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  • Locked thread
Cuntellectual
Aug 6, 2010

something posted:

Wait wait wait wait wait wait

there's a sensible plot in this game? I just clicked things and watched flashing blurry lights until suddenly i was watching a credits reel, having never understood a single point to any of my actions.

Yeah it actually does make sense.

The Soldier fights a losing battle in Hawaii. The General is furious that America will lose and somewhat insane. The Soldier saves Jacket, returns home, and dies when San Fransico is nuked by Russia... So that there can be a paralell for the American battles with Japan in WW2? Either way, he was the bearded storekeeper from the first game but he never actually was there. Jacket simply saw him there in his coma dreams.

Jake joins 50 Blessings. He's initially confused by the missions but in a stroke of insight connects 50 Blessings to the missions. He either is wounded by the mafia and executed by Petrov (the guy the Writer speaks to in his first mission) or completes his mission. Afterwards a 50 Blessings handler picks him up under the pretense of needing to speak to Jake about Jake's ideas in private, then executes him because Jake was way too dumb to be trusted so he was executed as a precaution.

The Pig Butcher is falling into his lust for violence and insanity. The director of the film tricks the actress playing Jacket's girlfriend in the movie into shooting him with a loaded gun, presumably because he gets off on it.

The Henchman does one last job, but his girlfriend steals his money and car. He then falls into depression and is executed by the Fans.

The Fans decide to start killing gangsters and lowlifes, partially for their own personal reasons, partially for a desire for fame, partially for a desire to be like Jacket. After succeeding on a few runs, they bite off more then they can chew by assaulting a mafia headquarters. Ultimately they are all ambushed and killed by the mafia's new boss. Tony manages to escape but is, surprise surprise, executed.

The Detective is a serial killer known as the Miami Mutilator that he's been chasing, though it might be a case of split identity. He ultimately starts having nightmares about it and barricades himself in his apartment.

The Writer writes a book. Or maybe he doesn't. Also he interviews Jacket. His main purpose in the plot is interviewing Richter and giving Manny, the detective, someone to talk to.

Richter reveals a little bit about the first game. He drew the 50 Blessings marks because he figured they were pranks. When he was instructed to kill people, he ignored them until one day his car was torched and his mother's life was threatened. He was then forced into compliance. Jacket spared him and he was sent to federal prison. He managed to escape during a riot, then fled to Hawaii. Evan (the writer) interviews him and gets Richter's mom a plan ticket so she can escape to Hawaii, too.

The Son wants to make his father (the final boss of the first game) proud and he thinks the best way to do that is to rebuild the Miami mafia. He does this by systematically destroying the operations of their rivals, the Colombians. Ultimately he storms the mansion of the Colombians, killing their leader with a sneak attack from his men. Afterwards, he becomes sort of listless and overdoses on drugs, causing him to have hallucinations just as the Fans assault his new base. In his terrifying hallucinations he kills a number of his own men, most of the Fans, and walks off the roof of his skyscraper.

Throughout the game there's 10 newsclippings. They indicate that Russian-American relations are getting even worse. 50 Blessings stages a coup either because they want to destroy Russia in a global scale murder-suicide or... Who knows, really. As a result Russia and the USA obliterated each other with nuclear weapons.

Ultimately nothing of importance happened. Everyone other then The Soldier (who dies somewhat happy) dies unfulfilled and unhappy.

Jacket was put on death row but died during the nuclear bombing of the USA.

Biker survived the fight with Jacket. He discovered the truth behind the phone calls but couldn't find the janitors. He fled to the desert where he met someone who terrified him and broke his will to fight.


This post looks like a CIA document now.

SunAndSpring posted:

The game made me feel bad for Richter, which was cool. I also felt really sorry for the poor Russian henchman.


Honestly I felt bad for all the characters when they died, for various reasons.

Cuntellectual fucked around with this message at 21:33 on Mar 12, 2015

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turboraton
Aug 28, 2011

SunAndSpring posted:

The game made me feel bad for Richter, which was cool. I also felt really sorry for the poor Russian henchman.

Yeah. Looks like Anatharon loves the Fans but the moment they killed him. I just hated them and wished them real dead, real bad. Which they did :D

Cuntellectual
Aug 6, 2010

turboraton posted:

Yeah. Looks like Anatharon loves the Fans but the moment they killed him. I just hated them and wished them real dead, real bad. Which they did :D


I am the people the Fans represent, after all. :v:


Seriously the reason I like them is they get the most plot hooks and cool game mechanics.

