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Tylana posted:Thank you for reminding me of that awesome game. Shame on me for only realising the reference after someone clapemoted it. "Iiit's JORDI! "
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# ? Apr 13, 2015 10:47 |
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# ? Jun 2, 2024 17:52 |
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The only unforgivable part of that puzzle in my mind is the bit where you go underground at the start to open a door you won't reach till the end. That's just a dick move. The rest is "go as far as you can, hop cameras to go further" which is pretty reasonable.
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# ? Apr 13, 2015 10:58 |
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I always thought that he said he wasn't a cash guy to avoid paying money in the first place.
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# ? Apr 14, 2015 04:00 |
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LoonShia posted:I kind of wish they had made a Bitcoin joke about that. This game is, however, too ~serious~ for jokes.
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# ? Apr 14, 2015 04:04 |
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FlamingLiberal posted:I think in general this game doesn't go far enough in showing what things would actually be like in the hypothetical future where almost everything was interconnected. When you're walking or driving around it looks like a normal city today. You would expect more radical changes, or at least something to make the environment more interesting. I mean this game was in development for ages and it certainly doesn't feel like it. There is certainly a lot of cameras everywhere compared to the real world, thats hyper futuristic right?
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# ? Apr 14, 2015 04:07 |
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Leal posted:There is certainly a lot of cameras everywhere compared to the real world, thats hyper futuristic right? I'm sorry but I'm calling bullshit on it being the future because there's not a single hovercar anywhere.
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# ? Apr 14, 2015 04:10 |
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Leal posted:There is certainly a lot of cameras everywhere compared to the real world, thats hyper futuristic right? Depends on the city. I think if this were London there would actually be too few.
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# ? Apr 14, 2015 04:14 |
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If you ever want to know what a conspiracy theorist feels like all the time, go to a city and start looking for cameras; some especially large cities have tons of 'em at every intersection.
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# ? Apr 14, 2015 05:47 |
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kalonZombie posted:I'm sorry but I'm calling bullshit on it being the future because there's not a single hovercar anywhere. Not sure if you've noticed, but the city is full of hipsters, they wouldn't use new cars.
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# ? Apr 14, 2015 06:11 |
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Leal posted:There is certainly a lot of cameras everywhere compared to the real world, thats hyper futuristic right? They said that they picked Chicago in particular for this game solely because they "Have a poo poo ton of security camera's" having never been to Chicago, I can't say anything on it, but meh, that's why they picked it
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# ? Apr 14, 2015 06:27 |
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tlarn posted:If you ever want to know what a conspiracy theorist feels like all the time, go to a city and start looking for cameras; some especially large cities have tons of 'em at every intersection.
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# ? Apr 14, 2015 07:57 |
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It doesn't seem THAT excessive, at least not to an absurd point.
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# ? Apr 15, 2015 01:13 |
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Side Mission Rundown Part 3: Video In this episode Aiden reveals his poker strategies, and we become alcoholics.
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# ? Apr 22, 2015 15:32 |
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Oh, hey, one of your fellow card players is in Murders and Executions!
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# ? Apr 22, 2015 16:01 |
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I don't remember Doug! My secret is that even as a child I already hated Doug, so I never watched it.
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# ? Apr 23, 2015 07:33 |
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Dr. Buttass posted:I don't remember Doug! My secret is that even as a child I already hated Doug, so I never watched it. Child you was smarter than child me, who didn't really like the show but watched it anyway because it was the only thing on in that timeslot that wasn't on cable. I didn't get cable until I was 16.
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# ? Apr 23, 2015 14:21 |
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It could be that it was a bottle of plum wine, but I prefer the chocolate syrup theory myself. Doug < Pepper-Ann. That was the better school-kid show.
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# ? May 4, 2015 06:48 |
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Doug was the best, screw you all.
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# ? May 5, 2015 16:39 |
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Eh, if we're really being honest, Recess was better than both Doug and Pepper-Ann. Like, don't get me wrong, I loved watching Doug, but Recess was where it was at.
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# ? May 5, 2015 17:45 |
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Kobanya posted:Eh, if we're really being honest, Recess was better than both Doug and Pepper-Ann. Like, don't get me wrong, I loved watching Doug, but Recess was where it was at. This guy knows what's up.
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# ? May 5, 2015 18:56 |
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Episode 13 : Uncut | Cut This week Aiden shows off his snipesmanship skills, and we get raised Mormon. Our guest this week is Great Joe. He' doing an of Nercovision which he tells me is a good videogame. The Heavenator fucked around with this message at 21:39 on May 6, 2015 |
# ? May 6, 2015 02:46 |
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That song you couldn't identify is "Jesus Built My Hotrod" by Ministry, an industrial metal band. They were kind of big back in the 90's.
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# ? May 6, 2015 04:06 |
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Orange is in fact the hungry color. Also, blue is an unappetizing color because it's the one color that almost never naturally occurs in food. Even blueberries are more purple on the inside.
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# ? May 6, 2015 04:13 |
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I have no idea what the gently caress is going on and I don't give the slightest poo poo.
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# ? May 6, 2015 05:37 |
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Crosspeice posted:I have no idea what the gently caress is going on and I don't give the slightest poo poo. Welcome to me as of episode 3. I think I've paid attention maybe twice since then.
