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LoonShia posted:I usually do, too. Partly for additional speech options, and partly because playing as a manipulative rear end in a top hat (with a minor in hoarding) is half the fun of these games. Want to "play some Gin Rummy" with an elderly woman in a horrible, dilapidated building? Go ahead. Having the "Lady Killer" perk allows you to flirt with a light switch in the Old World Blues DLC. Lots of puns about being "turned on".
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# ? Mar 2, 2015 09:54 |
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# ? May 11, 2024 14:26 |
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You can also flirt with your own brain when you finally get to talk to it at the end of that DLC. It does not take the flirting lightly. https://www.youtube.com/watch?v=9tnKq0N6pIk
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# ? Mar 2, 2015 09:55 |
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LoonShia posted:I usually do, too. Partly for additional speech options, and partly because playing as a manipulative rear end in a top hat (with a minor in hoarding) is half the fun of these games. Sometimes it's just a black screen and sometimes it's a black screen with really awkward sex noises (or at least it's like this with that woman who runs the Vault 21 hotel). With Benny you get a black screen and the option to either steal the chip or kill him in his sleep.
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# ? Mar 2, 2015 11:05 |
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Tiberius Thyben posted:Favorite dick moment was at the war memorial in Boulder City. I remember in Knights Of The Old Republic one of the Dark Side speech options after listening to one of the old Jedi's rambling stories was somehow like " I hate you and I hate your stories old man". I would pick it even playing as a Light Side character just because it was so funny.
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# ? Mar 2, 2015 12:01 |
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Your Gay Uncle posted:I remember in Knights Of The Old Republic one of the Dark Side speech options after listening to one of the old Jedi's rambling stories was somehow like " I hate you and I hate your stories old man". I would pick it even playing as a Light Side character just because it was so funny. Any game that gives me the equivalent of gently caress this gently caress you is going to get picked no matter what the consequences. I played through The Old Republics Sith Inquisitor campaign as basically Eeyore the dark Jedi playing an overweight sad at everything Sith who would spare everyone he could only to just massacre the poo poo out of every third quest giver was a very fun experience.
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# ? Mar 2, 2015 12:47 |
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Wrong thread. Erm, your ship in Sunless Sea has correct port and starboard lights?
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# ? Mar 2, 2015 13:14 |
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Kimmalah posted:Sometimes it's just a black screen and sometimes it's a black screen with really awkward sex noises (or at least it's like this with that woman who runs the Vault 21 hotel). Don't forget FISTO. *WHIRRRRRRRR BZZZZZ PneumaticDrillNoise Pshhh*
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# ? Mar 2, 2015 13:16 |
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Che Delilas posted:Don't forget FISTO. *WHIRRRRRRRR BZZZZZ PneumaticDrillNoise Pshhh* I can't feel my legs!
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# ? Mar 2, 2015 13:25 |
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Your Gay Uncle posted:I remember in Knights Of The Old Republic one of the Dark Side speech options after listening to one of the old Jedi's rambling stories was somehow like " I hate you and I hate your stories old man". I would pick it even playing as a Light Side character just because it was so funny. In KOTOR2 you see a guy being harassed by thugs, and you have the standard options of ignoring it or paying on his behalf. If you have Force Persuade you can tell them to leave, or you can tell them to give you all their money and jump down a deep pit. Later on you can blow up a droid in a store. The store clerk yells at you, and with Force Persuade you can say "You saw nothing." He immediately replies "I saw nothing." Then the store owner runs in and says "what happened to my droid?!" You tell him it developed a fault and the store clerk pipes up "I saw nothing." That whole little interaction always makes me laugh.
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# ? Mar 2, 2015 15:04 |
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I've been playing the old management sim "Theme Park". Occasionally your staff will threaten to strike, and you'll have to negotiate with the union rep to avert it. The negotiations have a time limit though, which is represented by the stack of cookies on the plate being eaten. I also like how you can make your roller coasters go so fast they start flinging children into orbit.
