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Flipswitch
Mar 30, 2010


Corbeau posted:

To be fair I was about to Assault a TAG with my EXP CCW last game, but my opponent rolled very poorly on armor and died to my Combi rifle (while he was still in cover). Then my Teuton got critted to death.

My Teutons are ridiculous crit magnets.
Fair. Assault hasn't really come up for me even in the games where I gunned for it with my Father Knights, although to be fair I wasn't expecting a huge change from N2 where Knights were still shootmans first and chopmans second.

What do you (all) think of Joan 2.0 vs 1.0? I really like 2.0 but I can see myself using 1.0 a lot more. I think that 3 ARM is a real big deal.

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Corbeau
Sep 13, 2010

Jack of All Trades
Low ARM is actually the primary reason why I dislike Teutons in N3. 5 ARM starts to hit "practically unkillable in cover" levels, at least to basic weapons. That's a pretty big deal when you're talking about expensive units - and even a relatively cheap Teuton is still expensive on the overall Infinity scale! It's also a really good reason to tackle high-ARM units in melee or with shotguns: negating the ARM bonus from cover turns unkillable into very killable. That's another reason Magisters own, btw: they have both shotguns and incredibly punishing melee, meaning they dig people out of cover quite easily. I'd almost always take the MA1 rather than MA2 when meleeing with a Magister, but that's still three DAM 15 hits from a Magister's EXP CCW.

So while Joan 2.0 looks cool, I'd probably take 1.0 almost every time. My only issue is that I don't really see utilizing her SWC bonus in MO. I have difficulty spending all my SWC most of the time. I might feel differently if 2.0's Lt. option had an EXP CCW option though, since moving 6" into a MA3 fight with an EXP CCW is delicious (and mostly covers the Spitfire's bad range bracket).

Actually... I'm kind of tempted to just field Joan 2.0 as a non-Lt striker with the EXP CCW loadout. Really, EXP CCWs are actually really solid with N3 close combat. List:

code:
Combat Group #1

JOAN OF ARC		EXPCCW		2	53
BROTHER KONSTANTINOS	Inf		0	34
MAGISTER KNIGHT		ML		2	32
MAGISTER KNIGHT		EXPCCW		0	25
MAGISTER KNIGHT		EXPCCW		0	25
MAGISTER KNIGHT		EXPCCW		0	25
MAGISTER KNIGHT		EXPCCW		0	25
ORDER SERGEANT		TO		0	27
Fusilier		Lieutenant	0	10
Fusilier		Combi		0	10

Combat Group #2

ORDER SERGEANT		TOSniper	1.5	33

Corbeau fucked around with this message at 02:40 on Feb 19, 2015

Flipswitch
Mar 30, 2010


Give it a go and let me know dude. I kind of want to play her but I keep going "nah I'd rather have Joan 1.0" because of that extra ARM on a really obvious Lt like her seems ridiculous not to take. 6-2 SF is great but I'm more likely to reach for other HI to do the whole charging objectives things first, like Santiago Knights, risking them generally doesn't put me into Loss of Lt. I like the profile, I just don't see myself playing it. Same with the Teutons, 34pts for a BS14 Combi is nice, but that's around the same price bracket as a Nisse HMG/MSR. Granted different tools for different purposes, but I'm more likely to reach for a Bulleteer if I'm going to send something break neck into combat to flush someone out, squishier, sure, far cheaper? absolutely.

Though saying that there's a bunch of things in PanO I want to like but just can't get over certain things so it isn't exclusive to the Teutons, like Bipandra or De Fersen. I think 'Fersen is pretty decent but ugh I have trouble wanting to pay 60pts for a hacker, even if he is that good. I think I just need to use him more in vPanO.

When I pick up my MO sometime later this year I might dust my Teutons off and give linking them a go and see how that works out for me. I'm likely to want Magisters first instead but I'll give it a go. Although it does mean I'll have to find my MO somewhere at my parents house.

Pierzak
Oct 30, 2010

Hortism posted:

Finally been giving my Shasvastii a go, and it's such a stark difference in play style from my usual Pan O bruisers.

They're basically made of paper so if they get, they're probably dead, which makes template weapons a nightmare to deal with (gently caress Yuan Yuans).

I'm guessing the best way to stay alive is to look for the good active turn pickoffs then drop back into camo, but they dont have the greatest order pool to work with.

