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Those who haven't marched 100 Soviet SMG troops through smoke into a pesky nest of German units at 50m range needs to experience it in CM:RT. Sometimes this game really shines. Also I tried the demo of CM:FI and that Italian/German mission was really loving fun, Italians are hilarious. Sidenote: I wish as soon as I installed the mods that make the game really great it didn't make my SSD take 9 minutes longer to load bigger maps
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# ? Mar 20, 2015 13:24 |
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# ? Jun 6, 2024 04:30 |
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Is there any interest for a combat mission tournament? I'd go with what most people have, I'm thinking that would be cmrt since there aren't any modules out yet for it but whatever we have the most of is fine by me. I'm thinking we would do a scenario (different one each round) and you would play it twice, once as each side, concurrently and then the winner would be the one with the best aggregate score. Shouldn't get a tie but if we do I'll make a tank dual map, one on one and the best tank wins. Every round would be a different scenario of course. Only requirements I'd like would be a guarantee of 5 turns a week, barring the normal stuff of weddings, funerals, and vacations. Well?
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# ? Mar 20, 2015 17:55 |
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Count me as interested.
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# ? Mar 20, 2015 18:49 |
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I'd be interested, for sure. If possible, have branches for different time zones so you have a chance of multiple turns per day - sometimes my daily schedule is busy, but when I have time I can get out multiple turns in an evening provided my opponent is awake and ready to play.
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# ? Mar 20, 2015 19:03 |
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Yeah we could do that if we get enough players but I'm not imagining too much interest and you would still need to wait for the other bracket to finish. I mean hell you could do TCP/IP if both of you were up for it. Are y'all both cmrt? I guess if you are interested it would be best to specify what cm you have, what you prefer, and your time zone.
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# ? Mar 20, 2015 20:03 |
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PST, All three WW2 offerings and modules, no preference. I guess I should update my entry on the spreadsheet.
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# ? Mar 20, 2015 20:47 |
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Count me in!
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# ? Mar 20, 2015 21:31 |
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Whoever has the DC turn needs to do it, been more then a week since the last one got to me.
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# ? Mar 20, 2015 21:50 |
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ArchangeI posted:Airstrikes and CAP are pooled per hex, so those probably represent 2-3 TFs. 3 specifically, 2 that are CV/CVL, 1 with just CVE's. Super leaky CAP - very few of my fighters were actually in the air, even when I replayed the turn with 100% CAP on. Pharnakes posted:I think his problem is that on hard major AI bases get auto supplied, so he can't just bypass Truk. Wait till '45 then nuke it This is it specifically, I can't bypass it because I can't hit the Marianas without being in range of Truk (and have no friendly AF). When I landed at Kavieng if I got within 13 hexes of Truk I'd get demolished by 300+ dive bombers. My fast BB's were in a different TF than the one that got nailed in those attacks, and I had all my CLAA's in my CV TF's, and DD's are all fletchers. I didn't mind the CVE's so much, but the CV's all being killed basically made it impossible to proceed with any plan... That being said, I did eventually figure out a way (by reloading to the save before the turn processed) where my TF's were all 8 hexes away from Truk (2 from Ponape, with a shitload of fighters). I got every fast BB I could, and had them bombard Truk that night. I then had every bomber I could both from Kavieng (300+) and my DB's (300+) all AF/port as well. The first bombardment turn killed 500 AC, and closed the AF for the most part, although I took a huge hit on my own aircraft. Next turn I hit them with slow BB's and landed 4 divisions and 6 tank regiments (~60k stacking cost or so total). After 2 months of land combat I finally took the base, with bombers attacking every single day until the magical supply(-) appeared, although until that point I went from 2800 AV down to 1200, and only lowered forts from 9 to 6 through combat engineers. 2500 A/C destroyed on field in total during that campaign. I obviously could not have dealt with any reasonable KB response (the AI of course didn't). Now I just need to repair all of my combat ships.. 30-40 sys damage on every battleship, and 4 months of ship upgrade while I was doing that campaign. Pervis fucked around with this message at 00:17 on Mar 21, 2015 |
# ? Mar 21, 2015 00:13 |
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dtkozl posted:Is there any interest for a combat mission tournament? I'd go with what most people have, I'm thinking that would be cmrt since there aren't any modules out yet for it but whatever we have the most of is fine by me. I'm thinking we would do a scenario (different one each round) and you would play it twice, once as each side, concurrently and then the winner would be the one with the best aggregate score. Shouldn't get a tie but if we do I'll make a tank dual map, one on one and the best tank wins. Every round would be a different scenario of course. I'd be interested in this! I have BN, RT, and BS. More broadly, I'd be interested in some Black Sea multiplayer in general, I want to get a feel for how humans will fare against each-other with modern equipment.