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!

Anatharon posted:

Biker survived the fight with Jacket. He discovered the truth behind the phone calls but couldn't find the janitors. He fled to the desert where he met someone who terrified him and broke his will to fight.

Is this covered in the secret level or something? I didn't see mention of him anywhere and just assumed he died.

turboraton
Aug 28, 2011
I just love this game and made a dumb combo video:

https://www.youtube.com/watch?v=a-SsRWqTNQw

Moartoast
Jan 16, 2011

Another unfunny, threadshitting knob-end.

Big Mad Drongo posted:

Right, but some folks will consider it a mindless violence simulator with no inherent value, which is honestly a fair opinion and anyone is welcome to it. The problem is when others jump on that bandwagon as hard as they possibly can to show how much they get Real Art and write stupid poo poo like that tweet.

Basically HM games own, Art is whatever you want Art to be, and that dude's a giant wiener.

This guy gets it.

There's not enough :ironicat: in the world to encapsulate how incredible that tweet is, though. I know that neither game has had as much of a publicized "analytical" circlejerk as say, Spec Ops: The Line (which is funny, because HM2 in particular does a better job at satire/critique just by virtue of not being directly hateful of its audience, as much as it might seem otherwise on the surface), but holy loving poo poo "do you like hurting people" is practically the tagline of the games at this point. It's not a loving Fincher movie, you don't need to dig really deep into nuanced subtext to notice the ever-poignant social commentary of "Yo ain't it weird how we dig pretend violence that's kinda close to real violence and poo poo?"

Good lord, these games are practically on that dude's side. But why put thought into critique when you can just throw out hollow self-sabotaging holier-than-thou garbage that does nothing but give shitlords more ammunition to denounce any attempts at actually decent critique of prevalent issues and argleblargle Video Games.

where's that drat level editor so someone can just make Hotline Miami 2: Windowless No-Fat-Dudes Edition. and can that editor also extract levels to custom moddable .wads just to round out the Doom comparisons k thx luv u dennaton

Diesel Fucker
Aug 14, 2003

I spent my rent money on tentacle porn.

SunAndSpring posted:

The game made me feel bad for Richter, which was cool. I also felt really sorry for the poor Russian henchman.

I mentioned this back when I first did the Henchman's level, but the music was such a huge part of that whole emotional gutpunch. Likewise with the final Soldier mission, even if that level itself was awful.

Having these slow, sombre tracks playing as you go on a murder rampage is such a jarring clash to the usual high-tempo adrenaline kick music. It's really brilliant. On the whole I'd say the soundtrack in the 2nd game far surpasses the 1st. As a whole, I mean. Knock Knock is still my favourite individual Hotline song of choice. :getin:

Vince MechMahon
Jan 1, 2008



Geight posted:

Is this covered in the secret level or something? I didn't see mention of him anywhere and just assumed he died.

In the level Subway, check your answering machine before you leave the house. Then afterwards you get a special cut scene.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Anatharon posted:

Yeah it actually does make sense.

The Soldier fights a losing battle in Hawaii. The General is furious that America will lose and somewhat insane. The Soldier saves Jacket, returns home, and dies when San Fransico is nuked by Russia... So that there can be a paralell for the American battles with Japan in WW2? Either way, he was the bearded storekeeper from the first game but he never actually was there. Jacket simply saw him there in his coma dreams.

Jake joins 50 Blessings. He's initially confused by the missions but in a stroke of insight connects 50 Blessings to the missions. He either is wounded by the mafia and executed by Petrov (the guy the Writer speaks to in his first mission) or completes his mission. Afterwards a 50 Blessings handler picks him up under the pretense of needing to speak to Jake about Jake's ideas in private, then executes him because Jake was way too dumb to be trusted so he was executed as a precaution.

The Pig Butcher is falling into his lust for violence and insanity. The director of the film tricks the actress playing Jacket's girlfriend in the movie into shooting him with a loaded gun, presumably because he gets off on it.

The Henchman does one last job, but his girlfriend steals his money and car. He then falls into depression and is executed by the Fans.

The Fans decide to start killing gangsters and lowlifes, partially for their own personal reasons, partially for a desire for fame, partially for a desire to be like Jacket. After succeeding on a few runs, they bite off more then they can chew by assaulting a mafia headquarters. Ultimately they are all ambushed and killed by the mafia's new boss. Tony manages to escape but is, surprise surprise, executed.

