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Welcome to the "Twelfth Edition" of the Magic Megathread! A link to the last thread Magic: The Gathering is a collectible card game where you play as a planeswalker, a powerful wizard capable of traveling between planes, summoning fantastic creatures, and casting powerful spells. Each game of Magic represents a duel between two or more planeswalkers. Magic in the game is divided into five colors: White, the color of order and balance; blue, the color of knowledge and illusion; black, the color of death and corruption; red, the color of chaos and power; and green, the color of nature and life. Each color is balanced against the others, with their various strengths and weaknesses. First released in 1993, Magic's years of existence as the most popular collectible card game has attracted millions of players worldwide. Tournaments of varying levels are held all around the world, and the game is enjoyed just as much at the kitchen table as it is on the Pro Tour with thousands of dollars at stake. There is an organization called the DCI that sanctions and maintains these events, using tournament officials known as judges to keep the game fair and fun. Like any other collectible game, the components can be quite pricey. Older, out-of-print cards can be hundreds of dollars, but those aren't needed to play in the game's most popular formats. In-print and just-out-of-print cards very rarely break the $50 mark, and as there's a limit of four of any one card per deck, you won't need too many to compete. Booster packs cost roughly $4 US each, but most people will agree that buying the single cards you need is a better bang for your buck... though not as fun as the "lottery" game of opening packs. ============================================ OTHER THREADS The Magic: the Gathering Buying and Selling/Trading Thread Don't deal with eBay or some random third-party insecure site for your Magic card needs. This is a thread to post your haves/wants and see if any other Goon wants your poo poo or has the poo poo you really need for that big tournament coming up, you know the one. Deck Building Brewhaus Post and critique decklists for constructed formats here. The Magic: the Gathering Limited Thread Draft and sealed discussion goes in here. This is a really informative thread if you're looking for tips on draft especially, as it goes into the draft archetypes of the current format as well as a glossary of commonly used draft terms you might hear at the table. MtG Eternal Thread Discussion on Eternal formats Legacy, Vintage, and honorary "Eternal" format Modern. Magic Card Generator Discuss your terrible card ideas here and make us all appreciate Wizards R&D and how hard it is to actually design solid cards. M:tG Cube: The Most Expensive Free Magic Money Can Buy Share your cubes with other people without the risk of strangers stealing your foil Russian Dark Confidant you've blinged out your cube with! ============================================ FORMATS Casual: Anything goes. Despite being the least talked-about format, mostly because it's not really a "format", casual play is probably the most popular form of Magic. We're talking kids buying precons and a couple of boosters and sitting around their kitchen tables here. There are other casual formats loved by players more into the game, such as Commander, Cube, Type 4, etc. More on those later. Standard: One of the easiest formats to get into. Since it consists of nothing but the last core set and the last two blocks to be published, finding cards is relatively as most cards are still in print. Each October when the first set of a new block is released, the oldest currently-legal block in Standard gets pushed out and the new one comes in. At the same time, the oldest core set rotates out, though the newer core set comes out around July so there is some overlap. Since many Standard decks rely on those older cards that have now rotated out of the format, the metagame can change drastically when this happens. Standard is the most popular sanctioned constructed format. Wizards has released "event decks" as a way for new players to get (somewhat) competitive decks for cheap. They contain 60 cards and a 15 card sideboard, and are competitive enough to stand a chance at FNM, but not much elsewhere. Currently legal sets: Theros, Born of the Gods, Journey into Nyx, Khans of Tarkir, Fate Reforged, Magic 2015 Modern: Magic's newest format bridges the gap between Legacy and Extended. All sets from Eighth Edition on up are legal; the "Modern" name doesn't necessarily mean the modern Magic frame, as old cards reprinted in a special set with the new frame, such as judge promos, are not legal unless they've been reprinted in a set since Eighth Edition. Modern Banned List Legacy: Legacy is an Eternal format like Vintage, only without the Power 9 and many other overpowered cards. For the most part, everything restricted in Vintage is banned in Legacy. Legacy has skyrocketed in popularity lately, and so has the entry fee to play in this format. Legacy staples have doubled or tripled in price on the secondary market, so the barrier of entry is very high. Legacy Banned List Vintage: The most powerful decks that can be created reside here in "Type 1". The insanely high expense of cards that are in almost every good deck in the format - cards known as the Power 9 because of