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bpower posted:There's a document written by value on how to monetise free to play games. They discuss things like how they came to decide on gun skins and how the the economy is built. In one section they list the factors that affect the price of skins. Rarity is the main one I think , but one of the most important was how often a weapon is used. Im certain the main thing driving the insane compulsion to make all weapon 'viable' is the price of skins on the market place. you'll notice that the recent change to make stattraks trade-uppable has "fixed" a lot of the prices of blue and purple stattrak weapons I sometimes wonder exactly how much influence Yanis Varoufakis had on the cs:go skin economy
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# ? Apr 14, 2015 00:20 |
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# ? May 31, 2024 13:13 |
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Found the document, its very interesting even if it is full of business wank talk. http://media.steampowered.com/apps/valve/2014/gdc_2014_grimes_csgo_econ_content.pdf Seems reasonable they'd try to increase the number of highly "conspicuous" weapons.
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# ? Apr 14, 2015 00:54 |
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Ixtlilton posted:At all seriously? Like 2 months. I started playing again a while ago and my aim was as good as always after a small amount of practice on 128 tick DM servers, but I had forgotten lots of map knowledge and game sense, and I started around nova 2. I think theoretically someone with really really bad game sense but good aim would be around a silver elite, but I think it's more likely it's your aim instead of game sense, because even someone who's read and digested the OP of this thread and done nothing more should be better than silver elite icantfindaname fucked around with this message at 01:04 on Apr 14, 2015 |
# ? Apr 14, 2015 01:01 |
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icantfindaname posted:I started playing again a while ago and my aim was as good as always after a small amount of practice on 128 tick DM servers, but I had forgotten lots of map knowledge and game sense, and I started around nova 2. I think theoretically someone with really really bad game sense but good aim would be around a silver elite, but I think it's more likely it's your aim instead of game sense, because even someone who's read and digested the OP of this thread and done nothing more should be better than silver elite Game-sense is over-hyped because it's so much more measurable. 90% of the game is crosshair placement.
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# ? Apr 14, 2015 02:34 |
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Lacedaemonius posted:Game-sense is over-hyped because it's so much more measurable. 90% of the game is crosshair placement. what
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# ? Apr 14, 2015 03:06 |
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Lacedaemonius posted:Game-sense is over-hyped because it's so much more measurable. 90% of the game is crosshair placement. Doesn't game sense impact where you're placing your crosshair, nooblord?
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# ? Apr 14, 2015 03:19 |
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Akumos posted:Doesn't game sense impact where you're placing your crosshair, nooblord? Please don't bring logic into this thread we've had a great run
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# ? Apr 14, 2015 03:25 |
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Lacedaemonius posted:Game-sense is over-hyped because it's so much more measurable. 90% of the game is crosshair placement. Exactly, everyone knows game sense is very precisely measured in seconds-spent-staring-at-B-tuns-after-Ts-have-taken-A-plat. I rate at about a 2.73, but I've seen a couple of 15+ in MM.
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# ? Apr 14, 2015 03:25 |
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Did GTA releasing somehow gently caress up the Matchmaking servers? My group of all east-coast guys have now played 3 games in a row of comp on west coast servers vs. all west coast people, 120+ ping each for us.
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# ? Apr 14, 2015 03:26 |
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Akumos posted:Doesn't game sense impact where you're placing your crosshair, nooblord? Please don't be a meaniehead, thank you. Game sense is a big part of crosshair placement, but it's a means to that end. The game is about clicking heads before they clicks yours, and because it's so hyper-lethal even crap like the dualies can kill armored opponents in a fraction of a second with perfect aim/luck. There's a whole lot you can do with the other 10%, and that's pretty much where all of the high level play and skill ceilling is, but quite frankly if you can click heads sufficiently well and consistently (which really is at an inhuman level when you're dealing with skilled players) you're unstoppable.
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# ? Apr 14, 2015 03:33 |
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MM servers have been hosed since the last update. My best guess is some sperglord with a botnet is really irrationally mad at valve.
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# ? Apr 14, 2015 03:34 |
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Lacedaemonius posted:Please don't be a meaniehead, thank you. Game sense is a big part of crosshair placement, but it's a means to that end. The game is about clicking heads before they clicks yours, and because it's so hyper-lethal even crap like the dualies can kill armored opponents in a fraction of a second with perfect aim/luck. There's a whole lot you can do with the other 10%, and that's pretty much where all of the high level play and skill ceilling is, but quite frankly if you can click heads sufficiently well and consistently (which really is at an inhuman level when you're dealing with skilled players) you're unstoppable. Game sense can get you way further than pure aim
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# ? Apr 14, 2015 03:38 |
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Lacedaemonius posted:Please don't be a meaniehead, thank you. Game sense is a big part of crosshair placement, but it's a means to that end. The game is about clicking heads before they clicks yours, and because it's so hyper-lethal even crap like the dualies can kill armored opponents in a fraction of a second with perfect aim/luck. There's a whole lot you can do with the other 10%, and that's pretty much where all of the high level play and skill ceilling is, but quite frankly if you can click heads sufficiently well and consistently (which really is at an inhuman level when you're dealing with skilled players) you're unstoppable. I mean unless you train on a moving bot map for 5k-10k hours I really doubt you'd ever develop perfect aim before you develop good gayme sense.
