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The Heavenator posted:Keep in mind this is a surveillance state that is fooled by briefcase hand-offs. just because there are cameras to see everything, doesn't mean there is a person actually looking through all the collected data, or even knows what to be looking for. Why do i feel compelled to play devils advocate for this terrible game. Argh. No, there shouldn't be a mega convention selling people whoresale in the middle of a future tech high security monitoring state.
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# ? Mar 15, 2015 02:12 |
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# ? Jun 11, 2024 07:14 |
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I can see the glimmers of ideas. about how the idea of a surveillance society being a safer one, which just hides the shady underbelly of the rich being hand in hand with the criminals and the corrupt. The problem is, that doesn't make for a great game. This desperately wants to be GTA, but gritty. And it's terrible. Just terrible.
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# ? Mar 15, 2015 08:00 |
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Well, it could work, but the reason that GTA works is that the players don't play a character who views himself as a "Good person" in the greater context of the world. They're all despicable assholes and they know it. Watch_Dogs however has us playing a GTA game where the character thinks he's batman and saving the world. If you wanted to do something like Watch Dogs it'd basically have to be more like an Open World 007 game rather than GTA as Batman.
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# ? Mar 15, 2015 08:14 |
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Mechanically, this game could be an open-world Deus Ex game, if shooting didn't have to be your first response to every situation you approach. Making it more viable to camera-stealth your way through your objectives would be a start, along with giving you more of an incentive to not kill everyone you meet. Storywise, this little plot cul-de-sac is just gross. We already know that the villain is evil, because we saw him kill a guy that one time. We don't have to see a human auction to understand that.
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# ? Mar 15, 2015 08:26 |
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LoonShia posted:Storywise, this little plot cul-de-sac is just gross. We already know that the villain is evil, because we saw him kill a guy that one time. We don't have to see a human auction to understand that. But... But... Bewbs sell videja games!
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# ? Mar 15, 2015 08:30 |
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The thing I remember about Watch_Dogs was before the release there was this real emphasis on non-lethal takedowns, and that you were trying to do good things to protect innocent people. Even when you were tracking down that guy in the club you just exposed him and knocked him out (Ignoring the fact that knocking someone unconscious isn't precisely 'non-lethal' in the real world it's a common enough trope that I'd let it slide)They made it sound sort of like a stealth game where you used your hacking skills to compliment your stealth rather than as an aggressive weapon. Two years later I got the game, ended up running missions for gang-bangers, taking down a convoy of drug smugglers in the middle of a populated street with a grenade launcher, blowing up cops with their wi-fi enabled grenades, and not doing much hacking at all besides just walking down the street and waiting for square prompts to pop up. That was the last game I pre-ordered without knowing drat sure that the company is going to deliver what they say they're giving.
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# ? Mar 15, 2015 08:31 |
The whole sex slave auction idea would make a lot more sense if it was all 'online' in a way that buyers couldn't be traced due to a loophole in ctOS or even outright bribery. There, you've written a surveillance state that is dangerous and brings more problems than it solves. Also it would be indirect social commentary on how the internet facilitates child pornography and such in ways that make it easier than ever before to distribute and watch without consequence. Edgy and plausible! But then we would never see titties so we got this instead.
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# ? Mar 15, 2015 08:33 |
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Ekster posted:The whole sex slave auction idea would make a lot more sense if it was all 'online' in a way that buyers couldn't be traced due to a loophole in ctOS or even outright bribery. There, you've written a surveillance state that is dangerous and brings more problems than it solves. Also it would be indirect social commentary on how the internet facilitates child pornography and such in ways that make it easier than ever before to distribute and watch without consequence. Edgy and plausible! If they did that they could do it like they did in Taken, where the girls being sold are basically dragged on stage, and displayed for cameras while unseen bidders make their selections. The big problem here is that they have all of the high society members in the "Abandoned Warehouse District" (Copyright Power Rangers) buying their new slaves face to face. I guess there are rich people going home with girls shoved into their trunks?
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# ? Mar 15, 2015 08:46 |
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Jade Star posted:just because there are cameras to see everything, doesn't mean there is a person actually looking through all the collected data, or even knows what to be looking for.
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# ? Mar 15, 2015 11:22 |
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I like that they tried to show you how lovely human trafficking is but maybe it shouldn't have been so tone deaf. Or stupid. "I'll notify the cops, they'll deal with these trafficking dudes!" *fails to notice squad car literally parked at the front door of the boating place*
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# ? Mar 15, 2015 13:34 |
Seriously, in a game about technobullshitmagic and surveillance everywhere, they don't do the stupid illegal auction electronically? LoonShia posted:Mechanically, this game could be an open-world Deus Ex game, if shooting didn't have to be your first response to every situation you approach. That something Ubisoft stopped doing long ago.
