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If you want more damage, you can just stance dance into sword oath...
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# ? Mar 7, 2015 01:07 |
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# ? Jun 7, 2024 14:40 |
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Percity posted:Yes, Shield Swipe saves TP and gives a very minor DPS increase (3~4% more potency than Halone combo). That's why I said it's not a bad skill, but paladin could use a little bit more damage while main tanking in shield oath. Shield Swipe is one way to accomplish that since it's a skill we only have easy access to while tanking. *gets crit for entire hp bar* Nope guys I swear that skill is bad just heal harder.
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# ? Mar 7, 2015 01:12 |
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PLD looks neat at 50, but I've been put off of it because GLA is just utter murder to level, especially compared to MRD. How do you do it, just suffer until 40? It seems like every sub-40 PLD/GLA I see has tons of trouble keeping aggro.
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# ? Mar 7, 2015 01:15 |
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Belzac posted:People in DGKK don't have much to show to me. did belzac run out of medication or is he always this much of a shitbird?
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# ? Mar 7, 2015 01:18 |
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Eej posted:I never use Riot Blade because my Bard is singing ballad to keep me topped off. why would you make your bard lower their damage just so you don't have to hit riot blade when you already have so much threat that the dps can't pass you up no matter how hard they try? quote:As for Awareness, there's like one auto-critting monster in the game. There are a few others with high crit rates (Shiva, Titan, and a few coil adds come to mind), but it's still not a good skill. I don't need mobs to have a 100% crit rate to make Awareness good. As a tank learning T9 for the second time, Awareness is fine.
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# ? Mar 7, 2015 01:27 |
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SperginMcBadposter posted:*gets crit for entire hp bar* It's not a bad skill in the sense that it's not useful. The problem is that in order for it to be useful, they have to make situations where it's blatantly useful, i.e. mobs that frequently or always crit. It's nearly worthless in any other situation though. It would be like if paladins had an ability called Flattenproof that reduced the damage of Bahamut's Flatten by 90%. Obviously that would be a fantastic skill to have, but it would literally be useful for nothing else.
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# ? Mar 7, 2015 01:28 |
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Because it is what jou say a "yoke"
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# ? Mar 7, 2015 01:28 |
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Belzac posted:I didn't read what you wrote but I'm assuming you didn't experience the homogenization of WoW which was sparked by people complaining about their cool abilities being too situational or not as good as this other move another class got. Now cool things that were interesting for specific classes are either completely removed or everyone has to have them. Basically it's completely boring and removing cool skills like one ilm punch, haymaker, feint, shadowbind, whatever is dumb and in fact I hope they add more weird utility. Part of that is just how much development the core WoW classes have seen, though. The amount the WoW classes have changed since vanilla boggles the mind, I don't really play WoW but it seems like literally every class has underwent at least 2 or 3 core redesigns, down to the way their basic abilities and resources work. FF14 is still in the "woo first expansion lets give everyone some weird high level abilities" phase.
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# ? Mar 7, 2015 01:43 |
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Vil posted:The term for this argument is "false equivalency", which is a fallacy (which means you're shooting your own argument in the foot by invoking it). My god
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# ? Mar 7, 2015 01:44 |
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Yeah, I should probably just shoot him down rather than explaining why what he did makes it easy to shoot him down.
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# ? Mar 7, 2015 01:54 |
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*pushes glasses up with one finger*
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# ? Mar 7, 2015 01:56 |
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this is why we don't talk about one ilm punch except in PVP, you can crack a scholar in the jaw so hard they lose aetherflow stacks Rei_ fucked around with this message at 01:59 on Mar 7, 2015 |
# ? Mar 7, 2015 01:56 |
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I hope the big announcement tomorrow is no new abilities in heavensward other than summons. I am out of hotkeys. New mudra combinations would be acceptable I guess, but that is it. Nothing but new passives from now until forever! VVVV I am moderately ok with that as long as I get a suitable blood for blood replacement! Failboattootoot fucked around with this message at 02:16 on Mar 7, 2015 |
# ? Mar 7, 2015 02:13 |
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Alternatively: ditch cross-class skills entirely and just give us new abilities to replace them.
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# ? Mar 7, 2015 02:14 |
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Vermain posted:Alternatively: ditch cross-class skills entirely and just give us new abilities to replace them. All I'm getting from this is the horrible mental image of doing T10 without Swiftcast.
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# ? Mar 7, 2015 02:16 |
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I think it'd be cool if it worked like Bravely Default. Let people cross-class any skill or trait, but have a limited number of AP and each skill costs a certain amount depending on how powerful it is. What is a job system if I can't use Summon as a Ninja?
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# ? Mar 7, 2015 02:19 |
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Thank goodness I got insanely lucky and got my Aurum Vale atma in the first run. There must be some common ground between "Sac pull everything between every boss" and "Please carry me through this 40 minute 100% run with almost certainly no benefit to yourself or the other level 50s". But it's been my experience that one side or the other loses its poo poo when you suggest a compromise. DD and AV should never have been included in Zodiac.
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# ? Mar 7, 2015 02:24 |
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As a reminder, if you are currently playing on PS3 and want to use your free upgrade to the PS4 version, you have until April 1 to apply it.
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# ? Mar 7, 2015 02:30 |
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Fister Roboto posted:It's not a bad skill in the sense that it's not useful. The problem is that in order for it to be useful, they have to make situations where it's blatantly useful, i.e. mobs that frequently or always crit. It's nearly worthless in any other situation though. It's useful even outside of frequently critting mobs, though - if a mob can crit, popping it guarantees a period of time where you won't take spike damage. If your Scholar knows there's no way for you to take spike damage in the next 10 seconds, he has the time to get off a full set of dots instead of one or two, and that can make the difference on a dps check.
