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Waci
May 30, 2011

A boy and his dog.

Thanqol posted:

The system: Rogue Trader Apocalypse World

The pitch: Last, Best Hope For Peace

The Ethereals of the Tau have come to a conclusion: The humans are so devoted to their Emperor that there will be no peace, ever, unless it comes from him directly.

So they're sending a diplomatic mission to Terra! United under the command of the greatest Water Caste diplomat in all of Tau space, equipped with a brand new high-tech Tau stealth ship, an experimental Warp Drive and a diverse multiracial crew, the Tau have officially launched the greatest diplomatic mission of all time. The crew will travel from world to world, building positive relations with the people as they pass, boldly explore the frontiers of known space, find the location of Terra and then petition the Emperor directly with a peace treaty.

The Tau have armed and equipped this mission well because they believe that humanity's Empire has no less than one hundred planets under its control! Hopefully the Emperor is a reasonable man.

The PCs: The last Squat in the universe, a Kroot Shaper, a Tau diplomat, and a human Missionary who has earnestly synthesised the Greater Good with the Imperial Faith.

The Theme: The slow destruction of naivety. It's like Star Trek crossed with Apocalypse Now.

So does anyone have any ideas for planets for them to visit? Early game they're passing through worlds on the border of Tau space where things seem reasonable but as time goes on things are going to get more and more insanely 40K. Notably their mission is to make as many friends as possible which is a little different from the Rogue Trader standard.

Krieg.

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OB_Juan
Nov 24, 2004

Not every day is a good day.


Dinosaur Gum
A forge world that makes lasguns. It would be a fun way to impress upon them the size of the Imperium.

Ashcans
Jan 2, 2006

Let's do the space-time warp again!

You should make sure that they stop in on some sort of agri-world/paradise world along the way. Everything is actually pretty good. Scenes of pastoral bliss, majority of the planet reaping a bountiful harvest, while some exceptional individuals get to study in some sort of schola to become administrators for the planet, etc. The governor is a portly guy with muttonchops who leads the Emperor's Day Parade with a baby in his lap and likes to tell stories about his escapades in the PDF.

Only the group has gotten there just in time for the Tithe, and gets to see the unfolding horror.

This can either be Imperial sanctions because the planet is coming up short on their grain tithe or, better, watch all the lovely inhabitants of hobbiton go full :unsmigghh: over rooting out and delivering psykers to the black ships.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Or an imperial guard mustering system near a Tyranid front. Just a barren system (so it doesn't attract the 'nids) full of troop ships and the endless stream of supply ships needed to keep them running.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


At least one craftworld, and the eldar won't stop snickering when they're out of direct line of sight.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
A Fortress Monastery. Just a glimpse from maximum range before they read a large flotilla of attack ships burning at full flank in their direction.

LuiCypher
Apr 24, 2010

Today I'm... amped up!

An encounter with Ork Freebooters who exchange safety for fine haberdashery.

Should you not have the required hats, prepare to have your ship torn apart for bitz, gubbinz, and flash!

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Feudal worlds full of people living the pre-industrial life who aren't bothered by shuttles landing and will trade with them quite cheerfully. Ask them if they'd like to watch the games, where deformed mutants and minor psykers fight to the death in the arena.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
Few ideas:

1. A hive world that's starving to death because warp storms caused the supply ships to arrive in the past. The excess food was a welcome boon to the population back then, but the planet ignored the portents of lean times ahead and now they are paying for their hubris. Even the nobility that greets you looks gaunt and weak (those that could afford to leave already have), and rumors persist of rampant cannibalism and riots below. Is it heresy to eat a xenos to save a starving child? The diplomatic party may not want to find out.

2. Your plans to meet with the people of an Imperial world were established years in advance. Your joy turns to horror when you arrive to see the world you had arranged to meet engulfed in flames, glowing rings of death and destruction spreading outward as Exterminatus is rendered upon what you thought to be a peaceful and verdant world. Do you escape the ships that are sent to intercept you and question what you are doing, or do you find out what happened?

3. Wishing to know more of the God-Emperor, you visit a shrine world dedicated to His name. You marvel at the glorious architecture and display of faith and piety, but who is this man really? You must tread lightly in your quest for knowledge, as the very presence of a xenos on a holy site such as this may set more puritanical forces into a rage.

