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Kavak
Aug 23, 2009


I thought as much. Staggering dissent with VP's lost would be difficult if not impossible with Darkest Hour's coding, and the Union of Britain thing is a bug- I'd rather remove the election decision and just let them enact the reform during peacetime.

TheMcD posted:

I don't have a loving clue how the "women in the military" decision reflects reality, but it needs to cost more. Dissent is just a temporary thing, and 50% manpower growth boost is loving sweet and permanent. Have you ever done that as the Soviet Union? Oh god, the manpower. Or how about full-feminist Union of Britain (i.E. allowing women to serve during the election events, then doing the same through the decision for 100% growth boost)? poo poo's nuts.

There is basically no reason not to do it if you can.

Well it's not like you're going to run out of manpower as the Soviets anyway :v: I still prefer the current system to the half-done mobilization system Darkest Hour uses, but it needs to have some kind of cap- otherwise it just keeps growing and growing infinitely.

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Mans
Sep 14, 2011

by Jeffrey of YOSPOS

xthnru posted:

Let's ask the CNT-FAI in Catalonia in the '30s:



That's why they lost, they buckled under the enormous pressure of producing war-tampons.

IncredibleIgloo
Feb 17, 2011





Kavak posted:

This cropped up in a discussion about the "Women in the military" decision for Kaiserreich:
.

Is this a valid criticism? I've always thought it was meant as a kind of desperation measure, since it requires a really low manpower total in wartime. Almost nobody's going to take it if they have to spend more IC for supplies on top of that.

It seems fair to me. It also makes a lot of sense too. If your land is being invaded and you are under threat of total occupation then you pull out all the stops. I don't think many Russians were thinking "I would rather live under the Nazis than fight with a woman!"

YF-23
Feb 17, 2011

My god, it's full of cat!


Don't give the women's conscription decision any penalties, it's fine as it is.

csm141
Jul 19, 2010

i care, i'm listening, i can help you without giving any advice
Pillbug
God knows France could use the manpower.

Kavak
Aug 23, 2009


In fact, I'm now in favor of expanding the volunteer service option to all ideologies. Liberal democracies and fascist dictatorships had women voluteers, after all. :getin:

Grizzwold
Jan 27, 2012

Posters off the pork bow!
Hell, Russia gets the event for the 1st Women's Division of Death (which honestly should always be followed by a :black101:) already, why not?

Kavak
Aug 23, 2009


Grizzwold posted:

Hell, Russia gets the event for the 1st Women's Division of Death (which honestly should always be followed by a :black101:) already, why not?

I like to imagine Bochkareva makes it a mercenary unit if she's turned down by the government.

Ofaloaf
Feb 15, 2013

Kavak posted:

Well it's not like you're going to run out of manpower as the Soviets anyway :v: I still prefer the current system to the half-done mobilization system Darkest Hour uses, but it needs to have some kind of cap- otherwise it just keeps growing and growing infinitely.
DH's mobilization system does make the threat of manpower depletion far more serious than the older HOI2-everything-is-always-growing model. Given how the Franco-German war ends up in some half-stalemate over Belgium and Alsace-Lorraine half the time, the DH system makes static defence meatgrinders all the more deadly, which would fit things pretty nicely.

Kavak
Aug 23, 2009


Ofaloaf posted:

DH's mobilization system does make the threat of manpower depletion far more serious than the older HOI2-everything-is-always-growing model. Given how the Franco-German war ends up in some half-stalemate over Belgium and Alsace-Lorraine half the time, the DH system makes static defence meatgrinders all the more deadly, which would fit things pretty nicely.

That's what I was saying, but the mobilization system lacks the ability to build demobilized units, which really fucks with your army construction.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
It also gives it a clear line from CK2.

Absolute Cognatic Succession -> Female Rulers in EUIV -> Womens' Suffrage -> Full Conscription of Both Sexes

Kavak
Aug 23, 2009


I think if you Socialist hard enough you can effectively conscript men and women in Victoria 2.

Affi
Dec 18, 2005

Break bread wit the enemy

X GON GIVE IT TO YA
If anything should be nerfed then it'd be the flat 50% bonus to manpower. It's pretty high.

Vivian Darkbloom
Jul 14, 2004


DrSunshine posted:

It also gives it a clear line from CK2.

Absolute Cognatic Succession -> Female Rulers in EUIV -> Womens' Suffrage -> Full Conscription of Both Sexes

Does V2 even have women's suffrage? I've seen events about women protesting, but can you actually grant women the vote?

