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Just finished my third Ed run (second hardcore, the first was softcore) and I have no loving idea how those leaderboard runs are that fast. Even the slowest is 3/739 and I just finished my best at 4/1059.
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# ? Feb 27, 2015 08:10 |
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# ? Jun 10, 2024 09:58 |
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m2pt5 posted:Just finished my third Ed run (second hardcore, the first was softcore) and I have no loving idea how those leaderboard runs are that fast. Even the slowest is 3/739 and I just finished my best at 4/1059. Step 1) Spend Mr. A's/$$$ to max out Ed's skill points. Edit: And acquire all possibly relevant IOTMs.
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# ? Feb 27, 2015 13:36 |
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Unponderable posted:Step 1) Spend Mr. A's/$$$ to max out Ed's skill points. Ed doesn't have too many relevant IOTMs other than the Conspiracy Island charter and barely lovebugs. A lot of it really is just powerleveling to level 10 or so, than starting the quests in earnest.
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# ? Feb 27, 2015 15:00 |
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ayn rand hand job posted:Ed doesn't have too many relevant IOTMs other than the Conspiracy Island charter and barely lovebugs. Besides Conspiracy Island, where is good for powerleveling for Ed? (Preferably a place that has a lot of Ka-dropping monsters, or I would just use the GIPDP dungeon.) I have lovebugs, and I use the skills constantly, and the chateau is pretty nice. (Also I figured out that you can leave a bunch of gauze hammocks in Hagnk's, then load 10 into the hot dog stand on day 1 and eat a sleeping dog to get 5 more free rests in the chateau daily, which works out to up to 1100 or so free substats on one stat per day, with the ceiling fan and the right bedside item.)
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# ? Feb 27, 2015 17:46 |
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m2pt5 posted:Besides Conspiracy Island, where is good for powerleveling for Ed? (Preferably a place that has a lot of Ka-dropping monsters, or I would just use the GIPDP dungeon.) The hippy camp and pirate's cove can probably help with early Ka farming, as well as being something you need to do anyway. Stats won't be nearly as good as Conspiracy Island, but it seems like an acceptable backup strategy.
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# ? Feb 27, 2015 17:53 |
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medibot posted:The hippy camp and pirate's cove can probably help with early Ka farming, as well as being something you need to do anyway. Stats won't be nearly as good as Conspiracy Island, but it seems like an acceptable backup strategy. Ok, that's pretty much what I've been doing - using the hippy camp for Ka farming (because there's no noncombats before level 9) and doing the pirates part of the level 11 quest as early as possible, up to unlocking the Poop Deck. Unfortunately all the pirate areas, both with and without the outfit/fledges have a significant number of noncombats, and that cuts into ka farming.
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# ? Feb 27, 2015 19:01 |
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m2pt5 posted:Just finished my third Ed run (second hardcore, the first was softcore) and I have no loving idea how those leaderboard runs are that fast. Even the slowest is 3/739 and I just finished my best at 4/1059. I've been consistently getting 3day Ed leaderboard runs, and a lot of it is down to IOTMs (I haven't bought any skill cookies though - most of the HC leaderboard hasn't). I've been playing zero-IOTM Ed on an alt as well, and it goes a lot slower. Chateau + sleeping dog + conspiracy island are all really helpful with getting the stats to level 10 asap, which is where you start hitting quest areas with good Ka drops. If you don't have CI, then going opossum sign is pretty good. The benefits from knoll are fairly marginal for Ed, and the logging camp is a good high-Ka early levelling area. Oh, also the main thing I miss when playing Ed without lovebugs isn't the mp generation - it's the stun. Having a stun is huge because it lets you use the itemdrop talismans safely. The item drop bonus doesn't persist if you die and come back to the fight, so without a stun you can't use them against things that can one-shot you. hit button fucked around with this message at 23:41 on Feb 27, 2015 |
# ? Feb 27, 2015 23:26 |
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ayn rand hand job posted:Ed doesn't have too many relevant IOTMs other than the Conspiracy Island charter and barely lovebugs. Lovebugs, Chateau, Conspiracy Island, Friars, Clan VIP Key + Hot Dog Stand + Speakeasy, GameInform dungeon, Spring Break Beach are all applicable. All but arguably the last one has its HC speedrun uses.