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# ? Apr 14, 2015 03:42 |
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Akumos posted:I mean unless you train on a moving bot map for 5k-10k hours I really doubt you'd ever develop perfect aim before you develop good gayme sense. Well the two improve in tandem, but the point is that people put a lot of emphasis on good game sense, knowing the smokes, nades etc. over reflexes and crosshair placement even though it's more valuable because: 1. There are insurmountable human/individual limits that cap your skill 2. It's incredibly hard to teach good crosshair placement Point one is pretty disheartening for obvious reasons. The closest we've seen to point two are mouse sensitivity and recoil patterns because they're the only things that can be academically taught and are discretely measurable. aborn may have been joking but he was right on the mark. There is no good way to quantify aim, to measure one's ability to twitch and flick shot under pressure, so instead the focus is on new and unique (but marginal) ways to smoke X from Y. hello internet posted:Game sense can get you way further than pure aim It's a lot harder to win a game with no kills than just killing them all.
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# ? Apr 14, 2015 03:49 |
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Lacedaemonius posted:2. It's incredibly hard to teach good crosshair placement i taught some low nova player good crosshair placement and postioning in about 20 minutes and they managed to rank up to the low mgs in about a week just following my advice
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# ? Apr 14, 2015 04:32 |
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I think you've got it backwards or we might just have a different definition for gamesense. To me gamesense isn't smokes and nades. It's knowing the maps and correctly anticipating where enemy players will be and how to approach a given situation that is dynamically changing. Good crosshair placement occurs as a result of good gamesense. I can top frag valve DM, wreck some bots in aim training and recoil train all day but I have lovely gamesense and thats why I'm Nova 3. Let's say its Nuke and someone calls 1 'Mustang' - ok even if I understand the call knowing how to react to that information is difficult for a new player. How do I counter a guy playing Mustang in a 3v2 situation, we 3 are all in the lobby, we don't know where the other CT player is? Maybe ramp? Might be heaven or mini. (I've learned if the missing guy in minineo always assume he's hiding in toxic) As a result a large portion of my deaths seem pretty stupid to a veteran player. The worst part is very few people offer advice on the correct play so the learning curve is really steep.
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# ? Apr 14, 2015 04:34 |
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Lacedaemonius posted:Well the two improve in tandem, but the point is that people put a lot of emphasis on good game sense, knowing the smokes, nades etc. over reflexes and crosshair placement even though it's more valuable because: Counterpoint: I got to LE spraying a p90
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# ? Apr 14, 2015 04:50 |
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Of course it would happen now. I tried to screenshot the game view but I took a screenshot of my desktop
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# ? Apr 14, 2015 05:04 |
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vehk posted:I think you've got it backwards or we might just have a different definition for gamesense. To me gamesense isn't smokes and nades. It's knowing the maps and correctly anticipating where enemy players will be and how to approach a given situation that is dynamically changing. Good crosshair placement occurs as a result of good gamesense. You start singing "Let's all go to the lobby"
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# ? Apr 14, 2015 05:07 |
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Anyone else getting higher than normal ping on Valve servers today? Mine have been 100+ all day and they're usually below 80.
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# ? Apr 14, 2015 05:24 |
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The Ferret King posted:Anyone else getting higher than normal ping on Valve servers today? Mine have been 100+ all day and they're usually below 80. It's been fine for me, but I haven't played too much tonight. Speaking of which:
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# ? Apr 14, 2015 05:45 |
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*flies around corner and headshots everyone in the thread with an mp7* rekt fgts new meta life
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# ? Apr 14, 2015 06:14 |
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mcvey posted:*flies around corner and headshots everyone in the thread with an mp7* because thats so much worse than getting 1 shot awp from someone camping the site for 33 years isnt it, thu best thing about thu smg change is all the autistic purist video gamers becoming angry
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# ? Apr 14, 2015 06:18 |
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BurnBlackJay posted:because thats so much worse than getting 1 shot awp from someone camping the site for 33 years isnt it, thu best thing about thu smg change is all the autistic purist video gamers becoming angry
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# ? Apr 14, 2015 06:19 |
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BurnBlackJay posted:because thats so much worse than getting 1 shot awp from someone camping the site for 33 years isnt it, thu best thing about thu smg change is all the autistic purist video gamers becoming angry Look at how cute you are. So precious.