their reputation for being the nine most powerful cards ever printed - leads players to shy away from the format. Most Vintage tournaments will be run without DCI sanctioning because they allow ten or fifteen proxies in order to make the tournament more accessable to players not willing to spend $3000 on a Black Lotus. A common misconception is that Vintage is a format of turn one kills - but in a format where turn one kills are possible, decks are fine-tuned not just to win, but to stop their opponents from going off on turn one or two as well. Vintage Banned & Restricted List Block Constructed: Block constructed uses only the cards from a particular block for deck construction. The smaller card pool available means that cards that would never see play in other formats get to see the light of day, simply because there isn't anything better available. Unfortunately block constructed suffers from one big flaw - because so few cards are available, the format quickly becomes set with a small number of dominating decks, and the theme of a particular block leads some players to feel like the decks are "pre-built" for them. Limited: There are two popular limited formats: Sealed Deck, and Booster Draft. High-level limited tournaments are usually run sealed deck, with booster drafts as their top 8 playoffs. In sealed deck, a player gets six packs. With those cards, and as many extra basic lands as they wish, they have to build a deck that's at least 40 cards. Sealed is part luck (what you open), and part skill (how you build and play with your deck). Booster drafting involves each player getting three booster packs and sitting around a table. At the same time, each player opens up their first pack, takes a card out, and passes the rest of the cards in the pack to their left. This continues until all the cards in each pack are gone, then the second pack is opened and passed to the right. The third and last pack goes left again. Skilled players can sense which colors are "open" and pick cards that are strong in those colors. Then players follow the same deck construction rules as sealed deck - a minimum 40-card deck using as much extra basic land as they want. Some players consider booster drafting to be the best test of a Magic player's skill. Two-Headed Giant: In 2HG, teams of two face off against each other. Each player has their own deck, hand, permanents, etc., but each team takes their turn at the same time. 2HG is usually sealed deck, with each team getting more product than a single person would usually get, but Standard 2HG isn't unheard of. Two-Headed Giant Rules Commander: Commander (previously known as EDH, or Elder Dragon Highlander) is one of the most popular casual formats. In Commander, you pick a legendary creature to serve as your "commander", and build a 100-card deck (99 plus your commander) using only one of each card, excluding basic lands. You can't use any cards which have mana symbols anywhere on them that don't match the ones on your commander's card, and the format uses the Vintage cardpool with some modifications. Your commander starts in the "command zone", and you can cast it any time you normally could cast them - but each time you cast it that way, it costs 2 more to cast. If a commander would be put into a graveyard or into exile, its owner can choose to put it back in the command zone instead, so it's hard to permanently get rid of a commander short of sending it into its owner's library. And lastly, if a player takes 21 or more damage over the course of the game from any one commander, they lose the game. The official rules can be found here. Official Commander Site Tiny Leaders: Like a cross between Commander and Legacy, Tiny Leaders is a format where everything has a converted mana cost of 3 or less. It's been increasing in popularity because it's a cheaper version of Legacy while being a faster version of Commander that you can play between rounds. The ban list is a modified version of the French 1-on-1 Commander banlist, which makes sense, as the format is designed to be played 1-on-1 instead of multiplayer. The official rules can be found here. Official Tiny Leaders Site Cube Drafting: Booster drafting is fun, but it can get expensive, and players lose interest in drafting a set when a new one's about to come out... and this is where cube drafting comes in. A cube contains 350-700 of the best cards in Magic, usually including the Power 9. The cube is shuffled, and random packs are dealt out to each player, which are then drafted like a normal booster draft. Cube draft owners take great pride in their cube, and will often try to foil out every card possible, making their cube cost more than the average Vintage deck. Pauper: While Pauper is most popular on Magic Online, it does see some interest in the real world as well. On Magic Online, the format is played with only commons, but in real life, "Pauper" is sometimes referred to as a constructed format where only commons and some uncommons are allowed as well. Here's a good FAQ to get started. ============================================ DIGITAL VERSIONS There have been many digital versions of the game in the past, on Dreamcast, Playstation, PC, and even arcades, but the current and most popular version is Magic Online. Magic Online players buy digital cards and play online against people all over the world, at any time they want. The only downside to the