The Detective is a serial killer known as the Miami Mutilator that he's been chasing, though it might be a case of split identity. He ultimately starts having nightmares about it and barricades himself in his apartment.

The Writer writes a book. Or maybe he doesn't. Also he interviews Jacket. His main purpose in the plot is interviewing Richter and giving Manny, the detective, someone to talk to.

Richter reveals a little bit about the first game. He drew the 50 Blessings marks because he figured they were pranks. When he was instructed to kill people, he ignored them until one day his car was torched and his mother's life was threatened. He was then forced into compliance. Jacket spared him and he was sent to federal prison. He managed to escape during a riot, then fled to Hawaii. Evan (the writer) interviews him and gets Richter's mom a plan ticket so she can escape to Hawaii, too.

The Son wants to make his father (the final boss of the first game) proud and he thinks the best way to do that is to rebuild the Miami mafia. He does this by systematically destroying the operations of their rivals, the Colombians. Ultimately he storms the mansion of the Colombians, killing their leader with a sneak attack from his men. Afterwards, he becomes sort of listless and overdoses on drugs, causing him to have hallucinations just as the Fans assault his new base. In his terrifying hallucinations he kills a number of his own men, most of the Fans, and walks off the roof of his skyscraper.

Throughout the game there's 10 newsclippings. They indicate that Russian-American relations are getting even worse. 50 Blessings stages a coup either because they want to destroy Russia in a global scale murder-suicide or... Who knows, really. As a result Russia and the USA obliterated each other with nuclear weapons.

Ultimately nothing of importance happened. Everyone other then The Soldier (who dies somewhat happy) dies unfulfilled and unhappy.

Jacket was put on death row but died during the nuclear bombing of the USA.

Biker survived the fight with Jacket. He discovered the truth behind the phone calls but couldn't find the janitors. He fled to the desert where he met someone who terrified him and broke his will to fight.


This post looks like a CIA document now.



Honestly I felt bad for all the characters when they died, for various reasons.

REDACTED

quoting this so I can easily find it and read it after I've finished the game.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


My favorite Hotline song is Evil Eye. The one from the Payday 2 crossover. :v:

https://www.youtube.com/watch?v=mtRbtKI7zbs

memy
Oct 15, 2011

by exmarx
Why did everyone hate the power plant? Stronghold was waaaaayyyyy worse and Casualties with the sniper rifle is super easy

Skunkrocker
Jan 14, 2012

Your favorite furry wrestler.
I just realized something.

Only one person in the entire game is never seen actually dying: Biker.

stuffed crust punk
Oct 8, 2004

by LITERALLY AN ADMIN

Zaphod42 posted:


Ability to drop guns without flinging them across the room, possibly behind things you can't get to to pick them back up.


Glad I'm not the only one. Also whichever mission you had to pick keys off a bad guy I had to do 3 times cause the keys landed under a couch

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

Skunkrocker posted:

I just realized something.

Only one person in the entire game is never seen actually dying: Biker.

With the cold war still going on in the game world and the fact that both Miami and Hawaii are nuked, probably literally nobody survives the end of the game. Like, on earth.

Isaacs Alter Ego
Sep 18, 2007


Pharmaskittle posted:

With the cold war still going on in the game world and the fact that both Miami and Hawaii are nuked, probably literally nobody survives the end of the game. Like, on earth.

That cat on the henchman's couch better still be alive or I will have some stern words for the devs.

Discendo Vox
Mar 21, 2013
Probation
Can't post for 4 hours!

Anatharon posted:

Cover of what?

The box cover


Oxxidation posted:

You're getting the actor confused with the henchman. There is no doubt at all that the actor's losing his mind.

Based on what? We have one line from the interview, which is totally something a character actor would say in that sort of setting, and the actor saying he's had disturbing dreams. That's all we have. I have no clue where people are getting this intentional director action stuff from.

I get that Pardo is the mutilator, but the rest of the dream sequence, especially with the puppet figure in the crime scene, doesn't make sense.

There's just not enough time dedicated to either of the "deep" actor/film/director plotlines for them to hold coherence.

SunAndSpring
Dec 4, 2013

Wow, that box cover sums the whole game up from the get-go.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


I legit want a poster of that.

how me a frog
Feb 6, 2014

emanresu tnuocca posted:

The last dog in the nightclub when the lighting keeps shifting colors was a real rear end in a top hat move.