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# ? May 6, 2015 06:01 |
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I have been trying to pay attention instead of just going for podcast mode, but since there's a few breaks inbetween videos, I just forget more or less everything about what's happening. The names and events just blur together. It's not helped by the grenade launcher, which causes explosions to happen everywhere and I just cannot comprehend it. The biggest part of confusion is when we jumped around the server room area and Heave says "and here's the main bad guy" and I frown and go "who?" Is that the really old guy from the start of the game, or the guy who owned the slave thing, or whatever? Is it Blume? Iraq? Who are these people???
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# ? May 6, 2015 06:49 |
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I never got a carchase there, because I snuck in, leapt the fence and took that one of the two out first. The other I think just wanders around the area on foot trying to shoot you up. (Or I'd successfully stealthed him first.)
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# ? May 6, 2015 12:29 |
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Crosspeice posted:I have been trying to pay attention instead of just going for podcast mode, but since there's a few breaks inbetween videos, I just forget more or less everything about what's happening. The names and events just blur together. It's not helped by the grenade launcher, which causes explosions to happen everywhere and I just cannot comprehend it. Watch_Dogs has a real plethora of villains. There's Iraq the crazy gang boss, the crazy old mafia boss, there's whoever ordered the hit on Aiden and killed his daughter-niece, and there's his former partner in crime who kidnapped Aiden's sister-wife to make him commit One Last Job with him and who has just sold him out to I think the ctOS guys who may or may not be their own antagonist group. The game could really have stood to either pare down the bad guys or else make it nice and clear that they're all working together.
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# ? May 6, 2015 14:24 |
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The game probably had 5 different scripts by the end so they just said 'screw it' and smashed them all together
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# ? May 6, 2015 14:29 |
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Oh yeah I nearly forgot, I went and actually counted the number of coats in game, and it's not 30 like I said in the video. It's 52. Seriously. One coat for every week of the year.
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# ? May 6, 2015 21:03 |
Bobbin Threadbare posted:Watch_Dogs has a real plethora of villains. There's Iraq the crazy gang boss, the crazy old mafia boss, there's whoever ordered the hit on Aiden and killed his daughter-niece, and there's his former partner in crime who kidnapped Aiden's sister-wife to make him commit One Last Job with him and who has just sold him out to I think the ctOS guys who may or may not be their own antagonist group.
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# ? May 7, 2015 14:12 |
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Crosspeice posted:I have been trying to pay attention instead of just going for podcast mode, but since there's a few breaks inbetween videos, I just forget more or less everything about what's happening. The names and events just blur together. It's not helped by the grenade launcher, which causes explosions to happen everywhere and I just cannot comprehend it. I think it's the lighting. Everybody looks like a washed-out blur so there's no visual component to memory.
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# ? May 13, 2015 09:28 |
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Episode 14 : Uncut | Cut This week Aiden meets deadmau5, and we're members of a militant eco-group Our guest this week is RandomNinja. He's a jerk with horrible audio. Also talk to him if you want to dick around in GTA5 with us, I guess. Also I made a mistake in the video, I said Iraq was not the second hacker, but he is. The Heavenator fucked around with this message at 00:59 on May 15, 2015 |
# ? May 15, 2015 00:57 |
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I love how the one heavy just stood there shooting at the cement block as Aiden recovered his health. Twice. No, let's not bother walking five feet forward to flank the guy, I'm sure that cement block will give out eventually!
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# ? May 15, 2015 01:56 |
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Bobbin Threadbare posted:I love how the one heavy just stood there shooting at the cement block as Aiden recovered his health. Twice. No, let's not bother walking five feet forward to flank the guy, I'm sure that cement block will give out eventually! It's like this game is poorly programmed or something.
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# ? May 15, 2015 03:18 |
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I think "Chin" is an actual Chinese name, so whether it's racist or not depends on where Jordi's ancestors are supposed to be from.
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# ? May 15, 2015 07:21 |
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It's weird how there was such a build-up to the boss-fight with Iraq, a guy who I still don't quite understand what his role is. In a lot of ways it looks a lot like another Ubisoft fight, the one with Vaas in Far Cry 3, where he's hiding and taunting you over a PA system, and he can see you but you can't see him. Except we've never met Iraq, don't know anything about him, don't have any grudge against him, and we're the one that's supposed to be the cool hacker. In Far Cry 3 it's a hugely emotional and stylized fight, in Watch_Dogs he takes 4 grenades to the face and dies. Not like Far Cry 3 was a pinnacle of storytelling but Vaas was a compelling villain, and it's weird to see them evoke all of that without any of the parts that made his character interesting or scary. I'm not saying they should have had Vaas, but in comparison to him their villains are just boring.
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# ? May 15, 2015 08:52 |
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And suddenly, there's another secondary antagonist, out of nowhere! Has Defalt in any way been foreshadowed up until now, or is it supposed to be a twist? Say what you want about the Assassin's Creed games, but they tend to pace themselves and establish all the antagonists at once.
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# ? May 15, 2015 09:36 |
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LoonShia posted:And suddenly, there's another secondary antagonist, out of nowhere! Has Defalt in any way been foreshadowed up until now, or is it supposed to be a twist?
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# ? May 15, 2015 10:35 |
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# ? Jun 2, 2024 17:52 |
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He even came along with exposition. "This guy is bad news!"
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# ? May 15, 2015 11:23 |