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DJ Dizzy posted:Someone tell me how horrible an idea this is Centurions stick out if the rest are in pods.
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# ? Mar 18, 2015 21:39 |
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# ? May 30, 2024 23:57 |
Is WYSIWIG still a big deal? I don't have the patience or skill to magnetize everything, or the resources to buy multiples of every unit.
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# ? Mar 18, 2015 21:56 |
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Devorum posted:Is WYSIWIG still a big deal? I don't have the patience or skill to magnetize everything, or the resources to buy multiples of every unit. It depends. Grant Tournaments are almost always going to require WYSIWYG, but some small tournaments don't need true WYSIWYG as long as there's something that allows your opponent to know what has what. In friendly games you can get away with pretty much anything if your opponent is cool with it. I prefer to have all my stuff painted and WYSIWYG because I feel that a battle between two fully painted armies with some great terrain just creates a much fuller experience than grey plastic with soda bottles and textbooks. But hey, play the game how you think it's fun. Most opponents are just happy to be playing. I know you said you don't have the patience or skill to magnetize, but it's really not that hard. I would recommend at least giving it a try.
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# ? Mar 18, 2015 22:05 |
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Devorum posted:Is WYSIWIG still a big deal? I don't have the patience or skill to magnetize everything, or the resources to buy multiples of every unit. What in particular?
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# ? Mar 18, 2015 22:10 |
Master Twig posted:It depends. Grant Tournaments are almost always going to require WYSIWYG, but some small tournaments don't need true WYSIWYG as long as there's something that allows your opponent to know what has what. I do paint my guys. Not terribly well, but they get painted. I've tried magnetizing in the past, and it just looked awful to me, especially on smaller models...so I haven't gone back to it. I've seen other people who do it and it looks great, so I guess I'm just awful at it. As long as both I, and my opponent, have a good unit list to look over, and make clear who has what...WYSIWIG has never been a matter of concern to me. I don't really do big tournaments, either...mostly just friendly games or small weekly tournaments. I just recently moved back to the states and found a place to play, and they don't seem to be too hung up on it, thankfully. I'm mostly asking for future reference, in case I move or have to find a new place to play. MasterSlowPoke posted:What in particular? In this case, I have Orks that I'm deciding on making Lootas or Burnas. I can see both having their advantages, but don't want to drop another $50 to get a 10 model unit of both. Devorum fucked around with this message at 22:30 on Mar 18, 2015 |
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# ? Mar 18, 2015 22:22 |
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Devorum posted:I do paint my guys. Not terribly well, but they get painted. I've tried magnetizing in the past, and it just looked awful to me, especially on smaller models...so I haven't gone back to it. I've seen other people who do it and it looks great, so I guess I'm just awful at it. As long as both I, and my opponent, have a good unit list to look over, and make clear who has what...WYSIWIG has never been a matter of concern to me. I don't really do big tournaments, either...mostly just friendly games or small weekly tournaments. I just recently moved back to the states and found a place to play, and they don't seem to be too hung up on it, thankfully. I'm mostly asking for future reference, in case I move or have to find a new place to play. With those particular examples, I'd make Burnas, since you can always take a bunch of ordinary Boyz with Big Shootas and throw them together into a squad if you really want Lootas. That said, I think Lootas are probably a stronger option, and I don't expect that to change until another Ork book comes out in ~4 years, unless 8th Edition really shakes things up in completely unexpected ways.
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# ? Mar 18, 2015 22:35 |
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Lord Twisted posted:Centurions stick out if the rest are in pods. I assume the idea is to use Pedro Kantor to take advantage of his Sternguard special rule, but he isn't bringing much else to the table. His hatred against Orks is kind of wasted. I am still trying to decide how to end a similar list for my first upcoming tournament. 1500 3x 10 man tacticals with rhinos Redeemer with Tigurius and Grav Cents Leaves me with about 250 to burn and unsure whether to take a Sternguard assassination pod or something else. Being new I'm not impressed by Kantor. Your cents lack even Tiggy for an invul save. Depending on table size there is no way to know if your cents will be within range in time to backup your Sternguard.
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# ? Mar 18, 2015 22:39 |
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Uroboros posted:I assume the idea is to use Pedro Kantor to take advantage of his Sternguard special rule, but he isn't bringing much else to the table. His hatred against Orks is kind of wasted. I am still trying to decide how to end a similar list for my first upcoming tournament. Tiggy is a nono with crimson fists. Im playing warhammer, not ETChammer
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# ? Mar 18, 2015 22:42 |
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Uroboros posted:I assume the idea is to use Pedro Kantor to take advantage of his Sternguard special rule, but he isn't bringing much else to the table. His hatred against Orks is kind of wasted. I am still trying to decide how to end a similar list for my first upcoming tournament. You currently have a complete lack of anti-air which could quickly become an issue if your opponent brings 2+ Flyers/FMCs.