program is, of course, that you're buying digital objects and the social aspect of the game is non-existant. Wizards used to have a redemption program where players who collected every card in a newer set could redeem them for paper versions of those cards, but that's since been discontinued. Magic Online costs $9.99, but once you sign up, you get a bunch of random cards, including some gold-bordered cards you can only play with other people who have them. Also, new sets come out much slower than their paper versions, with a short delay between the paper release and the MTGO release due to Wizards not wanting people beta testing products that haven't been officially released yet. If you want to play for free/cheap, there are ways, though some are more difficult to set up than others. Apprentice is slightly old and outdated, but still very popular. Its features aren't as robust as Magic Workstation, but if you don't care about all the bells and whistles, it gets the job done. NetDraft is a way to draft online for free, but you'll usually only play one match each draft against whoever you're paired against. Good for testing your draft skills. You'll need to use Magic Workstation or another program to play though. Duels of the Planeswalkers is an Xbox Live, Playstation, and PC game with multiple expansions. Hardcore players were disappointed that there's no deckbuilding available, just a bunch of precons you can unlock and new cards you can unlock for them in turn, but it's a fun, arcade-y version of Magic. ============================================ WHERE TO PLAY Friday Night Magic (FNM): The most accessable tournaments for most players is FNM, which as its name suggests takes place on Friday nights at local hobby stores. FNM tournaments can range anywhere from eight to sixty-plus players, and usually pay out prizes in either packs or store credit. To make sure everyone who wants to play can play, FNM tournaments are only allowed to be Standard, Extended, Block, sealed, booster draft, or Two-Headed Giant Standard/sealed. That way, no one needs to worry about tracking down older, out-of-print cards. Competition is usually pretty lax at FNMs, with (hopefully) friendly players and a fun atmosphere. Each month, Wizards prins a special foil promo that is given out to FNM players at each event. Other local events can be run too, even if they're not FNM. Pro Tour Qualifiers (PTQs): PTQs are the first big step for players entering the professional Magic playing world. PTQs are staffed by highly qualified judges, who act as impartial ways to solve rules disputes, answer rules questions, and ensure the tournament is run smoothly and fairly. PTQs used to be run in "seasons", but now any store can run a Preliminary PTQ that is Standard, Modern, or sealed. The winner of each Preliminary PTQ gets an invite to play in the next Regional PTQ, and the winner of that gets an invite to the Pro Tour. States/Champs: States, or Champs, depending on where in the world you live, is a big, fun tournament run on the same day in every state/province/what-have-you. Every participant gets a free promo card, and the top 8 players win boxes of product and a special foil promotional card. Since no huge prizes are on the line, the environment is close to a "big FNM". Prereleases: The week before a new set comes out, players get to experience it early in a Prerelease Event. Prereleases are always sealed deck events. Prizes are usually small, because the real prize is getting to see and play with the new cards for the first time. At prereleases, special promo cards are available that showcase an important card from the set. The only way to get these is to play in an event, and while they're not always tournament-quality cards, they're at least high on casual appeal. Game Day: One month after the release of a new set, stores run Game Day tournaments. These are Standard events, sometimes with special rewards given for building your deck a certain way. Everyone gets a full-art promo card, and the top 8 get foil full-frame promo cards. For many people, Game Day marks the time when players have gotten used to the new set and are ready to test out their new decks. Grand Prix (GPs): Grand Prix are open for everyone to play in, and are the largest public events, usually getting over a thousand players in attendance. While they don't feed any Pro Tours, the prizes are substantial and competition is fierce. Most GPs are two day events, with only the players with the best record being allowed to play in day two. There are usually side-events run at GPs as well, so even players who don't want to compete or players who don't make day two can get in on some fun. Pro Tours: This is it - this is the big leagues. Pro Tours are by invitation only; by winning a Pro Tour, or having a rating high enough to compete. Wizards pays about $3 million U.S. divided among the players, some serious change for a card game. Players travel from all over the world to play at Pro Tours. Worlds is the biggest Magic tournament there is, held at the end of every year and drawing the biggest crowds. Even players not qualified to play in Worlds get to play in the numerous side events held by Wizards. 