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Poil
Mar 17, 2007

Prav posted:

I always assumed that it varied from plane model to plane model. Can't say that I checked though.
It does, the time keeps going up and up for every upgrade.

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NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




MREBoy posted:

the Battle of the Coral Sea

The poster child for encouraging pilots to pay attention in ship identification and bomb damage assessment class. My favourite is the army bombers who sank one battleship and damaged another plus a cruiser, from the task force a seaplane scout identified as having two fleet carriers plus numerous escorts, which in reality was a force of 2 heavy cruisers, a light cruiser and 3 destroyers that remained undamaged for the duration of the battle.

This same surface group was also bombed by US Army B-17s a few hours later.

NTRabbit fucked around with this message at 08:47 on Apr 10, 2015

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:

Poil posted:

It does, the time keeps going up and up for every upgrade.
Yeah I just went and tested it and it's just me apparently having shoddy memory because I swear I played a couple of games with the Sea Wolves and them having the same amount of prep time as the devastators but I'm just a dummy. Still dumb how they go up in prep time in tiers though. :colbert:

BIG HEADLINE
Jun 13, 2006

"Stand back, Ottawan ruffian, or face my lumens!"
Kinda disappointed that they aren't offering a pre-order package with a Battleship.

Daylen Drazzi
Mar 10, 2007

Why do I root for Notre Dame? Because I like pain, and disappointment, and anguish. Notre Dame Football has destroyed more dreams than the Irish Potato Famine, and that is the kind of suffering I can get behind.
Played a match in the Clemson and just brutalized a Kongo that made the mistake of going for the middle cap while I was there - pop smoke and drove right at him and unleashed a full torpedo spread from both sides. Enjoy the trip back to port! Saw a Miyogi coming in on the other entrance and dropped him a welcome gift as well. Somehow or another that fucker angled himself just right so that 4 torpedoes didn't kill him, but he managed to take me out. Oh well, we still won the match.

That gave me enough xp to buy the Nicholas, and I repeated my earlier performance with a run up the middle. Absolutely raped 2 Phoenix's - first one was prepared, but couldn't hit poo poo, so I got away with minor damage while also avoiding the 2 destroyers from the other team that tried to gang up on me. Fortunately a fellow destroyer joined the fun and drove one off, giving me a chance to get away and an unimpeded run on the second Phoenix. Guess he wasn't even looking in my direction because he made no move to evade. Turned around and went after the destroyer who had tried to hit me from behind and blew him up with a couple salvos of HE. Last victim was another Miyogi coming up a channel between two close islands. Smoke popped and torpedoes away - Victim #4. Was going after a carrier when the fight ended after we hit 1000 points.

But the best thing that happened was when I popped a Cleveland with an opening salvo in my Kongo from 14km away. 3 citadel hits, all 3 critical, and he popped like a balloon. It just went downhill for the opposing team after that.

Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram
Is the auto aim mod still working? I haven't mustered the :effort: to download it yet.

JuffoWup
Mar 28, 2012

MoraleHazard posted:

Is the auto aim mod still working? I haven't mustered the :effort: to download it yet.

I hope the mod keeps being maintained. I'm thinking this is going to be boat's game change moment like tracers was for tanks. God I miss full on tracer. The battles were so loving alive.

Dr. Arbitrary
Mar 15, 2006

Bleak Gremlin
They probably ought to just put it in the game. It's never going away so might as well embrace it.

Zhanism
Apr 1, 2005
Death by Zhanism. So Judged.
Did they fix the issue of long range BB fire needing to be aimed at the bow of the ship because of the hitbox lag?

Slim Jim Pickens
Jan 16, 2012

Zhanism posted:

Did they fix the issue of long range BB fire needing to be aimed at the bow of the ship because of the hitbox lag?

Yes.


Dr. Arbitrary posted:

They probably ought to just put it in the game. It's never going away so might as well embrace it.

If they do, they'll need to change the game mechanics. It's pretty easy to defeat that mod by changing course and speed, but enough people are getting mad about dying in two or three salvoes.

Dr. Arbitrary
Mar 15, 2006

Bleak Gremlin

Slim Jim Pickens posted:

If they do, they'll need to change the game mechanics. It's pretty easy to defeat that mod by changing course and speed, but enough people are getting mad about dying in two or three salvoes.

I play under the assumption that every other player is using the mod. You definitely need to be changing up your speed and course even if they aren't using the mod because with practice you can hit people from long range without any help from a mod.

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.

