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Ugly In The Morning posted:Hell, with the heavily armored guys, it's worth it to spray them with an SMG to knock them on their back so you can get at the spots the armor can't cover, which is a classy way of saying "shoot them in the taint". That reminds me of a little thing I thought was funny in Dark Forces II: Jedi Knight(I think). You'd have to fight non-boss enemies with lightsabers occasionally; to force you to use your saber to fight them, they'd block shots fired at their head or torso, and dodge shots fired at their limbs. For whatever reason, the groin didn't fall under either of these categories, so you could go right ahead and snipe them in the cojones.
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# ? Mar 25, 2015 01:37 |
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# ? May 16, 2024 18:20 |
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Guild Wars 2 actually did character creation right (at least for one of the races, not sure if the others got it) where you could turn the lights off when creating your character. This is so you can check out that the Sylvari race can be bioluminescent!
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# ? Mar 25, 2015 04:07 |
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In Topico 5 your second in command is named Penultimo.
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# ? Mar 25, 2015 06:17 |
Crow Jane posted:Agreed. Every character I've made so far has looked about two shades paler in-game than in the character creator. Better hair would also be nice, but it's Bioware so that probably isn't happening. Good old Melon Headed Hawke.
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# ? Mar 25, 2015 06:19 |
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Kalos posted:In Topico 5 your second in command is named Penultimo. drat it, I just got that.
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# ? Mar 25, 2015 07:17 |
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Kalos posted:In Topico 5 your second in command is named Penultimo. As a native spanish speaker this had me giggling for quite awhile.
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# ? Mar 25, 2015 07:44 |
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Kalos posted:In Topico 5 your second in command is named Penultimo. He's in 4 as well.
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# ? Mar 25, 2015 12:27 |
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Soysaucebeast posted:Good old Melon Headed Hawke. All those straps across his chest must be holding back a lot of flab.
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# ? Mar 25, 2015 13:57 |
Kalos posted:In Topico 5 your second in command is named Penultimo. Is his mugshot the same as in 4? His features and uniform are based on an Egyptian dictator.
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# ? Mar 25, 2015 14:17 |
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Kalos posted:In Topico 5 your second in command is named Penultimo. I've played the poo poo out of these since 3 and you just blew my drat mind. I'm dumb. Also the DA:inquisition character maker pissed me off less than the Mass Effect ones, like in 2 when you have to play througha long intro and watch cool cutscenes before you realize how your lip looks retarded when the talking animation starts. This has sucked the coolness out of a few game intros that I'm sure they worked hard on. Chinaman7000 has a new favorite as of 14:24 on Mar 25, 2015 |
# ? Mar 25, 2015 14:21 |
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Internet Wizard posted:Dragon Age: Origins had blood splatter that would persist into cutscenes as well. My favorite thing about DA:I is that there's an option to just hide the drat helmets. Most of the helmets look way oversized for characters, o4 just not interesting. Plus, goddammit, I went through the trouble of creating my fancy character, and I wanna see em!
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# ? Mar 25, 2015 15:05 |
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10 Beers posted:My favorite thing about DA:I is that there's an option to just hide the drat helmets. Most of the helmets look way oversized for characters, o4 just not interesting. Plus, goddammit, I went through the trouble of creating my fancy character, and I wanna see em! This feature actually came from Dragon Age 2 and Mass Effect 2, and it's a great thing as most helmets are doofy looking, even the space helmets.
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# ? Mar 25, 2015 15:49 |
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10 Beers posted:My favorite thing about DA:I is that there's an option to just hide the drat helmets. Most of the helmets look way oversized for characters, o4 just not interesting. Plus, goddammit, I went through the trouble of creating my fancy character, and I wanna see em! I wish there was an option to hide them per character though, rather than across the board. I'm probably one of the few people who likes qunari's dumb facepaint thing.
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# ? Mar 25, 2015 16:02 |
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Lord Lambeth posted:I wish there was an option to hide them per character though, rather than across the board. I'm probably one of the few people who likes qunari's dumb facepaint thing. I wouldn't mind hanging onto Vivienne's horned hennin thing or Cole's dumb hat either. They just sort of seem like kind of an essential part of their design.
