|
serious gaylord posted:Wait have they moved from putting them up on Friday night? Interestingly enough, thanks to the link for the webstore exclusive rules, I was able to see that the UK site is updated with Knight stuff, while the US site is still stuck on Assassins. I think someone fell asleep.
|
# ? May 2, 2015 16:50 |
|
|
# ? Jun 1, 2024 12:20 |
|
It is almost 12PM EST on Saturday, May 2, as I write this, and the new Knight stuff is not up on the US GW site yet. It is up on the UK site, though. I recall this happened last week with the Assassin game, too. EDIT: I have heard that the the reason the site doesn't update until 1PM GMT for the UK and 1PM EST for the US is because GW doesn't want to put the pre-orders up until the White Dwarf has officially been on sale for one hour in local GWs in the respective territory. I have no idea regarding the veracity of this claim. It doesn't make much sense, but then again, Games Workshop. FrostyPox fucked around with this message at 17:02 on May 2, 2015 |
# ? May 2, 2015 16:55 |
|
serious gaylord posted:Wait have they moved from putting them up on Friday night? To avoid things like the Plasma Obliterator from selling out and going off the website more than 24 hours before the magazine is sold, they pushed back the preorder window. I would have just made more to sell, but that's just me.
|
# ? May 2, 2015 17:14 |
|
If they axed the Imperium and had more diverse human factions maybe they could come up with more imaginative forces and different equipment for interesting human factions and fluff, for, you know, human diversity and stuff instead of catchphrase-dropping.
|
# ? May 2, 2015 17:30 |
|
GW are now selling limited edition rules lol
|
# ? May 2, 2015 17:56 |
|
That's a big part of what's pushing me towards Mantic's setting. I want the Cantina Scene not the Empire's board meeting scene.
|
# ? May 2, 2015 17:57 |
|
Yes, for $785 you can get five Imperial Knights and unique formation. Games Workshop has officially entered lovely Asian F2P MMO territory.
|
# ? May 2, 2015 18:20 |
|
Moola posted:GW are now selling limited edition rules lol How GW can make mad money: - Make Eldar D-strength weapons limited edition
|
# ? May 2, 2015 18:26 |
|
Apparently GW pulled some sort of of shenanigans and no longer have to sell to online stores in Australia so you won't ever be able to buy GW products online except from their webstore. Stories here: I know it's DakkaDakka, but he does have information that is verifiable. http://www.dakkadakka.com/dakkaforum/posts/list/646910.page
|
# ? May 2, 2015 18:51 |
|
I don't even see how the "extra bits" argument can hold water with the new knight kit price. What the gently caress are you gonna do with an extra literally-30mm power fist!? Also I'm sure gw is convinced that by banning online sales in oz, aussies will flock to the gw site for their minis fix. Lol.
|
# ? May 2, 2015 18:57 |
|
Put it on a Ork Commander of course, that's what you do with a 30MM powerfist, put it on a Ork. GW is slowly but surely trying to eliminate all online sales of their product that does not come from the GW store. I'm pretty sure GW at one point went after resellers on EBay and Barter town or some crazy poo poo.
|
# ? May 2, 2015 19:02 |
|
Hollismason posted:GW is slowly but surely trying to eliminate all sales of their product. ftfy
|
# ? May 2, 2015 19:09 |
|
Moola posted:ftfy Thanks.
|
# ? May 2, 2015 19:13 |
|
Hollismason posted:Apparently GW pulled some sort of of shenanigans and no longer have to sell to online stores in Australia so you won't ever be able to buy GW products online except from their webstore.
|
# ? May 2, 2015 20:05 |
|
Hollismason posted:GW is slowly but surely trying to eliminate all their sales of their product. Further fixed.