1Ks, 5Ks, 10ks, etc.: Major tournament organizers often hold large tournament for big cash prizes. Though not affiliated directly with Wizards of the Coast, the prizes are huge, they often get attendance numbers close to a PTQ, and they're often staffed by certified judges. ============================================ RESOURCES USEFUL LINKS DailyMTG.com: The official page for Magic is updated every weekday with articles from some of the most well-known people related to the game, from rules managers to Pro players to the people who make the cards you play with. You can also find tournament locations near you and information about upcoming sets. MTGSalvation.com: MTGSalvation is widely known as the source for all new-set spoilers, keeping the most up-to-date source of new rumors and spoiled cards in the weeks leading up to a new set's release. YuGiOhDad.com: After the owner of MTGMom.com became an actual mom, she quit updating her event calendar. This one, despite the misleading name, is meant to replace it. StarCityGames.com: SCG is first and foremost a web store, selling not only cards but play knowledge as well. Their webpage hosts articles from the most prolific players involved in the metagame, with some articles being free and others requiring a paid membership to their site. Magic-League.com: If you want to play in online leagues without paying for Magic Online, this is the place to look. Magic-League has thousands of players, so finding a game should never be a problem. TheManaDrain.com: One of the premier sources for Vintage information on the internet, TMD is a forum to discuss Vintage strategy and find events. MTG The Source: What The Mana Drain is to Vintage, this is to Legacy. ChannelFireball.com: Luis Scott-Vargas, one of the most celebrated Magic players of all time, writes strategy articles for this blog/online store. Like StarCityGames or any of the other online stores/blogs, it hosts high prices and high-value strategy articles - though unlike SCG.com, the strategy is free. Good Games Live: Live coverage of non-WotC big tournaments. Wizards.com Event Coverage Archive: Archived coverage of WotC tournaments. Gatherer: The official online database of every card ever printed, with up to date Oracle text, rulings, etc. If you're playing eternal formats like Vintage, Legacy, or even EDH, this is the best resource to finding out what your old cards actually do. MagicCards.info: Faster than Gatherer, with a proxy printing feature, a search for prices on major online card stores, etc. If you're looking for accurate Oracle text and/or rulings, I'd still trust the official Gatherer over this, but many players use this for its other features. DeckStats.net: Type in your decklist and get details on your curve, draw sample hands, etc. CranialInsertion.com: A weekly rules article with answers to questions submitted by players. This is the rules article that was previously on MTGSalvation. MTGTop8.com: A listing of the top decks from various tournaments, broken down by format. A must-use if you want to follow the shifting metagame. IRC There's also a Goon IRC channel for Magic on SynIRC called #mtgoon where a bunch of us lurk and occasionally bullshit about Magic, draft, play EDH, etc. If you have an urgent rules question you need answered right away, there's the #mtgrules channel on EFNet where a lot of highly qualified judges hang out. MOBILE APPS GoldenDelicious posted:So here are some apps I've discovered for iOS that are for Magic: The Gathering: LifeLynx fucked around with this message at 21:03 on Jun 1, 2015 |
# ? Mar 2, 2015 19:53 |
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# ? Jun 8, 2024 07:37 |
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At the time of this posting, here's what we have to look forward to: under/over-estimating the potential of cards in Dragons of Tarkir and Magic Origins, and being disappointed with what is/isn't in Modern Masters 2 and From the Vault: Angels. It's going to be fun!
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# ? Mar 2, 2015 19:55 |
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Can you please link to the last thread in the OP? I like having that for going through the years quickly sometimes.
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# ? Mar 2, 2015 19:58 |
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Or open it back up so today's spoilers can get pasted in? Elder dragons refer to a specific thing that a very very long time ago in the mtg timeline. http://mtgsalvation.gamepedia.com/Elder_Dragon#Elder_Dragons. Making the khans dragons into elders is stupid.
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# ? Mar 2, 2015 20:00 |
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just in time for maro to ruin magic again, and for us posters to ruin the thread again
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# ? Mar 2, 2015 20:00 |
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Thread mascot
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# ? Mar 2, 2015 20:01 |
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Bugsy posted:Or open it back up so today's spoilers can get pasted in? The Elder Dragons were dragons that basically controlled a fifth of their plane each right? That doesn't seem that different.
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# ? Mar 2, 2015 20:02 |
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Man that's a disappointing thread title after the last one. I hope most of the Mythic Dragons end up at $2 like the Mythic Khans so I can pick them up for nothing. Same for the Not-Khans.
