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A. Beaverhausen
Nov 11, 2008

by R. Guyovich

Pochoclo posted:

The thing is that sure, your reptilian brain can get scared at something jumping in front of you in the middle of the night, it will work, but that's not horror, that's just fear. To really loving unsettle a human being, to make one feel horror and dread, it takes another human. That's actually a theme I'd like to be explored more in horror games. It's always monsters and ghosts and stuff. But normal living humans are, hands down, the scariest creature to populate the planet. I guess the problem is that it gets too intense when you go down that road. I don't think a game that properly emulates the experience of being hunted by a seriously disturbed serial killer, for example, will be very popular or politically correct.

I was watching an LP of a fan made Halloween game a while back that, for its low budget, was still pretty intense. I can't help but think modern graphics and the Rift would lead to a few heart attacks.

A. Beaverhausen fucked around with this message at 05:33 on Mar 27, 2015

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FirstAidKite
Nov 8, 2009

Pochoclo posted:

I don't think a game that properly emulates the experience of being hunted by a seriously disturbed serial killer, for example, will be very popular or politically correct.

One of HarshlyCritical's best videos was him playing through a game that did this. It was called Babysitter Bloodbath.

https://www.youtube.com/watch?v=ufKRi36aFug

I'm surprised I don't hear about that game getting talked about more often. It's pretty great.

Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

Is Alien:Isolation worth playing even for non fans? it's cheap on steam and I 'm kinda curious.

GulagDolls
Jun 4, 2011

Hel posted:

Is Alien:Isolation worth playing even for non fans? it's cheap on steam and I 'm kinda curious.

it's very good. I would say it's possibly even better if you're not a huge fan of the alien franchise. It's hard to be scared of a monster you're so familiar with.

Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

GulagDolls posted:

it's very good. I would say it's possibly even better if you're not a huge fan of the alien franchise. It's hard to be scared of a monster you're so familiar with.

Ok, I'm trying it then, is the DLc worth getting if I like the base game? or are they just bad cash ins?

al-azad
May 28, 2009



Hel posted:

Ok, I'm trying it then, is the DLc worth getting if I like the base game? or are they just bad cash ins?

The DLC expands the different secondary modes. Singleplayer is very lengthy so it's probably better to play through that and try out the different modes to see if you like them. No doubt this stuff will be on sale again in a couple months for the summer sale.

catlord
Mar 22, 2009

What's on your mind, Axa?

A. Beaverhausen posted:

I was watching an LP of a fan made Halloween game a while back that, for its low budget, was still pretty intense. I can't help but think modern graphics and the Rift would lead to a few heart attacks.


FirstAidKite posted:

One of HarshlyCritical's best videos was him playing through a game that did this. It was called Babysitter Bloodbath.

https://www.youtube.com/watch?v=ufKRi36aFug

I'm surprised I don't hear about that game getting talked about more often. It's pretty great.

Assuming that Beaverhausen's talking about what I think, same game. I guess the creator had to change it for legal reasons. I like that the developer had a specific vision, PS1/VHS horror, and executed it exceptionally.

LordGugs
Oct 16, 2012

catlord posted:

Assuming that Beaverhausen's talking about what I think, same game. I guess the creator had to change it for legal reasons. I like that the developer had a specific vision, PS1/VHS horror, and executed it exceptionally.

He actually just released a brand new game. Power Drill Massacre. Looking at his site he has a ton of games he made based on 80s straight to video horror.

Here is his site with all his games. http://pigfarmergames.com/

Valatar
Sep 26, 2011

A remarkable example of a pathetic species.
Lipstick Apathy
To do a horror game right definitely needs a steering away from SCREEEEEEEEELOUDNOISEARRRRGH poo poo JUMPING AT YOUR SCREEN AHHHHHHHHHHH and a subtler undercurrent of danger. System Shock 2 did it fabulously when you'd just hear worm zombies shuffling down a hall past the room you're in and calling out to you; some of the chattier splicers in Bioshock were the same where you wouldn't be in immediate danger, but you knew that some crazy motherfucker with a box full of grenades was busy screaming about Jesus fifty feet away from you.

I sort of long for the day when a horror game or movie has someone turn and see the killer looking through the window at them without the jump scare loud noise. Just staring at them quietly. Then calmly walking over to start trying to open the door. No rush. All the time in the world.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Valatar posted:

To do a horror game right definitely needs a steering away from SCREEEEEEEEELOUDNOISEARRRRGH poo poo JUMPING AT YOUR SCREEN AHHHHHHHHHHH and a subtler undercurrent of danger. System Shock 2 did it fabulously when you'd just hear worm zombies shuffling down a hall past the room you're in and calling out to you; some of the chattier splicers in Bioshock were the same where you wouldn't be in immediate danger, but you knew that some crazy motherfucker with a box full of grenades was busy screaming about Jesus fifty feet away from you.