4. The starships that propel Humanity across the stars require vast quantities of plasma. As part of your journey you travel to a system where the star itself is harvested. Thousands of ships plunge into the corona of a dying star, stealing billions of tons of plasma for the war machine of the God-Emperor. The act is incredibly dangerous and every day tens of thousands of souls are lost as starships are caught in solar flares. Is such a loss of life necessary? Could drones not do the work of men, collecting the plasma efficiently and causing no loss of life? The laughter you receive from the Human delegation in response is cruel and uncaring.

OB_Juan
Nov 24, 2004

Not every day is a good day.


Dinosaur Gum
An entire session titled: The crew learns about Servitors!

Are these newer players, or old grogs?

Waci
May 30, 2011

A boy and his dog.

Ashcans posted:

You should make sure that they stop in on some sort of agri-world/paradise world along the way. Everything is actually pretty good. Scenes of pastoral bliss, majority of the planet reaping a bountiful harvest, while some exceptional individuals get to study in some sort of schola to become administrators for the planet, etc. The governor is a portly guy with muttonchops who leads the Emperor's Day Parade with a baby in his lap and likes to tell stories about his escapades in the PDF.

Only the group has gotten there just in time for the Tithe, and gets to see the unfolding horror.

This can either be Imperial sanctions because the planet is coming up short on their grain tithe or, better, watch all the lovely inhabitants of hobbiton go full :unsmigghh: over rooting out and delivering psykers to the black ships.

An inquisitor learns the world allowed the PC diplomats to visit, decides to make the world an example of what happens to those who harbour xenos.

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


Waci posted:

An inquisitor learns the world allowed the PC diplomats to visit, decides to make the world an example of what happens to those who harbour xenos.

And obviously an exterminatus would be too quick a punishment

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
I'd like to think the last Squat is coming along just to say "I told you so" a lot.

Hodgepodge
Jan 29, 2006
Probation
Can't post for 205 days!

Thanqol posted:

The system: Rogue Trader Apocalypse World

The pitch: Last, Best Hope For Peace

The Ethereals of the Tau have come to a conclusion: The humans are so devoted to their Emperor that there will be no peace, ever, unless it comes from him directly.

So they're sending a diplomatic mission to Terra! United under the command of the greatest Water Caste diplomat in all of Tau space, equipped with a brand new high-tech Tau stealth ship, an experimental Warp Drive and a diverse multiracial crew, the Tau have officially launched the greatest diplomatic mission of all time. The crew will travel from world to world, building positive relations with the people as they pass, boldly explore the frontiers of known space, find the location of Terra and then petition the Emperor directly with a peace treaty.

The Tau have armed and equipped this mission well because they believe that humanity's Empire has no less than one hundred planets under its control! Hopefully the Emperor is a reasonable man.

The PCs: The last Squat in the universe, a Kroot Shaper, a Tau diplomat, and a human Missionary who has earnestly synthesised the Greater Good with the Imperial Faith.

The Theme: The slow destruction of naivety. It's like Star Trek crossed with Apocalypse Now.

So does anyone have any ideas for planets for them to visit? Early game they're passing through worlds on the border of Tau space where things seem reasonable but as time goes on things are going to get more and more insanely 40K. Notably their mission is to make as many friends as possible which is a little different from the Rogue Trader standard.

This reminds me of FTL combined with the death of hope. I can't wait to hear more :allears:

As for ideas:

- At least one pilgrimage destination, with statues of a saint no less than one mile tall. Bowing before a larger statue of the Emperor. An incoming pilgrimage fleet should be initially mistaken by them for the evacuation of the equivalent at least several septs.

- A world devoted to earnest penance. Shortly after contact, they should learn firsthand about Arco-Flagellates.

- What was recently a prosperous world which is in the process of being stripped bare and its educated specialist populous reduced to backbreaking serfdom after a recent tithe upgrade.

- The Prol system from (I think) Disciples on the Dark Gods. On the brink of open warfare between factions of archivists over what to do about having filled every planet in the system with administrative records. The factions are split between razing the oldest archives (which are 500-1000 years old) or building on the one empty, forbidden world.

