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Got to play my first game of 7 Wonders yesterday and it was pretty fun, though I'll say that the guy trying to explain the rules could maybe have found a better way to do it because I kinda zoned out halfway through (and was starting to regret insisting that we give it a try) but once things actually hit the table I pretty much immediately got most everything, and what I wasn't sure on got hashed out with a couple of questions in short order. All in all not a bad game, though I don't know if I'd play it forever and ever amen. Also got to play some more Coup, which works ooookay? with four players but I think having six would have made it better, but each game went by nice and quick, not a bad way to spend 45 minutes getting four games in. I even won one, which is surprising.
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# ? Apr 9, 2015 04:57 |
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# ? Jun 5, 2024 09:28 |
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Is Exploding Kittens, the most heavily funded game in Kickstarter history, any good?quote:"Yeah, that's funny," he said while not laughing. ...of course I have at least two friends who were enthusiastic backers.
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# ? Apr 9, 2015 05:15 |
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I will definitely pick Yomi up on steam and play against goons.
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# ? Apr 9, 2015 05:24 |
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Context posted:Is Exploding Kittens, the most heavily funded game in Kickstarter history, any good? Video game reviewer says awful card game is "fun", more at 11
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# ? Apr 9, 2015 05:34 |
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This is the best part, actually:quote:But is this game the second coming of Cards Against Humanity? Will Exploding Kittens become the go-to party game, a veritable cultural touchstone played by us commoners as well as the high-born aristocracy?
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# ? Apr 9, 2015 05:36 |
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Ah yes, the fresh and topical mechahitler jokes.
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# ? Apr 9, 2015 05:39 |
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Played a bunch of Pandante via the online client and Skype, and had a bit of a blast. I was just really into the way it encouraged big plays. You see, you can only replace cards in your hand for free during the first two betting phases of the game if you're betting on the highest hand at the table. For every hand lower than that you're betting on, it costs two chips, so the further down you are, the harder it is to replace your cards with something better. And as a result, the game ends up with a lot of impressive plays, and an equal (or more) amount of plays that backfire hilariously. Also sounds like the version two rules were really improved from the first version rules, but I haven't played the first version, so I can't really speculate too hard.
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# ? Apr 9, 2015 06:30 |
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Context posted:Is Exploding Kittens, the most heavily funded game in Kickstarter history, any good? Really seems like Falling does this concept much better, with faster rounds. I mean, I'm not surprised, but still.
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# ? Apr 9, 2015 06:48 |
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Context posted:Is Exploding Kittens, the most heavily funded game in Kickstarter history, any good? Really should've known what I was getting into when I foolishly clicked on a Polygon link but nevertheless I am still surprised by how awful that website is and everything it does, this being no exception. PopZeus posted:Really seems like Falling does this concept much better, with faster rounds. I mean, I'm not surprised, but still. Falling is a fabulous game and I really need to bug my friend to get it back into our group's game circulation.
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# ? Apr 9, 2015 07:14 |
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quote:Also sounds like the version two rules were really improved from the first version rules, but I haven't played the first version, so I can't really speculate too hard. And I haven't played the second edition.. but I can say the first edition was really poor and nobody who I tried it with liked it (I couldn't give it away within our group). I'd hope for: 1. Much faster play. It took forever to play a hand with 6 people, with endless rounds of breakfast and snacking and powers and boredom and nobody ever, ever folding 2. More reason to bet higher than Floosh 3. Pretty much any reason to bet lower than Floosh 4. General streamlining, it was a fiddly mess that sucked any joy out of the concept It's certainly not a hopeless cause, because in the end it's very much Poker and Poker is an excellent game - but I will say I'm not a big fan of board game patches.
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# ? Apr 9, 2015 07:18 |
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Lookin' good, hope my collection isn't wiped out next patch.
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# ? Apr 9, 2015 07:38 |
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Tekopo posted:I don't think it would work well as a solo game, it kind of thrives on the direct competition aspect of it. It works better than PaxPo though. Thanks. I saw a solo playthrough using the cooperative variant and it seemed interesting, but if the tension comes from other people dicking you over that's a dealbreaker. Money saved for the MK expansion, I guess.
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# ? Apr 9, 2015 07:40 |
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The worst submarine posted:
Is this a beta or something you have access to?