I sort of long for the day when a horror game or movie has someone turn and see the killer looking through the window at them without the jump scare loud noise. Just staring at them quietly. Then calmly walking over to start trying to open the door. No rush. All the time in the world.

But then how would youtubers know when to scream?

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



Hel posted:

Ok, I'm trying it then, is the DLc worth getting if I like the base game? or are they just bad cash ins?

Alien Isolation is about to go on sale on Steam for like 75% off.

The movie-based DLC levels are cool (and feature the original cast reprising their roles for the first time in decades) but they have more impact if you're familiar with the movie 'Alien'. I found the two DLC levels scarier and more intense than the base game, mostly because it was more claustrophobic and harder to avoid the Alien.

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch
Bloodborne is the best horror game I've played in a long while.

Sad Mammal
Feb 5, 2008

You see me laughin
Is there any country that got a non-dinky art book with their Bloodborne? All the one's I've seen so far are ~30 pages and barely the size of a blu-ray case.

al-azad
May 28, 2009



Valatar posted:


I sort of long for the day when a horror game or movie has someone turn and see the killer looking through the window at them without the jump scare loud noise. Just staring at them quietly. Then calmly walking over to start trying to open the door. No rush. All the time in the world.

this motherfucker.

Accordion Man
Nov 7, 2012


Buglord

FirstAidKite posted:

One of HarshlyCritical's best videos was him playing through a game that did this. It was called Babysitter Bloodbath.

https://www.youtube.com/watch?v=ufKRi36aFug

I'm surprised I don't hear about that game getting talked about more often. It's pretty great.
Man the idea and that aesthetic is absolutely wasted on that game.

Rush Limbo
Sep 5, 2005

its with a full house

Hel posted:

Is Alien:Isolation worth playing even for non fans? it's cheap on steam and I 'm kinda curious.

Absolutely. The Alien is loving fantastic. People like to give Shadows of Mordor credit for being the first 'next gen game' but Alien Isolation has an actual full blown Nemesis and it is incredible.

e: I also think Condemned is one of the greatest horror games ever made because it manages to have both the creepy unsettling feeling of being hunted by something with a few well-crafted jump scares. That game is unsettling as gently caress. Pity the sequel was such a crapshoot.

Valatar posted:

I sort of long for the day when a horror game or movie has someone turn and see the killer looking through the window at them without the jump scare loud noise. Just staring at them quietly. Then calmly walking over to start trying to open the door. No rush. All the time in the world.

Not really a horror game but Wolfenstein: The New Order has exactly this. The main dude, Deathshead, when you first encounter him he's literally behind a door just staring at you. No ominous jump scare, just this really creepy dude just staring and laughing at you.

https://www.youtube.com/watch?v=gUL45mphHzE

About 48 minutes in

Rush Limbo fucked around with this message at 14:30 on Mar 28, 2015

Carecat
Apr 27, 2004

Buglord

al-azad posted:

Hunted is really good at creating tension because it has excellent sound design and the enemies are relentless. Having a group of robots making a beeline directly towards you while a balloon with a searchlight is hovering over your only escape route is genuinely thrilling. It suffers from the typical issue of having absolutely zero direction but taking those kind of unscripted thrilling moments and combining them with some kind of story would be good. Darkwood has a lot of good ideas going for it. It's one of those survival games but there's a lot of weird random poo poo, set characters, and a plot of sorts to achieve. This War of Mine is also good in that it provides direction while having plenty of emergent moments.

That's the important thing. Totally unscripted games are boring you've got to give your player a push in some direction.

Shame the AI is really easy to deal with. Ideas like walking through the relative safety of a wood but stumbling into a man trap and a weird rear end hobo sneaks up to to blast you with a blunderbuss or a scarecrow in a field turning out to be an actual freaky teleport-behind-you enemy are great but they don't count for much once you have seen them. You can get by easily in the game by being super aggressive with weapons and abusing pathfinding.

Rush Limbo
Sep 5, 2005

its with a full house
Miasmata has a rather cool antagonist but the last time I played it, it was incredibly goofy looking.

Not sure if they changed that, but the concept was cool. It supposedly moved in real time across the island and would actually track you, and not just teleport to where you were. You couldn't kill it, but you could scare it away/keep it at bay and you'd have to slowly back away because if you tried to run it would gently caress you over.

King Vidiot
Feb 17, 2007

You think you can take me at Satan's Hollow? Go 'head on!

Accordion Man posted:

Man the idea and that aesthetic is absolutely wasted on that game.

