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What the gently caress is wrong with you, Bethesda. E: What's Arthmoor saying about this? I need to read about his meltdown or something. Synthwave Crusader fucked around with this message at 22:46 on Apr 23, 2015 |
# ? Apr 23, 2015 22:43 |
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# ? Jun 4, 2024 22:40 |
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This is going to get real messy. It won't be long before (hypothetical scenario) the Midas Magic guy decides to accuse the Apocalypse Magic guy of stealing all his ideas, and then what on earth happens.
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# ? Apr 23, 2015 22:48 |
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Seriously, what the gently caress was Bethesda thinking. What's gonna happen to the USKP project now? Since Arth and co are releasing fixes for the game, does this mean they're gonna get paid to fix it?
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# ? Apr 23, 2015 22:51 |
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Scyantific posted:Seriously, what the gently caress was Bethesda thinking. I think someone asked on the USKP page how much future versions will cost and Arth replied "$0.00 usd" or something to that effect.
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# ? Apr 23, 2015 22:53 |
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Welp, that being said, I haven't actually updated the OP in a long rear end time (because I haven't played in a long rear end time). So if anyone like Agents or Lt.Smash or some other enterprising goon would like to re-do the OP with more up to date content, feel free to do so. I have a feeling we're going to need a new OP separating "paid" and free mods after this mess.
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# ? Apr 23, 2015 22:56 |
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Something i'm not seeing discussed much right now about this is very important I feel. And that is that introducing profit motive to modding does much more than make some mods cost money. Right now despite a lot of infighting and rights issues we've seen already on the whole mods are interoperable, roughly compatible and share a lot of assets. The tools we use for modding TES5EDIT, Loot, Wrye Bash, NMM, MO, Nifscope are all available for free. The underlying framework that makes much of modding work in game SKSE, SkyUI and its MCM, are all available for free. Skyproc patchers to patch compatibility on the fly, free. I do not believe the ecosystem as it exists right now would exist if a profit motive had existed for mod authors from day one. If at every turn everyone is going to ask themselves what they are getting money wise about making features available fore free or if they should charge for their assets instead of just letting people use it. Indeed many mods that feature heavily in many a modlist simply cannot exist with that core idea. Immersive Armors and Weapons, ARMONIZER, WEAPONIZER, etc. Those are all compilations of many other authors assets used with permission. Immersive Creatures makes heavy use of freely available modders resources for its creatures. so did Monster Mod before it. Half the house mods use premade meshes from the nexus. I could keep going. Want to make a mod ? Better be willing to lay down some cash first, then be willing to share your potential profits with 5 other authors, thats after Valve and Bethseda have taken their cut. Under those conditions I really don't see a modding community as we see it now existing for the next Fallout or Elders scrolls. We're going to see isolated incompatible bubbles especially if we are going to shackle ourselves to Valve for our management software.
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# ? Apr 23, 2015 22:58 |
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Scyantific posted:Welp, that being said, I haven't actually updated the OP in a long rear end time (because I haven't played in a long rear end time). So if anyone like Agents or Lt.Smash or some other enterprising goon would like to re-do the OP with more up to date content, feel free to do so. I have a feeling we're going to need a new OP separating "paid" and free mods after this mess. I can't even update my mod pages regularly. Maybe Agents will do it? And its never been a concern for me that the next beth game wouldn't have mods since mods have been so important in getting their games sold and keeping them alive. Hopefully this will work out like horse armor did where they will realize how dumb they were and will make the equivalent of Shivering Isles for money for modders. Till then gently caress em. Tzarnal posted:We're going to see isolated incompatible bubbles especially if we are going to shackle ourselves to Valve for our management software. If we shackle ourselves to valve our game will always be broken because the workshop is a pos for managing mods anyway. LtSmash fucked around with this message at 23:03 on Apr 23, 2015 |
# ? Apr 23, 2015 23:00 |
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They've already opened Pandora's box, honestly. There's no scenario where they will be able move forward with any decision without driving away large swaths of the modding community, be it people who play the games, or the people who make the mods.
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# ? Apr 23, 2015 23:03 |
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Noted this in the bad mod thread, but this is more appropriate... Since people are now charging cash money for things they "made", what happens in regards to the copyright junk they are inevitably reselling as their own? I can't imagine many of these highly talented kids built custom textures and such without the liberal use of Google images and stealing various things they like. Same goes for sound effects, or anything else. Will this make Valve some sort of accomplice to these illegal activities, or do they have a magic clause where they can only collect money but not be help responsible if the content is bad? Even basic IP stuff seems targetable, especially by a hungry Games Workshop. Somebody educate me on how this is all innocent fun now that dollar bills are floating around.