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# ? Apr 14, 2015 06:28 |
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Vaah posted:It's been fine for me, but I haven't played too much tonight. Speaking of which: Weird, wonder if that'll fix itself or what. Congrats.
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# ? Apr 14, 2015 06:32 |
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BurnBlackJay posted:thu best thing about thu smg change is all the autistic purist video gamers becoming angry back in my day you were supposed to buy a bizon after winning pistol :2013:
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# ? Apr 14, 2015 07:30 |
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Looked up specs and realised that my otherwise wonderful 16:10 is just 60hz Am I really obsessed/autistic enough to switch screens over this, though? (probably)
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# ? Apr 14, 2015 07:55 |
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BurnBlackJay posted:because thats so much worse than getting 1 shot awp from someone camping the site for 33 years isnt it, thu best thing about thu smg change is all the autistic purist video gamers becoming angry Valve's target audience.
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# ? Apr 14, 2015 08:09 |
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BurnBlackJay posted:because thats so much worse than getting 1 shot awp from someone camping the site for 33 years isnt it I don't mind the changes at all, but how is this any different post patch? (it's not)
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# ? Apr 14, 2015 08:30 |
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new account +2nd - 16th round nova is awesome. 3/3 games ive converted the entire MM server to nova only.
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# ? Apr 14, 2015 08:44 |
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I do love solo queuing a deag league game with vibes so strong, I convert the entire team and most of the enemy team into using the deag too.
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# ? Apr 14, 2015 09:32 |
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BurnBlackJay posted:because thats so much worse than getting 1 shot awp from someone camping the site for 33 years isnt it, thu best thing about thu smg change is all the autistic purist video gamers becoming angry yes
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# ? Apr 14, 2015 10:37 |
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Last night I peaked mid on mirage with an awp and got the CT who was awping from window. He used chat to complain about the new awp and I almost stopped playing to explain to him why that was a dumb thing to say. Luckily I have good game sense and decided to keep playing.
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# ? Apr 14, 2015 11:50 |
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Lacedaemonius posted:It's a lot harder to win a game with no kills than just killing them all. Let's take it to the extreme and compare the two best players in the world at their respective "fields", ScreaM and GeT_RiGhT. ScreaM has the best aim and crosshair placement in the world, while GTR has the best game sense. GTR has better stats in everything except HS% (including a higher average of kills per round) and has way more impact on his matches than ScreaM does. ScreaM has a more aesthetically appealing playstyle and is better at producing highlight-worthy frags, but that's about it.
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# ? Apr 14, 2015 12:00 |
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Cover side advantage is the dumbest thing about this game. The camera should be in the middle of your head, not one side. Can't even use "the maps are balanced around it" excuse to defend it cause CS 1.6 had left eye advantage, not right.
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# ? Apr 14, 2015 12:04 |
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Jessie Tanner posted:Let's take it to the extreme and compare the two best players in the world at their respective "fields", ScreaM and GeT_RiGhT. ScreaM has the best aim and crosshair placement in the world, while GTR has the best game sense. GTR has better stats in everything except HS% (including a higher average of kills per round) and has way more impact on his matches than ScreaM does. ScreaM has a more aesthetically appealing playstyle and is better at producing highlight-worthy frags, but that's about it. scream never had fifflaren to bait though
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# ? Apr 14, 2015 12:21 |
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Jessie Tanner posted:Let's take it to the extreme and compare the two best players in the world at their respective "fields", ScreaM and GeT_RiGhT. ScreaM has the best aim and crosshair placement in the world, while GTR has the best game sense. GTR has better stats in everything except HS% (including a higher average of kills per round) and has way more impact on his matches than ScreaM does. ScreaM has a more aesthetically appealing playstyle and is better at producing highlight-worthy frags, but that's about it. I completely agree with your point, but kill stats are a total nonsense way to measure team impact. ScreaM is the spearpoint of his team for entry fragging, while GTR is basically a professional baiter. He will always be getting more kills, because more often than not ScreaM will get refragged after getting a pick. To the original person saying that 90% of the game is crosshair placement, that is just nonsense. For a start, player positioning is more important. Even a poo poo player will come out on top getting the drop on a better aiming player. If I stand in the middle of A site, it doesn't matter if my crosshair placement is perfect when I get flashed and sprayed down. Even perfect crosshair placement won't even necessarily mean you get the kill.
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# ? Apr 14, 2015 12:37 |
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In other news, playing Nova only MM is awesome because you never eco and you can pretty constantly drop streams of novas to your team. Novas for all.
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# ? Apr 14, 2015 12:38 |
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# ? May 31, 2024 13:13 |
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Jeza posted:In other news, playing Nova only MM is awesome because you never eco and you can pretty constantly drop streams of novas to your team. Novas for all. replace nova with scout and you achieve my MM gimmick
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# ? Apr 14, 2015 12:46 |