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I played SoM after playing Seiken Densetsu 3 and was really annoyed at the combat and run system in SoM so I stopped playing it. Much later I went through the whole game and was still really annoyed at the combat, but in addition to not liking the charging system for attacks I also learned that the best way to use spells is unintuitive spell chaining that also just feels really dumb when you're doing it. Also as a child I remember seeing people say the story was one of the best things about SoM and the time I actually did beat the whole thing I found the story extremely uninteresting. I couldn't really give a poo poo about any of the characters and the whole game just felt like walking through dungeons and not really actually accomplishing anything until the game just ends. Like I think it's cool and all that it led to SD3 which I actually like but I just didn't think it was particularly fun. I wouldn't even mind the story at all since I think RPGs in general have dumb pointless plots, but I really didn't like the combat in SoM (and by extension Secret of Evermore). Having to hold a button as 8 bars fill up one at a time to use your charged normal attack seems just terrible to me.
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# ? Jan 26, 2015 20:40 |
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# ? May 24, 2024 13:18 |
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Anyone care to recommend a playthrough of Lords of the Fallen to watch? I don't think I want to play it myself but I'd like to have an idea of what the game is like before Bonfireside Chat gets to it.
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# ? Jan 26, 2015 21:28 |
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HMS Boromir posted:Anyone care to recommend a playthrough of Lords of the Fallen to watch? I don't think I want to play it myself but I'd like to have an idea of what the game is like before Bonfireside Chat gets to it. https://www.youtube.com/watch?v=_xXw94OJ54M If you care about spoilers, don't watch it obviously.
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# ? Jan 26, 2015 21:36 |
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Ultima66 posted:I played SoM after playing Seiken Densetsu 3 and was really annoyed at the combat and run system in SoM so I stopped playing it. Much later I went through the whole game and was still really annoyed at the combat, but in addition to not liking the charging system for attacks I also learned that the best way to use spells is unintuitive spell chaining that also just feels really dumb when you're doing it. Somewhere between SD3 and Secret of Mana is an incredible game. Like SD3's customizable party/stats and class system and stuff with Secret of Mana's slightly less snap-to-grid combat and everybody getting more spells sooner (my biggest issue with SD3 is that everybody is boring until their 2nd job and a majority of them are boring until their 3rd, at which point the game is basically over). And of course three-player compatibility, which for some reason SD3 didn't have. Alas,
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# ? Jan 27, 2015 00:21 |
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I can't wait to hear IT's thoughts on this. http://www.pcgamesn.com/valve-s-economist-may-become-greece-s-new-finance-minister-fear-the-hat-event-horizon
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# ? Jan 27, 2015 09:41 |
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On one of the WOFF episodes, one of the hosts claimed that, while he couldn't make a good argument whether dear esther was a game, he could certainly make a good argument that it's a better game than most sandboxes. Did you ever walk us through that reasoning, and if so what episode?
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# ? Jan 27, 2015 10:01 |
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Jippa posted:I can't wait to hear IT's thoughts on this. TF2 hats on the other hand are very much on the decline. It's why I don't pay nearly as much for tf2 stuff, especially unusuals, anymore. Unusuals have fallen off precipitously, the portent foretold in the early days of trading that unusuals would become so common as to lose value has finally started to come to pass. TF2 has largely moved on to a "smaller, more" mindset rather than "that one big unusual" one. Low-end stuff like basic hats, stranges, killstreak items, etc still sell relatively consistently, while top-tier unusuals and rarities have become incredibly hard sells. Adding lots of new effects for unusuals definitely harmed their value, too. When it was just "on fire, or glowing, or surrounded by flies" it was easy to keep track of what and how much. Now you've got like 30 different halloween effects, a circling duck unusual effect, robot unusual effects, and other weird limited-time effects making everything all weird. Captain Invictus fucked around with this message at 13:47 on Jan 27, 2015 |
# ? Jan 27, 2015 13:45 |
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Captain Invictus posted:When it was just "on fire, or glowing, or surrounded by flies" it was easy to keep track of what and how much. Now you've got like 30 different halloween effects, a circling duck unusual effect, robot unusual effects, and other weird limited-time effects making everything all weird. Video Games!
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# ? Jan 27, 2015 17:22 |
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Jippa posted:I can't wait to hear IT's thoughts on this. I remember reading his blog ages ago and thinking it was supprisingly lefty, nice for him
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# ? Jan 27, 2015 17:41 |
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double nine posted:On one of the WOFF episodes, one of the hosts claimed that, while he couldn't make a good argument whether dear esther was a game, he could certainly make a good argument that it's a better game than most sandboxes. I don't remember saying that so I'm not sure it was me. I've talked about gameness being a scale rather than a binary before and how Dear Esther is a game but is really close to the narrative/poetry end of the spectrum. I also don't like sandbox games much.