Going to be interesting tinkering out list for them.

You don't get to go head-to-head with anything in Shasvastii. Even your TAG is made of paper thick cardboard. Remember what the sectorial motto is. Survival above everything. Not victory, not destruction, survival. Control the table, make the enemy work for every step of the way, make the way lead everywhere but along their plan. If the opponent feels like he's swimming through jelly, you're doing it right. Shasvastii are assholes, embrace your role :getin:

You have excellent infiltrators with internal synergy (Malignos, Shrouded, possibly Caliban) - mines to protect the vicinity, Shasvastii to deny the opponent VPs in case you drop (deploy behind low cover so unconsciousness drops you into total cover), and Automedkits to come back. I almost always run with 2-3 Shrouded FOs for the mission, you may want to switch one to a hacker now. Or grab a Malignos.

You get dual Q-Drones. They get mimetism for basically free, you can stack modifiers and use them as mobile firepower dispensers or to secure an area. If something wants to come close? gently caress you, eat shotgun shell from camo (you did take aswangs, didn't you?).

Third, TO camo. Malignos snipers to stack mods (Haiduk snipers if you just need board control - also, they're good in scenarios because you'll often have camo FOs to mark for SMSR). Noctifer spitfires as offensive strikers. Noctifer MLs as :fuckoff: ARO snipers (there is a whole art in learning to position those so the opponent comes into LOF on the second half of a Move-Move order).

Speculo serves a dual purpose. The second (you'll seldom get to know the target) role is a VIP killer in case you see a TAG or some other juicy target like a single Sun Tze (remember that Strategos has to be declared, if he didn't it's holoed Sforza) - deploy agressively and mono-hack them. Their main purpose is to be the biggest possible pain in the rear end. Impersonators instill unreasonable fear in many people and every order wasted on hunting you is one less order spent on the scenario. And if he decides to ignore you, it's common courtesy to politely turn his attention by shotgunning a few orderbots.

Cadmus: Drop behind an enemy. If he turns towards the mine, poke him in the back with a sniper. If he doesn't, just hatch. The point is to use the Cadmus together with another unit.

Aswang: Your LT. Draw an enemy, drop him to unconscious (or glue him from the back), eat to 3 wounds, pop back into camo. You're obvious but not easy to take down.

If you want to link something, Gwailos got a big boost now, with better shotguns, cheaper multis and hackers.

Seed-Soldiers suck donkey dicks even harder than in N2. Buy only to paint or to proxy as Calibans.

Ikadrons, Wormbot, awesome as usual (even more so now that the wormbot has S2).

List building: Ask yourself at every step "what can I cut out from this list so it doesn't get weaker/less useful?". Learn to juggle single points. Building a Shasvastii list is like assembling one of those wooden cube puzzles - twist here, take that precisely 3 cm out, drop the Noctifer to a cheaper loadout, and suddenly we have space for another specialist :v:

Modeling for WYSIWYG: BS Aswang + Combi Cadmus = Combi Aswang and BS Cadmus. Spitfire Aswangs accept arms from combi Shrouded, so do Malignoses (both look weird with them though). If you want Calibans, Cadmus bodies/arms for a perfect base, make extra heads from GS/Instamold. Noctifer Hacker = Noctifer ML + Malignos hacker arms. Do NOT buy the spitfire Gwailo, if you need one make one because the CB model is a terrible unbalanced piece of poo poo.

Sorry if any of the above is insultingly obvious :shobon:

Pierzak fucked around with this message at 03:17 on Feb 19, 2015

Flipswitch
Mar 30, 2010


Pierzak posted:

You don't get to go head-to-head with anything in Shasvastii. Even your TAG is made of paper thick cardboard.
I think the Sphinx is like the most underrated TAG in the game, I have no idea how that loving thing skates under the radar like it has for years. I think it's crazy good for its points.

Pierzak
Oct 30, 2010
I never said it's bad. It's nasty and survivable, just don't expect it to shrug off stuff like standard TAGs do.

Flipswitch
Mar 30, 2010


Oh for sure, I didn't mean it like that, I mean I'm surprised people don't generally talk about it ever on either of the forums. It's like people forget that it exists.

Might be the TO Camo

Pierzak
Oct 30, 2010

Flipswitch posted:

Might be the TO Camo

"What? This? Nah, it's just a bigger Gwailo, and as you all know those suck."

