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Save him! You all are terrible people.
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# ? Apr 26, 2015 19:02 |
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# ? Jun 8, 2024 08:21 |
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We're not terrible, we're honoring his last wish. Onward!
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# ? Apr 26, 2015 19:47 |
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Decoy Badger posted:Save him! You all are terrible people. Agreed
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# ? Apr 26, 2015 20:38 |
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Let me thank most of you for chipping away at the material I'll have to include in the post-mortem.Page 343 posted:You hurry quickly across the bridge as a last string of bubbles from Renard's body float to the surface. All is quiet behind you, but you do not look back, fearful of seeing the mangled remains of Renard bobbing in the stream. The path is difficult, overgrown and boggy. Every now and then you are hard put to decide which way it leads but by keeping fairly close to the great river you make progress for many hours until nightfall. : RIP Renard. We hardly knew ya. : We hardly paid him either, so I guess that puts us ahead? Page 419 posted:You are rudely awakened when the earth mound that is your bed collapses beneath you. You try to puzzle out what has happened in the pitch dark. Then as the chitinous walls of a Colossus beetle's throat press you down towards its stomach you realize you have been swallowed alive while you slept. Nothing will avail you now as the acid of the beetle's stomach does its work. If only you had a guide who might have warned that the mound of earth on which you chose to sleep was the cap of a Colossus beetle's burrow. Death: Digested by a Colossus beetle : I'm never leaving paved streets again! Nature is awful! Let's be a badass instead of a jackass when Renard gets grabbed. Page 316 posted:
Page 368 posted:You let yourself fall from the bridge into the murky waters and land, by chance, on top of Renard and the Embracer. The Embracer surges up out of the water once more to see what has assailed it, with you resting on its coiled tentacles. Renard is still struggling but his arms are pinioned by the Embracer's fibrous tentacles. You grab two flailing tentacles and haul yourself towards its cone-shaped head and smash your fist repeatedly between its murky grey eyes. Its coils loosen and Renard swims up to the surface. You follow, gasping for air as you break the surface, then swim to the far bank and scramble out before the man-eating monster can recover. : You learned that growing up on the streets? What kind of hell streets did you grow up on? : I had a brief stint as a fishmonger's apprentice. He had a unique approach to preparing the giant squid that got hauled in. But really, punching a tentacle beast comes back just like riding a bike. Page 398 posted:All is quiet behind you but you do not look back. Renard is anxious to leave the monster far behind and sets a cracking pace through the forest. The path is difficult, overgrown and boggy. You make slow progress for many hours until nightfall. : Not even a 'thank you' discount for saving you from being hugged to death? : He did save you from being digested to death. : Nuts to that, that's in his contract! Besides, the starveling city-slicker customer is always right! Bookkeeping note: I realized that I didn't restore the gold piece our first incarnation spent staying in the inn. We're at 15 at the moment, if it affects your votes. Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? Apr 26, 2015 20:42 |
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Just pay the man and be done.
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# ? Apr 26, 2015 23:16 |
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drat, if only we'd been a wizard, we could have ditched him AND saved money. Well, might as well own up and pay him now.
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# ? Apr 27, 2015 12:36 |
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A deal's a deal. Pay up.
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# ? Apr 27, 2015 15:16 |
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Page 153 posted:Renard thanks you for the six pieces of gold; delete them from the money recorded on your Adventure Sheet. 'It's not that I'm a coward, you understand. It's just that nobody in their right mind would brave the Bonehill.' I'll need to dig a bit further into earlier options in the book, because I don't know how it's possible to lose Life Points by this point. Page 237 posted:You trudge on, singling out a particular tree to head for as far away as you can see and keeping it in sight as you go to try to make sure you don't walk in circles. When you reach the tree you look back and try to identify the one you left behind so that you can choose another tree to make for in the same general direction. It is tiring and you are exhausted. : It's like a tiny bit of civilization in the middle of the woods! Maybe I'll have a fleeting moment to use my street smarts again! Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? Apr 27, 2015 17:31 |
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Let's get killed by the ominous tower! Whee!
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# ? Apr 27, 2015 19:53 |
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Renard told us to seek higher ground, right? Well that tower looks pretty tall to me.