|
# ? May 2, 2015 20:09 |
|
Hollismason posted:Apparently GW pulled some sort of of shenanigans and no longer have to sell to online stores in Australia so you won't ever be able to buy GW products online except from their webstore. But for real post this in the bad thread and watch people defend it
|
# ? May 2, 2015 20:11 |
|
quote:Yes, there is no issue at all with selling over the internet as long as you don't display prices or list items for sale. It is a contractual obligation, because GW doesn't want to have brick and mortar stores that are FLGS where people play at and see product have their sales cannibalized and commoditized by online sellers who pay less overhead. Is this the same GW who dictates what indies can and cannot stock (regardless of whether or not it sells), shorts them on new releases, and generally sets up truly obnoxious trade terms? Oh, and also runs their own webstore which theoretically competes with these same indies? (Source is Dakkadakka, obviously).
|
# ? May 2, 2015 20:56 |
|
Posting from four pages ago, because reasons. It appears that Imperium isn't as popular as the mass of SM products would suggest. That's fine, the Imperium and 40K have a lot of problems! The endless edgy slog of “everything got worse” can make you weary, Imperium's systematic troubles are expanded by lovely writing, and so forth. So here's this alien idea: 40K would still work as a more... noblebright thing. To wit: *Administratum tries. Oh my God, do they try to rule the greatest empire ever seen. However, it's hard when astropathic comunication is somewhat unreliable, standarts are hard to enforce, and sufficiently advanced computers declare allegiance to Chaos. But they try, with millions of scribes trying to get interlinked systems to work, entering data from velum scrolls, deciphering garbled astropathic signals and sorting out old records. *Lords of Terra are doing their best. Unfortunately, they're running a Galaxy sized empire. But that's why they're Lords of Terra; they have to measure up. *The Emps is still in the Throne, still keeping the Astronomicon strong; the chair burned Malcador the Sigilite, but He has stood (sat) there for close to ten millennium. Astropaths and psykers come to bound to him, and they come as close to seeing it as you can without being an exceptionally pious sister or Emperor's Champion. *Ecclesiarchy brings hope and salvation to uncounted billions, their massed faith keeping the daemons at bay, and vise ignorance guarding their minds from Things That Should Not Be Known. And woe be the cardinal who abuses his (or maybe even her) station! *Meanwhile, preachers and priests lead uncountable masses of guardsmen, and marshal the mutant against their real oppressors: the Chaos that corrupted their flesh and tried to claim their souls even before they were born. *And if the faithful are threatened, Sisters of Battle, Emperor's Brides, take to the field, cleasing heretics and aliens with fire and bolter, and ornate Mandrake launchers, and their own Russ tanks. And while they're not Space Marines in Marines in body, they outstrip them in devotion to the Emperor, since no Sister has ever fallen. *The Guard is wast, so mind boggingly wast. Unfortunately, simple probability means that it will have bad apples and incompetent officers. Fortunately, most are competent, if not entirely imaginative (just like in the real military) and some are really, really good. No shooting own men to build barricades. Joining a regiment is getting the best arms and armor and training meant for the basic soldier. It's good, dependable gear – unfortunately, the galaxy is full of extra large terrors. *Fortunately, the men and women of the Guard can rely on Commissars and Stormtroopers. Collected from warorphans, abandoned children and young street urchin, they're tought to serve and protect humanity both despite and from itself, somethingt that Comissars very well do by leading from the front and keeping close eye on the noble commanders. *Noble houses are large and varied. For every idle wastrel, there's an adventurous soul, ready to do everything for the house and the imperium; for every hedonist a pious soul working to improve the lot of those entrusted to him by ancient Imperial agreements. *And if they step out of the line, there's always Arbites waiting to step down on them, hard. Nobody is above the law, and Arbites are the law. *Adeptus Mechanicus really want to find everything lost in the Dark Age of Technology. Unfortunately, much is hidden, more is corrupted. And what they have is already nigh mythical and prone to explode. So they're mad science-monks and explorer(-monks)! *The Navy is filled with the bravest and most talented of men and women that Navis Nobilite can muster and find. They fight hard to keep the Imperium going, and entire adventures are had in the dark caverns of their eons old ships. *And then come the Space Marines, the near apex of human potential, guarding their own small realms, always looking for places where trouble and war stirs. Not