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# ? Mar 18, 2015 22:45 |
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PierreTheMime posted:You currently have a complete lack of anti-air which could quickly become an issue if your opponent brings 2+ Flyers/FMCs. A downside for both of us, honestly I was banking for a Mortis Contemptor to be in my collection by now, but it seems it has been lost in the mail. My Stormtalon just arrived at the local shop, but I'm unsure if I will have it ready by the 28th. I'd have to devote time away from my oathed centurions. While they are themselves done I've got all the weapon options to paint.
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# ? Mar 18, 2015 22:55 |
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Uroboros posted:I assume the idea is to use Pedro Kantor to take advantage of his Sternguard special rule, but he isn't bringing much else to the table. His hatred against Orks is kind of wasted. I am still trying to decide how to end a similar list for my first upcoming tournament. Kantor is OK with the orbital bombardment but no eternal warrior and a 3+ save... Meh. I use sternguard lists a lot. I think they only begin to work at 1750 when the core 2x10 man squads in pods + Kantor can be properly supported. I usually run 2x stormtalon, pod tacticals, scouts, thunderfire and probably devs or another rhino tactical squad.
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# ? Mar 18, 2015 22:59 |
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Devorum posted:I do paint my guys. Not terribly well, but they get painted. I've tried magnetizing in the past, and it just looked awful to me, especially on smaller models...so I haven't gone back to it. I've seen other people who do it and it looks great, so I guess I'm just awful at it. As long as both I, and my opponent, have a good unit list to look over, and make clear who has what...WYSIWIG has never been a matter of concern to me. I don't really do big tournaments, either...mostly just friendly games or small weekly tournaments. I just recently moved back to the states and found a place to play, and they don't seem to be too hung up on it, thankfully. I'm mostly asking for future reference, in case I move or have to find a new place to play. Lootas are absolutely better than burnas. They provide long-range S7 saturation fire, which is something orks could really use more of. That said, burnas are still pretty good in a transport. If you find you can't decide, buying 10 ork bodies and ork legs on ebay would fill out the other squad. They give you the weapons for both.
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# ? Mar 18, 2015 22:59 |
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What's the visual difference between a Mortis and a regular Contemptor if you don't take the missiles? Unless I'm reading the wrong thing here it looks like you could load out either of those with guns on both arms, but apart from the missile rack I don't see a huge difference.
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# ? Mar 18, 2015 23:29 |
Ignite Memories posted:Lootas are absolutely better than burnas. They provide long-range S7 saturation fire, which is something orks could really use more of. That said, burnas are still pretty good in a transport. I realized that after I started putting them together a few minutes ago. They're basically just Boyz with bigger guns. thanks everyone for the answers!
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# ? Mar 19, 2015 01:21 |
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Devorum posted:In this case, I have Orks that I'm deciding on making Lootas or Burnas. I can see both having their advantages, but don't want to drop another $50 to get a 10 model unit of both. Assemble them as Burnas and stick the Deffguns on regular boyz (or AOBR bodies if you can get em for cheap and don't mind hacking off arms), it's what I did.
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# ? Mar 19, 2015 01:21 |
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PantsOptional posted:What's the visual difference between a Mortis and a regular Contemptor if you don't take the missiles? Unless I'm reading the wrong thing here it looks like you could load out either of those with guns on both arms, but apart from the missile rack I don't see a huge difference. None. One has two guns, the other doesn't. pretty much.
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# ? Mar 19, 2015 01:21 |
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Slightly different weapon options and one has less attacks. Use magnets and you can run them as either
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# ? Mar 19, 2015 01:39 |
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Zark the Damned posted:Assemble them as Burnas and stick the Deffguns on regular boyz (or AOBR bodies if you can get em for cheap and don't mind hacking off arms), it's what I did. (Apologies for bad lighting) Convert your burnas! I had too many loota and burna kits after acquiring a few good deals some years back. 20+ models with the same poses didn't tickle my fancy so grab some regular boyz and mash them together. Lootas can be converted fairly easily so you don't have to buy too many boxes.
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# ? Mar 19, 2015 01:49 |
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# ? Mar 19, 2015 01:58 |
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http://imgur.com/a/tlwTe
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# ? Mar 19, 2015 02:15 |
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Way cooler in German.
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# ? Mar 19, 2015 02:25 |
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Sulecrist posted:Way cooler in German. A lot of things are.
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# ? Mar 19, 2015 02:27 |
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Cross-post: I just finished painting my first thousand points of these marines. I still need to add a couple of details here and there (OSL on a Techmarine, chapter badges, that kind of thing), but everybody's got their first coat of varnish and they're ready for my first all-painted 1k game this weekend. I'm especially happy with how my faces are coming. Here are the last three models I finished: My first all-painted 1k game will also feature my first finished terrain! I learned a lot doing it. I went overboard on weathering powders and I'm not 100% satisfied with the result, but I think it's definitely good enough to play on and I'll do better next time.
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# ? Mar 19, 2015 03:23 |
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Those faces are top notch and I really dig the verdigris you've got going on there.
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# ? Mar 19, 2015 04:20 |
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Your color scheme is boss, but I'm really digging the skin tone and scars on that guy in the center there. That's some right-proper work there, mang. Huh. I guess 275 for a guy with a Str D weapon that is WS10 A6 has... potential, at least. Swinging at I1 can kinda suck, but he's at least reasonably quick (if, sadly, not all that durable) and will wreck face against most things he gets to. Wish they'd made the other guy a little more different, though; "Bloodthirster with a Heavy Flamer" isn't exactly ringing the bells.