Slim Jim Pickens posted:

If they do, they'll need to change the game mechanics. It's pretty easy to defeat that mod by changing course and speed, but enough people are getting mad about dying in two or three salvoes.
The mod takes away part of the skill requirement for aiming. It could be a useful training tool for people to get their feet wet but it's probably being overused. It's skewing the risk vs. reward of 'do I get there faster by going straight and being an easy target or do I get there slower but am pretty much impossible to hit.'

EponymousMrYar fucked around with this message at 17:12 on Apr 10, 2015

Slim Jim Pickens
Jan 16, 2012

Dr. Arbitrary posted:

I play under the assumption that every other player is using the mod. You definitely need to be changing up your speed and course even if they aren't using the mod because with practice you can hit people from long range without any help from a mod.

Yes, but the average pubbie is brain-dead. And while they can accept getting reamed occasionally, they might not spend money on the game if everybody shits on them 24/7.

Prav
Oct 29, 2011

Slim Jim Pickens posted:

If they do, they'll need to change the game mechanics. It's pretty easy to defeat that mod by changing course and speed, but enough people are getting mad about dying in two or three salvoes.

Changing it so that engagements between accurate players don't end so drat quickly would be a good change regardless of the mod really.

Crash74
May 11, 2009
For anyone just starting out take a look at this video: http://worldofwarships.com/en/news/common/naval-academy-firepower/
Explains basic key bindings and other useful stuff.

JuffoWup
Mar 28, 2012
And people said the yubari sucks. This was my first game in it btw.



I also had a guy get mad after I killed his st louis with just the forward guns by calling me a no skill zigzagging something or other. I'm not sure how someone that knows to zigzag to stay safe is no skill, but ok.

JuffoWup fucked around with this message at 18:13 on Apr 10, 2015

Revelation 2-13
May 13, 2010

Pillbug

Zotix posted:

Why? You had a Wargame employee on Reddit a week and a half ago arrogantly defending only giving keys to streamers, to build hype for the game and then belittleing people and telling them they aren't entitled to keys.

This is like the stupidest thing. I was genuinely interested in trying the game, to the point of even being willing to pay for some sort of premium package or something. However, having to watch a gigantic douchy man-child citing annoying memes for an hour while playing, in order to have a 1 in 1000 chance of a beta-key, pretty much soured any hype I had built up. I'm just going to wait for the inevitably better war thunder version. Well, I'll probably take a look again when open beta comes around in the summer or whenever.

Arione
Aug 19, 2013

by Athanatos

Revelation 2-13 posted:

This is like the stupidest thing. I was genuinely interested in trying the game, to the point of even being willing to pay for some sort of premium package or something. However, having to watch a gigantic douchy man-child citing annoying memes for an hour while playing, in order to have a 1 in 1000 chance of a beta-key, pretty much soured any hype I had built up. I'm just going to wait for the inevitably better war thunder version. Well, I'll probably take a look again when open beta comes around in the summer or whenever.

I refuse to watch streams, its literally the dumbest poo poo ever.

Dr. Arbitrary
Mar 15, 2006

Bleak Gremlin
If I had the option to watch streams instead of doing my normal job and still get paid, I'd probably just work.

I'll make an exception for a special stream where someone is doing something really unique, but screw watching someone drive a boat around.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Dr. Arbitrary posted:

If I had the option to watch streams instead of doing my normal job and still get paid, I'd probably just work.

I'll make an exception for a special stream where someone is doing something really unique, but screw watching someone drive a boat around.

If my job weren't better than watching streams I'd quit and take up burger flipping.

Fart Car '97
Jul 23, 2003

I get watching streams, but this particular game with all its downtime is really awful streaming material.

JuffoWup
Mar 28, 2012
I just wanted to also post that I've seen an atlantis and a kitakami at work. Both were on the same map. The atlantis is hilarious on shell output. The player was doing single shots so it would go low front gun, then mid front, high front, and then similar to the rear. By the time the rears were done, the front was loaded again shortly after. It was pretty drat hilarious.

In the not as hilarious because the kitakami was on the enemy team, I got the see the power of those drat 10x launchers in play. This happened on ocean which probably made the kitakami player wet himself. Basically, there were these waves of torpedos heading to our group. It was a terrible moment to realize you were going to have to eat one of them as there was just too many to dodge them all.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

JuffoWup posted:

I just wanted to also post that I've seen an atlantis and a kitakami at work. Both were on the same map. The atlantis is hilarious on shell output. The player was doing single shots so it would go low front gun, then mid front, high front, and then similar to the rear. By the time the rears were done, the front was loaded again shortly after. It was pretty drat hilarious.