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# ? Mar 2, 2015 18:21 |
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Mierenneuker posted:Having the "Lady Killer" perk allows you to flirt with a light switch in the Old World Blues DLC. Lots of puns about being "turned on". You don't even need the perk to hear "hey, let's turn off the lights and then… turn on the lights."
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# ? Mar 2, 2015 19:38 |
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Is KOTOR2 the one with "I did it all for the wookiee." "The wookiee?"
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# ? Mar 2, 2015 20:00 |
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Your Gay Uncle posted:I remember in Knights Of The Old Republic one of the Dark Side speech options after listening to one of the old Jedi's rambling stories was somehow like " I hate you and I hate your stories old man". I would pick it even playing as a Light Side character just because it was so funny. I love that story. Something about he met some chump and sensed he had some great destiny and then it turned out that the chump got sucked into a bad guy's ship engine and blew it up, preventing some disaster in the process. ElwoodCuse posted:Is KOTOR2 the one with "I did it all for the wookiee." "The wookiee?" First one apparently. Jolee was a great character.
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# ? Mar 2, 2015 21:58 |
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Inferior posted:I also like how you can make your roller coasters go so fast they start flinging children into orbit. The best part is sitting on the map screen and suddenly seeing a child show up on it at full-size because they actually flew that high.
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# ? Mar 3, 2015 01:43 |
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I like that in roller coaster tycoon you can make horrible deathtraps that fling riders over to competing parks and it's perfectly fine because the game only cares who owns the ground that the rider dies on. You can actually put competitors out of business.
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# ? Mar 3, 2015 03:31 |
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No you can't.
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# ? Mar 3, 2015 04:15 |
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Kimmalah posted:Sometimes it's just a black screen and sometimes it's a black screen with really awkward sex noises (or at least it's like this with that woman who runs the Vault 21 hotel). I recall if you slept with the ghoul cowboy after you recruited her you would hear some very raspy growls.
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# ? Mar 3, 2015 04:45 |
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Lord Lambeth posted:I recall if you slept with the ghoul cowboy after you recruited her you would hear some very raspy growls. Specifically it's feral ghoul noises. How I handle Freeside quests is weird as poo poo because I try to do them efficiently, so when I jaunt in to chat with Julie about medicine supply I also convince one of the guards to enter the sex trade, then turn left and threaten a guy who got punched in the face so much his face is deformed to give me everything he owns. A guy runs up to me to warn me about the gate to the New Vegas Strip, and before he knows it he's back to being an escort. Then I use knowledge of economic theory and practice to collect more debts.
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# ? Mar 3, 2015 04:56 |
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Bhodi posted:I like that in roller coaster tycoon you can make horrible deathtraps that fling riders over to competing parks and it's perfectly fine because the game only cares who owns the ground that the rider dies on. You can actually put competitors out of business. There's only one park per map...? There's Park land and there's Not Park land, no competitors
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# ? Mar 3, 2015 05:26 |
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timp posted:There's only one park per map...? There's Park land and there's Not Park land, no competitors In one of the sequels it was added don't know if it was 2 or 3 or it was a different amusment park simulator game.
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# ? Mar 3, 2015 05:29 |
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Orange Fluffy Sheep posted:Specifically it's feral ghoul noises. One time a guy refused to get clean until I brought him 10 doses of anti-addiction drugs. I put on a lab coat, which allowed me to convince him he didn't need so much.
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# ? Mar 3, 2015 06:14 |
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2house2fly posted:One time a guy refused to get clean until I brought him 10 doses of anti-addiction drugs. I put on a lab coat, which allowed me to convince him he didn't need so much. Well, you looked very official and doctor-y.