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# ? Mar 21, 2015 04:05 |
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I played one CMBS PBEM... was really fun!
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# ? Mar 21, 2015 07:38 |
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dtkozl posted:Is there any interest for a combat mission tournament? I'd go with what most people have, I'm thinking that would be cmrt since there aren't any modules out yet for it but whatever we have the most of is fine by me. I'm thinking we would do a scenario (different one each round) and you would play it twice, once as each side, concurrently and then the winner would be the one with the best aggregate score. Shouldn't get a tie but if we do I'll make a tank dual map, one on one and the best tank wins. Every round would be a different scenario of course. Count me in as well, I've got most the titles.
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# ? Mar 21, 2015 09:14 |
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Count me in if we did CM BS never played against non AI so should be interesting.
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# ? Mar 21, 2015 14:27 |
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Sadly BS is the one title I do not own.
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# ? Mar 21, 2015 17:07 |
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We should be playing either Afghanistan or Beyond Overlord.
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# ? Mar 21, 2015 17:16 |
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I have beyond overlord.
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# ? Mar 21, 2015 17:42 |
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Moving on from WW2 naval combat, are there any good modern combat games out there?
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# ? Mar 21, 2015 21:45 |
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If you want groggy modern/post-WWII naval combat there is Command: Modern Air/Naval Operations.
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# ? Mar 21, 2015 22:37 |
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Baloogan posted:If you want groggy modern/post-WWII naval combat there is Command: Modern Air/Naval Operations. I'd say honestly, it seems to handle WWII even. In theory, couldnt you do a WWI mission with that albeit with a totally inappropriate interface?
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# ? Mar 21, 2015 22:45 |
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Baloogan posted:If you want groggy modern/post-WWII naval combat there is Command: Modern Air/Naval Operations. How's the learning curve on making units do things?
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# ? Mar 21, 2015 23:24 |
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SquadronROE posted:How's the learning curve on making units do things? Swear to god, it isnt that bad. Plus Baloogan has a chatroom/stream open like ALL the time. It got me to a competent state in a few hours.
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# ? Mar 21, 2015 23:34 |
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It's not hard at all. I picked it up a few months ago having never played Harpoon. The menus are all straight Windows forms, so everything behaves in a familiar way. About the only negative I can think of is there isn't really a strong notion of "winning" a scenario. There is a scoring system but it relies on the scenario creator setting things up and in my experience can be somewhat unexplainable. Check out Baloogan's youtube videos to see gameplay. Note that many new features have been introduced since he made them, but you will get the idea if it interests you or not.
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# ? Mar 21, 2015 23:56 |
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SquadronROE posted:How's the learning curve on making units do things? Its a complicated game. Modern naval warfare is complicated business. For example here is the text of the Air Tutorial http://wiki.baloogancampaign.com/index.php/Air_Tutorial
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# ? Mar 22, 2015 00:08 |
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Though that being said, its not 'hard' to play; just really hard to master! If anyone ever needs help, or have any questions about Command please come by the chat I host (chat.baloogancampaign.com). Command combines the most comprehensive military database ever seen before in a game with an award winning simulation that has garnered interest at the Pentagon!
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# ? Mar 22, 2015 00:30 |
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This last match of Company Of Heroes 2 I just played has left a very sour taste in my mouth. Watching an IS2 bounce shells off the front of a Tiger from less than 50m really just has my blood boiling with impotent nerd rage. I challenge whoever to a match of CMRT, quick battle or a scenario doesn't matter, I will start as Russians.
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# ? Mar 22, 2015 01:28 |
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VendoViper posted:This last match of Company Of Heroes 2 I just played has left a very sour taste in my mouth. Watching an IS2 bounce shells off the front of a Tiger from less than 50m really just has my blood boiling with impotent nerd rage. I challenge whoever to a match of CMRT, quick battle or a scenario doesn't matter, I will start as Russians. Company of Heroes 2 is basically wheraboos the game. Impervious German steel check Russians commiting war crimes against the "honourable Wehrmacht" check. American tanks are total paper designed to combust when facing and German tanks or anti tank weapons, check (they removed the Pershing and 76mm Shermans for some drat reason in the second) At least the first one is still fun, especially with that well made Eastern Front mod.