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# ? Apr 28, 2015 05:14 |
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Page 394 posted:It takes much longer to reach the tower than you imagined, since path after path leads you up against such obstacles as thorn bushes or fallen trees whose rotting bark crawls with insects. At last you pass into the open, where a clearing of uneven grassy ground stands between the louring ranks of trees. Page 489 posted:Taking a long pin that you habitually keep in your boot, you delve into the lock with the deft precision of an expert jeweller. Despite its apparent age the mechanism of the lock is untouched by rust, and your efforts are soon rewarded with a heavy click as the lock springs open. You peer inside, but the moonlight only sketches a section of black marble floor, beyond which lies impenetrable darkness. Groping your way, you find a balustrade and ascend the stairs with painstaking care. It would not do to miss your footing and go careering down in the dark. : Mirror, mirror, in the dark - get me out of this creepy...park! : Another word of that and I'm taking the balcony exit. Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? Apr 28, 2015 15:33 |
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Let's have a look in the mirror. Should be innocuous, right?
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# ? Apr 28, 2015 17:37 |
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Page 460 posted:You gaze into the mirror. Your own image palely stares back from the limpid depths of the glass. Then it winks at you. 'I am a magic mirror,' it attests undeniably. 'Or, more precisely, I am an aerial sprite trapped within the polished crystal of the mirror. My mistress captured me long ago and keeps me to counsel her.'
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# ? Apr 28, 2015 18:11 |
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Do it, and wish for wisdom.
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# ? Apr 28, 2015 18:34 |
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Secrets!
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# ? Apr 28, 2015 19:08 |
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'Wisdom' is gonna be some bullshit like "You shouldn't have come here BAM DEAD." So let's go secret lore.
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# ? Apr 28, 2015 20:17 |
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Definitely secret lore. Possibly that lore will be "Aerial sprites feed on human flesh and I'm famished", but hey, it's worth a shot.
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# ? Apr 28, 2015 21:55 |
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Page 268 posted:The Elf King's name,' suggests the mirror-sprite. 'That is a very old secret.' : SPECULUM?? Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? Apr 29, 2015 02:07 |
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We got killed for being a jerk last time, so we should probably keep our word and break the mirror.
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# ? Apr 29, 2015 02:15 |
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We asked for a name, not a nursery rhyme. Don't smash. I fully expect the mirror to scream in fury and get us killed.
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# ? Apr 29, 2015 04:27 |
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Smash it so we'll wake up the sleeping lady and be killed by her instead.
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# ? Apr 29, 2015 04:56 |
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Break it! Break all of the things!
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# ? Apr 29, 2015 08:38 |
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A deal is a deal. Smash it. Although in an ideal world, I'd rather have taken the mirror down the hallway to smash it away from the sleeping sorceress.
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# ? Apr 29, 2015 10:45 |
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Ghostwoods posted:A deal is a deal. Smash it. Although in an ideal world, I'd rather have taken the mirror down the hallway to smash it away from the sleeping sorceress. : Great minds think alike! Page 418 posted:You have more sense than to smash the mirror here by the enchantress' bedside, where the noise would surely wake her. Taking it down carefully from the wall, you tiptoe to the balcony and drop it over the balustrade. You watch it flash in the moonlight as it tails to shatter on the ground far below. A gust of spring-scented wind arises and you catch a glimpse of an ethereal smiling face flitting up past you as a voice whispers, 'Thank you.' Then the wind dies and all is quiet again. This choice doesn't really matter for our skillset.... Page 470 posted:You discover a stout bronze chest in a vine-carpeted alcove. Your heart thuds with greed as you contemplate the lavish treasures it might contain. Alas, you are destined never to possess a single gold coin of that treasure. The moment you touch the hasp, the vine leaves start rustling of their own accord, making a noise like a hundred hissing serpents to break the silence of the bower. You should have guessed that the treasure chest would be protected by an alarm spell. ...because... Page 499 posted:Stirring at the noise, the woman on the bed raises a slim white arm and brushes sleepily at her face. At any moment she will awaken. If she discovers you here, she might well express her surprise in a manner involving both magic and malice. You must begone with all stealth and haste. ...of our rogueish charms. That Starveling thing seems to be paying of nicely thus far. Page 479 posted:You make your way quickly away from the eerie ivyclad tower and return to the main track, where you snatch a few hours of rest before continuing on your way. : I could see the sound of a hundred hissing serpents actually serving a calming effect. Are we sure that wasn't a white noise device to help her get to sleep? Page 454 posted:As you walk on you find gaunt grey crags jutting up out of the forest. It is a relief to find clear landmarks at last. The forest is broken here; where the soil is thin above the grey rock only grass can grow, and you walk out of gloom into bright sunlight that hurts your eyes. There are countless paths leading back into the forest in all directions. As you stand contemplating the choice of ways a voice above and behind you says, 'Lost, are you?' : Mr Owl, how many trips does it take to get to the Tree of Knowledge center of the Forest of Arden? Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? Apr 29, 2015 13:13 |
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Colour me impressed! A protagonist who's not a complete moron! Let's fess up. Owls are supposed to be wise.