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# ? Mar 25, 2015 18:25 |
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I like some character' headgear so much in Inquisition (Vivienne's especially) that I leave helmet display on and just take helmets off the characters I think they look stupid on. Fashion > gear stats
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# ? Mar 25, 2015 20:19 |
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effervescible posted:I like some character' headgear so much in Inquisition (Vivienne's especially) that I leave helmet display on and just take helmets off the characters I think they look stupid on. Fashion > gear stats Yes. Even on the highest difficulty, crafting can make a suit of armor so good that your hat is, like, 10% of your effectiveness, which is easily sacrificed in the name of looking good.
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# ? Mar 25, 2015 21:06 |
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effervescible posted:I like some character' headgear so much in Inquisition (Vivienne's especially) that I leave helmet display on and just take helmets off the characters I think they look stupid on. Fashion > gear stats This is also the proper way to play Dark Souls and similar games.
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# ? Mar 26, 2015 00:09 |
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Everyone complaining about the helmets in Mass Effect 2 were clearly not using the best piece of headgear in that game:
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# ? Mar 26, 2015 01:07 |
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homewrecker posted:Everyone complaining about the helmets in Mass Effect 2 were clearly not using the best piece of headgear in that game: Those goggles did rule, but weren't they unlocked with a code found on Dr. Pepper bottle caps, or something along those lines? Also, they obscured your cool evil robot eyes, if you were playing renegade. Arstan has a new favorite as of 01:42 on Mar 26, 2015 |
# ? Mar 26, 2015 01:39 |
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Arstan posted:Those goggles did rule, but weren't they unlocked with a code found on Dr. Pepper bottle caps, or something along those lines? I just used the Terminus Armor through the entire game for extra Blackstorm ammo . (For those who haven't played, the Blackstorm launches a micro-singularity that sticks to whatever surface it hits and sucks everything that isn't you into a crushing vortex).
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# ? Mar 26, 2015 04:30 |
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Arstan posted:Those goggles did rule, but weren't they unlocked with a code found on Dr. Pepper bottle caps, or something along those lines? I want to say it was released in a DLC package like all the other Pre-Order specific gear was but I can't remember for sure.
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# ? Mar 26, 2015 09:08 |
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In Bloodborne's hub area you can occasionally hear faint snoring - the character you use to level up will drift off to asleep every so often, either slumped down in her usual spot or in some nearby flowers, and jolts awake if you talk to her. She'll also respond to the various emotes/gestures you do. If you bow she bows back, if you cheer she'll clap, and if you do one of the weirder emotes she will...tilt her head and basically go
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# ? Mar 26, 2015 12:07 |
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Plan Z posted:Yeah, overall I liked playing Max Payne 3. It has the problems that everyone (rightfully) complains about, but the shooting was really god damned good. Seriously, what the gently caress, at the very least why the poo poo isn't Michael's power shoot-dodging?
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# ? Mar 26, 2015 14:31 |
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Croccers posted:And then they ignored everything about how good the shooting feels when making GTA 5. Michael's power is straight-up Max Payne slow-mo though
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# ? Mar 26, 2015 14:33 |
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Yup but shooting peeps is just a pain in general compared to the gunplay of MP3. It doesnt have that brisk and responsive feel. And no MP dive shoot. Thats a con in any game. Every game needs dive shoots.
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# ? Mar 26, 2015 14:44 |
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The guns in Max Payne 3 had some real oomph to them. The way it was balanced around carrying 2 pistols and having a long gun as a temporary measure made everything have to be punchy as hell. The individually modelled bullets also meant that shotguns were actually usable at long range, since the spread was realistic and pellets wouldn't just vanish into the ether like they seemed to in GTA 5. There's really nothing in gaming more badass than emptying an assault rifle and having Max drop it to pull out two Colt .45's. Then shootdodging, naturally.
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# ? Mar 26, 2015 14:54 |
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I think my favourite shooting in any game (aside from some Borderlands 2 guns) is Red Dead Redemption. It REALLY felt responsive, quick, deadly. GTA5 feels close to that, but it's a faster-paced game. The shooting in RDR fit perfectly with the feel of the game.
