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Tanbo
Nov 19, 2013

El Generico posted:

You know, this just might be a little overboard in the other direction.

why are you choosing problems over opportunities?

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Midnight Voyager
Jul 2, 2008

Lipstick Apathy
http://boards.4chan.org/v/thread/292433339/so-v-are-you-happy-you-did-the-wrong-loving

I seem to have found the source. 4chan, that explains it.

Ynglaur
Oct 9, 2013

The Malta Conference, anyone?
I wonder how many people haven't logged in in a few days, saw the post count, and went :yotj: ES VI just got announced! Oh boy oh boy oh WTF?

El Generico
Feb 3, 2009

Birds revere you and consider you one of their own.

You are welcome in their holy places.

Tanbo posted:

why are you choosing problems over opportunities?

It's in my nature to intentionally sabotage progress in the industry.

AfroSquirrel
Sep 3, 2011

Is there any mod that let's my stack my followers into a human tower from atop which I can rain down fire and lightning?

Police Automaton
Mar 17, 2009
"You are standing in a thread. Someone has made an insightful post."
LOOK AT insightful post
"It's a pretty good post."
HATE post
"I don't understand"
SHIT ON post
"You shit on the post. Why."
I am very suprised they took this thing out and I am sticking to thinking they would have never ever done this. I guess somebody got cold feet, or this just completely undershot the numbers they were counting on in every way. But yeah, this will be back for other games. Maybe for other games it can be done in a more fair way for the customer. I mean, it's one thing to put stupid weapon meshes and hats into a game, (with giving the modder not the chance to screw up anything else) it's a completely other thing to have modders change the entire way how a game works like how it's possible in Skyrim. I can't imagine Valve could ever guarantee any kind of transparency and quality on the latter, meaning it would always be a gamble for the customer.

The modder drama at least will be delicious.

Ash1138
Sep 29, 2001

Get up, chief. We're just gettin' started.

Berke Negri posted:

I guess anyone dumb enough to uninstall Skyrim and delete all their mods in protest can enjoy spending the next week rebuilding their Mod Organizer profiles.
I go so many months between Skyrim modding binges that clearing everything out and starting fresh is probably a good idea anyway. And I needed the space for Witcher 3.

Ash1138 fucked around with this message at 03:30 on Apr 28, 2015

Slowpoke Rodriguez
Jun 20, 2009
Does anyone happen to have a copy of "Brutish Argonian Male"? (the mod came with a facemesh and voice deepener for argonians) seems the author was banned from the nexus.

Sky Shadowing
Feb 13, 2012

At least we're not the Thalmor (yet)
System was completely hosed from the beginning, I can understand the concept of paying mod makers for quality work but the way the system works it was a huge loving catastrophe, ESPECIALLY jammed into Skyrim which has developed for 4 years around certain practices and standards that created yet another huge loving timebomb waiting to happen.

That said, it does take balls to try something new and IMMEDIATELY see that it's hosed beyond repair and pull the plug.

Honestly, I think the only really good way to do it is with something like an expanded version of something like Taleworlds did with Mount and Blade, where really good mod teams are approached about developing their mod into a full-fledged product. That way the legal issues with getting the best mods on consoles would also be ironed out.

Ash1138
Sep 29, 2001

Get up, chief. We're just gettin' started.

Flagrant Abuse posted:

So was this the fastest failed experiment in recent video game history?
How long did it take for Blizzard to walk back from announcing that everyone's real names would be displayed on the Blizzard forums? Because that was a pretty quick 180 too.

Midnight Voyager
Jul 2, 2008

Lipstick Apathy

Sky Shadowing posted:

System was completely hosed from the beginning, I can understand the concept of paying mod makers for quality work but the way the system works it was a huge loving catastrophe, ESPECIALLY jammed into Skyrim which has developed for 4 years around certain practices and standards that created yet another huge loving timebomb waiting to happen.

That said, it does take balls to try something new and IMMEDIATELY see that it's hosed beyond repair and pull the plug.

Honestly, I think the only really good way to do it is with something like an expanded version of something like Taleworlds did with Mount and Blade, where really good mod teams are approached about developing their mod into a full-fledged product. That way the legal issues with getting the best mods on consoles would also be ironed out.

People keep saying this whole four years thing, but it's actually rather wrong. Let's face it, it's more like twelve years. Some of the same modders have been modding from Morrowind to Skyrim. The ship has LONG sailed for paid Elder Scrolls game modding.

Cup Runneth Over
Aug 8, 2009

She said life's
Too short to worry
Life's too long to wait
It's too short
Not to love everybody
Life's too long to hate


Midnight Voyager posted:

People keep saying this whole four years thing, but it's actually rather wrong. Let's face it, it's more like twelve years. Some of the same modders have been modding from Morrowind to Skyrim. The ship has LONG sailed for paid Elder Scrolls game modding.

