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Mans posted:You guys keep adding so much detail to the non-war aspect of HoI4 that i feel like i'll be too busy playing with those instead of doing a messy, busy and annoying war.
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# ? Feb 21, 2015 10:37 |
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# ? May 31, 2024 05:10 |
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Takanago posted:Actually all world leader portraits are just pictures of Hitler in various costumes and hats Sold.
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# ? Feb 21, 2015 11:02 |
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Takanago posted:Actually all world leader portraits are just pictures of Hitler in various costumes and hats You know, there probably IS a market for a 'Binding of Adolf' cosmetic DLC.
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# ? Feb 21, 2015 11:38 |
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I hear again and again not to play the '33 start in DH. Why exactly not? And which start is the best, then?
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# ? Feb 21, 2015 14:25 |
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Lynneth posted:I hear again and again not to play the '33 start in DH. Why exactly not? And which start is the best, then? The '36 start is generally considered the proper 'Grand Campaign' start.
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# ? Feb 21, 2015 14:32 |
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The extra preparation time is a boon or a bane depending on how you feel about it, but the first year or so is really railroady. Honestly 80% of my Darkest Hour games have been Kaiserreich and 15% have been other alternate scenario mods so I have no idea what the base game really plays like.
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# ? Feb 21, 2015 14:36 |
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Enjoy posted:badgame has This should be used for all Believable Worlds screenshots.
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# ? Feb 21, 2015 14:52 |
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Mans posted:You guys keep adding so much detail to the non-war aspect of HoI4 that i feel like i'll be too busy playing with those instead of doing a messy, busy and annoying war. I posted them somewhere on paradox forums before but I cant find it right now, so here is a fresh upload <3 dat stalin dreamy eyed gaze Rincewind posted:q. What dimensions are HoI4 flags? 88x56 I think.
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# ? Feb 21, 2015 14:54 |
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vyelkin posted:This should be used for all Believable Worlds screenshots. Why the hell didn't someone tell me about this blog sooner, it owns. Including submissions from Hearts of Iron III is cheating, though. Also those portraits own, can't wait to make ones for Kaiserreich.
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# ? Feb 21, 2015 15:00 |
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podcat posted:I posted them somewhere on paradox forums before but I cant find it right now, so here is a fresh upload You guys need to make a fighting game and have these portraits in the character selection screen.
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# ? Feb 21, 2015 15:43 |
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DrSunshine posted:You guys need to make a fighting game and have these portraits in the character selection screen. someone contact Nintendo we can get them in the next Super Smash Bros
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# ? Feb 21, 2015 15:49 |
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podcat posted:I posted them somewhere on paradox forums before but I cant find it right now, so here is a fresh upload drat, that's beautiful. Look at Stalin's proud, determined look. Look at Churchill's provocative "come hither, my parents aren't home" eyes. Holy poo poo, does that mean you have Salazar and Franco too?
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# ? Feb 21, 2015 15:55 |
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Mans posted:Holy poo poo, does that mean you have Salazar and Franco too? yes, but no more freebies I'll try to show them off in future diaries instead
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# ? Feb 21, 2015 15:58 |
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Fintilgin posted:Want to give Jake Solomon the brofist (for a reason other then XCOM) Don't let Johan see this! He'll remove the pause button out of spite. PleasingFungus fucked around with this message at 17:10 on Feb 21, 2015 |
# ? Feb 21, 2015 17:08 |
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PleasingFungus posted:Don't let Johan see this! Why? I already follow him on twitter.
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# ? Feb 21, 2015 17:11 |
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pdxjohan posted:Why? We forget nothing! pdxjohan posted:100% true. Turnbased should not be present in modern computer games.
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# ? Feb 21, 2015 17:13 |
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PleasingFungus posted:Don't let Johan see this! He'll remove the pause button out of spite. All must be enlightened by this undeniable, fundamental truth. Paradox games are turn based with variable length turns. Forever and ever. Amen.
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# ? Feb 21, 2015 17:15 |
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Fintilgin posted:All must be enlightened by this undeniable, fundamental truth. Paradox games are turn based with variable length turns. Forever and ever. Amen. paradox games are turn based where the turns can process automatically at the speed of your choosing.
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# ? Feb 21, 2015 17:15 |
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podcat posted:88x56 I think. It's no fair, I want to mod HoI4 when it comes out, I want to mod Skylines when it comes out, and I'm modding CK2. There's too much modding to be done!
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# ? Feb 21, 2015 17:29 |
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pdxjohan posted:100% true. Turnbased should not be present in modern computer games. The level of betrayal I felt when Johan [and so on..]