ThaumPenguin
Oct 9, 2013

Vivian Darkbloom posted:

Does V2 even have women's suffrage? I've seen events about women protesting, but can you actually grant women the vote?

Yup, you just need to reach the required amount of militancy and consciousness.

I can't remember the effect of the decision, though.

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

ThaumPenguin posted:

Yup, you just need to reach the required amount of militancy and consciousness.

I can't remember the effect of the decision, though.

Very slight adjustments in class voting weights.

Rich women don't vote I guess???

YF-23
Feb 17, 2011

My god, it's full of cat!


Autonomous Monster posted:

Very slight adjustments in class voting weights.

Rich women don't vote I guess???

More men get rich than women do.

420 Gank Mid
Dec 26, 2008

WARNING: This poster is a huge bitch!

More specifically, there are more bachelor or widowed rich men than women

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

YF-23 posted:

More men get rich than women do.

The atomic unit of population in Vicky isn't the person, it's the POP- i.e., one working adult and three dependants. Even if they have no money themselves, the wives of rich men still count as Capis or Aristos.

420 Gank Mid posted:

More specifically, there are more bachelor or widowed rich men than women

Marginally more reasonable, but, again, the POP system really doesn't have that much subtlety.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

ThaumPenguin posted:

Yup, you just need to reach the required amount of militancy and consciousness.

I can't remember the effect of the decision, though.

If Victoria 3 happens (oh god please) I hope they can devise a new system because it always felt rear end backwards to have to intentionally piss off your populous to advance to modern rights.

I mean, I get it in the context of the time, conceding voting rights etc. to the poor was seen as a defeat by the bourgeois so in the mindset of the time it makes sense as a mechanic but it just feels so weird to a modern audience.

csm141
Jul 19, 2010

i care, i'm listening, i can help you without giving any advice
Pillbug

Autonomous Monster posted:

Very slight adjustments in class voting weights.

Rich women don't vote I guess???

Always saw it that poor men had a higher mortality rate due to fighting in wars, working in mines and other dangerous areas (women worked in dangerous places too of course) so perhaps the ratio of women to men was slightly higher in the poorer classes than the richer one.

Agean90
Jun 28, 2008


it works that way because its an imperfect simulation that occasionally breaks its own rules to bring about an effective outcome jesus christ

YF-23
Feb 17, 2011

My god, it's full of cat!


Autonomous Monster posted:

The atomic unit of population in Vicky isn't the person, it's the POP- i.e., one working adult and three dependants. Even if they have no money themselves, the wives of rich men still count as Capis or Aristos.


Marginally more reasonable, but, again, the POP system really doesn't have that much subtlety.

Just because it's supposed to represent that doesn't mean that the Victoria 2 world is populated entirely by perfect nuclear families. I mean you are basically saying that when you lose POPs in combat the controller of the province the soldier POP is from drags the soldier's wife and kids out and puts them in front of the firing squad. :psyduck:

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

YF-23 posted:

Just because it's supposed to represent that doesn't mean that the Victoria 2 world is populated entirely by perfect nuclear families. I mean you are basically saying that when you lose POPs in combat the controller of the province the soldier POP is from drags the soldier's wife and kids out and puts them in front of the firing squad. :psyduck:

Well, a fifth of the soldier's families, but sure, whatever. Even if we assume that the relation only holds in the aggregate, though, we still need to prove that gender ratios differ meaningfully between class bands. Chief Savage Man might be onto something, but I've got to be honest with you guys, I'm less interested in whether a reason can be found than what Paradox's reason was in the first place.

Podcat, where are youuu~?

Enjoy
Apr 18, 2009

Ghost of Mussolini posted:

"Simply because it costs too much" is nothing more than poorly veiled sexism and socially reactionary thought.

It's this, the DH userbase ranges from conservative to fascist. This thread still makes me laugh http://forum.paradoxplaza.com/forum/showthread.php?673998-Usable-manpower-ratio

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
Does "POP" actually stand for something, or is it just a funny way of writing "population unit in Victoria 2"?

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

DrSunshine posted:

Does "POP" actually stand for something, or is it just a funny way of writing "population unit in Victoria 2"?

Just an abbreviation for Population. Been a holdover since Victoria 1.

Stumiester
Dec 3, 2004

"Music expresses that which cannot be said and on which it is impossible to be silent."