Yeah, you just can't really monetize a community that has been free for that long. It was a bad idea.

Technogeek
Sep 9, 2002

by FactsAreUseless

Ash1138 posted:

How long did it take for Blizzard to walk back from announcing that everyone's real names would be displayed on the Blizzard forums? Because that was a pretty quick 180 too.

Five days, according to the Gnardiau.

Berke Negri
Feb 15, 2012

Les Ricains tuent et moi je mue
Mao Mao
Les fous sont rois et moi je bois
Mao Mao
Les bombes tonnent et moi je sonne
Mao Mao
Les bebes fuient et moi je fuis
Mao Mao


Midnight Voyager posted:

People keep saying this whole four years thing, but it's actually rather wrong. Let's face it, it's more like twelve years. Some of the same modders have been modding from Morrowind to Skyrim. The ship has LONG sailed for paid Elder Scrolls game modding.

Yeah, I know Arthmoor at least got started doing small time Morrowind mods. Don't know about some of the other paid people but if you go through Morrowind Modding history a bunch of familiar names will show up.

Alasyre
Apr 6, 2009
I try not to wish harm on anyone and I respect what Arthmoor said about not trusting Bethesda/Valve in the future, but I'm glad this puts a dent in his plans to meet his immensely burdening obligations to the socialist nanny state, whatever they were.

eonwe
Aug 11, 2008



Lipstick Apathy
arthmoor is a good person and i wish all the best for him

Agents are GO!
Dec 29, 2004

Alasyre posted:

I try not to wish harm on anyone and I respect what Arthmoor said about not trusting Bethesda/Valve in the future, but I'm glad this puts a dent in his plans to meet his immensely burdening obligations to the socialist nanny state, whatever they were.

Gonna go out on a limb and guess that it wasn't child support.

JerikTelorian
Jan 19, 2007



Holy poo poo, I did not expect Valve to back off like that. Sincerely shocked. :toot:

Alasyre
Apr 6, 2009

Agents are GO! posted:

Gonna go out on a limb and guess that it wasn't child support.

Perhaps if the child was receiving restitution.

eonwe
Aug 11, 2008



Lipstick Apathy

Agents are GO! posted:

Gonna go out on a limb and guess that it wasn't child support.

maybe he'll have to go on food stamps

mastersord
Feb 15, 2001

Gold Card Putty Fan Club
Member Since 2017!
Soiled Meat

Mormon Star Wars posted:

Torchlight 2 would have been a really good place to start, almost none of the mods for that are bugfixes and most of what came out tended towards big content that would have been worth paying for- new classes, total overhauls, etc.

Perhaps, but there are also things that break each other in that game too (Torchlight 2 Essentials + Synergies + Legendary Affixes Overhaul mods breaks custom sort unless loaded in a specific order, not to mention multi-player requires the exact same mods in the exact same load-order for every player in the game and that doesn't guarantee that it won't cause crashes).

Besides the revenue sharing, the (lack of) quality control needs to be fixed and some kind of support needs to be implemented. Mods that depend on other mods, use of copyrighted characters from other properties, and even 3rd party tools used in making these mods are all issues that could cause legal problems. Then there's mod stealing and mod bundling as well...

In the end, you would at least need people who know the game to carefully screen and play-test any mod someone wants to sell and you might need a legal team in case of other problems. If public relations didn't kill this project, something else would eventually.

Let's keep it like the old days where a good modder could become potential new talent at big game company. I think that's worth more than $0.25 on the dollar.

eonwe
Aug 11, 2008



Lipstick Apathy
each game should really have its own guidelines, but my thoughts for Skyrim/Flalout

bugfixes should always be free
you shouldn't be able to sell a weapon or armor set, it ought to be a pack at least
Valve should explicitly say that if your mod is dependent on another mod or uses any code from another mod the mod user MUST get something in writing granting permission


if they had done this, encouraged most modders to use the donate button only, and gave a somewhat better split to the more polished mods that did charge I don't think anyone would be upset

GunnerJ
Aug 1, 2005

Do you think this is funny?

Eonwe posted:

arthmoor is a good person and i wish all the best for him

arthmoor did nothing wrong

Alasyre
Apr 6, 2009
I assume SkyUI 5.0 isn't :filez: now since they can't sell it, so is the leaked one worthless? It crashes when I try to open my map. Did the creator say what the future of the update would be?

El Generico
Feb 3, 2009

Birds revere you and consider you one of their own.

You are welcome in their holy places.
What I would basically do is reward certain already well polished, well received, and content-packed mods with "Gold Award" status, which would then put an optional "Gold Club" subscription option underneath the free subscribe button on the Workshop, which would give anyone who pays for it a background, a badge, and an emoticon on the Steam Community that are related to the mod you paid for and exclusive to the people who paid for it. That way you could lord your modder supporting ways over your friends.