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# ? Feb 28, 2015 00:02 |
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Unponderable posted:Lovebugs, Chateau, Conspiracy Island, Friars, Clan VIP Key + Hot Dog Stand + Speakeasy, GameInform dungeon, Spring Break Beach are all applicable. All but arguably the last one has its HC speedrun uses. eh Lovebugs - Already mentioned Conspiracy Island - Already Mentioned Chateau - Yeah, this is probably a good one, since its the only way you can abuse copied monsters in Ed, and can be tweaked. Florist Friar - Kind of good, but really super fiddly for minor benefit. Decent for setting up your Ka farming zone, but as always it suffers from the fact that you tend to hotfoot around to different locations. VIP Key - Eh. Most stuff is out of season. -Hot Tub doesn't really work. -Hot Dogs are decent, but given reduced stomach capacity it hurts it slightly. Probably the best since you can abuse the gently caress out of sleeping dogs/optimal dogs -Speakeasy isn't worth much. You're looking at ~8 drunkeness to really fill on a 3 day run, and 6 of those should be spent on astral pilsners. Gameinform - Pretty worthless. You don't need any Daily Dungeon keys, and while it has scaling monsters, all the monsters are constructs and can't drop Ka. It's at best a source of 2 level of elemental resistance buff. Spring Break Beach - See Gameinform. The Diner is full of weird monsters, which means you can't get Ka. You're not touching the party yacht or mansion in run. edit: Just for the record, you should always take astral pilsners as Ed. Ed can't get the immediate stat gains from hot dogs on Day 1 to jump his level up, and energy drinks are worse than the mummified beef haunches you should be buying for spleen. OJ MIST 2 THE DICK fucked around with this message at 00:21 on Feb 28, 2015 |
# ? Feb 28, 2015 00:18 |
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I think you're selling Speakeasy and Florist a bit short. I've been going with Astral Dog instead of Pilsners specifically because of Speakeasy (also stats > turngen for Ed). I tried Pilsners too, but Dogs seem to work a lot better. Florist's +30ML is a big thing in a few places - particularly Oil Peak and Cranny. +Init for the Alcove, There's no shortage of zones competing for +Item. MP regen is always nice, especially for Ed who tends to ka farm in single zones a lot. Also, one of my favorite florist tricks is for dealing with Ninja Snowmen Assassins early. Drop ML and use a spider plant which kills them before they can hit you. Speakeasy is great for the Lindy, Sockadollager for the tavern cellar, and the stat drinks. Chateau's painting is cool, but the bigger advantage is the ridiculous amount of mainstat you get from it. hit button fucked around with this message at 00:32 on Feb 28, 2015 |
# ? Feb 28, 2015 00:27 |
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ayn rand hand job posted:-Hot Dogs are decent, but given reduced stomach capacity it hurts it slightly. Probably the best since you can abuse the gently caress out of sleeping dogs/optimal dogs That reminds me, what's good to semirare as Ed?
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# ? Feb 28, 2015 00:35 |
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m2pt5 posted:That reminds me, what's good to semirare as Ed? I've been grabbing Baababuran, 2 inhalers every time. Inhalers are for a painfully long ~20-turn brigands. They're quite possibly not worth it for a lot of people until you can learn curse of fortune. I'm only doing brigands because of airborne mutagen from the Government Lab. You might want to get knob goblin elite guard if you're not YRing the harem girl. Epic consumables are cool if you're struggling for daycount.
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# ? Feb 28, 2015 00:42 |
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hit button posted:I think you're selling Speakeasy and Florist a bit short. I've been going with Astral Dog instead of Pilsners specifically because of Speakeasy (also stats > turngen for Ed). Eh. Assuming you have a monster annoyer and the ML buff, the 30 ML isn't really much in the Cyrpt. It's the difference between getting 5-6 beeps per fight, or 7-8. It's the difference between 1 turn saved and a handful of stat points. It's also pretty marginal in Oil Peak, which is about 7 turns. 4 if you have dress slacks. Not really gonna punch through that daycount barrier. Init is really really minor, you're looking at the difference of 27.5% vs 25% encounter rate on modern zmobies which is like 0.1 beeps per turn. You can save on average 0.6 turns per run! (Assuming you have both leg upgrades for Ed) MP regen is pretty well addressed by using a Belly Dancer, which you should probably use if you're not looking at a Priest for extra Ka. If you're really concerned about not dying, Ed the Undying might not be the best path for you. As I said, the Friar is extremely fiddly for minimal gains. You should not be losing sleep if you don't have one. Also item drop is not a big concern in Ed. Talisman of Renenutet give a pretty big targetted bonus, so you can use it to grab the handful of drops you really need (evil eyes, f'cle drops, sonars) along wiht some other QOL drops and still be running pretty decently. For filthworms and the secret warehouse, you need to use lash of the cobra. Lash works just like Smash & Graah or Rave Steal, so it'll force out the single item drops that you really really need. m2pt5 posted:That reminds me, what's good to semirare as Ed? KGE Captain, Baababuran, an Inhaler, and some tarts/lunchbox to fill your stomach with something better than astral hotdogs. hit button posted:I've been grabbing Baababuran, 2 inhalers every time. Inhalers are for a painfully long ~20-turn brigands. They're quite possibly not worth it for a lot of people until you can learn curse of fortune. I'm only doing brigands because of airborne mutagen from the Government Lab. Curse of Fortune is like a +200% buff and is basically free against brigands (since they'll drop 2 ka to replace the 1 you lost). It'll knock down the brigands to like 12ish turns.