Yeah it's a shame because I like everything else about that game apart from the execution. They had a perfect idea, the direct-to-video horror VHS aesthetic of the menus and in-game filter was cool, but the game itself was just poorly-done. I'm pretty sure it's just one guy though.

If he could find collaborators to help work on it and spitball ideas back and forth, he could have some really solid games. Nobody else seems to be doing anything like it, 99% of indie horror games are just "walk through Creepy Woods/Asylum until something pops out and kills you". He does have one asylum-walking game on his site, but the twist is that you're the crazy escapee killing everyone.

Accordion Man
Nov 7, 2012


Buglord

King Vidiot posted:

Yeah it's a shame because I like everything else about that game apart from the execution. They had a perfect idea, the direct-to-video horror VHS aesthetic of the menus and in-game filter was cool, but the game itself was just poorly-done. I'm pretty sure it's just one guy though.

If he could find collaborators to help work on it and spitball ideas back and forth, he could have some really solid games. Nobody else seems to be doing anything like it, 99% of indie horror games are just "walk through Creepy Woods/Asylum until something pops out and kills you". He does have one asylum-walking game on his site, but the twist is that you're the crazy escapee killing everyone.
I also really like the PS1 era graphics too, its a nice dual retro aesthetic. It's rather forgivable that its one dude that made it but man that final boss fight and the killer just outright cheating by standing behind doorways looked awful.

Basticle
Sep 12, 2011


This might be old news for this thread but a couple of years ago Conan played Slender, Amnesia and Outlast https://www.youtube.com/watch?v=tw7Os-_BJMo

RightClickSaveAs
Mar 1, 2001

Tiny animals under glass... Smaller than sand...


Basticle posted:

This might be old news for this thread but a couple of years ago Conan played Slender, Amnesia and Outlast https://www.youtube.com/watch?v=tw7Os-_BJMo
I love that video, I don't think it was ever posted in this thread.

Seeing the perspective of someone who truly doesn't know anything about video games is really entertaining, and helps bring into focus what works and doesn't work. The mixture of confusion and boredom that Slender was met with is hilariously telling.

AnonSpore
Jan 19, 2012

"I didn't see the part where he develops as a character so I guess he never developed as a character"
"You know what? This is a scary game. That's the scariest thing I've ever seen." :allears:

Basticle
Sep 12, 2011


Isnt Outlast the one with the attempted penis removal or something? (I've only seen a couple of youtube videos) I was hoping they'd show him playing that part.

SpiritOfLenin
Apr 29, 2013

be happy :3


Basticle posted:

Isnt Outlast the one with the attempted penis removal or something? (I've only seen a couple of youtube videos) I was hoping they'd show him playing that part.

That scene is in the Whistleblower DLC I think.

FirstAidKite
Nov 8, 2009

Accordion Man posted:

Man the idea and that aesthetic is absolutely wasted on that game.

Maybe I just have really low standards for free indie horror games then lol

Accordion Man
Nov 7, 2012


Buglord

FirstAidKite posted:

Maybe I just have really low standards for free indie horror games then lol
Well as we've been saying everything else but the way the killer works is really nice, which a lot of indie "horror" games never even get close to achieving.

Accordion Man fucked around with this message at 21:32 on Mar 28, 2015

King Vidiot
Feb 17, 2007

You think you can take me at Satan's Hollow? Go 'head on!
I don't know, thinking about it the only real thing I don't like about the killer is that he sort of "glides" at about your speed and can kill you in one or two slashes. The teleporting thing I don't mind, because it's a slasher movie trope, and even Clock Tower would do that to gently caress with the player sometimes.

If he moved slower and if you had ways to evade him or temporarily fight back before you get a better weapon (like throwing things, or even have a last-ditch move you could pull off if he slashes to avoid damage or death), then the game would be a lot better.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

King Vidiot posted:

I don't know, thinking about it the only real thing I don't like about the killer is that he sort of "glides" at about your speed and can kill you in one or two slashes. The teleporting thing I don't mind, because it's a slasher movie trope, and even Clock Tower would do that to gently caress with the player sometimes.

If he moved slower and if you had ways to evade him or temporarily fight back before you get a better weapon (like throwing things, or even have a last-ditch move you could pull off if he slashes to avoid damage or death), then the game would be a lot better.

Yeah watching that video I was wondering what the point of the axe was since it seems like being close enough to use it would just mean you'd die. If it could knock him down/back temporarily it might have made more sense.

I think as a game concept though it's interesting and worth exploring. There were some really old NES era games based on Friday the 13th and Nightmare on Elm street, but I think both of them aren't supposed to be very good. The Friday the 13th one is a kind of similar idea though, where you can explore around Camp Crystal Lake freely and collect items while running away from Jason when he turns up.