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# ? Feb 21, 2015 17:40 |
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Ofaloaf posted:
HOI4s combat is cool and everything but is there any reason to not spam Zeppelins? Anyway I in my DH game I've defeated Russia and the UK. The US offered me a truce, which I refused, leading to myself getting nuked. If I turn up AI agressiveness, will this make the USA+Commonwealth tougher to fight or just more suicidal?
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# ? Feb 21, 2015 18:24 |
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I've never been able to figure out what aggressiveness does but cranking up the difficultly level will give the AI more IC, resources and bonuses in combat while reducing yours.
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# ? Feb 21, 2015 18:30 |
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SkySteak posted:HOI4s combat is cool and everything but is there any reason to not spam Zeppelins?
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# ? Feb 21, 2015 18:34 |
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DrSunshine posted:You guys need to make a fighting game and have these portraits in the character selection screen.
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# ? Feb 21, 2015 18:45 |
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Someone, somewhere, is going to make bank by creating an Injustice: 1941
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# ? Feb 21, 2015 19:20 |
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podcat posted:I posted them somewhere on paradox forums before but I cant find it right now, so here is a fresh upload Future mega-campaign players thank you for not making the flags like twice the size of Victoria 2's or anything like that.
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# ? Feb 21, 2015 19:24 |
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SkySteak posted:HOI4s combat is cool and everything but is there any reason to not spam Zeppelins?
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# ? Feb 21, 2015 19:39 |
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Dr. Video Games 0031 posted:paradox games are turn based where the turns can process automatically at the speed of your choosing. Paradox games are turn based but the turns are just really short. One hour in HOI, one day in all the rest.
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# ? Feb 21, 2015 20:18 |
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Bozart posted:Someone, somewhere, is going to make bank by creating an Injustice: 1941 Why not name it Schindler's Fist? How would colonial countries work in HoI? I touched the series briefly for HoI II and it was too complex for me at the time. HoI IV has my interest though, but I'd love to play an african country of sorts and help out against the Nazis.
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# ? Feb 22, 2015 23:56 |
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Quantumfate posted:Why not name it Schindler's Fist? The colonial empires are usually just worthless provinces of the home countries rather than playable puppet states. The exceptions are Canada, Australia, New Zealand and South Africa. Darkest Hour does add a fair few others like French Indochina and the Mandate for Syria, but generally South Africa, Liberia and Ethiopia are the only states in Africa.
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# ? Feb 23, 2015 00:19 |
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podcat posted:I'd suggest playing Here I Stand instead. Very EU feel and fun but less messy (still a bit messy though). I wish we could have an experience system like that for EU4. Might use too many resources to track xp for each regiment but it would kinda make sense. Mercenaries could be balanced around it as well and maybe spawn with different xp values for different costs. Tradition sort of covers parts of the experience system but I find it lacking because it only affects troops with actual leaders assigned.
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# ? Feb 23, 2015 09:14 |
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Tahirovic posted:I wish we could have an experience system like that for EU4. Might use too many resources to track xp for each regiment but it would kinda make sense. Mercenaries could be balanced around it as well and maybe spawn with different xp values for different costs. Back in my game design class at uni we once had to propose a change to an existing game and write up why you thought it would improve the game - My idea was adding unit XP to EUIII.
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# ? Feb 23, 2015 12:09 |
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Darkrenown posted:Back in my game design class at uni we once had to propose a change to an existing game and write up why you thought it would improve the game - My idea was adding unit XP to EUIII. If anything I would love to have its statistics, like kill count. How many battles has this regiment been part of, how many enemy soldiers have they killed. Etc,. etc. (Like in Starcraft). Would be awesome to look back and find that the Konstantinyye Third Regiment has survived 200 years of your rule and participated in all from the cleansing of heresy in Persia to the defense of the empire in the Balkans. Perhaps regiments that manage somehow (well decided by a random factor I guess) distinguish themselves would get a nickname like "White Skull" etc. But that is more for HOI4 kind of thing since that's a modern thing to do. I would also like that as a general thing. How many people died in this war? Civilian and military, etc. You kind of get that indirectly in Victoria 2 but it still doesn't summarize it for you. "Your war over rubber in Africa just killed 4 million people and de-located 10 million more. At least only 15 000 brits died, good job!" But it all boils down to memory, this would increase the memory usage of every regiment by a lot more. Groogy fucked around with this message at 12:21 on Feb 23, 2015 |
# ? Feb 23, 2015 12:16 |
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What would be interesting is if your generals could gain a following in democratic countries and become leaders of the country, granting like a rebel risk reduction or more army moral.