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# ? Apr 23, 2015 23:04 |
You guys do realize that modders aren't required to put mods on the workshop, and if they do they're not required to charge anything, right? I think the whole situation has a lot of flaws but there's absolutely nothing apocalyptic or world-changing here. Modders will keep making free content because they're not stupid; they definitely see the reaction to this whole system the gaming community is having, and they realize that if they do this, they're not going to make any money, because nobody's going to buy. Modding isn't going to change, and this will at best be an avenue for budding game developers to get some extra scratch, and at worst be a failed experiment on the part of Valve.
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# ? Apr 23, 2015 23:05 |
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Segmentation Fault posted:Modders... because they're not stupid; Hahahaha, no.
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# ? Apr 23, 2015 23:06 |
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Segmentation Fault posted:You guys do realize that modders aren't required to put mods on the workshop, and if they do they're not required to charge anything, right? If you're a modder who makes really good mods (like Isoku), and you see a chance to take your hobby and turn it into a profitable venture, are you going to pass it up?
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# ? Apr 23, 2015 23:06 |
Orv posted:Hahahaha, no. The ones that end up trying this will make no money for their efforts. Other modders will adapt.
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# ? Apr 23, 2015 23:07 |
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Segmentation Fault posted:The ones that end up trying this will make no money for their efforts. Other modders will adapt. The problem is that some of the most in-depth mods are made by insane egomaniacs, because that's (a majority of) the kind of person who puts two hundred hours into a free mod and then freaks out when anyone slights them or changes anything they did.
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# ? Apr 23, 2015 23:09 |
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This may be a dumb question, but if I have everything installed through MO, do I now have to pay money for already installed mods on launch or is my current install safe?
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# ? Apr 23, 2015 23:12 |
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Where does it say that Valve/Bethesda get a 75% cut? I see a lot of discussion about it but no actual source.
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# ? Apr 23, 2015 23:16 |
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Legendary Ptarmigan posted:This may be a dumb question, but if I have everything installed through MO, do I now have to pay money for already installed mods on launch or is my current install safe? You're fine. Keep the rars around though in-case any of the people who made them go crazy.
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# ? Apr 23, 2015 23:17 |
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Now that I kinda calmed down and actually looked up the things about I'm kinda confused what we are so afraid of now. I guess the idea that every rear end in a top hat will put a pricetag on their mods, but unless Nexus and other modsites follow suit (I don't think they are legally allowed anyway), this will never happen. The worst that could happen is that those mods will only appear on the workshop, but since it is still the workshop and the overall deal has been noted to be loving terrible, I don't think we are going to see the big mod migration any time soon. What I don't know what the deal is with Nexus and donations, since I heard that they disallow crowdsourcing and I overall thought that asking money for mods is against the CK Terms of Service, because that seems like a much better alternative.
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# ? Apr 23, 2015 23:18 |
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Yeah, if you've got mods you absolutely want to keep, make sure you download them right now or have backup copies of them and put them in a safe spot. Anyone got any hosting for mod archives so we can keep it within the goon hive?
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# ? Apr 23, 2015 23:18 |
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If they come for my Schlongs of Skyrim i'm committing seppuku.
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# ? Apr 23, 2015 23:22 |
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You may take my freedom, buy you will never take my dong.
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# ? Apr 23, 2015 23:22 |
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Here's Chesko's (noted creator of Frostfall) thoughts on the whole thing. https://www.evernote.com/shard/s53/sh/3c4f3e29-9b4e-41cf-9a72-1b3ed9f70c62/c727dccbb3398aebb5946afac7faaaea
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# ? Apr 23, 2015 23:26 |
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Det_no posted:Where does it say that Valve/Bethesda get a 75% cut? I see a lot of discussion about it but no actual source. Here you go.
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# ? Apr 23, 2015 23:27 |
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You really do believe people will leave Nexus to get barely anything on the Workshop? Really?
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# ? Apr 23, 2015 23:29 |
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Scyantific posted:Here's Chesko's (noted creator of Frostfall) thoughts on the whole thing. https://www.evernote.com/shard/s53/sh/3c4f3e29-9b4e-41cf-9a72-1b3ed9f70c62/c727dccbb3398aebb5946afac7faaaea I understand and respect his perspective here and don't fault him, but I don't make the kinda money that allows me to patronize modifications for video games stress free, and waiting three entire months as the alternative ensures that I'm likely never going to use Frostfall 3.0 or Last Seed. Which is a bummer.
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# ? Apr 23, 2015 23:31 |
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Det_no posted:Where does it say that Valve/Bethesda get a 75% cut? I see a lot of discussion about it but no actual source. Earning Money posted:The percentage of revenue an item creator receives from direct sales of their item in this Workshop is 25%, as stipulated in the Supplemental Workshop Terms. Your individual share may be smaller if you have added other contributors that share in the royalty payments.