capable of prolonged war in their post heresy shape, with skill and mastery they cripple the enemy by the time Guard forces are mustered. And in quiter times, they land on planets, living legends come to cross train with guard regiments, inspire some courage in PDF and make all sorts of corrupt officials quake in their boots. Planet wide celebrations ensue. *And sometimes, when darkest of darkness rises, when lasgun is aimed at daemonic horrors, mysterious silvery Space Marines, each a hero on their own, strike at the mystical heretical source of the Warp breach. As for the regular daemons, they're not more scary than orks or eldar, especially when the hearts of Guardsmen and Guardswomen are steeled by the appearance of these most mythical of defenders. ...and you semi-get the idea. DE find more hobbies than slavery, Celdar are actually trying to protect the groundbout (forget the name) Eldar who sometimes find it in themselves to tolerate human settlers on same world, orks still have red unz go fastah and rebeliously ordered Stormboyz, etc. Plus, that could make for some certain, better than GW boardgames, like *Underdeck exploration party, where you lead an expedition into randomly generated dark decks of a ship (anything bigger than an escort will do) to get rich. *Space Marine ganger shakedown: as a test of skill, landed Marines chase down gang members to hand over, alive, to Arbites. Works like the multiplayer monster hunting Necromunda scenario, Marines in scout armor are nimbler than those in power armor, and you get reduced points for kills. As for the new robots, I first though it looked like super spider slayer, but this thread has shown me the terrible, terrible light. I also lament that I won't able to swindle a thurderbolt out of Chill: I mean it's a nice piece to have, but not Ebay OOP price nice.
|
# ? May 2, 2015 21:53 |
|
The issue people have with the Imperium is the same one they have with Space Marines and it largely boils down to writers doing nothing interesting with the concept, not the concept being inherently worthless. If Marines were more interesting, had more writers doing interesting things with them, then I imagine fewer people would roll their eyes over yet another paen to the awesomeness of fascist brainwashed supersoldiers in pauldron armor.
|
# ? May 2, 2015 22:00 |
|
Kai Tave posted:The issue people have with the Imperium is the same one they have with Space Marines and it largely boils down to writers doing nothing interesting with the concept, not the concept being inherently worthless. If Marines were more interesting, had more writers doing interesting things with them, then I imagine fewer people would roll their eyes over yet another paen to the awesomeness of fascist brainwashed supersoldiers in pauldron armor. This. For a setting that's supposed to be so 'big', 40k's fluff usually feels really goddamn small and restricted.
|
# ? May 2, 2015 22:28 |
|
Kai Tave posted:The issue people have with the Imperium is the same one they have with Space Marines and it largely boils down to writers doing nothing interesting with the concept, not the concept being inherently worthless. If Marines were more interesting, had more writers doing interesting things with them, then I imagine fewer people would roll their eyes over yet another paen to the awesomeness of fascist brainwashed supersoldiers in pauldron armor. The Imperium's Space Marines just seem boring to me for two reasons. It feels like they couldn't decide whether to keep pushing for them to become heroic "Good Guy" superhumans or stick with ironic fascist brainwashed supersoldiers, instead of either of those things which could go in interesting directions, it just boils down to the standard "hard men making hard decisions" military sci-fi schlock except with a ridiculous scope. "Sometimes you have to torture five billion people to find the bomb that will blow up nine planets! But it's justified because otherwise demons will emerge from every shadow and," If you want to play an unironic group of space paladins who specialize in fighting the demonic, what does making them sociopaths who kill nuns and bathe in their blood add to that? It ruins them for people wanting Grey Knights as paladins, but they aren't primed for any sort of satire that would make that fun for people who want fascist brainwashing commentary. The other thing that strikes me is that, thanks to ADB, Chaos space marines are more humanized than loyalists. Not in the sense that "Space Marines are supposed to be intimidating and inhuman," but in the sense that they have room for more goals than "meditate in space monastery until it's time to kill, repeat." That's great and all, but if I was a superhuman ten foot tall vampire who enjoyed art, I'd probably do things other than pray twenty two hours a day. It would be more interesting if there was room for motivations like the Blood Angels saving a planet to turn it into their own private Artworld, or counter-raiding Dark Eldar to steal kickass paintings or something.