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# ? Feb 23, 2015 19:04 |
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Hitlers Gay Secret posted:What would be interesting is if your generals could gain a following in democratic countries and become leaders of the country, granting like a rebel risk reduction or more army moral. Paradox continues to tease Rome 2.
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# ? Feb 23, 2015 19:13 |
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So i'm playing Darkest Hour as Germany. The 33 start because I want to get a handle on trade and economics and technology. Also to see which allies I can get and so on. Anyway. I bagged Brazil, Portugal and Yugoslavia. Then the spanish civil war triggers and I send aid to the nationalists. But they're losing and I can't have that so I declare war on the republicans and land a few divisions to help Franco and bag another ally for the axis. But.. if I defeat the republicans, can I give the land back to Nationalist Spain? Or do I have to annex the entire country myself? Also. Will I get Italy and Japan as allies through events or do I have to work on it? Also. Why are my allies AI so.. bad? I mean. Portugal joined the war but isn't sending anything into Spain. They are just sitting there, getting bombed by the republic? Do I always need to take command of their troops? and another question. How playable is Communist Germany? Affi fucked around with this message at 19:32 on Feb 23, 2015 |
# ? Feb 23, 2015 19:23 |
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You can trade provinces that you own (not just occupy) through the open negotiations menu. In order to own them you'll have to get them legally transferred to you either through a peace deal or having either you or the Nats annex them. I can't remember with regards to Italy but Japan is in a separate alliance from the Axis because otherwise they'd be automatically dragged into war with the USSR.
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# ? Feb 23, 2015 19:33 |
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Chief Savage Man posted:You can trade provinces that you own (not just occupy) through the open negotiations menu. In order to own them you'll have to get them legally transferred to you either through a peace deal or having either you or the Nats annex them. I can't remember with regards to Italy but Japan is in a separate alliance from the Axis because otherwise they'd be automatically dragged into war with the USSR. This shouldn't be necessary for Spain at least. Generally if you have an ally with core province claims on another country and you annex that country, your ally will take all of their claims automatically. So if Germany is allied to Nationalist Spain and annexes Republican Spain, Nationalist Spain should get all their cores (which is every Spanish province, maybe minus a colony or two if you bothered to take those useless provinces). It gets a bit wonky if you annex the country and then ally with the other one, though.
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# ? Feb 23, 2015 19:41 |
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Re: generalchat in PDox games- In EU4 I would really like in if the General and Admiral system would get an overhaul and you would always have a general in charge of an army (except 1 stacks, or any army that is over size X, or has over half of your combat width of infantry and cavalry, or something). Depending on your army/navy tradition and ideas, the generals would start with better stats. These generals and admirals could improve over time and gain traits like they can in CKII and HoI. Because of the time period, these generals could have traits that make them more liable to rebel or do other "internal management" esque things. The Mil/Dip point cost could then be associated with firing generals or admirals with bad traits instead of hiring them. One thing I am not a huge fan of is investing 50mil or 50 dip points in a general or admiral only for them to be dogshit awful, and I dont even play Ironman so I really could fix the issue with the console if I wanted. I just think it would be great if every army and navy had a 'captain' or something and you could promote them to a full time general/admiral for a few MPs, and it would cost MPs to fire bad generals/admirals. AAAAA! Real Muenster fucked around with this message at 19:52 on Feb 23, 2015 |
# ? Feb 23, 2015 19:45 |
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# ? May 31, 2024 05:10 |
Affi posted:Also. Why are my allies AI so.. bad? I mean. Portugal joined the war but isn't sending anything into Spain. They are just sitting there, getting bombed by the republic? Do I always need to take command of their troops? I always take control of allied troops and use them as my own auxiliaries. You will use those troops far, far more effectively than the AI will. Example: in a big game I did as the UK in vanilla Darkest Hour (from the '36 start date), I used Commonwealth troops pretty heavily in North Africa. Once I'd kicked the Italians out, the Canadians and the (victorious) Republican Spanish held the line together on the Pyrenees against Germany while I used my British troops to liberate Greece and southern Italy. As far as Communist Germany goes, it's possible from the 33 start and it's sortakinda fun for a change, I guess. I don't recall if vanilla DH adds the flavor events for Communist Germany or if that was a mod I played years ago, but I know you have some stuff like deciding your brand of communism, picking a new country name/flag, etc. And I want to say Communist Germany gets some kind of equivalent of the Treaty of Munich/Anschluss/Danzig or War decisions too, but don't quote me on that. The only time I ever did a Communist Germany game, I didn't join COMINTERN and instead carved my own Slightly-Less-Oppressive communist bloc out of Europe, and eventually was at war with the Soviets. As Germany, being allied to the USSR is basically cheating.
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# ? Feb 23, 2015 19:53 |