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# ? Feb 26, 2015 18:45 |
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# ? May 19, 2024 16:31 |
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im not even sure i understand how u can get so many units without cheating or killing the other guy beforehand
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# ? Feb 26, 2015 18:47 |
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How the hell did Tycho Brahe make it into Civ 4.
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# ? Feb 26, 2015 18:47 |
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Just look at how "tactical" that map is.
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# ? Feb 26, 2015 19:47 |
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Civ Online is going to be really, really funny to read about, I am guessing.
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# ? Feb 26, 2015 20:57 |
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if you prefer stacks you are a pedophile.
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# ? Feb 26, 2015 21:58 |
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You know I'm all about those tiles, no stacking
Kylra fucked around with this message at 22:21 on Feb 26, 2015 |
# ? Feb 26, 2015 22:15 |
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I like Advance Wars.
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# ? Feb 26, 2015 23:35 |
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Schnedwob posted:I like Advance Wars. they should make an advance wars for the 3ds
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# ? Feb 26, 2015 23:47 |
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Doctor Goat posted:How the hell did Tycho Brahe make it into Civ 4. what do you mean.
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# ? Feb 26, 2015 23:50 |
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Pladdicus posted:what do you mean. The Cuck Meme
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# ? Feb 26, 2015 23:51 |
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rediscover posted:they should make an advance wars for the 3ds Definitely. I'd even be happy with a remake of the original with 3D models instead of sprites
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# ? Feb 27, 2015 00:09 |
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civ4 was better the only thing civ5 has going for it is hex
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# ? Feb 27, 2015 00:23 |
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Hex? Yes please! \
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# ? Feb 27, 2015 00:26 |
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Doctor Goat posted:How the hell did Tycho Brahe make it into Civ 4. Is it really that surprising that they'd throw in an easter-egg reference to a well-known gaming personality?
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# ? Feb 27, 2015 01:13 |
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El Wombato posted:Is it really that surprising that they'd throw in an easter-egg reference to a well-known gaming personality? I, but he. It.
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# ? Feb 27, 2015 01:14 |
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Yolomancer Jr.
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# ? Feb 27, 2015 01:15 |
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Knuc U Kinte posted:Yolomancer Jr.
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# ? Feb 27, 2015 01:15 |
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Stacks are bad, but so is 1 per tile... wish they'd just let u roll little squads of 6 together or something.
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# ? Feb 27, 2015 01:26 |
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Larry Parrish posted:Stacks are bad, but so is 1 per tile... wish they'd just let u roll little squads of 6 together or something. isn't a unit already a squad in some cases? I think they should just make it less of a pain in the rear end to move them around, like if they haven't been damaged by a unit this turn, let them be swapped with another unit even if it already moved
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# ? Feb 27, 2015 01:33 |
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It would be cool if you could merge different unit types into a single army, they way you could in Civ3 (even though that was poorly implemented) and have the different unit types affect the battle. IE you merge spearmen (100% attack vs mounted) and archers into an army. The enemy attacks with a horseman (100% vs archers). The spearmen protect the archers and counter the horseman. If teh enemy attacks with an army of axemen (100% vs melee units) and horsemen, then the axes counter the spears and the horses counter the archers. Or whatever. Something like that. Idk.
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# ? Feb 27, 2015 05:09 |
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Seems like you could make an untouchable unit that way
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# ? Feb 27, 2015 06:22 |
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Not letting workers stack in Civ5 is one of the most boneheaded design choices I've ever seen in a game.
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# ? Feb 27, 2015 06:46 |
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hex grid: good carpet: bad square grid: bad stacking: bad verdict: civ V is the best civ game
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# ? Feb 27, 2015 09:55 |
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actually, it's probably not
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# ? Feb 27, 2015 09:55 |
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Fungah! posted:Hex? Yes please! good mapgamer user name
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# ? Feb 27, 2015 13:28 |
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That's a little thing called "tactics", retard. Try reading some Sun Tzu.
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# ? Feb 27, 2015 16:12 |
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It's actually kind of impressive how every single major change from Civ4 to Civ5 was a step backwards.
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# ? Feb 27, 2015 16:51 |
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Thug Lessons posted:It's actually kind of impressive how every single major change from Civ4 to Civ5 was a step backwards. I like hexes.
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# ? Feb 27, 2015 18:12 |
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Too bad about everything else though.
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# ? Feb 27, 2015 18:12 |
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Everyone who has ever worked on a Civ game is out making their own games now like At The Gates and Offworld Trading Company that are just horrible and bad if you don't play them online. Can Civ developers please stop making multiplayer games that everyone thinks should be played singleplayer. Thanks.
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# ? Feb 27, 2015 18:15 |
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Zoq-Fot-Pik posted:I like hexes. It screwed up a few things that worked really well in older Civ games like city radius and didn't add much in return.
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# ? Feb 27, 2015 18:28 |
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""Oh man, I've got so many soldiers in my army that they literally cover the continent" <-- this is why 1 per tile is freaking retarded Hexes are cool though.
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# ? Feb 27, 2015 18:31 |
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https://www.youtube.com/watch?v=BE9b3IdTCiY
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# ? Feb 27, 2015 18:35 |
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https://www.youtube.com/watch?v=lCykB4mCytE
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# ? Feb 27, 2015 18:36 |
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F
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# ? Feb 27, 2015 18:37 |
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F
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# ? Feb 27, 2015 18:43 |
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Stacks are fine it's the only way to manage a poo poo load of units which is what you will have in a game like Civ at the end game.Borsche69 posted:It would be cool if you could merge different unit types into a single army, they way you could in Civ3 (even though that was poorly implemented) and have the different unit types affect the battle. The concept of an "Army" could be interesting, but really it's not that much different then a stack except that the attackers would have an advantage instead of defenders.
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# ? Feb 27, 2015 18:55 |
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RIP. Technology quote man Nimoy.
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# ? Feb 27, 2015 19:09 |
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# ? May 19, 2024 16:31 |
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# ? Feb 27, 2015 19:11 |