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# ? Mar 2, 2015 20:02 |
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Doug Beyer had some words on the usage of the Elder type on his Tumblr blog:quote:We chose to use the term “Elder” here for a few reasons:
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# ? Mar 2, 2015 20:03 |
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Bugsy posted:Or open it back up so today's spoilers can get pasted in? That's something I asked about when the Elder Dragon line got called by someone last week. Doesn't it really only take 1,200 years for a Dragon to morph (*hur*hur*) into an Elder Dragon? Weak sauce, Wizards. Weak sauce. Also, the thread title should be "Magic: The Gathering Megathread - Elder Dragons Everywhere but Not a Single Playable" Calling it now. Past Silumgar is going to be the only one seen in tier 1 decks.
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# ? Mar 2, 2015 20:04 |
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BJ can we get a minute's notice before thread switching? I lost a (fantastic!) post on the understated elegance of some of the new commons revealed today.
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# ? Mar 2, 2015 20:06 |
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Bugsy posted:Elder dragons refer to a specific thing that a very very long time ago in the mtg timeline. http://mtgsalvation.gamepedia.com/Elder_Dragon#Elder_Dragons. Making the khans dragons into elders is stupid. I'm not sure if this is directed at me, but I know my Elder Dragons, I spent months as a kid trying to chase down a Chromium, my mother did not understand why I wanted so desperately to drive to the comic store all the way across town for some Legends boosters. It's one of the reasons I find the excitement for the new ones so weird. Lots of the people I see being excited have been playing the game for like a year tops, one guy didn't even know Nicol Bolas was originally, an Elder Dragon. That's such a plane specific, old thing, the Elder Dragons, that if you don't know that if you aren't familiar what is there to be excited about there's nothing new or interesting about that, just nostalgia.
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# ? Mar 2, 2015 20:08 |
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White cards tap like this but black cards tap like this
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# ? Mar 2, 2015 20:09 |
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Repost of Spoilers from 3/2/15 Mechanics: Maro's card: Dragonlord Mythic: Sidisi, No Longer Brood Tyrant Dragon Tribal Enchantment: Rebound Rare: Angry Grimace fucked around with this message at 20:13 on Mar 2, 2015 |
# ? Mar 2, 2015 20:09 |
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Ciprian Maricon posted:I'm not sure if this is directed at me, but I know my Elder Dragons, I spent months as a kid trying to chase down a Chromium, my mother did not understand why I wanted so desperately to drive to the comic store all the way across town for some Legends boosters. It's there so Elder Dragon Highlander can have Elder Dragon commanders that aren't total rear end
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# ? Mar 2, 2015 20:10 |
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I finally started an MTGO account, handle is Maxxyne. Please throw me any old cards you no longer wish to have so I can make dumb decks. Can provide cat pictures in return.
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# ? Mar 2, 2015 20:12 |
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Rinkles posted:BJ can we get a minute's notice before thread switching? I lost a (fantastic!) post on the understated elegance of some of the new commons revealed today. Sorry
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# ? Mar 2, 2015 20:14 |
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I just assumed the "Elder Dragon" type was an Easter Egg for nerds like me that like that kind of thing. Also, good job to WOTC making it obvious which Djinn can fly and which can't.
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# ? Mar 2, 2015 20:15 |
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Angry Grimace posted:I just assumed the "Elder Dragon" type was an Easter Egg for nerds like me that like that kind of thing. I'm sorry, if the reference isn't properly reverent to the originals, you're not allowed to think it's cool or fun
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# ? Mar 2, 2015 20:16 |
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TheKingofSprings posted:It's there so Elder Dragon Highlander can have Elder Dragon commanders that aren't total rear end Is that seriously a thing people care about? I will never understand Magic players. Angry Grimace posted:I just assumed the "Elder Dragon" type was an Easter Egg for nerds like me that like that kind of thing. That's what I figured it was, some nostalgia, but the reaction to them has been way more than I expected.
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# ? Mar 2, 2015 20:16 |
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Ciprian Maricon posted:Is that seriously a thing people care about? I will never understand Magic players. Not me but someone surely does I just want to see the good cards
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# ? Mar 2, 2015 20:17 |
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People get excited at the weirdest poo poo. I try not to judge, by which I mean I try to judge them very quietly.
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# ? Mar 2, 2015 20:19 |
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Elder was a cool creature type that they haven't used in a long time and they're putting it to good use here. Typing a creature with Elder is a good way to signify they're 1300 years older than their previous version and to signify the change on the card.