Enjoy posted:

It's this, the DH userbase ranges from conservative to fascist. This thread still makes me laugh http://forum.paradoxplaza.com/forum/showthread.php?673998-Usable-manpower-ratio

Goddamn, why are Paradox's forums so messed up? I love the company and the games but I've been a member of the forums for... about a decade, and I can't remember them ever working any better than "just about ok".

Tried to open this on the Awful App led to me having to merge accounts for the second time but apparently the first time I did it it didn't work: my old new account didn't exist so I had to make new new account. That then has to be logged into with a login button and not the prominent UN/PW box at the top. I eventually logged in, only to get the "you don't have permission to view this page" notification. I just... what.

Stumiester fucked around with this message at 16:43 on Mar 22, 2015

Drone
Aug 22, 2003

Incredible machine
:smug:



Stumiester posted:

Goddamn, why are Paradox's forums so messed up? I love to company and the games but I've been a member of the forums for... about a decade, and I can't remember them ever working any better than "just about ok".

Anyone else remember when the Paradox forums were literally hosted on an old PC under Johan's desk?

The good old days :allears:

SoUncool
Oct 21, 2010
My drat rear end in a top hat democratic nations keep going super liberal and I can't figure out how to make them cut it out. I think it's somehow tied to shooting up the prestige line? It'd be fine, except the sudden switch utterly cripples my economy (slashing taxation, can't support factories, etc). Anyway, gently caress liberals. That's what this game is teaching me. The USCA will rise to prominence one day, I swear it! :argh:

Count Thrashula
Jun 1, 2003

Death is nothing compared to vindication.
Buglord
Why am I so horrible at V2 :( I want to love it so much

edit-- I need an Intro to V2 101 class.

reignonyourparade
Nov 15, 2012

DrSunshine posted:

Does "POP" actually stand for something, or is it just a funny way of writing "population unit in Victoria 2"?

Part of Population.

DStecks
Feb 6, 2012

RagnarokAngel posted:

If Victoria 3 happens (oh god please) I hope they can devise a new system because it always felt rear end backwards to have to intentionally piss off your populous to advance to modern rights.

I mean, I get it in the context of the time, conceding voting rights etc. to the poor was seen as a defeat by the bourgeois so in the mindset of the time it makes sense as a mechanic but it just feels so weird to a modern audience.

See, my thinking has always been that Vicky should work on the mindset you describe, that the advancement of rights is a defeat, because you are the powers that be and that is how they saw it.

I'm not sure if I can properly articulate why the mindset of "gotta go maximum progressive" rubs me the wrong way, but it just feels like a whitewashing of history. I suppose it's that it minimizes how progress was held back because of deeply-entrenched societal reasons, not just because the government never felt like pressing the equal rights button. It's a very top-down philosophy for progress, and it lacks historical basis. Ultimately, Victoria should be the story of how power responds to a growing populace that refuses to be ignored any more, not about how governments modernized on their own because they knew it was The Right Thing To Do.

fuck off Batman
Oct 14, 2013

Yeah Yeah Yeah Yeah!


Drone posted:

Anyone else remember when the Paradox forums were literally hosted on an old PC under Johan's desk?

The good old days :allears:

And then forums crashed every time he accidentally kicked the server.

Panzeh
Nov 27, 2006

"..The high ground"

DStecks posted:

See, my thinking has always been that Vicky should work on the mindset you describe, that the advancement of rights is a defeat, because you are the powers that be and that is how they saw it.

I'm not sure if I can properly articulate why the mindset of "gotta go maximum progressive" rubs me the wrong way, but it just feels like a whitewashing of history. I suppose it's that it minimizes how progress was held back because of deeply-entrenched societal reasons, not just because the government never felt like pressing the equal rights button. It's a very top-down philosophy for progress, and it lacks historical basis. Ultimately, Victoria should be the story of how power responds to a growing populace that refuses to be ignored any more, not about how governments modernized on their own because they knew it was The Right Thing To Do.

It's much more difficult to make a game about the former than the latter. It's kind of like how Twilight Struggle is about the Cold War in the Dulles-ish mindset rather than the Cold War reality- because that notion of the Cold War makes for a better 2-player game than something that tried to approach it more historically.

The 1979 Iranian revolution and all Islamic terrorism mentioned in the game are Soviet cards, for example.

Phlegmish
Jul 2, 2011



Chief Savage Man posted:

Always saw it that poor men had a higher mortality rate due to fighting in wars, working in mines and other dangerous areas (women worked in dangerous places too of course) so perhaps the ratio of women to men was slightly higher in the poorer classes than the richer one.