Man Whore
Jan 6, 2012

ASK ME ABOUT SPHERICAL CATS
=3



Eonwe posted:

arthmoor is a good person and i wish all the best for him

Listen man I know poo poo-posting is your thing, I sympathize with that. But some things should not be said.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
It's weird to write a letter directly to Valve and feel like I had an (aggregate) effect, but honestly I have to remind myself it's not new. I wrote the director on TF2 and got a personal response that was pretty awesome, and their customer service has always been good to me, too. It's easy to presume Steam is just a lovely money-making machine, but this is one of the times I really don't mind being wrong.

Excelzior
Jun 24, 2013

El Generico posted:

What I would basically do is reward certain already well polished, well received, and content-packed mods with "Gold Award" status, which would then put an optional "Gold Club" subscription option underneath the free subscribe button on the Workshop, which would give anyone who pays for it a background, a badge, and an emoticon on the Steam Community that are related to the mod you paid for and exclusive to the people who paid for it. That way you could lord your modder supporting ways over your friends.

have it reward trading cards

boom, millions in mod sales overnight.

Pakled
Aug 6, 2011

WE ARE SMART

Excelzior posted:

have it reward trading cards

boom, millions in mod sales overnight.

Wait, people care about Stream trading cards?

Dapper Dan
Dec 16, 2004
Probation
Can't post for 3 years!

El Generico posted:

What I would basically do is reward certain already well polished, well received, and content-packed mods with "Gold Award" status, which would then put an optional "Gold Club" subscription option underneath the free subscribe button on the Workshop, which would give anyone who pays for it a background, a badge, and an emoticon on the Steam Community that are related to the mod you paid for and exclusive to the people who paid for it. That way you could lord your modder supporting ways over your friends.

Yeah, that's what I said. Have donation incentives and donation achievements, cards, emoticons, wallpapers to encourage people to donate. Have it change your badge or add extra steam levels. Have it provide small discounts on other mods by the same author if you buy a bunch. People eat that poo poo up.

Also better revenue sharing for mod teams to encourage big mod projects and making sure everyone gets a good cut. Provide bigger revenue shares to modders who consistently make mods compatible and work with all other mods to promote better QA. There's a lot of things you can do. Treating it like some microtransaction dlc store was the worst possible implementation of the idea.

Dapper Dan fucked around with this message at 04:46 on Apr 28, 2015

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Pakled posted:

Wait, people care about Stream trading cards?

https://www.youtube.com/watch?v=LQhX8PbNUWI

Red Mundus
Oct 22, 2010

Slowpoke Rodriguez posted:

Does anyone happen to have a copy of "Brutish Argonian Male"? (the mod came with a facemesh and voice deepener for argonians) seems the author was banned from the nexus.

You can get it from :nws:this site:nws:. Be aware you need to register and it's filled with gay nude sex mods and poo poo. The brutish argonian heads are listed under the S.A.M. mod.

Alternatively let me see if I have my files around and I'll upload them.

*edit* Ok here's the link. It's got the male head, voice, and female teeth patch. Let me know if something cocked up or I forgot to add anything. https://www.mediafire.com/?gyuu430f0rkz4b6

Red Mundus fucked around with this message at 05:15 on Apr 28, 2015

Ernie Muppari
Aug 4, 2012

Keep this up G'Bert, and soon you won't have a pigeon to protect!

Pakled posted:

Wait, people care about Stream trading cards?

apparently

Rookersh
Aug 19, 2010

Sky Shadowing posted:

System was completely hosed from the beginning, I can understand the concept of paying mod makers for quality work but the way the system works it was a huge loving catastrophe, ESPECIALLY jammed into Skyrim which has developed for 4 years around certain practices and standards that created yet another huge loving timebomb waiting to happen.

That said, it does take balls to try something new and IMMEDIATELY see that it's hosed beyond repair and pull the plug.

Honestly, I think the only really good way to do it is with something like an expanded version of something like Taleworlds did with Mount and Blade, where really good mod teams are approached about developing their mod into a full-fledged product. That way the legal issues with getting the best mods on consoles would also be ironed out.

The thing is this is still possible, just not in this way.

If Bethesda came out, handpicked 4-5 ( or 10-15ish if they include armor/weapon packs ) mods worthy of being sold, had their authors work them up to the standards of at least Bethesda DLC ( ie no real conflicts, will be supported by Bethesda, etc. ), and then sold the whole pack for $5/$10/$15/$20 ( with the mods also being free, just the paid versions will be 100% compatible with everything/heavily supported/install with Skyrim when you install it so no more digging for mods. ), I guarantee you most of us would gladly buy said packs. Because why not, we get to support modders, the mods get more support, and everyone goes home happy. And those that can't buy the packs can rest easy with manual installation/the old mod versions that are still fine/all modders resources are still free to use to make mods. Hell, Bethesda could even use the funds from that to "encourage" the community to make larger, almost expansion pack sized mods they could then resell on the consoles if they actually wanted.