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# ? Mar 22, 2015 01:48 |
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Ok, who has the DC turn and why is it taking so long to get done?
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# ? Mar 22, 2015 12:31 |
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ElBrak posted:Ok, who has the DC turn and why is it taking so long to get done? Gradenko has it, it's taking a long time because he's in Hawaii and he's been doing some important surfing.
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# ? Mar 22, 2015 12:43 |
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Mr Luxury Yacht posted:Company of Heroes 2 has incredibly lovely balancing FTFY
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# ? Mar 22, 2015 12:56 |
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Alchenar posted:Gradenko has it, it's taking a long time because he's in Hawaii and he's been doing some important surfing. Hahaha me and him are doing a War Plan Orange game too so I was wondering why that was taking so long too. Geez the guy could of said something to me.
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# ? Mar 22, 2015 13:01 |
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ElBrak posted:Hahaha me and him are doing a War Plan Orange game too so I was wondering why that was taking so long too. Geez the guy could of said something to me. I'm guessing about the surfing thing. I'm reluctant to do morbid jokes in case he's done a Happy Hedonist on us. e: people tend to forget that cancer can often be harder on the victim's PBEM partners than on the victim himself. Alchenar fucked around with this message at 13:33 on Mar 22, 2015 |
# ? Mar 22, 2015 13:07 |
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Alchenar posted:I'm guessing about the surfing thing. I'm reluctant to do morbid jokes in case he's done a Happy Hedonist on us. Well geez, it was going so well too, we got up to turn 15, so close to taking Manila and Singapore.
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# ? Mar 22, 2015 13:36 |
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Edit: I'm an idiot. I am Britain. I am sorry. Please skip me because I'm on vacation. The password is goon
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# ? Mar 22, 2015 14:44 |
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SquadronROE posted:How's the learning curve on making units do things? Its pretty easy to play but don't try to digest all the intracacies at once because its too much, learn it more gently and you are going to get hammered probably at least once, i played the tutorials through, took me a couple of hours, watched a couple of baloogans streams, tried my first scenario, got wrecked, then tried my second and didn't make the same mistakes again and haven't stopped loving it since; having general knowledge about modern military matters is pretty useful because it removes some of the fog. Just remember aerial refuelling hates you and everything you hold dear, (as another flight of f-22's plummets into the gulf of mexico )
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# ? Mar 22, 2015 14:56 |
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Alchenar posted:I'm guessing about the surfing thing. I'm reluctant to do morbid jokes in case he's done a Happy Hedonist on us. Given the demographic and the game length, I wonder how many WiTP games have been curtailed by the death of one of the participants.
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# ? Mar 22, 2015 15:59 |
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Ok here is the juice: anyone interested in the cmrt tourny go ahead and email me at dtkozl@yahoo.com. I'll throw up some brackets and get the scenarios chosen and we will probably start by the middle of this week. I got a new 3d card but this pc is 9 years old and my psu has degraded to the point where I get a bsod if I draw any more power than now SO I have to wait until my new psu arrives, which should be Wednesday. Once brackets are up I'll email you with the scenario choice and your opponent. We will be using dropbox and I recommend pairing it with CM helper to keep track of your game. If you need to sign up for dropbox and you don't mind use this referral link https://db.tt/eJ2ZFHqY so I can get a little more room. You don't have to of course, this isn't some ponzi scheme. Any questions I'll be happy to answer them.
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# ? Mar 22, 2015 20:12 |
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Baloogan posted:Its a complicated game. Modern naval warfare is complicated business. While it's complicated, I'm able to play it, understand some of it and really enjoy it - and I can't for the life of me figure out how something like HOI works. I'm not any good at it mind and still haven't successfully completed the first tutorial without losing just about every plane available to me!
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# ? Mar 22, 2015 21:36 |
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mr_jolly posted:While it's complicated, I'm able to play it, understand some of it and really enjoy it - and I can't for the life of me figure out how something like HOI works. You need to untick the Kamikaze box.
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# ? Mar 22, 2015 22:21 |
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mr_jolly posted:While it's complicated, I'm able to play it, understand some of it and really enjoy it - and I can't for the life of me figure out how something like HOI works. Which HoI game exactly?
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# ? Mar 23, 2015 00:22 |
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# ? Jun 6, 2024 04:30 |
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Lord Windy posted:You need to untick the Kamikaze box. Oh ya I been meaning to ask, why'd you drop our War in the East game with out saying anything?
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# ? Mar 23, 2015 02:28 |