I think it appears only after you take the last guy out too, dick move.

You think absolutely wrong. All enemies are on the map from the very start, always.

ArfJason
Sep 5, 2011
oh i just remembered that the shopkeeper in hm1 always said "it's on the house"

that's another cool touch

Skunkrocker
Jan 14, 2012

Your favorite furry wrestler.

Pharmaskittle posted:

With the cold war still going on in the game world and the fact that both Miami and Hawaii are nuked, probably literally nobody survives the end of the game. Like, on earth.

I'm just saying... we didn't see it. After all, he's an important character. Not just a playable one, because we see non playable characters die too.

I'm just implying, ya know, Biker might live on. Somehow. Maybe he's in a fallout shelter, somewhere far away from Miami. He's a smart ruthless motherfucker. Maybe he figure it out before anyone else. Maybe... maybe...

Hotline Miami 3: Nightcall

Oxxidation
Jul 22, 2007

Discendo Vox posted:

Based on what? We have one line from the interview, which is totally something a character actor would say in that sort of setting, and the actor saying he's had disturbing dreams. That's all we have. I have no clue where people are getting this intentional director action stuff from.

That "interview" was a dream. The interviewer's eyes begin spazzing out during the interview and then Richard shows up to comment on the guy's metal state before he wakes up in a bathroom. He's cracking up and letting his pretend role as a killer bleed into his day-to-day life.

The henchman is the one who says he's been having weird dreams. That's what I mean by you getting them confused.

GLAAD trash bags
Jan 4, 2015
Listening through the soundtrack and looking at the levels they play on, I really do think they picked tracks that really fit the characters throughout the game.

The Writer gets less brutal sounding, but still fast paced, action-y tracks to show he can go crazy and kill like everyone else, but doesnt have to.

Tracks like the one's in the Henchman's level and Casualties highlight how done the characters are with what they've been doing, and how they just want out.

The Detective and Hog Butcher get eerie, sinister, fast paced music, that fit their brutal, growing psychosis.

The Fans' tracks range from slow and simple to fast, hardcore stuff that wouldn't be out of place in the first game, showing that they do become more like their idol as the story goes on.

Jake and Richter get the most "first game-like" tracks because they're just like Jacket, guys that don't know why they kill, but (at least for Jake) get a rush from doing it regardless.

I've just started on the Son's scenes so I'm sure I'll be able to :spergin: about his music later.

Vince MechMahon
Jan 1, 2008



Galaga Galaxian posted:

I legit want a poster of that.

http://store.iam8bit.com/collections/hotline-miami/products/hotline-miami-2-fine-art-print

Songbearer
Jul 12, 2007




Fuck you say?
Honestly I think the main menu theme deserves a shout out because it's incredible and fits the game's atmosphere perfectly, just like HLM1's did.

https://www.youtube.com/watch?v=ChXU-OYPhy0

It's slow and sad and miserable and really underlines that nothing's going to work out right for anyone. HLM1's theme was surreal and disjointed, just like the rest of the game, but everything is (for the large part) a lot more down to earth in HLM2 and the theme reflects it perfectly. It's a great song for a broken human.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Yeah the title theme is great. Very mellow and melancholic. Also I find it interesting it has no name. Its one if two tracks listed as "Untitled" on the soundtrack.

Funny thing is I'm listening to it right now. Even before I saw your post. :v: The soundtrack helped work go by faster.

Discendo Vox
Mar 21, 2013
Probation
Can't post for 4 hours!
It looks like it's the Fans that are protesting outside the courthouse during the intro to First Trial

Oxxidation posted:

That "interview" was a dream. The interviewer's eyes begin spazzing out during the interview and then Richard shows up to comment on the guy's metal state before he wakes up in a bathroom. He's cracking up and letting his pretend role as a killer bleed into his day-to-day life.

He doesn't wake up in a bathroom, it cuts to them shooting the scene where the girl escapes from his apartment. There's no demonstration of his real life for us to demonstrate that he's "cracking up", because the only scenes we have of him are either in dreams (which he refers to as dreams) or when he's acting. The only actual thing that seems to be wrong with him is Richard is loving with him when he's asleep.