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# ? Mar 15, 2015 15:40 |
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HOTLANTA MAN posted:"I'll notify the cops, they'll deal with these trafficking dudes!" *fails to notice squad car literally parked at the front door of the boating place* anilEhilated posted:Seriously, in a game about technobullshitmagic and surveillance everywhere, they don't do the stupid illegal auction electronically? CrashCat fucked around with this message at 23:21 on Mar 15, 2015 |
# ? Mar 15, 2015 23:18 |
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Episode 11 : Uncut | Cut This week Aiden doesn't know how encryption works, and we become beer connoisseurs. Our guest this week is Lizard Wizard. He doing an Oblivion LP. So he's got that going for him.
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# ? Apr 3, 2015 17:25 |
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It is way to late for this game to have Aiden only now start having this whole "what have I been doing? Am I a monster?" bullshit. They try way to hard to make you like this guy and only make him more of an rear end in a top hat.
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# ? Apr 3, 2015 19:24 |
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Wait, why did Bedbug help Aiden after Iraq almost threw him out a building? That bit of blackmail isn't so important compared to getting caught in the server room, plus how would he even get out of there alive without giving up everything he knew about Aiden?
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# ? Apr 3, 2015 19:33 |
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It sure feels like there was a lot of poor editing of the story. You guys mentioned the Bedbug somehow not getting thrown to his death thing, but it does feel like they are shoehorning in Aiden having a conscience really late.
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# ? Apr 4, 2015 02:08 |
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This is the first video I've noticed, but it's driving me nuts how your car will clip into other cars when you ram them.
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# ? Apr 4, 2015 06:14 |
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Why was there an open window in an actively cooled server room? Also I hope bedbug doesn't die, he's one of the only people so far that actually seems like an okay guy
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# ? Apr 4, 2015 18:28 |
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Nalesh posted:Why was there an open window in an actively cooled server room? Except for all of the drug trafficking and murder.
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# ? Apr 4, 2015 19:13 |
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kalonZombie posted:Except for all of the drug trafficking and murder. An okay guy compared to everyone else I mean.
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# ? Apr 4, 2015 19:26 |
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Nalesh posted:An okay guy compared to everyone else I mean. That's like calling him the nicest-smelling open sewer.
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# ? Apr 4, 2015 21:04 |
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Nalesh posted:Why was there an open window in an actively cooled server room? Yeah, nevermind that its a room meant to keep a server cold; THERE IS AN OPEN WINDOW TO THE BIG SECRET ROOM. Like Aiden couldn't pop into a nearby camera then used that camera's sight to jump into the camera in the room. Or crawled through the window.
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# ? Apr 4, 2015 23:58 |
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I can't help but laugh every time they mention Pawnee like it's one of the suburbs. In reality, there is a Pawnee, Illinois, but it's a little over 200 miles south of Chicago.
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# ? Apr 5, 2015 03:23 |
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Episode 12 : Uncut | Cut This week Aiden gets defenestrated, and we get blackmailed for masturbating in public. Our guest this week is Skippy Granola. He's a real cool guy.
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# ? Apr 12, 2015 16:53 |
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Wow, T-Bone. You're sure being inconspicuous there, with your white-guy dreads, and your cybergoggles, and your dumbass beard. The ctOS profiler said you were 52, but I somehow doubt that. That puzzle, with the satellite towers and the turning walkways? That's what the game should have been about: solving puzzles through camerastealth to access computer files or sneak past guards. I agree with Skippy, if that degree of puzzle had come earlier and been more frequent, it'd have been cooler (and our hacking abilities would have been much more useful).
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# ? Apr 12, 2015 18:19 |
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LoonShia posted:That puzzle, with the satellite towers and the turning walkways? That's what the game should have been about : solving puzzles through camerastealth to access computer files or sneak past guards. I agree with Skippy, if that degree of puzzle had come earlier and been more frequent, it'd have been cooler (and our hacking abilities would have been much more useful).
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# ? Apr 12, 2015 19:34 |
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I just wish hacking was more than just toggling objects on and off.
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# ? Apr 12, 2015 19:40 |
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LoonShia posted:
So what I'm saying is it did and it was but it didn't help and it's still bad
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# ? Apr 12, 2015 19:54 |
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We was promised a game like Shadowrun, ripped from the headlines of tomorrow where we were a crazy counterculture outsider, turning modern technology against society for our own anarchic ends. And we got another cover shooter. I ain't even paid money for this drek and I still feel bitterly betrayed and disappointed. At least we got Dragonfall to ease the sting.