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# ? Jan 27, 2015 17:48 |
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That doesn't sound like something I would say. I think Dear Esther is a fantastic game that moved me emotionally, but there's nothing to be gained from making that comparison. They're doing very different things. If it was me, then it's likely that I found a very inarticulate way to say "The experience of playing Dear Esther has stuck with me more than most open world games I've played." That said, I enjoy a good open world game, so
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# ? Jan 27, 2015 18:09 |
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"Game" is a family resemblance concept anyway.
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# ? Jan 28, 2015 03:43 |
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The Vosgian Beast posted:"Game" is a family resemblance concept anyway. I'm of the institutional theory. If it's presented as a game, and accepted by at least some of its audience as a game, it's a game. It's kind of silly to need to further dissect whether it's a game from there.
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# ? Jan 28, 2015 06:12 |
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I remember reading a fake Toad interview in a game magazine, I don't know if it was in EGM but then that begs the question of "why did multiple magazines conduct fake interviews with Toad?" All I remember is that Toad professed to being a strict carnivore, since he is a vegetable and all. Also the entire Super Mario Bros movie is on Youtube, but I've not been
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# ? Jan 29, 2015 04:04 |
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Toad is canonically Mojo Nixon, who if you don't have your store could use some fixin'. Also nice Lynchian crossfade in the spoilers section of the Twin Peaks rewatch.
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# ? Jan 29, 2015 04:16 |
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Al! posted:I'm of the institutional theory. If it's presented as a game, and accepted by at least some of its audience as a game, it's a game. It's kind of silly to need to further dissect whether it's a game from there. Woah, we're never gonna No True Scotsman ourselves into gamergate nirvana with that attitude!
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# ? Jan 29, 2015 04:18 |
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C-Euro posted:Also the entire Super Mario Bros movie is on Youtube, but I've not been
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# ? Jan 29, 2015 04:27 |
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The Super Mario Bros. Movie rules actually.
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# ? Jan 29, 2015 04:31 |
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The Mario Bros. Movie is not a good film but it's definitely not boring or unwatchable so I don't really understand that sentiment. I actually think it's worth watching at least once just because it's so loving weird. I will never forget that movie, ever.
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# ? Jan 29, 2015 04:39 |
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I enjoy it, it's fun and funny and camp. I also love that the directors clearly had their own ideas for a movie and then shoehorned them into a Mario movie. Edit: by extension, I love how this generated this weird dynamic of including so many elements of the games but distorting them so much that they're no longer what they represent. Its a fascinating adaptation for sure. forpush fucked around with this message at 04:49 on Jan 29, 2015 |
# ? Jan 29, 2015 04:47 |
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Also for years I couldn't get John Leguizamo and Jon Lovitz untangled in my head, so whenever people talked about the Mario Bros movie I would look at Lovitz and think "drat, Luigi really let himself go"
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# ? Jan 29, 2015 04:51 |
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fruitpunch posted:I enjoy it, it's fun and funny and camp. I also love that the directors clearly had their own ideas for a movie and then shoehorned them into a Mario movie. It's also worth considering the clear disdain they had for it. It's exactly what you get when you make a movie about "some dumb poo poo my kid is into".
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# ? Jan 29, 2015 05:05 |
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Mario Mario and Luigi Mario I like that movie.
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# ? Jan 29, 2015 05:21 |
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Hakkesshu posted:The Mario Bros. Movie is not a good film but it's definitely not boring or unwatchable so I don't really understand that sentiment. I actually think it's worth watching at least once just because it's so loving weird. I def. recommend at least trying to watch it once though.
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# ? Jan 29, 2015 06:02 |
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The REAL Goobusters posted:Mario Mario and Luigi Mario "No woman can resist a Mario" - Mario, Super Mario Bros.
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# ? Jan 29, 2015 08:53 |
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Man, I decided to look up Samantha Mathis and see what she's been doing since Super Mario Bros. She apparently managed to one-up that for being in poo poo movies - she was in Atlas Shrugged Part 2: The Free Market Already Spoke Last Time But gently caress Them.
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# ? Jan 29, 2015 09:21 |
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Randallteal posted:
Big Bertha down at the Boom Boom Bar!