Discendo Vox fucked around with this message at 22:51 on Mar 12, 2015

GenderSelectScreen
Mar 7, 2010

I DON'T KNOW EITHER DON'T ASK ME
College Slice

Discendo Vox posted:

He doesn't wake up in a bathroom, it cuts to them shooting the scene where the girl escapes from his apartment. There's no demonstration of his real life for us to demonstrate that he's "cracking up", because the only scenes we have of him are either in dreams (which he refers to as dreams) or when he's acting. The only actual thing that seems to be wrong with him is Richard is loving with him when he's asleep.

Sounds a lot like Jacket in the first game. We only ever interacted as him when he was dreaming or on the job. :v:

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Galaga Galaxian posted:

Yeah the title theme is great. Very mellow and melancholic. Also I find it interesting it has no name. Its one if two tracks listed as "Untitled" on the soundtrack.

Funny thing is I'm listening to it right now. Even before I saw your post. :v: The soundtrack helped work go by faster.

Yeah I definitely listened to the soundtrack all day at work today.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Anatharon posted:


Biker survived the fight with Jacket. He discovered the truth behind the phone calls but couldn't find the janitors. He fled to the desert where he met someone who terrified him and broke his will to fight.


Actually Biker encountered the janitors for sure. It's clear after two years in the desert and get scared by someone there that he came out not quite sane. He just does not seem to remember what happened. But he still seemed to have some sort of idea that there was somthing big going on which he would not know unless he found the puzzle pieces. Plus the Janitors meeting with Richter could have happened before they met Biker.

Serperoth
Feb 21, 2013




Ok so does the Mobster do the whole sheathed katana thing? Sprites are cool and all, and I see something on his side, but I'm not sure.

ArfJason
Sep 5, 2011

Galaga Galaxian posted:

Yeah the title theme is great. Very mellow and melancholic. Also I find it interesting it has no name. Its one if two tracks listed as "Untitled" on the soundtrack.

the main menu itself i like a lot, with the slow white transitions and no sounds at all other than the videotapes. makes me feel the acceptance of inevitable death and nihilistic nuking of america

Discendo Vox
Mar 21, 2013
Probation
Can't post for 4 hours!

Serperoth posted:

Ok so does the Mobster do the whole sheathed katana thing? Sprites are cool and all, and I see something on his side, but I'm not sure.

yes.

Rexicon1
Oct 9, 2007

A Shameful Path Led You Here
Yo, how does the scoring system work in this game? Anyone have a handy guide?

Groovelord Neato
Dec 6, 2014


Songbearer posted:

Don't get me wrong, I really love this game and I'm having a blast playing it. There are just some very valid criticisms that shouldn't be ignored (And can possibly be fixed in later patches).

Whoever said that this is the Doom 2 to Doom 1 is completely and utterly right. Those games were largely the same, but Doom 2's level design was nowhere near as clean and simple as Doom 1's, which wound up working against it. In Doom 2 there were still a bunch of fun and memorable missions, but the run n' gun gameplay of the original was severely hampered by levels which punished you for rushing through them until you got very, very good, enemies who were a lot more annoying than they should be and mechanics that needed to be exploited rather than mastered. There were a lot of people who liked Doom 2, but it felt like a departure from the simplicity of the first.

It's the same here. The core gameplay of HLM2 is still very fun, the Fans feel great to play as, there are a fair few characters who have mechanics that could be a lot of fun but the level design works against you in very major ways to ensure they never really get to have their full potential. What made the original game great is still present and accounted for: The first 7 or so levels are incredible fun, but then the game gets too ambitious and the simplicity of the game just isn't there anymore. Not in a way that's entertaining at least: You'll play this game in a method that works, not a method that's fun. Corner popping and a giant pile of guns and bodies isn't anywhere near as cool as blitzing through hallways as Corey blasting people and rolling weapon to weapon, but that's what you gotta do later on.

Doom 2 is better than Doom 1 though.

Flectarn
May 29, 2013

Moartoast posted:

but holy loving poo poo "do you like hurting people" is practically the tagline of the games at this point. It's not a loving Fincher movie, you don't need to dig really deep into nuanced subtext to notice the ever-poignant social commentary of "Yo ain't it weird how we dig pretend violence that's kinda close to real violence and poo poo?"

p sure the people who jerk themselves off to that line never finished HM1, because the answer to your question is "no, it's a videogame, retard".