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# ? Apr 9, 2015 08:03 |
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S.J. posted:Is this a beta or something you have access to? It's fake homey
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# ? Apr 9, 2015 08:26 |
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Countblanc posted:It's fake homey
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# ? Apr 9, 2015 08:39 |
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Chill la Chill posted:This is the best part, actually: The best part is the link to another article where the people behind Exploding Kittens try to claim they're losing $6m on the project.
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# ? Apr 9, 2015 08:43 |
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oh my god
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# ? Apr 9, 2015 08:48 |
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Jedit posted:The best part is the link to another article where the people behind Exploding Kittens try to claim they're losing $6m on the project. I can't find the link, could you post it? Because that sounds stupid as all gently caress, unless of course they're counting the 8.8 million as straight up profit for some bizarre reason. Also, I really don't see why all the lolrandom crap is seen as inside jokes in that review? I can see how Abracrab Lincoln is supposed to be funny without having read The Oatmeal I think.
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# ? Apr 9, 2015 09:10 |
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I'm pretty sure the joke is that it's Lincoln, but he's a crab. That's it.
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# ? Apr 9, 2015 09:59 |
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Aston posted:I'm pretty sure the joke is that it's Lincoln, but he's a crab. Yeah, that's funny.
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# ? Apr 9, 2015 10:09 |
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BonHair posted:I can't find the link, could you post it? Because that sounds stupid as all gently caress, unless of course they're counting the 8.8 million as straight up profit for some bizarre reason. Nope, they outright claim it will cost $15m to fulfil all the pledges. The link is in the right side bar of the Polygon article linked to earlier.
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# ? Apr 9, 2015 10:17 |
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Do you mind linking to it directly? I can't find an article with that particular claim in it, just the one titled "No one's getting rich of Exploding Kittens".
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# ? Apr 9, 2015 10:23 |
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this one?
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# ? Apr 9, 2015 10:45 |
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That's the one I had found, but I can't see any claim that it's costing them $15 million to fulfil all the pledges. Looks more like this:quote:If Exploding Kittens' creators wanted to print 420,000 copies of the game and ship them, hoping they would sell, the project would cost around $6.3 million, with no guarantee of return. seems like the actual cost of the project. e: Yeah, looking over the kickstarter page gives me a number of just over 420,000 decks (422,193 exactly) which if their estimate of $15 on average per deck is accurate, gives the cost of fulfilling pledges of $6,332,895, which after Kickstarter's cut of $750,000 still leaves them with about $1.7 million excess. Aston fucked around with this message at 10:58 on Apr 9, 2015 |
# ? Apr 9, 2015 10:51 |
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That article says that the three guys that made EK are likely to make six figures anyway, but they aren't becoming rich rich.
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# ? Apr 9, 2015 10:52 |
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I'm just curious where the figure of fifteen million dollars came from - that would mean each deck costs about $35 to manufacture and ship.
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# ? Apr 9, 2015 10:57 |
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Aston posted:That's the one I had found, but I can't see any claim that it's costing them $15 million to fulfil all the pledges. They say they will print "slightly less than 1MM decks" and that "it will cost around $14 to $15 to create and ship each deck." Either each pledger (220m) bought 5 decks or they are creating a huge stock to sell later. Or the article is wrong*. Or they are just sandbagging. What I mean to say is that you should take economical analysis of a project on the Internet with a grain of salt. *The guy interviewing Temik should have zoomed in on those wildly different numbers he's flinging around, I have no idea on where the 420m copies figure comes from. Fat Samurai fucked around with this message at 11:06 on Apr 9, 2015 |
# ? Apr 9, 2015 11:01 |
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I think I've found what it is - they say they're printing a million decks of cards, but clearly those aren't all for the Kickstarter, and the remainder are presumably for normal retail sale.
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# ? Apr 9, 2015 11:03 |
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Aston posted:I think I've found what it is - they say they're printing a million decks of cards, but clearly those aren't all for the Kickstarter, and the remainder are presumably for normal retail sale. I didn't actually count the number of decks ordered by backers. What I saw was them saying they had x backers but some had ordered multiple decks so the actual print run was a million. Which means it's time for a campaign to get game stores not to stock Exploding Kittens, so these poo poo bastards get lumbered with millions of dollars of stock they can't shift.
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# ? Apr 9, 2015 12:06 |
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Jedit posted:I didn't actually count the number of decks ordered by backers. What I saw was them saying they had x backers but some had ordered multiple decks so the actual print run was a million. I'm confused about what you mean by 'poo poo bastards'. Are they bastards in possession of poo poo, bastards who can be described as poo poo, or bastards who are defined by their association with poo poo?