|
# ? May 2, 2015 23:09 |
|
They've created a universe in which you apparently can't enjoy something too much without a literal demon using it to corrupt you and turn you against your fellow men. Which isn't an uninteresting premise for a setting, but the mainstream fluff largely can't seem to acknowledge any middle ground between safety via ignorance and repression, and going full retard with Chaos. I've always said that's one of the reasons why I think Chaos in the setting ends up being so appealing to many folks, including myself--not because it isn't horrifying, since it is, but because the Imperium is so hosed up that at some point the don't-give-a-poo poo and/or accelerationist options start to look pretty appealing. The closest thing to a healthy mode of engaging with the 40k universe seems to be something like Xanthism, but if it weren't for the FFG books (which, generally speaking, are worlds beyond the actual GW material in terms of nuance and interest) it seems like we'd hardly know anything at all about those options.
|
# ? May 2, 2015 23:34 |
|
Night10194 posted:This. For a setting that's supposed to be so 'big', 40k's fluff usually feels really goddamn small and restricted. Don't you see, if you make the numbers really big it'll mean more!
|
# ? May 3, 2015 00:08 |
|
Like, I don't think it's a coincidence that people by and large seemed to like the portrayal of the titular Marines in Space Marine while Matt Ward's work on the Ultramarines gets a derisive jerk-off motion. One presents Marines as more than a one-dimensional schtick, with human motivations and failings, while simultaneously still being a superhuman force on the battlefield, while the other is on the creative level of lovely fanfic. And before the inevitable "well all of 40K is lovely fanfic" response, my point is that it doesn't have to be. I also agree with everything Mormon Star Wars said. A healthy mix of "not knowing what we want Marines to be" and "not letting Marines be interesting" does them no favors, and without anything like that they're just another dime a dozen bald potatoman in power armor of which nerd media has no shortage.
|
# ? May 3, 2015 00:43 |
|
In the badthreadwatch department, Gapey Joe is saying that he feels like GW defrauded him. Coming from someone who has a red custom title from his defense of GW pissing on a market segment, that's a pretty big deal. One by one, the dominoes fall.
|
# ? May 3, 2015 00:55 |
|
He should be grateful that GW has given him the opportunity to purchase another fine publication full of beautiful artwork, thrilling stories, and exciting pictures of Citadel Miniatures. Ingrate. Oh, and I guess there's some rules for using these things in some kind of game, but who cares about that?
|
# ? May 3, 2015 00:59 |
|
In case you guys don't follow the painting thread, GW have released a new range of artisan's tools to help paint your finely crafted jewels of amazement and wonder. http://www.games-workshop.com/en-GB/XS-Artificer-Layer-Brush Yup that's £12 for a loving detail brush. At that price it had best come with a BJ from Mike McVey!
|
# ? May 3, 2015 01:11 |
|
So who wants to roll the dice that these brushes are equivalent to Windsor and Newton Series 7?
BlackIronHeart fucked around with this message at 02:53 on May 3, 2015 |
# ? May 3, 2015 02:43 |
|
There's no rolling the dice to be had the reviews I've seen have said " What you would expect to buy in a off brand brush but not the level of Windsor and Newton".
|
# ? May 3, 2015 03:04 |
|
Kai Tave posted:Like, I don't think it's a coincidence that people by and large seemed to like the portrayal of the titular Marines in Space Marine while Matt Ward's work on the Ultramarines gets a derisive jerk-off motion. One presents Marines as more than a one-dimensional schtick, with human motivations and failings, while simultaneously still being a superhuman force on the battlefield, while the other is on the creative level of lovely fanfic. And before the inevitable "well all of 40K is lovely fanfic" response, my point is that it doesn't have to be. The really sad thing is that a lot of the loyalist chapters have gimmicks that would be so much fun if they didn't try to force everything into straight asceticism and monasticism. Vampires, half-robots, the ghoulish mutant survivors of genetic manipulation? There are so many places you could go with those, but they all end hammered into the monasticism box. edit: *A GW board room meeting* "Okay guys, we need to figure out what a group of people would do if they hated the flesh and thought that replacing most of their body with machines was a good idea. Bob?" "What if... what if they just kind of sat in a monastery between battles?" "Genius!"