Phylodox
Mar 30, 2006



College Slice
The Friday the 13th game was seriously tense and scary. At the time. To twelve-year-old me. I don't know if it holds up, but having to fight off zombies, find better weapons, keep all the counsellors alive, and protect the campers from Jason was nerve-fraying. Especially the parts where you're in a cabin where you know Jason is, waiting for him to pop out at you with that terrifying 8-bit jump scare music sting.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:
Yeah I know it's supposed to be a bad game because AVGN did a video on it but I was hooked as a kid. It wasn't a great game but the concept alone carried it at the time.

It has enough of a cult following though that after the NES Batman: The Video Game style action figure Neca contributed this to the world:

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Is there any well known slasher villain who isn't supernatural? Jason Voorhees and Freddy Krueger are both supernatural. I guess Michael Myers isn't?

William Henry Hairytaint
Oct 29, 2011



I loved the NES Friday the 13th, and I think most horror fans who played it feel the same, but everyone else didn't much care for it. It's very difficult and there's almost no direction given to the player so it's easy to just spin your wheels and not get anything done. It had a great atmosphere and the mechanic of Jason hunting the teenagers and the little kids meant you never really had an opportunity to relax. If you like horror games it's worth giving it a try.

thebardyspoon
Jun 30, 2005

Fojar38 posted:

Is there any well known slasher villain who isn't supernatural? Jason Voorhees and Freddy Krueger are both supernatural. I guess Michael Myers isn't?

Nah he totally is, he comes back from absolutely ridiculous injuries. I guess the scream killer if he counts (though obviously it's a different one in each film).

OJ MIST 2 THE DICK
Sep 11, 2008

Anytime I need to see your face I just close my eyes
And I am taken to a place
Where your crystal minds and magenta feelings
Take up shelter in the base of my spine
Sweet like a chica cherry cola

-Cheap Trick

Nap Ghost

Fojar38 posted:

Is there any well known slasher villain who isn't supernatural? Jason Voorhees and Freddy Krueger are both supernatural. I guess Michael Myers isn't?

If you ignore 4 thru 6, yeah.

Leatherface also comes to mind.

thebardyspoon posted:

Nah he totally is, he comes back from absolutely ridiculous injuries.

Eh. The worst he ever deals with is in the 1-2-H20-8 timeline was the getting shot and still plugging around for a few more hours.

He got set on fire at the end of 2, but it's 20 loving years until the next movie.

OJ MIST 2 THE DICK fucked around with this message at 23:11 on Mar 28, 2015

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Fojar38 posted:

Is there any well known slasher villain who isn't supernatural? Jason Voorhees and Freddy Krueger are both supernatural. I guess Michael Myers isn't?

I think Jason started off non-supernatural but they threw that in with the sequels to explain why he kept coming back.

OJ MIST 2 THE DICK
Sep 11, 2008

Anytime I need to see your face I just close my eyes
And I am taken to a place
Where your crystal minds and magenta feelings
Take up shelter in the base of my spine
Sweet like a chica cherry cola

-Cheap Trick

Nap Ghost

The Cheshire Cat posted:

I think Jason started off non-supernatural but they threw that in with the sequels to explain why he kept coming back.

Jason's kinda weird. He was supposed to have drowned to death when he was 10, and it upset his mother enough that she went crazy, but then he actually was really alive and living as a hermit, and still cognizant enough to remember her after finding her corpse.

He got killed in 3, and resurrected as a zombie thing in 5, and pretty much went full supernatural otherwise.

Industrial
May 31, 2001

Everyone here wishes I would ragequit my life

SkeletonHero posted:

The Devil's Backbone and Pan's Labyrinth are definitely horror movies, they just aren't thrillers. Mimic is absolute garbage and doesn't even approach the lofty heights of "nothing special."

I guess we have way different definitions of horror. Those movies felt more like dark childrens tales to me.

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



Fojar38 posted:

Is there any well known slasher villain who isn't supernatural? Jason Voorhees and Freddy Krueger are both supernatural. I guess Michael Myers isn't?

The Jigsaw Killer from the Saw movies, The Collector from 'The Collector'/'The Collection'.

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al-azad
May 28, 2009



ayn rand hand job posted:

If you ignore 4 thru 6, yeah.

Leatherface also comes to mind.


Eh. The worst he ever deals with is in the 1-2-H20-8 timeline was the getting shot and still plugging around for a few more hours.

He got set on fire at the end of 2, but it's 20 loving years until the next movie.

Myers may not be supernatural by traditional definitions but his origin story becomes increasingly supernatural to the point where Myers' spirit is eternal and he's some Frankenstein's monster created by a cabal of satan worshipers who control him with a magical tattoo and gently caress I DON'T KNOW.

There are probably more mundane slasher villains than supernatural ones, the supernatural ones just happen to be the most popular.

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