- A world on the brink of falling to Slaanesh due to the sheer opulence of its standard of living. It's sole industries are tourism by nobles and other mega-rich/powerful and wineries which supply exclusive amsec worth more per bottle than some entire system to the entire Segmentum (thus covering 95% of the landmass in vineyards).

sullat
Jan 9, 2012

Hodgepodge posted:

- What was recently a prosperous world which is in the process of being stripped bare and its educated specialist populous reduced to backbreaking serfdom after a recent tithe upgrade.

Ah yes, the planet Kale VI. They were mis-classified as an educational world due to a typo; naturally when it was discovered in review, we plowed under the research labs and libraries and put the professors and students to work in the fields. Too expensive to bring in more labor, and after all, they have 1500 years of agricultural tithes to make up! Let's see, that charter was supposed to go to... Yale VI. That planet was regrettably destroyed by exterminatus about 1490 years ago after failing to provide their agricultural tithe for 10 years running. Such a pity.

VanSandman
Feb 16, 2011
SWAP.AVI EXCHANGER
If your players don't make it to Terra and immediately try and blow it up, you have failed.

Werix
Sep 13, 2012

#acolyte GM of 2013

Beer4TheBeerGod posted:

Few ideas:
1. A hive world that's starving to death because warp storms caused the supply ships to arrive in the past. The excess food was a welcome boon to the population back then, but the planet ignored the portents of lean times ahead and now they are paying for their hubris. Even the nobility that greets you looks gaunt and weak (those that could afford to leave already have), and rumors persist of rampant cannibalism and riots below. Is it heresy to eat a xenos to save a starving child? The diplomatic party may not want to find out.

I want to say that is absolutely brilliant, no one plays around with the time travel aspects of warp travel enough.

My submissions:

1. A world in which the population has built upon the ruins of an ancient xenos race that has long been forgotten. The world is prosperous, perhaps a hive world, with giant manufactorums sprung up from the sides of these ruins. Shortly after arrival of the crew there are massive hive quakes. Then people start to disappear. Lastly, these ancient xenos structures start to glow green as skeletal robots start marching out from the depths of the largest hives and killing everyone.

2. The crew lands on a world that seems rather peaceful. There is no war, everyone is well fed, the living conditions are good and the modest tithe is always paid. The only thing that seems really weird is the local Imperial Cult that preaches of a day when the Emperor will return in his living ships to turn everyone into something greater than the sum of their parts. That's when the crew is introduced to the grand leader of the Cult and the Planet. He looks remarkably like a Genestealer broodlord, and is very interested in this strange blue alien species before him and how easily his genes could be stolen.

Bonus points for having a tyranid hive ship approach and the population start to line up to be voluntarily broken down into gene-soup.

chin up everything sucks
Jan 29, 2012

Colonists land on a planet with lots of crazy advanced ruins. Mechanicus moves in to study them. Millenia later, warp storm kills off this highly advanced world, and at the tail end of it, a small colony ship is spit out of the warp...

Thanqol
Feb 15, 2012

because our character has the 'poet' trait, this update shall be told in the format of a rap battle.
These suggestions are excellent and I will repay your dark kindness by posting status updates as they come.

quote:

4. The starships that propel Humanity across the stars require vast quantities of plasma. As part of your journey you travel to a system where the star itself is harvested. Thousands of ships plunge into the corona of a dying star, stealing billions of tons of plasma for the war machine of the God-Emperor. The act is incredibly dangerous and every day tens of thousands of souls are lost as starships are caught in solar flares. Is such a loss of life necessary? Could drones not do the work of men, collecting the plasma efficiently and causing no loss of life? The laughter you receive from the Human delegation in response is cruel and uncaring.

quote:

Or an imperial guard mustering system near a Tyranid front. Just a barren system (so it doesn't attract the 'nids) full of troop ships and the endless stream of supply ships needed to keep them running.

quote:

You should make sure that they stop in on some sort of agri-world/paradise world along the way. Everything is actually pretty good. Scenes of pastoral bliss, majority of the planet reaping a bountiful harvest, while some exceptional individuals get to study in some sort of schola to become administrators for the planet, etc. The governor is a portly guy with muttonchops who leads the Emperor's Day Parade with a baby in his lap and likes to tell stories about his escapades in the PDF.

Only the group has gotten there just in time for the Tithe, and gets to see the unfolding horror.

These are my favourites so far. The perfect combination of scale, hubris and batshit loving crazy.