|
# ? May 3, 2015 03:11 |
|
It's to bad shipping to Australia is so expensive, one could set up a network here to place orders then distribute to australia through a online forum and probably make money. I think that's illegal though, like you'd be the buyer here, then ship to your shipper in Australia who would then ship parcels within the country.
|
# ? May 3, 2015 03:41 |
|
Hollismason posted:It's to bad shipping to Australia is so expensive, one could set up a network here to place orders then distribute to australia through a online forum and probably make money. Not an online forum, but international mail and package forwarding services already exist. They accept your packages at US addresses, consolidate the contents, then ship the resulting mass package at a discount. It's how FemSW's family buys stuff online in the US.
|
# ? May 3, 2015 04:22 |
|
Doctor Borris posted:The Wife Litmus Test regarding prices. Note that the test subject was an avid 40k and sisters player in 2008-2010 and as such her knowledge of proper miniature prices is equivalent to that of a colonial American pioneer. Thank you friend. I look forward to this review process in the future lol.
|
# ? May 3, 2015 04:25 |
|
It seriously seems like the only reason GW are still around is because they spent so long cultivating their brand so that it's a bit of a house-hold name in nerd culture. I just await the day when WarmaHordes emerges as the true champion of Wargaming.
|
# ? May 3, 2015 05:34 |
|
Paranoid Dude posted:It seriously seems like the only reason GW are still around is because they spent so long cultivating their brand so that it's a bit of a house-hold name in nerd culture. You know how in 40k the Emperor of Mankind is a barely living corpse of an entity everyone constantly reveres but hasn't actually done anything tangibly useful in thousands of years, and whose existence is only possible by the countless sacrifice of his own hapless subjects? It's completely unrelated, I just think 40k fluff is cool.
|
# ? May 3, 2015 05:45 |
|
Panzeh posted:If they axed the Imperium and had more diverse human factions maybe they could come up with more imaginative forces and different equipment for interesting human factions and fluff, for, you know, human diversity and stuff instead of catchphrase-dropping. I really like 40k for what it can be but often isn't. Especially GW themselves can't seem to do anything interesting with it. Elukka fucked around with this message at 06:12 on May 3, 2015 |
# ? May 3, 2015 06:10 |
|
Elukka posted:The Imperium is already very loose with all sorts of different forms of government from the planetary to the sector level and different cultures with different troops but GW doesn't really do anything with this. Um I think you'll find that the Imperial Guard is entirely composed of regiments from Cadia and Catachan, and furthermore
|
# ? May 3, 2015 06:50 |
|
Zark the Damned posted:In case you guys don't follow the painting thread, GW have released a new range of artisan's tools to help paint your finely crafted jewels of amazement and wonder. http://www.games-workshop.com/en-GB/XS-Artificer-Layer-Brush I don't know what brushes they've rebranded, but thats about right for a top tier paint brush. Series 7's are around that price. I doubt they'll be rebranded W&N series 7's though.
|
# ? May 3, 2015 08:35 |
|
serious gaylord posted:I don't know what brushes they've rebranded, but thats about right for a top tier paint brush. Series 7's are around that price. Eh... most art stores you can get a 0-size series 7 for about £9, so it's a bit of a markup even if it was a series 7.
|
# ? May 3, 2015 11:40 |
|
|
# ? Jun 1, 2024 12:20 |
|
JerryLee posted:Um I think you'll find that the Imperial Guard is entirely composed of regiments from Cadia and Catachan, and furthermore That's pretty much what they do with it, all the imperial guard APCs are the same, the tanks are all the same except for different weapons. Same for the organization. Elukka posted:The Imperium is already very loose with all sorts of different forms of government from the planetary to the sector level and different cultures with different troops but GW doesn't really do anything with this. You also have any number of heathen factions. Vanilla Planet, Planet Rambo, and uh Russia Planet, Prussia Planet, and Lawrence of Arabia Planet. Yeeeah.
|
# ? May 3, 2015 11:52 |