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# ? Feb 28, 2015 01:09 |
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Yeah, I'm looking forward to being able to run the high curses, but since curses seems the weakest tree I still have a couple of ascensions to go before then. Also if you find the florist fiddly, I highly recommend the CHIT relay script for mafia. ayn rand hand job posted:If you're really concerned about not dying, Ed the Undying might not be the best path for you. hit button fucked around with this message at 01:46 on Feb 28, 2015 |
# ? Feb 28, 2015 01:39 |
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Unponderable posted:Step 1) Spend Mr. A's/$$$ to max out Ed's skill points. IotMs, yes, but most of the top of the leaderboard did not max skills (though King Bobson did, and so did I). You can tell how many starting skills a run had by hovering over the scarab beetle in the person's ascension history.
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# ? Feb 28, 2015 01:50 |
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As expected, the IOTM is the Crown of Ed. Servants level faster, big HP/MP boost, and can be configured with a bonus enchantment. You can configure to get a substat and buff to a given stat, 20 ML, 25% meat, or HP regeneration with a guaranteed enemy miss. edit should be noted, the Crown is soulbound, so no donating for a Mr. A in SC and saving a pull. OJ MIST 2 THE DICK fucked around with this message at 01:04 on Mar 3, 2015 |
# ? Mar 3, 2015 00:57 |
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Just finished a D1 with the crown, and it's biggest benefit for ed is the boring +HP boost. It lets you push ML and tank the first hit, and it means you don't have to prioritise getting legs. The extra servant xp is nice to get a +1 Ka Priest up and running a lot sooner, but it won't make much difference once you get a servant imbue.
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# ? Mar 3, 2015 21:16 |
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Ed the Undying is actually really cool and fun. Relatively slow-paced, so you can log in, kill some nerds, not really worry about death, quest are simple, and then log out without spending a billion hours on the wiki to make sure you're being optimal or whatever cause Ed's got ya baby
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# ? Mar 28, 2015 14:26 |
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Ed is crazy fast. What's up with the cartouches that have started appearing?
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# ? Mar 29, 2015 00:00 |
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Imasalmon posted:Ed is crazy fast. What's up with the cartouches that have started appearing? Nobody knows! I've seen quite a few of them, but am too busy crying about not being able to go to Kokomo yet.
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# ? Mar 30, 2015 11:30 |
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The new IotM opens up a stench-themed vacation zone. The Uncle Gator area scales with you, and any +ML you're running is tripled. Seems like it would be the best grinding in the game if you have enough stench resistance and killing power to survive. The Spinning Teacups adds 3 turns of an effect that gives -X all stats, +X stench damage, and +X% spell damage where X is the number of turns of the effect you have.
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# ? Apr 1, 2015 10:02 |
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Barf Mountain has a noncombat that is forced when you kill enough tourists to reach to front of the line and it gives a decent number of stats and a little meat. Not that interesting, but it seems that the maintenance tunnels let you tune the stats somehow. Not really sure what the pirate zone does that's unique yet - though it seems pretty great for Ka farming.
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# ? Apr 1, 2015 10:42 |
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And the Barf Mountain line is ridiculous meatfarming. I think with a little effort I could hit 750k/day.