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# ? Apr 12, 2015 19:59 |
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You get rewarded for killing people. Every guy you kill gets you experience which you need to get skill points to buy more hacking skills. Going in stealthy through the cameras gets you no experience, beyond the base level you get for completing the mission. Not to mention the fact that a bunch of the ctOS stations are bugged, and you cannot hack the access point through the cameras, which happened in episode 6, I think. Also as I alluded to in the video the camera stealth in the those ctOS stations aren't puzzles like in this episode as much as a game of find the square button prompt. In short, gently caress this game.
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# ? Apr 12, 2015 20:03 |
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My bad. So worse than not getting rewarded, you're basically punished for being clever.Skippy Granola posted:We was promised a game like Shadowrun, ripped from the headlines of tomorrow where we were a crazy counterculture outsider, turning modern technology against society for our own anarchic ends. And we got another cover shooter. I ain't even paid money for this drek and I still feel bitterly betrayed and disappointed.
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# ? Apr 12, 2015 20:08 |
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Going Stealth gives you vigilantee points, for all the good those do. And T-bone is the best character in the game.
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# ? Apr 12, 2015 20:48 |
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SSNeoman posted:Going Stealth gives you vigilantee points, for all the good those do.
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# ? Apr 12, 2015 20:56 |
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SSNeoman posted:Going Stealth gives you vigilantee points, for all the good those do. How quickly we forget Jordi Chin.
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# ? Apr 12, 2015 21:04 |
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tlarn posted:How quickly we forget Jordi Chin. Yeah Jordi is great, but T-bone actually gets a proper arc and has good chemistry with his supporting characters. What I'm saying is "play Bad Blood"
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# ? Apr 12, 2015 21:40 |
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That satellite puzzle was equal parts amazing and dull. It was nice that the game actually had a puzzle based around the camera hacking. Really, the camera hacking has been the part if the game that actually makes me think Aiden is using gadgetry to any success. Plus, we didn't have to go through another shoe-horned fighting segment. However, the puzzle, from an observer stand point, it looked tedious. After the initial realization on how the puzzle elements come together, it becomes a test of repetitive actions. The developers could have had one part of the puzzle lead to another section, rather than repeating the same two steps (moving the satellites four times in a row) until the player manages progression. Watching the video, I could easily understand how a player would be unenthused about pressing the same buttons over and over before unlocking a simple gate.
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# ? Apr 12, 2015 21:48 |
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"I'm not really a cash kind of guy." says Aiden. Who has to go to an atm to get the money from accounts he hacked, even if he wants to use it to buy stolen vehicles online or expensive guns.
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# ? Apr 12, 2015 23:30 |
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The Wu-Tang Secret posted:The entire game should have just been hacking puzzles like that, but with the ability to physically travel through hackable things somehow. Like Aiden is a cyberghost trapped in the system and he has to solve the mystery of his own murder with his hacking powers. And ctOS's predictive algorithms are so powerful that Aiden basically lives thirty minutes into the future, so if he sees a dead person, he can effectively go back in time to four minutes before their death and save them. Tylana posted:"I'm not really a cash kind of guy." says Aiden. Who has to go to an atm to get the money from accounts he hacked, even if he wants to use it to buy stolen vehicles online or expensive guns.
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# ? Apr 13, 2015 02:32 |
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Tylana posted:"I'm not really a cash kind of guy." says Aiden. Who has to go to an atm to get the money from accounts he hacked, even if he wants to use it to buy stolen vehicles online or expensive guns. I kind of wish they had made a Bitcoin joke about that. This game is, however, too ~serious~ for jokes. The tone is all over the place. On the one hand, Aiden is a cyberpunk hacker with a Batcave and cellphone-based superpowers . On the other, his sister and her kids live in a normal suburban lifestyle.
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# ? Apr 13, 2015 06:06 |
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# ? Jun 11, 2024 07:14 |
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The Wu-Tang Secret posted:The entire game should have just been hacking puzzles like that, but with the ability to physically travel through hackable things somehow. Like Aiden is a cyberghost trapped in the system and he has to solve the mystery of his own murder with his hacking powers. And ctOS's predictive algorithms are so powerful that Aiden basically lives thirty minutes into the future, so if he sees a dead person, he can effectively go back in time to four minutes before their death and save them. Thank you for reminding me of that awesome game. Shame on me for only realising the reference after someone clapemoted it.
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# ? Apr 13, 2015 10:38 |