Hortism
Oct 25, 2010

Pierzak posted:

You don't get to go head-to-head with anything in Shasvastii. Even your TAG is made of paper thick cardboard. Remember what the sectorial motto is. Survival above everything. Not victory, not destruction, survival. Control the table, make the enemy work for every step of the way, make the way lead everywhere but along their plan. If the opponent feels like he's swimming through jelly, you're doing it right. Shasvastii are assholes, embrace your role :getin:

You have excellent infiltrators with internal synergy (Malignos, Shrouded, possibly Caliban) - mines to protect the vicinity, Shasvastii to deny the opponent VPs in case you drop (deploy behind low cover so unconsciousness drops you into total cover), and Automedkits to come back. I almost always run with 2-3 Shrouded FOs for the mission, you may want to switch one to a hacker now. Or grab a Malignos.

You get dual Q-Drones. They get mimetism for basically free, you can stack modifiers and use them as mobile firepower dispensers or to secure an area. If something wants to come close? gently caress you, eat shotgun shell from camo (you did take aswangs, didn't you?).

Third, TO camo. Malignos snipers to stack mods (Haiduk snipers if you just need board control - also, they're good in scenarios because you'll often have camo FOs to mark for SMSR). Noctifer spitfires as offensive strikers. Noctifer MLs as :fuckoff: ARO snipers (there is a whole art in learning to position those so the opponent comes into LOF on the second half of a Move-Move order).

Speculo serves a dual purpose. The second (you'll seldom get to know the target) role is a VIP killer in case you see a TAG or some other juicy target like a single Sun Tze (remember that Strategos has to be declared, if he didn't it's holoed Sforza) - deploy agressively and mono-hack them. Their main purpose is to be the biggest possible pain in the rear end. Impersonators instill unreasonable fear in many people and every order wasted on hunting you is one less order spent on the scenario. And if he decides to ignore you, it's common courtesy to politely turn his attention by shotgunning a few orderbots.

Cadmus: Drop behind an enemy. If he turns towards the mine, poke him in the back with a sniper. If he doesn't, just hatch. The point is to use the Cadmus together with another unit.

Aswang: Your LT. Draw an enemy, drop him to unconscious (or glue him from the back), eat to 3 wounds, pop back into camo. You're obvious but not easy to take down.

If you want to link something, Gwailos got a big boost now, with better shotguns, cheaper multis and hackers.

Seed-Soldiers suck donkey dicks even harder than in N2. Buy only to paint or to proxy as Calibans.

Ikadrons, Wormbot, awesome as usual (even more so now that the wormbot has S2).

List building: Ask yourself at every step "what can I cut out from this list so it doesn't get weaker/less useful?". Learn to juggle single points. Building a Shasvastii list is like assembling one of those wooden cube puzzles - twist here, take that precisely 3 cm out, drop the Noctifer to a cheaper loadout, and suddenly we have space for another specialist :v:

Modeling for WYSIWYG: BS Aswang + Combi Cadmus = Combi Aswang and BS Cadmus. Spitfire Aswangs accept arms from combi Shrouded, so do Malignoses (both look weird with them though). If you want Calibans, Cadmus bodies/arms for a perfect base, make extra heads from GS/Instamold. Noctifer Hacker = Noctifer ML + Malignos hacker arms.

Sorry if any of the above is insultingly obvious :shobon:

Thanks for the write up. I did indeed take Aswangs as a LT, and have another one painted up ready for use.

Though by the sound of thing I was probably playing a bit too aggressively. At the moment I kind of like the Malginos and Shrouded as the core of my force since I really like Infiltrating. Gwailos look neat, but don't have mine ready yet, and probably not entire sure how I'd run them in a mostly camo army list, though they look solid enough.

I really want to run my Sphinx, but it needs a few more coats of paint on it. And then I just have a few peripheral pieces like Cadmus, Sheiskin andthe Dire Foes model who I'm not sure when I'll ever use.

One model that has kinda been a standout is the Haiduk though. I was running Shrouded FO's and the Smart Sniper is pretty neat now and shoots a blast template for whatever reason now.

I love the idea behind the speculo, and really wish I could use her well, but the one time I tried her out she took on a TR bot rolling on 2's with me rolling on 18's and managed to get critted down... Think order monkey hunting is more up her alley.

I think in lower point games I'll need to run Ikadrons just for order generation purposes. That cancelling of orders with command tokens loving sucks in lower point games especially with a pretty premium point cost army.