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# ? Apr 5, 2015 15:31 |
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sfwarlock posted:And the Barf Mountain line is ridiculous meatfarming. I think with a little effort I could hit 750k/day. Let's double down on that. code:
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# ? Apr 5, 2015 22:34 |
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inkmoth posted:Not really sure what the pirate zone does that's unique yet - though it seems pretty great for Ka farming. Ka farming and power-grinding. I just finished day 1 of my first Ed run, and spent a lot of turns farming pirates.
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# ? Apr 5, 2015 22:42 |
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Hope y'all are enjoying Barf Mountain as much as me. Hello inflation! And this is not even caring that much about buffs. Mr. As are now almost at 20m holy poo poo. tripwood fucked around with this message at 14:10 on Apr 9, 2015 |
# ? Apr 9, 2015 14:08 |
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Man I can't even make half that, look like this inflation will probably make me quit if I can't keep up.
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# ? Apr 9, 2015 14:35 |
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I managed a million yesterday by burning some stockpiled inhalers. I bet +Meat stuff's going crazy in the Mall.
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# ? Apr 10, 2015 03:57 |
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Im_Special posted:Man I can't even make half that, look like this inflation will probably make me quit if I can't keep up. At the moment it looks like that, for the most part, the price of Mr. A's is going up but the prices on other things really are not. That might change, of course. Also, it's pretty easy to make meat in the new zone with minimal effort; the How to Scam Tourists drop is fantastic for it.
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# ? Apr 10, 2015 04:36 |
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lolli posted:Also, it's pretty easy to make meat in the new zone with minimal effort; the How to Scam Tourists drop is fantastic for it. Which is what's causing/going to cause inflation.
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# ? Apr 10, 2015 20:37 |
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I just got back from vacation to Disney World to find an IoTM for a vacation to Disney Landfill waiting for me.
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# ? Apr 11, 2015 17:30 |
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*like*
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# ? Apr 12, 2015 04:35 |
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Hello, if you're still accepting members into The Protected, I would like to apply. My name is SpiderLink (#524291). Hope to see you all soon!
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# ? Apr 12, 2015 18:16 |
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Ten crazy KOL meat farming tricks that make dickstabbers mad.
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# ? Apr 12, 2015 19:21 |
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Forget about dickstabbing, what about meat reselling? My rates are going to have to be ridiculously favorable now!
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# ? Apr 12, 2015 20:03 |
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Such a massive meat source that's only accessible to people who pay for an IotM doesn't bode well for making KoL inviting towards new players. RIP game.
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# ? Apr 13, 2015 10:24 |
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Jabor posted:Such a massive meat source that's only accessible to people who pay for an IotM doesn't bode well for making KoL inviting towards new players. I think they really need to rework the drop rates & bonuses. Preferably after I finish the meat harvesting bonanza
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# ? Apr 13, 2015 12:32 |
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Jabor posted:Such a massive meat source that's only accessible to people who pay for an IotM doesn't bode well for making KoL inviting towards new players. I don't get the reasoning here. If farmable items increase in price because of DINSEYFLATION then that just means those new players get better returns from item farming. If Mr. Accessorys cost more meat, that means new players get more value for their donation (the recent Mr Accessory price spikes are mainly due to a reduced number of them entering the market rather than any decrease in the real value of meat anyway). The only people I really see being negatively affected by potential inflation would be players with large amounts of liquid meat, so kinda the opposite of new players.
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# ? Apr 13, 2015 17:28 |
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New players generally aren't aware enough of the market for items to do it properly and they generally don't have the resources to farm them competitively. Also, the problem with the Mr. A prices is that new players don't really have the option of farming up a Mr. A or so before deciding to invest in the game; if they want things they're going to have to start by throwing down . The single biggest problem KoL has is that the game continues to get less and less friendly to newbies because their one-time content model continues to make things less and less accessible for them.
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# ? Apr 13, 2015 20:54 |
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# ? Jun 10, 2024 09:58 |
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Khizan posted:New players generally aren't aware enough of the market for items to do it properly and they generally don't have the resources to farm them competitively. Why does a new player, who by your own reckoning doesn't understand the value of items, need a Mr. Accessory? I would argue that the game, the actual video game I made that you play by clicking things on the website and beating up monsters and reading jokes and stuff, is friendlier to new players than it has ever been. New players aren't focused on speed ascension and don't care even a little bit that they don't have some random item from Christmas six years ago that happens to be important to you specifically because you are not a new player.
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# ? Apr 14, 2015 01:09 |