In the not as hilarious because the kitakami was on the enemy team, I got the see the power of those drat 10x launchers in play. This happened on ocean which probably made the kitakami player wet himself. Basically, there were these waves of torpedos heading to our group. It was a terrible moment to realize you were going to have to eat one of them as there was just too many to dodge them all.

They're both close range specialists, and they're both pretty murderous in close. I really want to gimmick run a kitakami with heavy smokescreen support so people expect a few destroyer torps and instead get a glorious japanese death wall.

Magni
Apr 29, 2009
Personally, I'd like to see the Kitakami "buffed" to use slower torps with 20km range. Being able to provide area denial, dick over chokepoints and murder inattenttive fools from outside normal spotting range would give it a real gimmick instead of it being a glorified suicide sled.

JuffoWup
Mar 28, 2012

xthetenth posted:

They're both close range specialists, and they're both pretty murderous in close. I really want to gimmick run a kitakami with heavy smokescreen support so people expect a few destroyer torps and instead get a glorious japanese death wall.

I think that is what happened in that game because that kitakami was never spotted. I just saw this death wall of torps and going "wtf?" It wasn't until later that I discovered that instead of being a coordinated destroyer wall, it was probably the kitakami.

Lee Outrageous
Jul 21, 2006

General
I realized with the Fuso that my problems landing shots were because of the lagging hitbox, once I figured that out all of a sudden it flung death all over the place. Picked up the Nagato after going on an awesome streak with the Fuso and it really feels like a down grade after doing so well in the Fuso.

Winged Orpheus
May 21, 2010

Domine, Dirige Nos
I found a couple streamers that were okay to watch but they didnt have a bunch of keys they had to string them out pretty far between to try and keep a viewership. I managed to do it for like a week before i realized i was just basically getting more and more frustrated every time i didnt get one and was starting to hate the game because of it. So basically over the course of a week I went from a person who was super hype about the game and would have bought one of their stupid boat packages to get into the CBT to a dude who basically only reads this thread every so often now and doesn't care nearly as much about this game. I'm also definitely not dropping $30 on a virtual boat i cant even loving play with. What I'm trying to say is that Wargaming's marketing department is great at their jobs and should definitely stay the course they've picked. I might even remember the game exists by the time they move to OBT!

Zotix
Aug 14, 2011



It's crazy to think how many people shelled out money for the boats too. Like $30 for one boat. Compare that to like $10 for a champion in league. It's crazy. This is coming from someone who has spent over $500 on mobile games in the past year.

RosaParksOfDip
May 11, 2009
Look at the prices in World of Tanks and despair. 60 bucks for a tank isn't rare to see.

Stevefin
Sep 30, 2013

I got my first match on the ocean map, funny enough its was a DD fest match, we still lost as the team forgot we had a base

Magni
Apr 29, 2009
The open ocean map actually seems to work out suprisingly well from the few times I got matches on it. Many pubbies seem to be confused enough by the lack of any island cover or defining features to actually bumble towards the enemy instead of trying to camp the backfield and you generally get a fun mix of DD dogfights taking place up front while the bigger boats keep shooting at each other over the smoky morass until one side decides to go on the offensive somewhere and things become truly heated.

Zhanism
Apr 1, 2005
Death by Zhanism. So Judged.
How far up the US destroyer line is it worth to go? The Farragut does not seem like much of an upgrade on paper.

James Garfield
May 5, 2012
Am I a manipulative abuser in real life, or do I just roleplay one on the Internet for fun? You decide!
I hit some nerd Yubari with a torpedo at 10 km, said "hi, nice dodge" and it accused me of being "a baddie who has to use 10 km torpedoes to kill anything" :allears:
I was spotted the whole time from before I launched the torpedo
I blind fired the torpedo around an island because the Yubari was going straight

RosaParksOfDip posted:

Look at the prices in World of Tanks and despair. 60 bucks for a tank isn't rare to see.
At least in tanks you actually get what you bought. I get the feeling that wargaming realized there's a bunch of otakus/whales who will buy in no matter what and decided to prioritize that.

Stevefin
Sep 30, 2013

Zhanism posted:

How far up the US destroyer line is it worth to go? The Farragut does not seem like much of an upgrade on paper.