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# ? Mar 26, 2015 15:13 |
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Oh man RDRs gun stuff. The way they implemented recoil, the smoke cloud, the reloads, the dead eye system, the progressive gun upgrades, and most of all the sound. All of those things I love in RDR. My favorite gun in that game is the semi auto shotgun. Its the proper street sweeping poo poo kicker that its supposed to be in comparison to the lever and pump actions. Rigged Death Trap has a new favorite as of 15:43 on Mar 26, 2015 |
# ? Mar 26, 2015 15:39 |
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I started playing Vanquish last night without knowing much about it other than ABS (Always Be Sliding). I went through the tutorial with no real problem. When they set me loose, however, I stumbled upon something they don't teach you about. I realized that, when I was in cover, I could press a button to pull out a cigarette and start smoking. When I discovered this, my score was still going up from a previous kill but I didn't realize that at the time and thought I was getting extra points for taunting or something. Not too long after that, I rocket slid up to a chest-high wall for cover and immediately pulled out a cigarette because I was still playing around with how cool I could make myself look. Much to my surprise, Sam chucked his cigarette up into the air and the two enemies near me were distracted and started shooting at it. I immediately popped up and shot them both in the face. Then I got an achievement for doing exactly what I just did. I felt so badass.
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# ? Mar 26, 2015 16:22 |
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Oh to be in your shoes again . If you think you're badass now, you haven't seen anything yet. Oh and if the big Romanovs give you trouble, the Disc Launcher will take their limbs clean off if you can hit a shoulder or knee joint.
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# ? Mar 26, 2015 16:27 |
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Rigged Death Trap posted:Oh man RDRs gun stuff. It's not exactly a "little thing" because it's part of the game's overarching theme, but I still love how you start off with the classic Old West Colt Revolver and slowly upgrade until you're using the brand-spanking new 1911 semiauto pistol to shoot people in duels at high noon.
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# ? Mar 26, 2015 16:28 |
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You can only do the cigarette thing three times per level but yeah it's totally badass.
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# ? Mar 26, 2015 16:33 |
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haveblue posted:You can only do the cigarette thing three times per level but yeah it's totally badass. you WHAT I'm assuming "per level" means "per chapter". Do I only have three cigarettes or do enemies just stop falling for it?
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# ? Mar 26, 2015 16:37 |
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Kaubocks posted:you WHAT You only have three cigarettes. There's a counter for them on your HUD in the corner.
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# ? Mar 26, 2015 16:39 |
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Neddy Seagoon posted:You only have three cigarettes. There's a counter for them on your HUD in the corner. Oh, huh. Didn't notice. I haven't gotten super far-- last thing I did was rescue some randos from electric traps and all they did was complain I set them free. You sure as poo poo do die super quick if you're not in cover in this game, though. Enemy melee attacks especially do a ton of damage.
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# ? Mar 26, 2015 16:42 |
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Kaubocks posted:Oh, huh. Didn't notice. I haven't gotten super far-- last thing I did was rescue some randos from electric traps and all they did was complain I set them free. So do yours. I mean they'll probably one-hit kill most enemies but take all your boost. The Disk Launcher effectively gives you limited melee that doesn't take 15 seconds to recharge even if it's not as a strong though. Check to see if the DLC weapons are free or not, I can't remember if they are or I just had a couple of extra points left that let me get them.
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# ? Mar 26, 2015 19:31 |
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So Pillars of Eternity finally launched! One thing that was mentioned is that there was a unique gun to be found in the first area. It's a thing, all right.
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# ? Mar 26, 2015 21:38 |
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Does it also have Wrathraven's Sword?
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# ? Mar 26, 2015 22:02 |
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theshim posted:So Pillars of Eternity finally launched! One thing that was mentioned is that there was a unique gun to be found in the first area. For those of us who are hearing about this game for the first time, is there any more to this beyond "weapon bad"?
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# ? Mar 26, 2015 22:25 |
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# ? May 16, 2024 18:20 |
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Son of Thunderbeast posted:For those of us who are hearing about this game for the first time, is there any more to this beyond "weapon bad"? My guess is that it was a kickstarter donation reward to design a weapon and that is what the person chose? Just a shot in the dark here. e: Yeah, I just looked the kickstarter up. If you donated $1,000 or more, you could design an epic, high-level weapon, armor, or artifact. I assume someone designed that as their weapon. Chaitai has a new favorite as of 22:46 on Mar 26, 2015 |
# ? Mar 26, 2015 22:42 |