Oh, and haven't checked the rule on it yet, but saw it when some ran antipodes on me, but do camo tokens actually scale with unit size now?

Pierzak
Oct 30, 2010

Hortism posted:

do camo tokens actually scale with unit size now?

yes

Flipswitch
Mar 30, 2010


rip clausewitz uhlan/sepulchre combo

Pierzak
Oct 30, 2010

Flipswitch posted:

rip clausewitz uhlan/sepulchre combo

:what:

Flipswitch
Mar 30, 2010


I just wish I'd thought of it before it got removed, sad times. I will miss playing GUESS THE CUTTER though, that was my favourite before it completely shat over the game.

E: for those who haven't heard of this (and I only recently did), you use the Holoprojector on the Sepulchre Knight to disguise him as a Minelayer model and use the camo token of the Uhlan to disguise him as a mine.

Flipswitch fucked around with this message at 14:13 on Feb 19, 2015

Pierzak
Oct 30, 2010
Nice.

The Camo Hexa + HD Hexa + HMG Garuda combo was good too.

Flipswitch
Mar 30, 2010


Both are probably the best argument for the Uhlan to be honest, I love the TAG but it's a bit weird where it sits in the faction.

In Flipswitch balance land it would have had MSV2 and ODD, that'd make it a high-tech hunting TAG, awww yeaaa

Comrade Merf
Jun 2, 2011
Been assembling and painting the "new" Daturazi box and man these miniatures are amazing. I love the new Combined Starter but the monkey mans are far and away my favorite of the new model lines.

Not a viking
Aug 2, 2008

Feels like I just got laid
So is there a rule of thumb as to what type of models/weapons you should have in a list, how expensive a model you can "get away with" in low point games and so on?

I found this while looking for terrain inspiration. Is it legit advice?

We play mostly 150-200 pt battles (we are just starting up and I'm one of the two who started Infinity in my group) and I think its hard to know what to take in a list. Playing CA, all our "standard" rifle guys aren't really that standard and there are so many weird (and expensive!) tricks in the list so its hard to know what I should or shouldn't use while playing such low pts.

My last game my unidrons and imedrons sat outside their weapon range and was shot down while my cloaked guys got discovered and killed pretty quickly. For one I was far to aggressive (objective was to map enemy DZ) and the terrain was terrible (lots of corridors between DZs meant his HMG and sniper guy had a field day), but aside from that its hard to know what tools to bring.

Sorry if this has been answered before and I probably just need to play the game more.

Corbeau
Sep 13, 2010

Jack of All Trades

Not a viking posted:

So is there a rule of thumb as to what type of models/weapons you should have in a list, how expensive a model you can "get away with" in low point games and so on?

What a coincidence: I just updated my tactica with a new list example. I don't play Shasvastii, but the general principles are independent of faction. Maximize your orders while covering all your roles. An expensive guy is worthwhile if he negates a large chunk of your opponent's order pool (through control, durability, or efficient killing).

For Shasvastii, I feel like there's no reason to not max out on Q-Drones with a wormdoc for backup. That ought to eat a big chunk of your opponent's offensive orders while giving you sweeping tools of your own. For the rest... I have no idea, Shasvastii units are weird. Cheap orders and infiltrating camo specialists, probably. That'd give you a base of strikers and specialists, all difficult to remove, to compliment Q-Drone lockdown.

e: List example (note that I've never built a Shasvastii list before):

code:
SHROUDED	Hacker		0.5	30
Q-DRONE		HMG		1	26
Q-DRONE		Plasma		1	25
ASWANG		Lieutenant	0	25
WORMDOC				0	23
	SLAVE DRONE		0	3
IKADRON				0	9
IKADRON				0	9

Total				2.5	150
Options would widen a bit more at 200pts.

Corbeau fucked around with this message at 23:02 on Feb 19, 2015

Flipswitch
Mar 30, 2010


Had a spare round today so played a game with a buddy who isnt in the league and brought a Jotum that list you posted Corbs, I forgot how aggravating the fat gently caress could be to kill. My buddy threw so many Morats at my Jotum and it just went "lol nope" and killed them all.

Comrade Merf
Jun 2, 2011

Flipswitch posted:

Had a spare round today so played a game with a buddy who isnt in the league and brought a Jotum that list you posted Corbs, I forgot how aggravating the fat gently caress could be to kill. My buddy threw so many Morats at my Jotum and it just went "lol nope" and killed them all.