The idea of paid mods isn't a terrible one. If someone is willing to put in months of their life to make something, they should be able to ask for compensation for it. This has nothing to do with it being a hobby/job and is more about the idea of work as a whole. They did work, and if they want to get some cash for it, more power to them. The problem is how it's handled/how the Skyrim modding scene has been built/how the Skyrim modding community is. Few Skyrim mods are single person jobs, so how is the money separated. Most mods are built off modding tools, so how do you handle paying the person who made the modding tools. What do you do if the people making the modding tools decide to sell their mods, such as SkyUI. Does this force all future modmakers to pay to use the modding tools? Doesn't forcing people to pay for the modding tools needed to make more indepth mods hurt modding at it's base? Etc etc etc.

It's easy to take what Valve/Bethesda said at face value because the system does work pretty well for CS:GO/Dota/TF2. People make poo poo, send it in to Valve, Valve gives it the ok, then people make thousands a month in sales ( last I checked, most CS/Dota/TF2 modders make more then enough to have quit their full time jobs several times over, and many have. ). The problem is those mods are entirely cosmetic, and can entirely be built from the tools Valve gave them. They don't need to use script extenders or UI updates just to add in their mods, so a single person can make a whole bunch of mod items to sell over a period of time. With any sort of mods that want to be larger/more expansive/more indepth, you end up with such a complex mess that the paid model doesn't work if you leave the prices up to the modders/do any sort of quality control on the storefront end.

The idea itself isn't terrible. And it seems to have come from a good place. It's just not feasible in the way they attempted to implement it, and if they do implement it for F4/TES6 they need to make sure they handle it far better.

Rookersh fucked around with this message at 05:27 on Apr 28, 2015

El Generico
Feb 3, 2009

Birds revere you and consider you one of their own.

You are welcome in their holy places.

Pakled posted:

Wait, people care about Stream trading cards?

I care about them in the sense that if I buy the $1 Humble Bundle games, idle them, and then sell the cards I nearly get the $1 back.

Eric the Mauve
May 8, 2012

Making you happy for a buck since 199X

Yeah, this plus when the modder is getting 75% and Valve and Bethesda are splitting 25%, then I'll consider paying for high quality mods. But in my specific case the modders are still losing because I have tossed a :10bux: donation in the direction of a couple of them.

Technogeek
Sep 9, 2002

by FactsAreUseless

Alasyre posted:

I try not to wish harm on anyone and I respect what Arthmoor said about not trusting Bethesda/Valve in the future, but I'm glad this puts a dent in his plans to meet his immensely burdening obligations to the socialist nanny state, whatever they were.

I'm going to go with "massively overpaying for health insurance because OBOZOCARE BENGHAZI BENGHAZI BENGHAZI THIS IS ARE COUNTRY :911:".

Rookersh posted:

The thing is this is still possible, just not in this way.

That's actually not a terrible method, particularly if the "sold/supported by Bethesda" extends to making the chosen mods available on consoles.

Keiya
Aug 22, 2009

Come with me if you want to not die.
So, I just got Skyrim in the sale. How do you get things like the Mod Organizer *without* paying Nexus? Every time I try to register at nexus it takes me to a thing where I pick a subscription option... which honestly makes the outrage over the steam workshop rather funny, at least they split with the mod authors to some degree.

Space Skeleton
Sep 28, 2004

Technogeek posted:

That's actually not a terrible method, particularly if the "sold/supported by Bethesda" extends to making the chosen mods available on consoles.

The implementation was basically the least amount of effort on Bethesda's part possible (for the largest cut) so that will never happen.

I'm a broken record but I'd like a way to tip steambux from my account directly into a modder's account on any mod page. I end up with $1-$10 of it laying around in my wallet and it just goes to lovely indie games, if I could send it to modders it would go there. I bet others people feel similarly.

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Cup Runneth Over
Aug 8, 2009

She said life's
Too short to worry
Life's too long to wait
It's too short
Not to love everybody
Life's too long to hate


El Generico posted:

What I would basically do is reward certain already well polished, well received, and content-packed mods with "Gold Award" status, which would then put an optional "Gold Club" subscription option underneath the free subscribe button on the Workshop, which would give anyone who pays for it a background, a badge, and an emoticon on the Steam Community that are related to the mod you paid for and exclusive to the people who paid for it. That way you could lord your modder supporting ways over your friends.

You know I was pretty doubtful about the whole "shill" thing that got thrown at you earlier, but now I'm 100% positive you actually work for Valve

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