If you had to pick which line to get to tier 10, the US line would be it, at that point the difference in torps is small, and the IJN still keeps their bad gun performance where US DDs fast firing guns just get better

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Magni posted:

Personally, I'd like to see the Kitakami "buffed" to use slower torps with 20km range. Being able to provide area denial, dick over chokepoints and murder inattenttive fools from outside normal spotting range would give it a real gimmick instead of it being a glorified suicide sled.

That was... unpleasant.

(The reason the Kitakami and Atlanta were all modeled is because they were being considered as T10 destroyer line enders)

Also, you can cause unholy havoc popping out and laying a wall of torps.

Incidentally, the Gremyaschy is pretty drat solid. The guns on it may turn slow but they reload real fast and unlike the US destroyer guns they fly very fast. They take half as long to fly to 12 km. The torps have good range, and the depth charges are painted a soothing shade of blue.

The US ships are better at beating destroyers in close, the Gremyaschy is better at beating destroyers at ~6+km.







Zotix posted:

It's crazy to think how many people shelled out money for the boats too. Like $30 for one boat. Compare that to like $10 for a champion in league. It's crazy. This is coming from someone who has spent over $500 on mobile games in the past year.

I spent 50 bucks to piss off someone in the alphas chat who has been bitching the past few months. Totally worth it.

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:

Zhanism posted:

How far up the US destroyer line is it worth to go? The Farragut does not seem like much of an upgrade on paper.
The increase in torp damage is nice but the 4.5km range sucks rear end especially since you'll be seeing more high tiers and the Nagato's secondary batteries are loving brutal compared to the earlier ships.

James Garfield posted:

I blind fired the torpedo around an island because the Yubari was going straight
I get caught by this way more than one person should, though I don't blame anyone but myself for being a dumb idiot moron

Like it's happened something like three or four times now which is three or four times too many

Sidesaddle Cavalry
Mar 15, 2013

Oh Boy Desert Map

Zhanism posted:

How far up the US destroyer line is it worth to go? The Farragut does not seem like much of an upgrade on paper.
If you hate getting uptiered, keep the stock torps on it so you won't be gimped by a 4.5km range. I personally like them because they do a lot of damage and are very nasty surprises to people who think I'm relying on my guns, until they spot the torps from less than a kilometer away because IIRC torp spotting is still proportionate to their total range(?)

I've found the mid-high tier US DDs to be quite nice in other aspects, too--I regularly switch between the stock hull for the extra gun at the risk of getting gibbed more often, and the hardier upgraded hull with better torpedo options (and, according to my placebo effect, soft stats).

JuffoWup
Mar 28, 2012
Yeah, I don't know what it is, but the sims isn't clicking with me at all. Destroyer gameplay has always been difficult for me though. Every time I've tried them, it has ended badly for me without much effort by the enemy team. I did walk away in my first game with a 1k xp + 100k credit game though in a loss with premium. Along with successfully torping an enemy destroyer. That was hilarious. I blindly threw torps in a certain area and then went back to shell the destroyer. I had already citadel hit him once and then he wandered into my torps and ate two of them followed by flooding and then sunk. I guess he didn't have time to hit repair before the flooding dot ate him.

Yes, I spent for the $50 package. I'll get better at it eventually. Also, toss my st louis captain into the sims. No listed penalty even though it was technically a different ship class. So there is that for premiums unlike tanks.

Dr. Arbitrary
Mar 15, 2006

Bleak Gremlin
If you got any of the premium ships, you probably can afford the Albany; I think it's 500 tokens.

It's a tier 2 cruiser and to borrow someone else's phrasing, "It's got a Warhammer 40K thing"



It's pretty slow, 20 knots compared to 26 for the Chester or 22 for the St. Louis, and pathetic range, only 6.3 km.

I can't actually put my finger on why it kicks rear end, but I seem to do really well in it. I suspect that the armor configuration on it is very weird or something.

I think it's a fun ship, it's worth goofing around in for the price.

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BIG HEADLINE
Jun 13, 2006

"Stand back, Ottawan ruffian, or face my lumens!"

JuffoWup posted:

I also had a guy get mad after I killed his st louis with just the forward guns by calling me a no skill zigzagging something or other. I'm not sure how someone that knows to zigzag to stay safe is no skill, but ok.

"No-skill loving zigger. gently caress you, zigger."

Fart Car '97 posted:

I get watching streams, but this particular game with all its downtime is really awful streaming material.

I always thought the same thing about 'competitive' WoT. It's like watching blind amputees try to play chess with hooks for hands.

"They're gonna have to get something going in the next two minutes or it'll be a draw." *two minutes pass in near-silence* "Yeah, it's a draw." :toot:

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