No one in my group has dropped a TAG in the new edition but I always bring my Sogorat and either a missle launcher vanguard or Yaogat with a P. Faust because I know its only a matter of time. Wondering how effective a Datz link team throwing smoke and getting into Melee with a Jotum would go. Or a Hungries link team with Oznat shooting smoke.

Flipswitch
Mar 30, 2010


I fiddled the list and had the Jotum as my Lt. Used that order every turn to end the fat gently caress in Suppression Fire, it owned so hard. Smoke definitely works against him, but I tend to bring Nisses for this very reason.

For ref: this was the list I played

Jotum Lt
Fusil Hacker
Fusil Paramedic
Machinist
Croc Man FO
Konstantinos/Infil
Nisse MSR
Bulleteer/HS
Sierra Dronbot
Mulebot

Flipswitch fucked around with this message at 01:32 on Feb 20, 2015

Corbeau
Sep 13, 2010

Jack of All Trades
I don't see any Magister Knight in that list. :colbert:

Flipswitch
Mar 30, 2010


Konnie > Maggie.

DJ Dizzy
Feb 11, 2009

Real men don't use bolters.
Whats the deal with Konstantinos? I see him in alot of vanilla lists.

Flipswitch
Mar 30, 2010


Infiltrating Specialist, he's got quite a large swathe of rules too, he's a really flexible spec ops whose only downside is you can only get him from a Dire Foes box (or if you're sensible, from ChoKonnit because he has loads of them). But I really like having an infiltrating MSV2 up the table, him being Religious makes him hold his ground so with a Croc Man you can have quite a flexible frontline of specialists that can do different things.


He's a bit like that film Twins though, he took all the good rules and Bipandra got left with the poo poo ones.

Cyberpunkey Monkey
Jun 23, 2003

by Nyc_Tattoo
code:
Bolts AHOY:

BOLT Lt. Combi+Shot                                     22
BOLT Combi+Shot, Drop Bears                             25
BOLT Combi+Shot, Drop Bears                             25
BOLT (Hacker) Boarding Shotgun, E/M Grenade             27	0.5
BOLT Spitfire                                           24      1.5

AUXILIA FO + Auxbot                                     16
AUXILIA + Auxbot                                        14

HEXA Combi Rifle                                        24
HEXA Spitfire                                           30      1.5

DEVA Hacker Combi Rifle, Nanopulser                     31      0.5
SIERRA DRONBOT                                          25      1.0
PATHFINDER DRONBOT                                      16
MULE (Minesweeper)     	                                 8
MULE (EVO Repeater)                                     13      0.5
edit: I like these changes A LOT.

Cyberpunkey Monkey fucked around with this message at 19:04 on Feb 21, 2015

Flipswitch
Mar 30, 2010


Looks good mate. I'd be tempted to juke the combat groups about because the second one is quite specialist heavy and yet the most order starved. I'd throw a pair of orders into group 2 and move a few of the specialsts in with the Bolts, their order efficiency while linked will help offset that cost on specialists. How are you planning to use the Fugazi? mobile repeater similar to the Pathfinders? If it's just a cheerleader I'd be tempted to make it a Mulebot for the Baggage rule, even if you don't plan on reloading Drop Bears.

Cyberpunkey Monkey
Jun 23, 2003

by Nyc_Tattoo
Re: Fugazi, I hadn't thought much of it. I don't have any Mules yet and generally avoid proxying, but that'd be great. EVERYONE GETS A DROP BEAR IN THE FACE! BUT WAIT THERE'S MORE! MORE DROP BEARS!

I pretty much split them up based on that conventional wisdom I've heard repeated of keeping the order pool concentrated into one group, but I'm not sure how that applies with a 100 point, 5 man, link team. An even split might work. 7 is a lucky number, and those combat groups feel right.

Cyberpunkey Monkey fucked around with this message at 19:04 on Feb 21, 2015

LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...
What happened to this tag in Infinity N3?

stabbington
Sep 1, 2007

It doesn't feel right to kill an unarmed man... but I'll get over it.
It got resculpted into this beauty:


e: while I'm dicking around on imgur, here's an oath thread xpost of my Umbra Legate

Corbeau
Sep 13, 2010

Jack of All Trades
Nice Legate. Looks very Sith. Really like the clean lines, especially on the sword.