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# ? Mar 2, 2015 20:23 |
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Is there going to be anything special given out during pax east this weekend? Friend's going and wanted to know.
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# ? Mar 2, 2015 20:27 |
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Chill la Chill posted:Is there going to be anything special given out during pax east this weekend? Friend's going and wanted to know. I think there's a pin or something. They normally give out some postcards or pins or something like that at MTG panels.
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# ? Mar 2, 2015 20:33 |
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Chill la Chill posted:Is there going to be anything special given out during pax east this weekend? Friend's going and wanted to know. http://penny-arcade.com/pinny-arcade/news-post/pax-east-pins
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# ? Mar 2, 2015 20:33 |
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Ciprian Maricon posted:I'm not sure if this is directed at me, but I know my Elder Dragons, I spent months as a kid trying to chase down a Chromium, my mother did not understand why I wanted so desperately to drive to the comic store all the way across town for some Legends boosters. More so for the other posters, but I completely understand. I had a Chromium which was the only Elder Dragon I even opened form a pack. Still wish I had it, as buying a new one isn't the same. Tacking Elder onto these very young dragons just feels unnecessary to me. The original five were special this just feels tacked on for some free nostalgia credit, despite having no connection the originals.
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# ? Mar 2, 2015 20:37 |
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Attorney at Funk posted:People get excited at the weirdest poo poo. On that note, this is a reminder for the new thread that Silumgar's necklace is Tasigur's dead rear end body.
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# ? Mar 2, 2015 20:37 |
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mr. mephistopheles posted:On that note, this is a reminder for the new thread that Silumgar's necklace is Tasigur's dead rear end body. He's basically Jabba, except creepier. Bugsy posted:More so for the other posters, but I completely understand. I had a Chromium which was the only Elder Dragon I even opened form a pack. Still wish I had it, as buying a new one isn't the same. Tacking Elder onto these very young dragons just feels unnecessary to me. The original five were special this just feels tacked on for some free nostalgia credit, despite having no connection the originals. I imagine they were thrown onto the DTK versions whenever they decided to make 2 version of the same dragon in FRF/DTK.
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# ? Mar 2, 2015 20:38 |
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Maybe Tarkir dragons get old faster. Or just imagine they're 3 million years old.
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# ? Mar 2, 2015 20:40 |
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So do we get refer to the dragons as e.g. "Dromoka the Elder" and "Dromoka the Younger"? Except Silumgar the Elder who shall be known as Jabba.
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# ? Mar 2, 2015 20:40 |
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Entropic posted:Except Silumgar the Elder who shall be known as Jabba. I'm still calling him Scrooge McDragon and no one will stop me.
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# ? Mar 2, 2015 20:41 |
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Are there actually people mad about the Tarkir dragons being let into the Elder club because of ~*~nebulous lore reasons ~*~ why they aren't deserving of the title?
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# ? Mar 2, 2015 20:43 |
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I am going to make a zero-effort push for these names: Duomoka Atwoka Odeuxtai Kolaghan II: 2 stormy 2 furious (ninja edit) and Zoness fucked around with this message at 20:47 on Mar 2, 2015 |
# ? Mar 2, 2015 20:44 |
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Entropic posted:Are there actually people mad about the Tarkir dragons being let into the Elder club because of ~*~nebulous lore reasons ~*~ why they aren't deserving of the title? Grognards gonna grog.
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# ? Mar 2, 2015 20:44 |
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Entropic posted:Are there actually people mad about
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# ? Mar 2, 2015 20:45 |
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Zoness posted:I am going to make zero-effort push for these names: Don't forget 2 Stormy 2 Furious
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# ? Mar 2, 2015 20:46 |
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Entropic posted:Don't forget 2 Stormy 2 Furious Oh man thats a really good one.
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# ? Mar 2, 2015 20:46 |
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I can't wait for Zurgo, Bell-Ringer to be a 2/2 or something equally as wussy.
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# ? Mar 2, 2015 20:49 |
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# ? Jun 8, 2024 07:37 |
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Is this going to be a cycle of brood-specific enchantments (and the end of the Ascendancy/Siege/x megacycle), or just the general representation of the DRAGONSTORMS ?
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# ? Mar 2, 2015 20:51 |