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# ? Apr 9, 2015 12:42 |
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bobvonunheil posted:I'm confused about what you mean by 'poo poo bastards'. Are they bastards in possession of poo poo, bastards who can be described as poo poo, or bastards who are defined by their association with poo poo? All of the above apply.
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# ? Apr 9, 2015 12:51 |
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Jedit posted:Which means it's time for a campaign to get game stores not to stock Exploding Kittens, so these poo poo bastards get lumbered with millions of dollars of stock they can't shift. I'm sure your local store will be happy to hear about a game you think will make too much money
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# ? Apr 9, 2015 13:05 |
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Aston posted:I'm just curious where the figure of fifteen million dollars came from - that would mean each deck costs about $35 to manufacture and ship. How the hell did they manage to make a deck of cards cost $35 to manufacture. Is it printed on silk or something? They would literally get a better profit margin from The Game Crafter.
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# ? Apr 9, 2015 13:16 |
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My girlfriend went and playtested exploding kittens at a local area 'nerd' bar a couple days ago. She said it was 'good' but she likes the random monkeycheese stuff that Steve Jackson puts out, so yeah she's the target audience. Never wants to play stuff that is even medium weight. This is by no means a recommendation because i'm admitting my GF's taste in games is terrible. In other news got Space Alert to the table again last night, and space armed itself with a slingshot and shot both the major and minor asteroids, and the small and large meteoroids at us. We had also pulled the shortest threat tracks for in front of the ship so they hurtled towards us starting at distance 2 or barely qualifying for distance 3 and have a speed of 4-5 so we didn't manage to blow them up in time sadly, and a major asteroid flew threw the dead center of the ship. No survivors. (we at least got to clean up the contamination that spread all over red and blue, so I suppose it's a minor victory since at least we didn't contaminate the asteroids)
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# ? Apr 9, 2015 13:41 |
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The question is, how much demand will their be that ends up unmet by the Kickstarter?
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# ? Apr 9, 2015 13:43 |
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Rutibex posted:How the hell did they manage to make a deck of cards cost $35 to manufacture. Is it printed on silk or something? They would literally get a better profit margin from The Game Crafter. Nah it was just a miscommunication, they cost $15 to manufacture but I was unclear on how many they were actually making.
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# ? Apr 9, 2015 13:59 |
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I was introduced to Gloom the other day. Oh man is that a bad game, it's like Munchkin but you're encouraged to take like 5 minutes on each of your turns to tell the story of your beleaguered family.
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# ? Apr 9, 2015 14:15 |
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Sloober posted:In other news got Space Alert to the table again last night, and space armed itself with a slingshot and shot both the major and minor asteroids, and the small and large meteoroids at us. We had also pulled the shortest threat tracks for in front of the ship so they hurtled towards us starting at distance 2 or barely qualifying for distance 3 and have a speed of 4-5 so we didn't manage to blow them up in time sadly, and a major asteroid flew threw the dead center of the ship. No survivors. (we at least got to clean up the contamination that spread all over red and blue, so I suppose it's a minor victory since at least we didn't contaminate the asteroids) It's very important to avoid space littering My group this weekend is just getting to the first intro to Internal Threats. I can't wait to see the heads hit the table when I tell them that internal damage bypasses shields.
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# ? Apr 9, 2015 14:16 |
bobvonunheil posted:I was introduced to Gloom the other day. Oh man is that a bad game, it's like Munchkin but you're encouraged to take like 5 minutes on each of your turns to tell the story of your beleaguered family. Yeah Gloom is really bad. My wife's 10 year old niece was like "That wasn't that good, can I play Catan or Citadels again instead?"
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# ? Apr 9, 2015 14:40 |
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# ? Jun 5, 2024 09:28 |
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silvergoose posted:Yeah Gloom is really bad. My wife's 10 year old niece was like "That wasn't that good, can I play Catan or Citadels again instead?" You know it's bad if you want to play citadels over it. I loving hate citadels though. All told I would rather gloom than munchkin and flux, it ends about twice as fast. However I would probably find an excuse to not play or try to suggest something else instead. deadly_pudding posted:It's very important to avoid space littering The internal threats that do damage aren't even the worst of them. Many have some nasty effects that do other things to mess you up even worse.
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# ? Apr 9, 2015 14:55 |