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# ? Apr 23, 2015 23:35 |
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Bholder posted:You really do believe people will leave Nexus to get barely anything on the Workshop? well 57 retards have already paid for Arissa - The Wandering Rogue so far today, so yes? http://steamcommunity.com/sharedfiles/filedetails/?id=429561499 57 * 4.99 = 284 - 75% = 70 bucks in a day for a pile of poo poo mod*. Also holy poo poo Valve and Bethesda are going to be bringing in truck loads of cash. And as soon as all the other developers see Bethesda raking in this kind of free cash they are all going to do it. r.i.p. all my total war stuff. E: This could also mean free cash ten years after development stops with zero risk EE: *Arissa - The Wandering Rogue for free its fine, but if its worth money let alone 5 bucks. Crash74 fucked around with this message at 00:27 on Apr 24, 2015 |
# ? Apr 23, 2015 23:59 |
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Bholder posted:You really do believe people will leave Nexus to get barely anything on the Workshop? Not everyone, but there are already some mods that have made the switch. If you don't care about what random internet strangers think of you, there's no reason not to, since it's the difference between definitely making zero dollars and potentially making $100+, so why wouldn't you?
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# ? Apr 24, 2015 00:00 |
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So this is how my interest in PC gaming dies...
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# ? Apr 24, 2015 00:05 |
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Crash74 posted:well 57 retards have already paid for Arissa - The Wandering Rogue so far today, so yes? That uh...fine mod is also available for free. Unlike the Wet and Cold douchbag, this looks like the creator is using it as a ready-made donations page that is, uh, well shittier than just getting a gofundme or a patreon or something This is loving stupid edit: oh, nvm, it's an older version, mod creator still a dickbag, SSDD
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# ? Apr 24, 2015 00:06 |
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Crash74 posted:well 57 retards have already paid for Arissa - The Wandering Rogue so far today, so yes? So Arissa is a legit Bad Mod? I was intrigued by the fact that it's a female follower mod with no marriage options, indicating that it might be neat and not creepy, but if it straight sucks I'll drop it.
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# ? Apr 24, 2015 00:07 |
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Oh my god they're serious. Somehow, seeing the trends in how modders saw themselves, with the hugboxes and the Nexus poo poo, I knew this day would come. Monetizing the Workshop means the Nexus is gonna start similar poo poo, and it's all going to tumble down from here.
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# ? Apr 24, 2015 00:08 |
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Chesko's model is probably the best we're going to get out of this, and is pretty well thought out given the circumstances. Timed exclusivity is great for people who already wait for new mods to get tested by the community. Edit: These people are not going to say no to cash even if the community was built on modding being free and (somewhat) open. This sucks and I'm still wondering what the SkyUI and SKSE teams are going to say about mods that use their very important features. Add FNIS to that list, too. Alasyre fucked around with this message at 00:11 on Apr 24, 2015 |
# ? Apr 24, 2015 00:08 |
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rear end-Haggis posted:Oh my god they're serious. I doubt the Nexus could do it. Bethesda endorses Steam Workshop because they get an apparently very large cut of all mod sales. The Nexus would get slapped with a lawsuit if they tried to allow users to sell mods without Bethesda getting a cut, and I doubt Bethesda would work with the Nexus since they've already got a deal with Valve.
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# ? Apr 24, 2015 00:12 |
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Magmarashi posted:That uh...fine mod is also available for free. Unlike the Wet and Cold douchbag, this looks like the creator is using it as a ready-made donations page that is, uh, well shittier than just getting a gofundme or a patreon or something A donate button would be fine (and would be a awesome feature) but this is a corporate money making scheme that costs them nothing and has zero risk but fucks everyone who likes to add stuff to there games.
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# ? Apr 24, 2015 00:14 |
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GunnerJ posted:So Arissa is a legit Bad Mod? I was intrigued by the fact that it's a female follower mod with no marriage options, indicating that it might be neat and not creepy, but if it straight sucks I'll drop it. It was unfinished the last time i heard, the story just abruptly ends. It never even actually started on the one game i tried her with, bugged i guess.
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# ? Apr 24, 2015 00:16 |
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Arissa is
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# ? Apr 24, 2015 00:21 |
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Hey wanted to know what Arthmoor's take on this loving thing? http://steamcommunity.com/sharedfiles/filedetails/?id=428829799&searchtext= For extra laughs, take a look on the minimum price. This will be a fun week for modding.
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# ? Apr 24, 2015 00:28 |
I really wish SKSE or SkyUI would just tell mods they can't use their stuff if they charge.
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# ? Apr 24, 2015 00:30 |
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# ? Jun 4, 2024 22:40 |
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Bholder posted:Hey wanted to know what Arthmoor's take on this loving thing? Didact posted:Severely disapppointed to you're name here Arthmoor. Did I read somewhere that this whole thing was either Arthmoor's idea or something he heavily pushed for?
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# ? Apr 24, 2015 00:33 |