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# ? Mar 3, 2015 06:50 |
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Jobbo_Fett posted:I really like it when a dev goes the extra mile and adds in small details in the different WW2 games I've played. Maybe its adding a little-known aircraft, or munitions they could carry, or it could be a very cool gun that doesn't get talked about enough. Red Orchestra had some fantastic details, but I think the bullet, tank round, and fragmentation tracking was the best thing about it. I was following a T34 on foot in one of the urban maps when a shot from a Panzer IV deflected off the sloped armor and into my face. You could throw yourself onto a grenade in the days of the mod, but I'm not sure if that carried over into the first standalone game.
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# ? Mar 3, 2015 07:06 |
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LiterallyTheWurst posted:Red Orchestra had some fantastic details, but I think the bullet, tank round, and fragmentation tracking was the best thing about it. I was following a T34 on foot in one of the urban maps when a shot from a Panzer IV deflected off the sloped armor and into my face. You could throw yourself onto a grenade in the days of the mod, but I'm not sure if that carried over into the first standalone game. I've never experienced/been able to jump onto a grenade by using some special animation. Red Orchestra 2 was a lot of fun, the hard reset they had some time after it released was a huge bummer and killed a lot of my will to play.
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# ? Mar 3, 2015 07:37 |
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LiterallyTheWurst posted:Red Orchestra had some fantastic details, but I think the bullet, tank round, and fragmentation tracking was the best thing about it. I was following a T34 on foot in one of the urban maps when a shot from a Panzer IV deflected off the sloped armor and into my face. You could throw yourself onto a grenade in the days of the mod, but I'm not sure if that carried over into the first standalone game. One of the best things about Red Orchestra in my opinion was the (for lack of a better term) cover system. Basically when you are crouching behind something waist high, you are perfectly covered. But as soon as you look down your sights your character would raise himself up slightly, just enough to be able to peek over your cover and shoot. It's such a small thing but it made a huge difference in gameplay when everyone carries 1-hit kill weapons, exposing as little of yourself as possible makes a tremendous difference.
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# ? Mar 3, 2015 09:39 |
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Haruharuharuko posted:In one of the sequels it was added don't know if it was 2 or 3 or it was a different amusment park simulator game. Theme Park World you couldn't either. I want to know where that thing started from.
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# ? Mar 3, 2015 11:48 |
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2house2fly posted:One time a guy refused to get clean until I brought him 10 doses of anti-addiction drugs. I put on a lab coat, which allowed me to convince him he didn't need so much. I convinced the White legs leader to gently caress off by wearing leopard print pajamas. I convinced alot of people to do things while wearing leopard print pajamas.
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# ? Mar 3, 2015 12:39 |
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I really love long roguelikes with permadeath. There's nothing quite like the frustration you experience when, having played the same character in NetHack/ADoM/ToME on-off for weeks, only to have your demigod character pretty much instadie due to some stupid mistake you made. For example, the first time you wander into a certain dragon-filled room in ToME.
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# ? Mar 3, 2015 15:49 |
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So Dangan Ronpa 2 just threw me for a bit of a loop. Just as I was getting bored with the basic gameplay the locale temporarily changes to a weird brightly colored facility...then the murder happens and one of the first things you need to do is solve a room escape puzzle a la 999 or VLR....complete with huge numbers on the walls written in blood. It was a cool little diversion from the normal "click on everything clickable until you get to the class trial" formula.
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# ? Mar 3, 2015 16:44 |
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My favorite little thing in Pokemon is that Nintendo are the ones who told people when to press B to guarantee a catch, apparently for shits and giggles.
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# ? Mar 3, 2015 23:33 |
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While you're in the fort, don't forget to pop in to their office and steal that snowglobe.Kavak posted:Well, you looked very official and doctor-y. You can do it without the lab coat, as long as you crank the right stats up high enough. I think you can also just tell him to suck it up and go cold turkey. There's also a guy in Freeside who speaks complete gibberish whenever you talk to him, unless your intelligence is really really low. Then he speaks very eloquently.
