pain. You have to get to the highest ground as quickly as you can in both parts, that made it a lot easier for me. But yeah, one of the most challenging fights in the game, I thought. Lycus fucked around with this message at 05:59 on Jan 29, 2015 |
# ? Jan 29, 2015 05:56 |
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Or be an infiltrator. I did it without dying on my first try. It got hairy at times, but infiltrator.
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# ? Jan 29, 2015 05:58 |
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Garrus with the Adas is a loving monster. I've been trying to replicate it on James with no success. What does he work best with? I've tried the Striker but he doesn't seem to fire it fast enough. I've got the Typhoon and Particle Rifle, which would work great with Incendiary Ammo, but Shepard and Javik already use those. Are the Crusader and Claymore too much for the A.I. to figure out? Shame about Ashley's Marksman being bugged; she's on Concussive Shot duty I guess :\
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# ? Jan 29, 2015 06:00 |
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Lycus posted:You have to get to the highest ground as quickly as you can in both parts, that made it a lot easier for me. But yeah, one of the most challenging fights in the game, I thought. It's basically a Multiplayer map but with only 3 people, and two of those people have artifically inflated cooldowns and AI that doesn't know how to defend against flanks. If they had thrown it in near the end of the game it wouldn't be that bad but as the 2nd or 3rd level you go to after Mars it's insane. Then you go to Surkesh and they try to play off Turrets as this big bad thing that requires special forethought and you just laugh and laugh and laugh.
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# ? Jan 29, 2015 06:17 |
rypakal posted:e: Explains the ending to people apparently too stupid to pick up what was going on in three games. Excellent troll.
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# ? Jan 29, 2015 09:57 |
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Milky Moor posted:Excellent troll. Not a troll. It made me very angry. Like fisher price my first plot summary Like the trial in the X-files finale which summed up the conspiracy arc.
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# ? Jan 29, 2015 15:31 |
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Kurieg posted:two of those people have artifically inflated cooldowns
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# ? Jan 29, 2015 17:17 |
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Not only do your squadmates not have their cooldowns reduced by weight, they also have longer base cooldowns than the player character, usually about twice as long.
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# ? Jan 29, 2015 17:25 |
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Kurieg posted:Man screw the Atrium in Grissom Acadamy on Hardcore and Insanity. It was a pain in the butt on lower difficulties, having 3 engineers teleport in behind you and drop 3 turrets in flanking positions with no warning while an atlas launches homing missiles at you is an hour long exercise in pain. Best fight in the game imo.
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# ? Jan 29, 2015 18:28 |
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Lycus posted:You have to get to the highest ground as quickly as you can in both parts, that made it a lot easier for me. But yeah, one of the most challenging fights in the game, I thought. Seriously, gently caress that fight
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# ? Jan 29, 2015 19:18 |
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The Grissom atrium fight wasn't too frustrating, though the smoke and poor cover even on the high ground was annoying. I started the game in the mid 30's so I think someone already had chain Overload and Liara had decent Singularity / Warp with quick cooldowns. Once I died a couple times I figured out where everything spawned and in what order. On Insanity I'd probably get angry. Kurieg posted:Not only do your squadmates not have their cooldowns reduced by weight, they also have longer base cooldowns than the player character, usually about twice as long. Are there any weapons that are simply too quirky for the A.I. to use? Striker and Claymore seem like they'd be too strange for the A.I. to properly manage rate of fire and cover. Also the Striker seemed like awful poo poo in MP and my Shepard isn't using Cryo ammo. Shumagorath fucked around with this message at 19:41 on Jan 29, 2015 |
# ? Jan 29, 2015 19:36 |
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Any squadmate that can use sniper rifles will treat them as if they were the Widow. Take a single shot, then reload and reposition. So giving them the Indra or even the Black Widow is a bad idea. Give them a powerful single shot sniper rifle and let them loose.
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# ? Jan 29, 2015 19:47 |
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Grissom is generally a pain in the rear end because even if you import from ME2 your guns are terrible at that point. Like you may as well be throwing hot farts at them. I've yet to NG+ it since with an import and all the DLC you can easily hit 60 in a single playthrough, but that might make it easier. Still, after playing MP it's pretty much "oh yeah, this is like a gold match whoop-de-do" even on insanity.
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# ? Jan 29, 2015 20:03 |
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I'm with Alain Post. Grissom was one of the best fights in the game, it's up there with the bizzarro vanguard. Keep in mind y'all are talking in terms of a fight that's too hard in a series full of too-easy fights. Grissom being that hard is a nice change of pace.
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# ? Jan 29, 2015 20:13 |
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Shumagorath posted:Garrus with the Adas is a loving monster. I've been trying to replicate it on James with no success. What does he work best with? Particle Rifle with incendiary, no matter who else is using it. if this means you take Javik and James and end up with your squad of 3 all using the PPR, that just means your game is 3 times better.
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# ? Jan 29, 2015 21:29 |
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Thanks for the tip off about the DLC sale goons. Have just bought From Ashes and Citadel, so I guess a replay of ME3 will be my next timesink after I finished DAI this week.
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# ? Jan 31, 2015 16:53 |
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# ? May 31, 2024 23:48 |
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I actually want to buy some loving horse armour for this game because I play these so much but Bioware made it so people with half a brain never will because their points system is loving idiotic and doesn't match reality whatsoever.
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# ? Jan 31, 2015 18:49 |