Kai Tave
Jul 2, 2012
Fallen Rib

Thanqol posted:

These are my favourites so far. The perfect combination of scale, hubris and batshit loving crazy.

Something you need to include is a Death World. Nothing particularly unique about it, just a Death World. Everything about it is as hostile to life as you can imagine, whether it's psychopathically violent flora and fauna or lethal environmental conditions, that it's habitable at all is essentially a technicality.

And humans live there. The average lifespan rarely goes higher than 40 years, any sort of significant industrialization or agriculture is flatly impossible, art and culture are primitive and spartan at best, the threat of death is a constant, and yet humans not only live there but are accustomed to doing so and view such an existence as absolutely normal.

Hawgh
Feb 27, 2013

Size does matter, after all.
A world that a space marine chapter uses for recruitment. The locals mistake the players' landing craft for arriving space marine observers, and set off a world-wide gladiatorial event to prove their worth.

The Lone Badger
Sep 24, 2007

Ashcans posted:

This can either be Imperial sanctions because the planet is coming up short on their grain tithe or, better, watch all the lovely inhabitants of hobbiton go full :unsmigghh: over rooting out and delivering psykers to the black ships.

Give them the opportunity to rescue a cadre of psykers. Bring them aboard ship, I'm sure everything will be fine.

The Lone Badger fucked around with this message at 08:56 on Mar 3, 2015

Inexplicable Humblebrag
Sep 20, 2003

Kai Tave posted:

a Death World... The average lifespan rarely goes higher than 40 years,

I think this classes it as a Moderate Inconvenience World

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.

DOWN JACKET FETISH posted:

I think this classes it as a Moderate Inconvenience World

Yeah, if we're including infant mortality, thats uh "Earth, prior to about 1920 or so."

One of the reasons our culture in real life earth has changed so radically is life expectancy has jumped about 40 years in a century, and 20 years in only a generation.

Riso
Oct 11, 2008

by merry exmarx

Ronwayne posted:

Yeah, if we're including infant mortality, thats uh "Earth, prior to about 1920 or so."

One of the reasons our culture in real life earth has changed so radically is life expectancy has jumped about 40 years in a century, and 20 years in only a generation.

Yeah, it's all about infant mortality. Even in ancient Rome, if you managed to make it to 25 you had pretty good chances to live to 60+.

OB_Juan
Nov 24, 2004

Not every day is a good day.


Dinosaur Gum
1) The group is mistaken for a tithe ship. They are given Twenty psykers, ten crates of monoblades, one small boy, and this cycle's Container. Everyone insists that of course they know what's in the container, it's incredibly valuable/fragile, and it needs to get off world as soon as possible.

2) The group lands upon Hive World Midden, aka Imperial Storage Planet 227. Everything on the world is made of garbage, scrap, or refuse. The ground, buildings, vehicles. Somethings look manufactured, but even then, it's melted and reformed scrap. The people who live there seem to have adapted to the squalor (and the smell), but only barely seem human. Their High Royal Skytalker is ecstatic to parlay with the group!



Werix posted:

I want to say that is absolutely brilliant, no one plays around with the time travel aspects of warp travel enough.

My submissions:
2. The crew lands on a world that seems rather peaceful. There is no war, everyone is well fed, the living conditions are good and the modest tithe is always paid. The only thing that seems really weird is the local Imperial Cult that preaches of a day when the Emperor will return in his living ships to turn everyone into something greater than the sum of their parts. That's when the crew is introduced to the grand leader of the Cult and the Planet. He looks remarkably like a Genestealer broodlord, and is very interested in this strange blue alien species before him and how easily his genes could be stolen.

The Squat will be pleased with this, no doubt.

VanSandman
Feb 16, 2011
SWAP.AVI EXCHANGER
The players find what looks like an Imperial Segmentum battlefleet as they get closer to Terra. It isn't. It's a portion of Segmentum Solar's fleet, about 1/10th. This fleet alone could take on half the Tau fleet and reasonably expect to win.

VanSandman
Feb 16, 2011
SWAP.AVI EXCHANGER
Oh. The players find the remnants of a small outpost from the Dark Age of technology, run and staffed by AI robots. Everything seems friendly....
then unimportant crew start going missing.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
A space hulk. Foreign ork looters are having a fight with the locals on one side, while on the other, more distorted side there is a giant imprint with crushed biomatter at the bottom. If you squint a bit, it almost looks like the bootprint of a creature the size of a small moon.