Historically, in some countries the left was actually wary of women's suffrage because women were seen as being more religious and conformist, generally unwilling to rock the boat and less likely to support 'extreme' policies such as socialism. In Belgium, women (with the exception of WWI war widows) weren't allowed to vote at the national level until 1948.

I have no idea what the real-life effects were, that would have been an interesting subject for a study.

DStecks
Feb 6, 2012

Panzeh posted:

It's much more difficult to make a game about the former than the latter. It's kind of like how Twilight Struggle is about the Cold War in the Dulles-ish mindset rather than the Cold War reality- because that notion of the Cold War makes for a better 2-player game than something that tried to approach it more historically.

I suppose how I would envision a game about the industrial revolution to WWI is that it's an era dominated by socially stratified great powers, where the ruling class is obsessed with foreign policy and the underclass is becoming a hotbed of domestic turmoil. The common people are starting to push for basic rights, while the rulers see the world as one big game to prove whose country has the biggest dick. You could actually do something wonderfully satirical with it: put the player in the imperialistic mindset, that sees foreign policy as a giant game of Risk (because in this context it is), having to deal with the intrusions of the dirty poors.

Maybe this is an overgeneralization, but where you're talking about things in terms of Twilight Struggle, I'm thinking more along the lines of DEFCON. Don't let the player whitewash history to make imperialism OK because you pressed the "give women the vote" button, put them in the imperialist mindset to show them how hosed it is.

zedprime
Jun 9, 2007

yospos

DStecks posted:

I suppose how I would envision a game about the industrial revolution to WWI is that it's an era dominated by socially stratified great powers, where the ruling class is obsessed with foreign policy and the underclass is becoming a hotbed of domestic turmoil. The common people are starting to push for basic rights, while the rulers see the world as one big game to prove whose country has the biggest dick. You could actually do something wonderfully satirical with it: put the player in the imperialistic mindset, that sees foreign policy as a giant game of Risk (because in this context it is), having to deal with the intrusions of the dirty poors.

Maybe this is an overgeneralization, but where you're talking about things in terms of Twilight Struggle, I'm thinking more along the lines of DEFCON. Don't let the player whitewash history to make imperialism OK because you pressed the "give women the vote" button, put them in the imperialist mindset to show them how hosed it is.
I haven't played Vicky 2, but that's imperialistic mindset what I had when playing Ricky. There was the entire metagame of placating the lower class with token liberalization efforts while fattening an apathetic, modernized middle class while doing anything in your power to make the capitalists your friends.

Its just that the 19th century is near enough to modern times that looking back and going my god what have I done stings a little sharper than wiping out the north american natives in EU or effecting tribal "resettling" in CK.

Bel Monte
Oct 9, 2012
My problem with Vicky's mechanics are how weird and kinda wrong things can be from a gameplay stand point unless you're trying to do something different from the normal gameplay.

As a monarchy trying to cling to the old ways, the mechanics seem spot on for modeling what happened. You don't want your people pissed or aware of what could be. But there's no incentive other than roleplay to do this, and will actively hurt your country in the long run as no one's smart enough to work in factories, people flee your country for freer pastures, you will deal with more pissed off people you kill constantly (further reducing your population), and all this prevents you from expanding territory too.

It's all bad, whereas if you wanted to go maximum democracy, you have to fight the game mechanics which largely do not apply to you. It mostly boils down to why do you have to piss off your people just to progress? It makes no sense, and the end result is a better country over all (usually). It's very bizarre that when you want a free country, you have to abuse your own people every step of the way to make it happen. Whereas to be a backwards country, you don't have to abuse them at all, and actively try to coddle and closely monitor them (ignoring the revolts).

I don't get that...

I'd also like to see immigration based on prestige too. If I'm the USCA/Brazil/Chile/Etc and are more prestigious than the USA, and have more freedoms, people should flock to me. But instead the USA get's hardcoded more immigration. It's really deterministic. If people looked down on your country, why would they move there?

I feel like the move from V1 to V2 was very sideways. Lots of improvements but also a lot of odd design decisions. I hope V3 moves away from that.

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fuck off Batman
Oct 14, 2013

Yeah Yeah Yeah Yeah!


The best part of Vicky 2 was:

The people want 12 hour workday :)

Institute basic healthcare

The people want 12 hour workday :mad:

Institute minimum pay

The people want 12 hour workday :argh:

Institute basic safety regulations

:siren: Militant socialist are rising in your nation :jihad:

Institute 12 hour workday

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