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# ? Mar 7, 2015 02:35 |
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It's great for adds that have high crit rates, like Bennus or (i'm going to guess here and probably be wrong because it'll turn out they don't crit) Lamia Bladedancers, T4/T8 Dreadnaughts, Ghosts of Meracydia, Shadows of Meracydia, etc. It essentially means that while there's two tanks tanking, one will be taking MINIMAL damage and can benefit from a predictable healing rotation so people CAN focus on other things instead of oh poo poo the warrior's suddenly at 2k health Like yes, if we're talking about dungeons we're also talking about content where you can really not hit MOST of your buttons. I can probably overpower and butchers block my way through 90% of content and only pop cooldowns for bosses, but it makes for much less interesting, and much slower content.
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# ? Mar 7, 2015 02:48 |
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Healers love it when you tell them that buttons you can push that reduce or eliminate random spikes of damage are bad.
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# ? Mar 7, 2015 02:59 |
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Do normal mobs crit frequently enough for it to even be noticeable?
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# ? Mar 7, 2015 03:03 |
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We just embarrassed the other alliances in our CT1 so hard that it crashed the server. Edit: Oh no, I finally won my Onion chest. If this takes it away from me ... Potato Jones fucked around with this message at 03:12 on Mar 7, 2015 |
# ? Mar 7, 2015 03:04 |
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Is "world data could not be obtained" a server thing or a me thing edit: welp, guess that's that
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# ? Mar 7, 2015 03:05 |
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"World data could not be obtained. Please try logging in later." 3070 Excalibur or the instance server crapped out?
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# ? Mar 7, 2015 03:05 |
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Jia posted:Is "world data could not be obtained" a server thing or a me thing Not just you it seems. hobbesmaster posted:"World data could not be obtained. Please try logging in later." I was in Costa Del Sol doing a fate when I crashed and get the same error, so not just the instance server.
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# ? Mar 7, 2015 03:05 |
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Data center exploded, RIP lets all go play checkers
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# ? Mar 7, 2015 03:09 |
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Yoshi lied, servers died. 03/06/2015 never forget
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# ? Mar 7, 2015 03:11 |
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Spaceman Future! posted:Data center exploded, RIP lets all go play checkers Is checkers like Triple Triad?
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# ? Mar 7, 2015 03:11 |
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Echoing the same error here. I just got home from work too.
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# ? Mar 7, 2015 03:12 |
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I was literally one trial away from finishing my zeta.
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# ? Mar 7, 2015 03:14 |
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Rexicon1 posted:I was literally one trial away from finishing my zeta. I just got my last Atma and was at Fallgourds to turn it in.
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# ? Mar 7, 2015 03:15 |
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Tomorrow, Yoshi P announces that Final Fantasy XIV is cancelled.
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# ? Mar 7, 2015 03:18 |
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Percity posted:Yes, Shield Swipe saves TP and gives a very minor DPS increase (3~4% more potency than Halone combo). That's why I said it's not a bad skill, but paladin could use a little bit more damage while main tanking in shield oath. Shield Swipe is one way to accomplish that since it's a skill we only have easy access to while tanking. you piece of poo poo
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# ? Mar 7, 2015 03:19 |
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This is, again, from a while back, but on the topic of seeing other people's TP there in an ACT plugin that adds a TP bar to your HUD. https://github.com/GB19xx/ACT.TPMonitor/releases When I installed it most of the options were in really bad engrish but it's not too hard to get the idea if you're familiar with the ACT interface, if you have trouble pm me. With it installed, it adds a bar to everyone identical to your bar in the party list, so it looks completely natural. You can even have the color of the filled portion change when it gets to different percentages, so you can have it turn orange when someone gets under 400 to sing Paeon or Goad. It does require you to be in borderless fullscreen however, so that the bars will go over your game window. I can't find a way to get a screenshot with the overlay or I would.
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# ? Mar 7, 2015 03:21 |
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Fister Roboto posted:Do normal mobs crit frequently enough for it to even be noticeable? when you're tanking like a single pack, not enough to matter, when you're tanking like 6+ mobs at a time (and you should always be tanking as many mobs as possible) then yes, it starts to matter, a lot
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# ? Mar 7, 2015 03:26 |
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Fister Roboto posted:Do normal mobs crit frequently enough for it to even be noticeable? They crit enough where, in a raid damage environment, a good healer should be thinking about the effect of a crit on when and how they spend their GCDs healing tanks.
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# ? Mar 7, 2015 03:46 |
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Guesses for any surprises at the PAX panel? I could see them announcing an Xbox One version. FF11 got a 360 version, after all.
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# ? Mar 7, 2015 05:23 |
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pksage posted:Guesses for any surprises at the PAX panel? I could see them announcing an Xbox One version. FF11 got a 360 version, after all. I would highly doubt that though. XBONE has ZERO Japan penetration.
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# ? Mar 7, 2015 05:39 |
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# ? Jun 7, 2024 14:40 |
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pksage posted:Guesses for any surprises at the PAX panel? I could see them announcing an Xbox One version. FF11 got a 360 version, after all. I'm pretty sure Microsoft only let them because they desperately wanted Square stuff on their platform too.
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# ? Mar 7, 2015 05:51 |