But that would be silly.

Hodgepodge
Jan 29, 2006
Probation
Can't post for 205 days!
Here's some real warp travel fun. Well one, anyhow, I'm tired.

You don't understand! We're just herds of animals with souls, treading water while we await the teeth of those...things! He isn't our only hope for peace. He is the Creator, and humans are his chosen people!

Moments after the first successful Warp transition, the ship's three navigators- the precious psychic Nicassar, scream in terror and then grow pale with awe. They unilaterally bring the ship out of the warp and seclude themselves with the Missionary. Shortly thereafter they request the rest of the missions command staff join them.

They haltingly explain that they have seen the true face of Nic'hihil- the Nicassar Hell which threatens all souls and the Nicassar more than any other. And there is one true light, the Creator, the Greater Good in flesh and spirit, and they too have seen Him. He awaits them at their destination, what the Missionary calls "the Astronomicon."

And. He. Hates. All. Xenos. They felt his loathing and contempt for the ancient crimes of Xenos against humanity, and know now that those sins stain their very spirits from birth. Only humans are worthy.

They must not negotiate, they attempt to convey to the PCs. Due to the importance of their mission, these Nicassar are among the leaders of their race. They have decided that the Nicassar will unconditionally surrender and beg him for the chance to serve humanity so that they may oneday earn their lives, and perhaps oneday, clemence from an eternity of suffering that awaits them when they die. They advise the players that the Tau and all others must do the same.

They spend a day in prayer with the Missionary before resuming their journey, and continue to do so in shifts while in the Warp and whenever awake otherwise.

One offers to be eaten by a Kroot Shaper in order that his people may understand. His life, he explains, is nothing. All save humans are but ripening fruit awaiting the infinite Maws of Nic'hihil.

Hodgepodge fucked around with this message at 16:51 on Mar 3, 2015

Sour Blossom
Apr 21, 2005
L O L 6 6

Hodgepodge posted:

You don't understand! We're just herds of animals with souls, treading water while we await the teeth of those...things! He isn't our only hope for peace. He is the Creator, and humans are his chosen people!

Whoa. That's properly spooky - a xenos end times prophesy declaring the Emperor the only possible champion against either Chaos Gods or the Tyranids. I wonder what the Eldar would say about that.

Sour Blossom fucked around with this message at 17:56 on Mar 3, 2015

Riso
Oct 11, 2008

by merry exmarx
That is a wonderful story idea.

Mechafunkzilla
Sep 11, 2006

If you want a vision of the future...
The players are approached by a radical Ordo Xenos Inquisitor who believes the Tau's natural resistance to the warp may hold the key to humanity's triumph over the forces of Chaos. With his knowledge and influence within the Imperium, the Inquisitor could provide to be an invaluable ally for the small cost of providing some blood and tissue samples to his retinue of renegade Magos Biologis...and for your help in dispatching the Ordo Hereticus kill team that's hunting him.

While aboard his ship the players encounter a hidden medicae deck full of horrifying human/xenos genetic abominations, who beg the players for death and to put an end to the Inquisitor's cruel experiments.

Mechafunkzilla fucked around with this message at 21:02 on Mar 3, 2015

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


I wonder if they'll manage to lose all sanity before leaving the sector. :derp:

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
An entire planet devoted to breeding horses for rough rider regiments.

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.

Hodgepodge posted:

Here's some real warp travel fun. Well one, anyhow, I'm tired.

You don't understand! We're just herds of animals with souls, treading water while we await the teeth of those...things! He isn't our only hope for peace. He is the Creator, and humans are his chosen people!

Moments after the first successful Warp transition, the ship's three navigators- the precious psychic Nicassar, scream in terror and then grow pale with awe. They unilaterally bring the ship out of the warp and seclude themselves with the Missionary. Shortly thereafter they request the rest of the missions command staff join them.

They haltingly explain that they have seen the true face of Nic'hihil- the Nicassar Hell which threatens all souls and the Nicassar more than any other. And there is one true light, the Creator, the Greater Good in flesh and spirit, and they too have seen Him. He awaits them at their destination, what the Missionary calls "the Astronomicon."