Oxxidation
Jul 22, 2007

MonsterEnvy posted:

Actually Biker encountered the janitors for sure. It's clear after two years in the desert and get scared by someone there that he came out not quite sane. He just does not seem to remember what happened. But he still seemed to have some sort of idea that there was somthing big going on which he would not know unless he found the puzzle pieces. Plus the Janitors meeting with Richter could have happened before they met Biker.

I don't think so. Biker says that he met "him," singular. My guess is he hallucinated Richard like so many others did and for once, his advice finally took. Not like it helped.

atomicthumbs
Dec 26, 2010


We're in the business of extending man's senses.
so the general leading the coup is Brandon right? he was being promoted to lieutenant general the last time we saw him. maybe he got the biggest mission of them all

Vince MechMahon
Jan 1, 2008



Flectarn posted:

p sure the people who jerk themselves off to that line never finished HM1, because the answer to your question is "no, it's a videogame, retard".

The game still has commentary and a point, even if it is a game.

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lets hang out
Jan 10, 2015

Anatharon posted:

Yeah it actually does make sense.

The Soldier fights a losing battle in Hawaii. The General is furious that America will lose and somewhat insane. The Soldier saves Jacket, returns home, and dies when San Fransico is nuked by Russia... So that there can be a paralell for the American battles with Japan in WW2? Either way, he was the bearded storekeeper from the first game but he never actually was there. Jacket simply saw him there in his coma dreams.

Jake joins 50 Blessings. He's initially confused by the missions but in a stroke of insight connects 50 Blessings to the missions. He either is wounded by the mafia and executed by Petrov (the guy the Writer speaks to in his first mission) or completes his mission. Afterwards a 50 Blessings handler picks him up under the pretense of needing to speak to Jake about Jake's ideas in private, then executes him because Jake was way too dumb to be trusted so he was executed as a precaution.

The Pig Butcher is falling into his lust for violence and insanity. The director of the film tricks the actress playing Jacket's girlfriend in the movie into shooting him with a loaded gun, presumably because he gets off on it.

The Henchman does one last job, but his girlfriend steals his money and car. He then falls into depression and is executed by the Fans.

The Fans decide to start killing gangsters and lowlifes, partially for their own personal reasons, partially for a desire for fame, partially for a desire to be like Jacket. After succeeding on a few runs, they bite off more then they can chew by assaulting a mafia headquarters. Ultimately they are all ambushed and killed by the mafia's new boss. Tony manages to escape but is, surprise surprise, executed.

The Detective is a serial killer known as the Miami Mutilator that he's been chasing, though it might be a case of split identity. He ultimately starts having nightmares about it and barricades himself in his apartment.

The Writer writes a book. Or maybe he doesn't. Also he interviews Jacket. His main purpose in the plot is interviewing Richter and giving Manny, the detective, someone to talk to.

Richter reveals a little bit about the first game. He drew the 50 Blessings marks because he figured they were pranks. When he was instructed to kill people, he ignored them until one day his car was torched and his mother's life was threatened. He was then forced into compliance. Jacket spared him and he was sent to federal prison. He managed to escape during a riot, then fled to Hawaii. Evan (the writer) interviews him and gets Richter's mom a plan ticket so she can escape to Hawaii, too.

The Son wants to make his father (the final boss of the first game) proud and he thinks the best way to do that is to rebuild the Miami mafia. He does this by systematically destroying the operations of their rivals, the Colombians. Ultimately he storms the mansion of the Colombians, killing their leader with a sneak attack from his men. Afterwards, he becomes sort of listless and overdoses on drugs, causing him to have hallucinations just as the Fans assault his new base. In his terrifying hallucinations he kills a number of his own men, most of the Fans, and walks off the roof of his skyscraper.

Throughout the game there's 10 newsclippings. They indicate that Russian-American relations are getting even worse. 50 Blessings stages a coup either because they want to destroy Russia in a global scale murder-suicide or... Who knows, really. As a result Russia and the USA obliterated each other with nuclear weapons.

Ultimately nothing of importance happened. Everyone other then The Soldier (who dies somewhat happy) dies unfulfilled and unhappy.

Jacket was put on death row but died during the nuclear bombing of the USA.

Biker survived the fight with Jacket. He discovered the truth behind the phone calls but couldn't find the janitors. He fled to the desert where he met someone who terrified him and broke his will to fight.


This post looks like a CIA document now.



Honestly I felt bad for all the characters when they died, for various reasons.

Now explain The Abyss

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