Flipswitch
Mar 30, 2010


Yeah that Maul looks super sweet dude, well done.

Corbeau
Sep 13, 2010

Jack of All Trades
Stingray series speculation on the official forum got me thinking, and I've come up with the first Seraph list that I like the look of:

code:
Combat Group #1

SERAPH				2	83
	AUXBOT_1		-	4*
ORDER SERGEANT	TO		0	27
ORDER SERGEANT	TO		0	27
MAGISTER KNIGHT	EXPCCW		0	25
MAGISTER KNIGHT	EXPCCW		0	25
ORDER SERGEANT	MSV		1.5	24
Fusilier	HMG		1	18
Fusilier	Paramedic	0	12
Fusilier	Lieutenant	0	10
MACHINIST	Engineer	0	15

Combat Group #2

ORDER SERGEANT	TOSniper	1.5	33

Total				6	299
I may have to convert one of my Icestorm Fusiliers to carry an HMG, since it's one of the few ways to get one in MO.

Cyberpunkey Monkey
Jun 23, 2003

by Nyc_Tattoo
code:
Heavy Infantry Strike Force:

AQUILA Lt. Multi Rifle                                  58

FUSILIER Combi Rifle                                    10
FUSILIER Combi Rifle + LGL                              14      1.0
FUSILIER Paramedic Combi Rifle                          12
FUSILIER FO Combi Rifle                                 12

AUXILIA FO Combi Rifle + AUXBOT_1                       16

AQUILA HMG                                              62      2.0

SWISS GUARD Hacker MULTI Rifle                          70      0.5

SIERRA                                                  25      1.0

MACHINIST                                               15
PALBOT                                                   3
PALBOT                                                   3

----------------------------------------------------------------------

Thermoptic Circus:

FUSILIER Lt.                                            10
FUSILIER Combi Rifle                                    10
FUSILIER Forward Observer Combi Rifle                   12
FUSILIER (Paramedic)                                    12

AUXILIA Forward Observer + AUXBOT_1                     16
AUXILIA Forward Observer + AUXBOT_1                     16

SWISS GUARD MULTI Rifle                                 64
SWISS GUARD HMG                                         68      2.0

HEXA Spitfire                                           30      1.5
HEXA Spitfire                                           30      1.5
HEXA Combi Rifle                                        24

MULE Minesweeper                                         8
Any more tweaking ideas? The second group in the Thermoptic Circus feels like there would be some "useless" stuff put into the second Combat Group that I'd save a command token to shift over when things died, and I don't know how to think about ITS stuff yet. If I have things hidden deployed, do I pick the Command Group they join when I start the game or when I reveal? If it's when I reveal, it could be fine as is!

Corbeau posted:

I may have to convert one of my Icestorm Fusiliers to carry an HMG, since it's one of the few ways to get one in MO.

The spare one from the Spec Ops blister would look great on a Fusilier.

Comrade Merf
Jun 2, 2011

stabbington posted:


e: while I'm dicking around on imgur, here's an oath thread xpost of my Umbra Legate


Had an Umbra tear apart a Myrmidon link team in a game tonight. Love those guys. Excellent job on the paint scheme too.

Z the IVth
Jan 28, 2009

The trouble with your "expendable machines"
Fun Shoe
Anyone have good ideas for Daikini 'counts as' proxies? I've been working my way through the range and incorporating bits into my Aleph (see my Ko-Dali conversion). I don't really like the Tacbot sculpts but I can't think of a good replacement.

My current tacbots:

DJ Dizzy
Feb 11, 2009

Real men don't use bolters.
Is the father-knight hacker any decent?

Flipswitch
Mar 30, 2010


Good heavy specialist, can be a fucker to hack back, especially if he's got Fairy Dust up from a supporting hacker like a Fusilier.

DJ Dizzy
Feb 11, 2009

Real men don't use bolters.
Im bringing a bolthacker for em grenade shenanigans

Adbot
ADBOT LOVES YOU

Flipswitch
Mar 30, 2010


DJ Dizzy posted:

Im bringing a bolthacker for em grenade shenanigans
Let me know how it goes, I've only gotten it off once or twice here but I haven't been using my Bolts very much. I might try a full fireteam for 400pts when I play Thursday. Debating whether to run an Uhlan or just Swiss Guard spam.

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