And. He. Hates. All. Xenos. They felt his loathing and contempt for the ancient crimes of Xenos against humanity, and know now that those sins stain their very spirits from birth. Only humans are worthy.

They must not negotiate, they attempt to convey to the PCs. Due to the importance of their mission, these Nicassar are among the leaders of their race. They have decided that the Nicassar will unconditionally surrender and beg him for the chance to serve humanity so that they may oneday earn their lives, and perhaps oneday, clemence from an eternity of suffering that awaits them when they die. They advise the players that the Tau and all others must do the same.

They spend a day in prayer with the Missionary before resuming their journey, and continue to do so in shifts while in the Warp and whenever awake otherwise.

One offers to be eaten by a Kroot Shaper in order that his people may understand. His life, he explains, is nothing. All save humans are but ripening fruit awaiting the infinite Maws of Nic'hihil.

...that's just Uncle Ruckus as a tau.

Hodgepodge
Jan 29, 2006
Probation
Can't post for 205 days!

Ronwayne posted:

...that's just Uncle Ruckus as a tau.

Or a Christian, having been told by God Himself that actually, only Jewish people matter to Him. It's not even personal; he just made a covenant with His People. But he does hate you. He can barely put up with His People.

(Keep in mind, once they calm down, they might explain to the Tau that their tiny souls likely experience no afterlife. This will be in accord with the Tau world view and their purpose as part of the Greater Good. But the Nicassar, a highly psychic race, just realized that whatever they use to stave off daemons in death isn't going to cut it.

...they haven't seen the Eye of Terror yet :allears:)

Sour Blossom posted:

Whoa. That's properly spooky - a xenos end times prophesy declaring the Emperor the only possible champion against either Chaos Gods or the Tyranids. I wonder what the Eldar would say about that.

In my mind as I was writing it, the Nicassar will basically all see this once they're put fully into the Warp, even through a Tau version of the Gellar Field.

As for the Eldar, they're well aware that their souls will be eaten by Slaanesh should they die without a Soulstone. Or if a daemon gets ahold of it. The Dark Eldars' souls are eaten by Slaanesh even as they live, but the Dark Eldar simply don't plan on dying and have developed certain other methods of feeding their souls that they are very fond of.

The Craftworld Eldar have a prophecy of the death of the last Eldar soul creating a collective God of Death in the collective Infinity Circuts of the Craftworlds, who will grant Slaanesh the final experience. This seems to entail the literal extinction of the Eldar, except maybe the Exodites.

Hodgepodge fucked around with this message at 23:46 on Mar 3, 2015

Hot Dog Day #82
Jul 5, 2003

Soiled Meat
I know you guys are on a tear with the current discussion, so I am sorry to interrupt! I just have a simple question: if I'm interested in learning more fluff about Rogue Traders is it best for me to buy the RPG book? Similarly, regarding the supplements, are there any that are more fluff heavy than the others?

None of my friends play table top games, but I'm a huge nerd who loves 40k fluff so I'm willing to put down some coin to learn about one of my favorite corners of this ridiculous universe. Thanks!

Hot Dog Day #82 fucked around with this message at 03:40 on Mar 4, 2015

1994 Toyota Celica
Sep 11, 2008

by Nyc_Tattoo
-A hive world in the midst of a genestealer-inspired civil war. Could give the characters firsthand experience with the Inquisition's methods, the scale of what humans consider an urbanized world, and of course a brush with the Tyranids.

-Their journey could take them through a whole swath of worlds engulfed in a major crusade, whether against xenos or dissident humans. The crew would be witness to the full scope of the imperial military machine and its callous approach to doing business.

-A primitive world where the inhabitants stage bloody tournaments of their finest young warriors to select potential initiates for the Astartes chapter that uses their world as recruiting ground.

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Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Hot Dog Day #82 posted:

I know you guys are on a tear with the current discussion, so I am sorry to interrupt! I just have a simple question: if I'm interested in learning more fluff about Rogue Traders is it best for me to buy the RPG book? Similarly, regarding the supplements, are there any that are more fluff heavy than the others?

None of my friends play table top games, but I'm a huge nerd who loves 40k fluff so I'm willing to put down some coin to learn about one of my favorite corners of this ridiculous universe. Thanks!

Lexicanum has a ton of stuff. I reference it all the time.

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