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# ? Apr 29, 2015 13:43 |
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gently caress you, tree, I'm not lost!
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# ? Apr 29, 2015 21:22 |
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Coin flipPage 277 posted:The days come and go and still you cannot find anyone to talk to in the forest, nor anything but perfectly ordinary-seeming trees. You manage to find enough berries and nuts to stay alive but it is a hard existence. The forest is just too big to find your way through alone. : Would a Geyser of Knowledge be an acceptable substitute? : No! : Awwww... Page 260 posted:Climbing a rise you look out over a scene of utter devastation. The trees have been chopped down as far as the eye can see. An infernal engine of some kind belches black smoke and two hundred yards away you see a forge with a gigantic cauldron over a bonfire which six men feed constantly with readycut wood and charcoal. The men working here are very pale skinned, their faces long and thin, like hatchets. They shout to each other over the din of the engine in a language you don't understand. : I come seeking what is now probably just the Charcoal Briquette of Knowledge! Character Sheet posted:Jay 'Lanky' Sherman the Starveling Ratatozsk fucked around with this message at 16:05 on May 2, 2015 |
# ? Apr 30, 2015 03:49 |
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Probably best to hide in the forest.
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# ? Apr 30, 2015 03:54 |
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Nonsense! We are the adventurous sort, and thus we feel compelled to stride boldly forward!
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# ? Apr 30, 2015 08:31 |
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Time to hide!
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# ? Apr 30, 2015 08:39 |
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Hide from the men of Isengard!
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# ? Apr 30, 2015 10:25 |
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Page 134 posted:Watching from the edge of the trees you see a man who bears an uncanny resemblance to the girl in the inn at Burg. He must be her father. : I don't know if that resemblance is a credit to the father or a strike against the girl. Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? Apr 30, 2015 12:46 |
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We picked a stealthy class, might as well get some use out of our skills. Free him.
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# ? Apr 30, 2015 13:29 |
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We took the sidequest, might as well finish it. Free him.
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# ? Apr 30, 2015 17:53 |
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CirclMastr posted:We took the sidequest, might as well finish it. Free him. If we're being nitpicky, only the first Jay incarnation did. When we spent the night at Renard's we missed the chance to chat up the serving girl. Either way, though, it doesn't affect the current situation. Page 264 posted:The innkeeper is chained in a line of five slaves who have been set to repair a broken cartwheel. Four of them lift the cart while another tries to tie a joint together. The guard comes over to the group and starts kicking them to give himself the feeling he is doing his job well. The innkeeper groans and begs for mercy as the guard's boot thumps into his stomach. He groans again. : Is that a magical stun baton he's carrying? These are some well equipped guards! Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? Apr 30, 2015 18:48 |
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Uh, bide our... hell, no. KILL HIM!
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# ? Apr 30, 2015 22:03 |
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If we didn't rescue the innkeeper at this instant, he'd get kicked in the spleen and bleed out internally. So good on y'all for navigating this successfully.Page 315 posted:The guard has chosen a place, where he is not observed by any of his fellows, to brutalize the slaves, so there will be no one to save him when you attack. Immersed as he is in his sadistic pleasures it is easy enough to walk up behind him and kill him before he even knows you are there, just as he was about to kick the innkeeper hard in the chest. : Damnit, I was hoping you'd be a magical, wish-granting innkeeper. Not that I don't appreciate the well wishes and all, but this is a high stakes game we're playing. Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? May 1, 2015 13:12 |
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I think we ought to see him safely home. It's the only way to be sure, besides, we may get some practical gratitude. I doubt the loggers are going anywhere.
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# ? May 1, 2015 14:06 |
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Maybe we'll get to marry his daughter and avoid the rest of the bloodsucking forest. ... wait, is this one of those books that only has one good end?
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# ? May 1, 2015 14:30 |
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# ? Jun 8, 2024 08:21 |
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gegi posted:Maybe we'll get to marry his daughter and avoid the rest of the bloodsucking forest. Sounds like a great plan to me. That place is a slaughterhouse!
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# ? May 1, 2015 16:01 |