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# ? Jan 29, 2015 09:38 |
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Captain Invictus posted:Big Bertha down at the Boom Boom Bar! Super Mario Bros. has a lot of Dennis Hopper chewing scenery and being a weirdo, so it can't be all bad. Randallteal fucked around with this message at 16:07 on Jan 29, 2015 |
# ? Jan 29, 2015 16:03 |
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Edit: Double post
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# ? Jan 29, 2015 16:06 |
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fruitpunch posted:Edit: by extension, I love how this generated this weird dynamic of including so many elements of the games but distorting them so much that they're no longer what they represent. Its a fascinating adaptation for sure. Exactly this. Its a perfect realisation of someone being told all the main aspects that make up the series and then being asked to make them into a film with no context. Don't get me wrong, it's a terrible movie but as a fan of the series it's almost required viewing.
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# ? Jan 29, 2015 16:17 |
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If trainwrecks can simultaneously be masterpieces, then Super Mario Bros is a masterpiece on another level.
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# ? Jan 29, 2015 16:21 |
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The Mario Bros. movie is actually a fascinating case study on how not to make a movie. The director was a husband and wife team who constantly fought and were control freaks with bad communication skills. At some point I believe the studio locked the out of the editing room. Hopkins and Leguizamos were reported drunk as skunks most of the time, culiminating in Hopkins injuring Leguizamos in a car scene. Hopkins said in an interview that the movie was the thing he regretted most. It cost ~40 million to make and opened at ~8 million, eventually making ~20 million. Nintendo has yet to license another film.
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# ? Jan 29, 2015 18:17 |
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At least Troll 2 has redeeming qualities and didn't cost 40 million. And "Best Worst Movie" is a really amazingly compelling documentary.
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# ? Jan 29, 2015 18:23 |
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coyo7e posted:At least Troll 2 has redeeming qualities and didn't cost 40 million. And "Best Worst Movie" is a really amazingly compelling documentary. Apparently the Blu-Ray release of the film has an hour-long documentary on the production too, which I would love to see. Looking up the directors I never knew they were the Max Headroom people. Crazy!
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# ? Jan 29, 2015 18:31 |
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Ulta posted:The Mario Bros. movie is actually a fascinating case study on how not to make a movie. The director was a husband and wife team who constantly fought and were control freaks with bad communication skills. At some point I believe the studio locked the out of the editing room. Actually, a relevant read: http://www.nintendolife.com/news/2014/11/interview_rocky_morton_on_the_chaos_of_directing_the_super_mario_bros_movie
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# ? Jan 29, 2015 22:57 |
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Hakkesshu posted:The Mario Bros. Movie is not a good film but it's definitely not boring or unwatchable so I don't really understand that sentiment. I actually think it's worth watching at least once just because it's so loving weird. I will never forget that movie, ever. this is a good post, which i agree with, tremendously!!!! super mario bros is a pretty great bad movie and is infinitely better than basically every other videogame movie by dint of the fact that it isn't incredibly dull in addition to being a bad film by critical standards (a category which encompasses every videogame film to date) mortal kombat annihilation is also fun because it looks exactly how you'd expect a thousand dollar budget fan film sequel to mortal kombat would look
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# ? Jan 30, 2015 17:39 |
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Now that it's been revealed that Chris has never seen the Mario Bros movie, I think they are obligated to record them all watching it, or at least Chris and someone else, for the reactions of someone going in blind. It should be great.
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# ? Jan 30, 2015 17:51 |
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Zombies' Downfall posted:super mario bros is a pretty great bad movie and is infinitely better than basically every other videogame movie by dint of the fact that it isn't incredibly dull... Only after they get to the kingdom. That opening chunk is so drat slow.
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# ? Jan 30, 2015 18:45 |
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I listened to the DS retrospective episode of Retronauts last night and oh man that was a great handheld. That one person was annoying as hell. Like when the Zelda games were brought up near the end she just butts in with "THEY ARE BAD" and that's the extent of her criticism. One of the other dudes was like "phantom hourglass was OK..." "No, it was awful!" And then one of the other dudes called Beyonce a fake gamer girl because rhythm heaven was too hard. Man, rhythm heaven ain't that hard. I've shown it to plenty of non gaming buddies of mine and they all loved it and definitely beat more than the first few levels. Yeesh. Anyway, WOFF should do a DS episode, since they are the other retrocast I know about.
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# ? Jan 30, 2015 21:59 |
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# ? May 24, 2024 13:18 |
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Stan Taylor posted:I listened to the DS retrospective episode of Retronauts last night and oh man that was a great handheld. That one person was annoying as hell. Like when the Zelda games were brought up near the end she just butts in with "THEY ARE BAD" and that's the extent of her criticism. One of the other dudes was like "phantom hourglass was OK..." "No, it was awful!" The truth hurts sometimes. Going back to the same dungeon repeatedly with the payoff being "oh boy now I can get to the bottom of this shithole in half the time" blew rear end.
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# ? Jan 30, 2015 22:28 |