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# ? Mar 3, 2015 23:39 |
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I debated this going in the griefing thread, but it's just a silly little annoyance that has no consequences, so I'm putting it here. Destiny is a fun game, but there aren't a whole lot of "little things" as honestly the main reason to keep playing is the amazing Skinner Box scenario the super-satisfying gunplay provides. However, there is one thing I'd like to mention. Within Destiny there is a hub town of sorts, called The Tower, where you swap weapons between your characters, buy stuff, pick up bounties, etc. As there is no combat at all in this hub, weapons and melee attacks are disabled. True to its name, the only way to die is to fall off the side. However, every drop-off has a railing, so you pretty much have to commit suicide. The other thing is that there is absolutely no physical interaction between players (you just pass through them) with one exception: if you're in a Fireteam with someone (partied up, essentially) you can bump them. If you're running they just kind of step to the side, but by walking juuust right you can slowly herd them along. Of course, at any moment they can just walk away. Well, at some point I noticed that running and sliding into them would move them a lot further, a lot faster. I used this to move my friend around the map while he was paused or moving items in his vault a couple times, but it was a lot of work for little reward. Then I noticed something interesting about one of the rails... https://www.youtube.com/watch?v=kln2x4kOHZ8 Sorry you can only hear my end of the conversation, I didn't even know my PS4 recorded that stuff. Also I wish I could fast forward through the pushing, but neither the PS4 or the youtube video editors have that function. My favorite little thing in Destiny is the ability to mess with AFK friends in the tower. Also that railing must be intentional, they have sloped rails all over the place elsewhere.
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# ? Mar 4, 2015 01:43 |
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Kimmalah posted:While you're in the fort, don't forget to pop in to their office and steal that snowglobe. Whaaat that's awesome. I need to do a run with 1 INT soon.
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# ? Mar 4, 2015 04:39 |
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Kimmalah posted:There's also a guy in Freeside who speaks complete gibberish whenever you talk to him, unless your intelligence is really really low. Then he speaks very eloquently. are you not confusing this with Fallout 2 where this actually happens, as opposed to Fallout New Vegas where it doesn't
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# ? Mar 4, 2015 05:42 |
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Alouicious posted:are you not confusing this with Fallout 2 where this actually happens, as opposed to Fallout New Vegas where it doesn't http://youtu.be/FyWypcG8A2U I had to look it up. Still finding stuff in this game.
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# ? Mar 4, 2015 06:00 |
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Detective Buttfuck posted:http://youtu.be/FyWypcG8A2U well i'll be hosed
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# ? Mar 4, 2015 06:03 |
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cowboythreespeech posted:Whaaat that's awesome. I need to do a run with 1 INT soon. Arcade Gannon will join you out of pity.
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# ? Mar 4, 2015 06:12 |
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cowboythreespeech posted:Whaaat that's awesome. I need to do a run with 1 INT soon. It's not worth it in NV imo. I did it recently and there are only a handful of special interactions. 90% of dialog is exactly the same, and sometimes you have 'dumb' responses right next to normal ones in the same conversation. If you want a fun dumb character, take INT 3 (that's the boundary for dumbness checks, I think) and low scores in all technical skills, and then fail every skill check you get.
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# ? Mar 4, 2015 13:24 |
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A lot of people don't like when video games taunt you by asking if you'd like to lower the difficulty if you fail something a bunch, and I agree, but Call of Juarez: Gunslinger is one of the few video games I've ever played to say "hey you're pretty drat good, you might want to make it harder".
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# ? Mar 6, 2015 08:05 |
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# ? May 11, 2024 14:26 |
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CJacobs posted:
God Hand did it on the fly depending on how well you played. Part of the challenge was not only getting the difficulty level up to Level Death (it went 1, 2, 3, DEATH), but keeping it there. One of the Roulette Moves (big fancy super OHKO's) was to beg on your knees to automatically drop the difficulty level. I can't remember if it flattened or just dropped it down a single level though.
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# ? Mar 6, 2015 08:13 |