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# ? Mar 19, 2015 04:44 |
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Does WS10 work like BS10? As in, do you get to re-roll misses an hit again on a 2+?
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# ? Mar 19, 2015 06:01 |
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BULBASAUR posted:Does WS10 work like BS10? As in, do you get to re-roll misses an hit again on a 2+? Would GW make CC mechanics useful compared to shooting?
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# ? Mar 19, 2015 06:13 |
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BULBASAUR posted:Does WS10 work like BS10? As in, do you get to re-roll misses an hit again on a 2+? You know the answer to this. A WS10 dude still hits on a 3+ at best and is hit on a 5+ at worst. Melee.
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# ? Mar 19, 2015 06:22 |
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Safety Factor posted:You know the answer to this. It's significant to note though that WS4 models will be hitting on 5s.
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# ? Mar 19, 2015 06:25 |
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Yeah, it does mitigate his vulnerability to random Krak Grenades and Power Fists somewhat, but only somewhat. At least BS6+ does something now; for a long time, anything past BS5 was purely cosmetic and had absolutely no effect in-game. Maybe they'll also revamp the Weapon Skill chart as well someday so that you don't need such huge disparities to have any real effect.
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# ? Mar 19, 2015 06:30 |
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WS5 can hit WS5 or WS10 exactly the same. Kinda hosed up. There are some rumors about khorne detachment getting buildup of points (blood tithe) based on what has died on either side and can spend them on summoning units or other stuff I guess. Save up 8 and get a blood thirster. Seems cool. Fluffy and narrative but not random tables. Like the combat drugs change. It could be fake though.
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# ? Mar 19, 2015 07:13 |
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I don't understand why the WS chart doesn't go beyond 3+ / 5+ to hit for extreme weapon skills. It would make decent WS actually worthwhile; imagine WS6 Genestealers hitting WS3 guardsmen on 2+ and being hit back on 5+ or even 6+. Assault grenades wouldn't be so essential if specialised melee units weren't always hit 50% of the time.
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# ? Mar 19, 2015 10:57 |
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Its surely a holdover from when assault armies used to roll people back in third/4th. It does need to change because as it is you pay a points premium for pure assault units that generally dont benefit.
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# ? Mar 19, 2015 11:28 |
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serious gaylord posted:Its surely a holdover from when assault armies used to roll people back in third/4th. It does need to change because as it is you pay a points premium for pure assault units that generally dont benefit. The ws chart goes back to fantasy and predates 3rd ed.
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# ? Mar 19, 2015 12:38 |
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Cataphract posted:The ws chart goes back to fantasy and predates 3rd ed. poo poo, I think it's from third or fourth edition WFB.
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# ? Mar 19, 2015 12:49 |
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Cataphract posted:The ws chart goes back to fantasy and predates 3rd ed. I know it pre-dates it, but i was assuming that they kept it that way purely because assault armies were so strong, then they just never bothered to correct it.
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# ? Mar 19, 2015 13:04 |
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LordAba posted:None. One has two guns, the other doesn't. pretty much. I think I'm probably looking at the wrong source, then, or maybe I'm missing an errata or something. I'm looking in IA Volume 2 (the Space Marines one) and it's showing that you can replace the dreadnought CCW with a second gun. I mean, I don't know why you'd want to do that if you're going the two-gun route, when taking two guns for the Mortis seems less expensive in every way...
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# ? Mar 19, 2015 14:13 |
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PantsOptional posted:I think I'm probably looking at the wrong source, then, or maybe I'm missing an errata or something. I'm looking in IA Volume 2 (the Space Marines one) and it's showing that you can replace the dreadnought CCW with a second gun. I mean, I don't know why you'd want to do that if you're going the two-gun route, when taking two guns for the Mortis seems less expensive in every way... except for multi-meltas I mean, if you really feel like you either need two different guns or a fleet two-multi-melta and it's a significant savings Autocannons: 15 on regular vs. 10 on mortis Kheres: 30 on regular vs. 25 on mortis Lascannon: 50 on regular (!) vs. 30 on mortis
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# ? Mar 19, 2015 14:18 |
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Cataphract posted:The ws chart goes back to fantasy and predates 3rd ed. Someone at GW got rolled in the assault phase really bad in 2nd edition and wants to ensure it never happens again. No other reason why a Powerfist, which you'll use maybe once a game if you're lucky, is 25 points, and a Meltagun is only 10.
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# ? Mar 19, 2015 14:25 |
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# ? May 30, 2024 23:57 |
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serious gaylord posted:I know it pre-dates it, but i was assuming that they kept it that way purely because assault armies were so strong, then they just never bothered to correct it. Seems more likely due to laziness and an unwillingness to change an established but broken system. 2nd edition close combat was garbage. You could only kill units you were in base contact with and only the winner of a roll-off (WS + D6) did any hits.
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# ? Mar 19, 2015 14:30 |